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EmptyWarren

Self-requested ban
Banned
Oct 29, 2017
1,250
Risen up gamers probably.

If all these gamers pooled their money and bought majority shares in EA they would mismanage it and bankrupt it in 6 months. They'd shut down the mobile offerings because those are totally not real games at all, so there goes a constant source of income. Then they would freak when they realise that now their own livelihood and future is wrecked because they all went bankrupt.

It is really easy to go WELL I WOULD DO BLAH BLAH when the most they have to lose is 60-90 dollars on a game they are disappponted with.
 

massoluk

Member
Oct 25, 2017
6,573
Thailand
When your brand is experiencing a renaissance but is near absence in one of the biggest entertainment sector missing out on the growth in that boom, with your brand totally muddied by government investigations. I get it, shits happened, no one set out to make failures. I sure hope Disney's don't consider exclusivity again when the term's up.
 

Crossing Eden

Member
Oct 26, 2017
53,285
"pretty much" doesn't mean "literally no game".

And 2 games since 2013 with only one having a 4 hour long campaign and mobile games is not something that I'm particularly impressed by. The mismanagement of this franchise by EA has been pretty damn sad.
Good thing BF2 was much more than just a 4 hour campaign. Also, game development takes long, news at 11.
 

Kahoots

Member
Feb 15, 2018
983
As someone who doesn't care much about Star Wars I just find it amusing how much money is being left on the table. There should be a Star Wars series for every genre and a game in each series every 2 years.
 

Crossing Eden

Member
Oct 26, 2017
53,285
As someone who doesn't care much about Star Wars I just find it amusing how much money is being left on the table. There should be a Star Wars series for every genre and a game in each series every 2 years.
"Because shifting market interests totally don't matter. Just make any game you want."


"......"

"Why are all of these flopping?"
 

hydruxo

▲ Legend ▲
Member
Oct 25, 2017
20,395
It is pretty depressing. I liked Battlefront 2015 but it didn't exactly set the world on fire. Hopefully Respawn's game is good but I have low expectations.
 

EmptyWarren

Self-requested ban
Banned
Oct 29, 2017
1,250
It is pretty depressing. I liked Battlefront 2015 but it didn't exactly set the world on fire. Hopefully Respawn's game is good but I have low expectations.

Was one of the best selling games of the year, only outperformed by Call of Duty, Fallout 4 and Fifa. Odd flex but ok. Sold like 14 million copies total, what is on fire by your definition, then?
 

Einchy

Member
Oct 25, 2017
42,659
Good thing BF2 was much more than just a 4 hour campaign. Also, game development takes long, news at 11.
Maybe I'm just the world's best gamer or something because it took me around 4 hours. Thing was short as hell.

Also, yeah, games take time to develop but it's been 5 years now and 4 hours is all the single player content that I've experienced. 5 if I had gotten the DLC.
 

EmptyWarren

Self-requested ban
Banned
Oct 29, 2017
1,250
Maybe I'm just the world's best gamer or something because it took me around 4 hours. Thing was short as hell.

Also, yeah, games take time to develop but it's been 5 years now and 4 hours is all the single player content that I've experienced. 5 if I had gotten the DLC.

Content not made for you is not content that doesn't exist.
tenor.gif
 

Hey Please

Avenger
Oct 31, 2017
22,824
Not America
Indeed. I wonder if Disney will simply license out to different publishers on per project or set of projects basis foregoing exclusive partnerships altogether subsequent to the end of partnership with EA.
 

Crossing Eden

Member
Oct 26, 2017
53,285
Maybe I'm just the world's best gamer or something because it took me around 4 hours. Thing was short as hell.

Also, yeah, games take time to develop but it's been 5 years now and 4 hours is all the single player content that I've experienced. 5 if I had gotten the DLC.
So you bought a game with a very heavily advertised multiplayer solely for SP and nothing else?

What complicates the task of making Star Wars video games for one of the biggest video game publishers around with the Star Wars license?
Let's start with the fact that unlike how the IP was handled before, Disney is way more hands on when it comes to approving concepts and making sure that everything fits within the established universe instead of veering off into clingy fanfiction like the force awakens. So literally everything has to be approved beforehand. This is a huge departure from when we were gonna get a Star Wars game where obi wan is evil and earth Vader is good
 

Popetita

Attempted to circumvent ban with alt account
Banned
Oct 29, 2017
1,957
TX|PR
Why there isn't a new Jedi A ademy game when For Honor seems to ha e been successful is so stupid.
 

