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Saint-14

Banned
Nov 2, 2017
14,477
Don't know who's reviewing the game there. But yesterday in a Twitch stream IGN was very positive (compared to what we're reading everywhere) about the game:
"People don't realize that this isn't Fallout 5, that's why they're mad"
"It's not my goty but it's a lot of fun"
"It has some problems, yes, but since this is an online game it can be fixed, unlike offline games that once released that's what you get".
I expect nothing lower than a 7 from IGN.


Reviewer says the more he plays it the less he wants to play it.
 

Intel_89

Member
Oct 25, 2017
1,039
Portugal
Metal Gear Survive sounds like a decent game next to some of these impressions, geez. I expected this to be a disaster but not this big.
 

Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
Shame we can't use these hot takes for housing heating during Winter.

This thread alone could heat small city.


Lol, but it's the truth, I've played it, what do you want to hear? There isn't anything you haven't seen or technically played after the first few hours.
But hey, if 2 hours is too much "hot take" for you, let's up this to 8, or even 15 hours (a good Uncharted 4 lenght) shouldn't be worth a review in progress and you definitely have seen everything, twice, after 10-15 hours.
 

water_wendi

Member
Oct 25, 2017
2,354
Thanks for the tips guys. Will wait for sale/patches. Was thinking of going Hitman 2 -> Fallout 76 -> RDR2. May as well up RDR2 in the pecking order until sale and Fallout being in a better state.
You wont have to wait long. Its going on sale for $40 this week for Black Friday. If you can hang on until December you might be able to snag it for less than that.
 

Vic2003

Member
Dec 8, 2017
222
What the hell has BGS been doing the past 7+ years? Since Skyrim they released an underwhelming Fallot 4 and now this aweful Fallout 76. They are still using the same dated and a generation behind engine, Elder Scrolls is going to completely skip this generation ( last generation had 2), and Starfield looks to be another 2 or 3 years away. I don't see what is taking so long - Fallout 4 wasn't revolutionary or large by industry standards and they didn't try anything new tech wise. Fallout 76 reuses most of the same assets from 4, uses the same old dated tech, and doesn't have any story or voice acting. Seriously Bethesda what is taking so long?
 

water_wendi

Member
Oct 25, 2017
2,354
Lol, but it's the truth, I've played it, what do you want to hear? There isn't anything you haven't seen or technically played after the first few hours.
But hey, if 2 hours is too much "hot take" for you, let's up this to 8, or even 15 hours (a good Uncharted 4 lenght) shouldn't be worth a review in progress and you definitely have seen everything, twice, after 10-15 hours.
But then the argument might go "Well if you played a game for so many hours was it really that bad?" ive seen that before when it comes to Bethesda games.
 

Gonzalez

Banned
Oct 25, 2017
7,679
Why didn't they just push this back until this game was legit done? Were they that desperate for a hit that they released a game this unfinished?

I have a feeling there will be major changes at the top real soon for Bethesda.
 

OléGunner

Member
Oct 25, 2017
3,290
Airborne Aquarium
What the hell has BGS been doing the past 7+ years? Since Skyrim they released an underwhelming Fallot 4 and now this aweful Fallout 76. They are still using the same dated and a generation behind engine, Elder Scrolls is going to completely skip this generation ( last generation had 2), and Starfield looks to be another 2 or 3 years away. I don't see what is taking so long - Fallout 4 wasn't revolutionary or large by industry standards and they didn't try anything new tech wise. Fallout 76 reuses most of the same assets from 4, uses the same old dated tech, and doesn't have any story or voice acting. Seriously Bethesda what is taking so long?

I honestly think BGS operate in a bubble not realising how much the open world competition has vastly stepped up in the years since Skyrim, beyond just Rockstar.
Consumers are not as forgiving of the loveable Bethesda jank and bugs as ten years ago (especially with repeated mistakes and slow engine upgrades).

They are immense world builders and tell great stories and will always have a huge core fan base but imo they are slightly stuck in the past smelling their own farts as perfume.
I'm just an Elder Scrolls guy, have zero interest in Fallout series so I hope they wake up by the time we get to ESVI in like 10 years.
 

Sylmaron

Member
Oct 28, 2017
1,506
I honestly think BGS operate in a bubble not realising how much the open world competition has vastly stepped up in the years since Skyrim, beyond just Rockstar.
Consumers are not as forgiving of the loveable Bethesda jank and bugs as ten years ago (especially with repeated mistakes and slow engine upgrades).