Kahoots

Member
Feb 15, 2018
983
Let's start with the fact that unlike how the IP was handled before, Disney is way more hands on when it comes to approving concepts and making sure that everything fits within the established universe instead of veering off into clingy fanfiction like the force awakens. So literally everything has to be approved beforehand. This is a huge departure from when we were gonna get a Star Wars game where obi wan is evil and earth Vader is good
Start with that and go where next? When do you get to something resembling a reasonable excuse for EA's handling of the license?
 

kaf

Technical Artist
Verified
Oct 27, 2017
104
Towards Star Wars is the shift in market interest, in a colossal overwhelming manner that should be leveraged in every way possible.

Interesting idea, but Disney and Lucas (yes as an entity, that still very much exists) are very protective of their brand - with good right. Now that the old extended universe is gone, they are now very tight with what gets made and where it falls into line.

Of all the licensed work I've ever been a part of, they are very protective of story, canon and also are aware of what other projects are going on. You can throw money at them, but if they see it as damaging or out of place, they won't green-light a product. The lore is pretty much the most valuable thing Star Wars has for it and everything I've seen is that they will not dilute it to pump out games every year, on every platform from anybody who will pay them.
 

Crossing Eden

Member
Oct 26, 2017
53,285
Start with that and go where next?
Consult the extensive article about ME:A or Amy Hennig's SW game to get information on what happens when a team gets hit with the age old struggle of trying to build a game while simultaneously attempting to build their own tools for an engine that wasn't made with their vision in mind. Again, stop ignoring context and development realities.
 

Kahoots

Member
Feb 15, 2018
983
Consult the extensive article about ME:A or Amy Hennig's SW game to get information on what happens when a team gets hit with the age old struggle of trying to build a game while simultaneously attempting to build their own tools for an engine that wasn't made with their vision in mind. Again, stop ignoring context and development realities.
I read it, but peculiarly I didn't derive from it the position that EA are a victim of context and development realities.
 

Deleted member 888

User requested account closure
Banned
Oct 25, 2017
14,361
EA is caught in the bubble of shareholder hysteria the whole industry is going through.

Creativity, development time, freedom and quality work is being challenged with GAAS, monetization and quick turnarounds because "Yearly FIFA makes us $$$$$. Everything must be annualized.".

This industry wants to homogenize everything and that's killing diversity. EA won't make the SW games many on a forum like this want because it's harder to sell you crystals and monetize the fuck out of it. It might not have battle royale in it either or loot boxes.

The quality of writing from many studios has nosedived. Probably partly because why invest in great writing/hiring talented writers when you can shit out trash if it has addictive loops and/or gambling and other low effort high monetary value ventures.

Please enjoy. It's in the game.
 
OP
OP
KrAzEd

KrAzEd

Member
Oct 27, 2017
1,015
Brooklyn, NY
One of the biggest wastes the industry has ever seen. Coming up on 6 years and all we have gotten is a mediocre 3-hour campaign

Also OP, Kotor 3 would never have been greenlit by Lucasfilm because the first two aren't canon anymore. Kotor 3 is never happening unfortunately. They should absolutely have had Bioware make a spiritual successor instead of Andromeda.


I think most people wish they would have just let any good studio with a decent idea for a SW game just use it.

This license shouldn't be exclusive to anyone.


Totally forgot about the canon issue...ugh, I guess another game in that time period would have to do.
 
OP
OP
KrAzEd

KrAzEd

Member
Oct 27, 2017
1,015
Brooklyn, NY
Battlefront was handled poorly, but damn if it's not exactly in the vein of what I'd want.

We're throwing EA under the boss, and acting like Star Wars has always been some great license. Everything was a KotoR or Jedi Knight, when in reality it was often Masters of Teras Kasi and Bombad Racing.

I'm sure Respawn can deliver the goods better than most.

There are definitely some bad ones, but there a ton of incredible/good ones.

Pod racer
Jedi outcast
Kotor
Kotor2
Dark forces
Tie fighter/X wing series
Jedi academy
Shadows Of The Empire
Rogue squadron series
Empire at war

And remember these games were all out within a 10 year period for the most part. There was a long hiatus before the battlefront reboot.
 

danm999

Member
Oct 29, 2017
17,078
Sydney
The output definitely isn't voluminous but umm, EA is in kind of a bad position regarding how many studios it has available to service these kinds of projects.

The list of defunct studios, even in the past five years, is rather long. Even prestige studios like Bioware are under strain, unable to service their own IP like Dragon Age let alone a new KOTOR.

Who knows when the license with Disney is up for renewal they may opt to not go with an exclusive deal with EA.
 

Nightengale

Member
Oct 26, 2017
5,708
Malaysia
When Disney signed the deal with EA for exclusivity of Star Wars games, that by itself already signed off a deal that was not to be very productive in terms of quantity of games released of the AAA-calibre when it comes to SW.

1. AAA games in general take a long time to make.
2. EA is a company that owns or licenses other valuable IPs that were not going to be put under the bus solely for the sake of Star Wars.

One of the often brought-up example was 'why wasn't Bioware asked to make one?" - we knew from day one that it was not likely because Bioware in previous interviews and stuff have already talked about how their development resources at the time were tied up in their ME: Andromeda, DA4 and Anthem.
 

Deleted member 11421

User requested account closure
Banned
Oct 27, 2017
1,935
Why there isn't a new Jedi A ademy game when For Honor seems to ha e been successful is so stupid.

For Honor was a 2017 game. They can't just conjure something up in a year and a half when they already had multiple other projects in the works. Barring a delay, we're on track to getting a single player Star Wars game in about another year.

Battlefield just came out, and Anthem is next, then I imagine EA will push Respawn's next game(s) to lead the charge alongside their sports flagships through the rest of 2019.

Also, For Honor suffered a pretty big dropoff not long after release. It's only recently that a free promotion and expansion coming out brought some life back into the game. Doubtful that was enough to convince anyone else to make a similar game. I've been playing it this week and it's about as empty in certain modes (all the time) as both Battlefront games typically are during non-peak hours.
 

rras1994

Member
Nov 4, 2017
5,742
I just want to know why they thought SwtOR meant don't make KotOR3
Because they concluded both Revan's and the Exiles stories in that game and made 8 separate storylines for each of the classes so prob thought there was enough story there. They also made it playable to get all the story solo if you wish. Also, I really doubt that KOTOR and KOTOR 2 combined have made as much money as SWTOR. Heck it's entirely possible more people have played SWTOR than the KOTOR games too even with SWTOR only being on one platform.
 

Sandersson

Banned
Feb 5, 2018
2,535
I feel like SW 1313 looked cool and all, but it quite honestly required more loot boxes in those screenshots. If it had pink Obi skins and golden helmets, I would have been on board in an instant. As it stands.. ehhh, I just cant get excited about it.
 

phonicjoy

Banned
Jun 19, 2018
4,305
Good thing BF2 was much more than just a 4 hour campaign. Also, game development takes long, news at 11.

EA is one of the biggest publishers around with a boatload of teams. You REALLY can't tell me Disney expected this meager output when they sold them the rights. This is not CDPR we are talking about. Even a dysfunctional Lucasarts, micromanaged to death by Lucas himself in the later years, managed to get out more stuff.
 

phonicjoy

Banned
Jun 19, 2018
4,305
When Disney signed the deal with EA for exclusivity of Star Wars games, that by itself already signed off a deal that was not to be very productive in terms of quantity of games released of the AAA-calibre when it comes to SW.

1. AAA games in general take a long time to make.
2. EA is a company that owns or licenses other valuable IPs that were not going to be put under the bus solely for the sake of Star Wars.

One of the often brought-up example was 'why wasn't Bioware asked to make one?" - we knew from day one that it was not likely because Bioware in previous interviews and stuff have already talked about how their development resources at the time were tied up in their ME: Andromeda, DA4 and Anthem.

I personally am not asking for AAA games. My favorite Star Wars game is Rebellion, and I'm pretty sure I'm the only person who can say that. EA as a publisher is also not bound to wholly owned teams only. Now some projects get delayed/cut, and I get that, but this is really bottom of the barrel output.
 

Deleted member 1589

User requested account closure
Banned
Oct 25, 2017
8,576
Blaming Disney is a little weird for the low output. Not when there's articles and Schreier's book goes about how the working environment in EA helped in creating this mess.