They are immense world builders and tell great stories and will always have a huge core fan base but imo they are slightly stuck in the past smelling their own farts as perfume.
I'm just an Elder Scrolls guy, have zero interest in Fallout series so I hope they wake up by the time we get to ESVI in like 10 years.

Totally this. Having just finished AC Origins (LTTP) it is clear to see that Ubisoft put a lot of effort in reinventing not only the AC brand but also their engine. Apparently Odyssey is again tweaked. Rockstar did wonders with RDR2. Insomniac with Spiderman.

If you can't keep up you are left in the dust today. Whether you are Bethesda or not.
 

Tovarisc

Member
Oct 25, 2017
24,504
FIN
Lol, but it's the truth, I've played it, what do you want to hear? There isn't anything you haven't seen or technically played after the first few hours.
But hey, if 2 hours is too much "hot take" for you, let's up this to 8, or even 15 hours (a good Uncharted 4 lenght) shouldn't be worth a review in progress and you definitely have seen everything, twice, after 10-15 hours.

You have seen everything RDR2, Uncharted, MGSV, TW3... has to offer after 2-5 hours of gameplay, why to play more? Just call it a day and push review out. You have seen everything game has to offer.

It's such silly moving goal how much or little game should be played before review can be viewed as legitimate.

To say that you have seen everything game like RDR2 or FO76 has to offer after 2 hours is silly and you know it. Then it does make sense if we just ignore most of the game world, majority of main and side stories, character development etc. while reviewing game just for its absolute core gameplay loop, but why to ignore it for review?
 

Nintendo

Prophet of Regret
Member
Oct 27, 2017
13,388
Why didn't Bethesda use Unreal 4 to make this? What does their engine offer to this game that isn't possible on UE4? UE4 is the most popular engine for survival games. SCUM is the latest example of how good the engine is. Fallout aesthetics on UE4 would've looked incredible!

I understand needing their engine for single player games, but for FO76, UE4 would've been much better. It's a basic survival game.
 

His Majesty

Member
Oct 25, 2017
12,185
Belgium
Why didn't Bethesda use Unreal 4 to make this? What does their engine offer to this game that isn't possible on UE4? UE4 is the most popular engine for survival games. SCUM is the latest example of how good the engine is. Fallout aesthetics on UE4 would've looked incredible!

I understand needing their engine for single player games, but for FO76, UE4 would've been much better. It's a basic survival game.
Because they could simply carry over everything from Fallout 4 to Fallout 76 in this case.
 

Feeroper

Member
Oct 25, 2017
488
Man I am such an outlier here - I absolutely LOVE this game! Its pulled me away from RDR2. I think they nailed the atmosphere and quirkiness of the Fallout universe that Bethesda does with it. I also loved Fallout 4 too which I know a lot of people here disliked. Before anyone says otherwise, I have been a big fallout fan since Fallout 1 way back in the day and absolutely adore Fallout 1 & 2, I just don't have any hard feelings about Bethesda's handling of the franchise since they got it with Fallout 3. There is no accounting for taste I suppose.
 
Oct 31, 2017
1,260
The Blocc
Why didn't Bethesda use Unreal 4 to make this? What does their engine offer to this game that isn't possible on UE4? UE4 is the most popular engine for survival games. SCUM is the latest example of how good the engine is. Fallout aesthetics on UE4 would've looked incredible!

I understand needing their engine for single player games, but for FO76, UE4 would've been much better. It's a basic survival game.

The engine might have been better but what about everything else?
 

OutofMana

Member
Oct 25, 2017
7,113
California
I honestly think BGS operate in a bubble not realising how much the open world competition has vastly stepped up in the years since Skyrim, beyond just Rockstar.
Consumers are not as forgiving of the loveable Bethesda jank and bugs as ten years ago (especially with repeated mistakes and slow engine upgrades).

They are immense world builders and tell great stories and will always have a huge core fan base but imo they are slightly stuck in the past smelling their own farts as perfume.
I'm just an Elder Scrolls guy, have zero interest in Fallout series so I hope they wake up by the time we get to ESVI in like 10 years.
I never understood this. I thought their games were just okay because of all of the issues they had. It was mostly the story and characters that pushed me along. Also, I feel like Rockstar are in that bubble as well. To me RDR 2, aside from the amazing world they built, felt like more of the same Rockstar design that has been around since like GTA San Andreas. Hopeful that this is sort of eye opening to them, but i'm not holding my breath.
 

Mr.Branding

Banned
May 11, 2018
1,407
I never understood this. I thought their games were just okay because of all of the issues they had. It was mostly the story and characters that pushed me along. Also, I feel like Rockstar are in that bubble as well. To me RDR 2, aside from the amazing world they built, felt like more of the same Rockstar design that has been around since like GTA San Andreas. Hopeful that this is sort of eye opening to them, but i'm not holding my breath.

Not meaning to derail this but at least R* took elements from other games so they are adapting, see the eagle vision/witcher sense mechanic in RDR2. I also think they are in a league of their own. Love or hate the animation-centric gameplay, their world-building is miles above other open-worlds which I'm sorry, but just feel lifeless.

Regarding Bethesda, yeah, people have been giving them "a pass" for way too long. I was one of the unfortunate ones which bought Skyrim on PS3 (release) and that was frustrating to play with all the bugs and fps drops. And then Pete Hines went on this damage control stunt, and after a few patches, everybody went silent about it's problems which haven't been fixed properly on that platform to this day.
 

OléGunner

Member
Oct 25, 2017
3,290
Airborne Aquarium
Totally this. Having just finished AC Origins (LTTP) it is clear to see that Ubisoft put a lot of effort in reinventing not only the AC brand but also their engine. Apparently Odyssey is again tweaked. Rockstar did wonders with RDR2. Insomniac with Spiderman.

If you can't keep up you are left in the dust today. Whether you are Bethesda or not.

Competition and time wait for no one yeah.
Releasing close to RDR2 certainly didn't help, sure money and time were in Rockstars favour but it just looks pale in comparison to that game and many others.

I never understood this. I thought their games were just okay because of all of the issues they had. It was mostly the story and characters that pushed me along. Also, I feel like Rockstar are in that bubble as well. To me RDR 2, aside from the amazing world they built, felt like more of the same Rockstar design that has been around since like GTA San Andreas. Hopeful that this is sort of eye opening to them, but i'm not holding my breath.

Saving your RDR2 point for another day, I think many people were forgiving of certain Bethesda aspects because their games were so unique and new to many circa Oblivion release especially on X360/PS3.
That and Fallout 3 were jumping off points for millions of new players to their game design

Now a lot of time has passed since then so perhaps consumer standards for large scale open world RPG's have increased thanks to Ubi, CDPR etc.
 
Oct 26, 2017
12,125
What are the big reviewers waiting for? The game has been out for a week now, and it almost seems like purposeful stalling so they can give Bethesda a chance to fix things and avoid an abysmal score.
a lot of reviewers have learned that tehse "always" online games, to review them takes time. because a big part of it is server reliability, and that will suffer the more people get the game. and if its not handled well, and corrected then it should be reviewed lower.
 

DarkFlame92

Member
Nov 10, 2017
5,656
What are the big reviewers waiting for? The game has been out for a week now, and it almost seems like purposeful stalling so they can give Bethesda a chance to fix things and avoid an abysmal score.

It's as you said. They are purposeful stalling it,since they know they can't give it a high score,they'll at least delay it so they can maximize early buyers. That's a classic
 

Jessie

Member
Oct 27, 2017
9,921
What are the big reviewers waiting for? The game has been out for a week now, and it almost seems like purposeful stalling so they can give Bethesda a chance to fix things and avoid an abysmal score.

I think it's respectable that they're putting the time in before coming to a definitive conclusion. There's no rush to skewer the game, and if they're going to come to a negative conclusion, it's better if they're armed with facts and 50 hours of gameplay.
 

Yaqza

Member
Oct 27, 2017
1,750
What are the big reviewers waiting for? The game has been out for a week now, and it almost seems like purposeful stalling so they can give Bethesda a chance to fix things and avoid an abysmal score.
Exactly. It seems that they don't want to annoy a publisher as big as Bethesda and are waiting for the patches that will fix all the problems, so they can give the game at least 8/10. That's really sad.
 

Heshinsi

Member
Oct 25, 2017
16,110
I honestly think BGS operate in a bubble not realising how much the open world competition has vastly stepped up in the years since Skyrim, beyond just Rockstar.
Consumers are not as forgiving of the loveable Bethesda jank and bugs as ten years ago (especially with repeated mistakes and slow engine upgrades).

They are immense world builders and tell great stories and will always have a huge core fan base but imo they are slightly stuck in the past smelling their own farts as perfume.
I'm just an Elder Scrolls guy, have zero interest in Fallout series so I hope they wake up by the time we get to ESVI in like 10 years.
They're like the RPG genre's version of Polyphony Studios. Except there isn't one key area that you can go, "well you know at least they got this nailed down and no one does this bit better than they do." On top of that, Polyphony worked diligently to make their latest product outstanding after the launch they had. I don't trust Bethesda to do the same.
 

Jessie

Member
Oct 27, 2017
9,921
Exactly. It seems that they don't want to annoy a publisher as big as Bethesda and are waiting for the patches that will fix all the problems, so they can give the game at least 8/10. That's really sad.

This clearly is not true. Bethesda won't even be fixing stash size for another couple of weeks. Unless IGN reviews this in 2019 then they aren't waiting for a miracle patch that'll turn this into an 8/10 game.
 

scottbeowulf

Member
Oct 27, 2017
9,491
United States
I honestly think BGS operate in a bubble not realising how much the open world competition has vastly stepped up in the years since Skyrim, beyond just Rockstar.
Consumers are not as forgiving of the loveable Bethesda jank and bugs as ten years ago (especially with repeated mistakes and slow engine upgrades).

They are immense world builders and tell great stories and will always have a huge core fan base but imo they are slightly stuck in the past smelling their own farts as perfume.
I'm just an Elder Scrolls guy, have zero interest in Fallout series so I hope they wake up by the time we get to ESVI in like 10 years.
Yeah I think you've got it. They've had such a strong franchise under their control for so long, they've become complacent. They've become accustomed to huge sales numbers regardless of bugs or other shortcomings. Happens all the time, they aren't the first. Hell, Sony had a similar attitude when they released the PS3 and it took them an entire generation trying to fix it. Different circumstances but still, company hubris. It's sad to have it happen to such a cool franchise though. I really hope this bites em in the ass and causes them to do better in the future.
 

CozMick

Banned
Oct 27, 2017
1,242
User Banned (5 days): conspiratorial rhetoric and vilifying journalism
I applaud eurogamer for their review.

Suspiciously, the other major sites are stalling.

Waiting for their checks to clear? Or maybe they don't wanna be blacklisted. Something fucking stinks.
 

Slayven

Never read a comic in his life
Moderator
Oct 25, 2017
93,616
Come on folks. It's a MMORPG-lite which you can't prop review until the serverrs are up, a ton of games are being released right now, and it is a holiday week in the states. There is no grand conspiracy
 
OP
OP
bombshell

bombshell

Banned
Oct 27, 2017
2,927
Denmark
GamingBolt - 4/10
https://gamingbolt.com/fallout-76-review-fundamentally-flawed
GamingBolt said:
Fallout 76 is not a completely broken game. It's not absolutely devoid of enjoyment, and every once in a while, it can live up to the franchise name it bears. The problem is that that enjoyment is buried under a mountainous pile of long stretches of boredom and emptiness, tedious and mind-numbing quests, baffling design choices, unbelievably bad technical issues, and a host of other problems that turn this into an experience that, frankly, has no business being out on shelves as a full-priced AAA game in its current state. What's concerning is that even if the issues that can be fixed through patches and updates are ironed out, the core fundamentals of the game are deeply flawed.
 

garion333

Member
Oct 27, 2017
2,722
No idea, but it's a really good review.

The writer says it's definitely an Avoid for now, but wishes it won't be a case in the future.

Honestly I thought it was a rather poor review by Eurogamer standards because the author seems to want to play the Fallout mp game they want and not the Fallout mp game they got.

Granted their are absolute issues with the game from design to bugs, but when your open and close of the review is "this isn't what I asked for" then the game will likely never be good enough and all the bad is magnified.
 

Dest

Has seen more 10s than EA ever will
Coward
Jun 4, 2018
14,150
Work
Come on folks. It's a MMORPG-lite which you can't prop review until the serverrs are up, a ton of games are being released right now, and it is a holiday week in the states. There is no grand conspiracy
This. It's quite a task. I remember being tasked with reviewing FFXIV on release and, while Fallout 76 isn't the same size it's still gonna be a feat.

That FFXIV review for 1.0 took me 14 hours of playing every day for a week plus another day or two to actually articulate my thoughts. It wasn't easy. I'd give it a few more days before anyone starts to whine about reviews not already being there from some outlets.
 

NotLiquid

One Winged Slayer
Member
Oct 25, 2017
34,880
This has to have surpassed Mass Effect Andromeda as the most high profile disaster in the last decade.