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CountAntonio

Member
Oct 25, 2017
21,803
Will they ever consider the game feature complete and just optimize and polish it for a 1.0 release? The presentations I've seen look insane but also run abysmally. Do they have some kind of release roadmap? How much of what has been shown in presentations is playable by people who have purchased the game?
 

Deleted member 36578

Dec 21, 2017
26,561
Watch this become the biggest Kickstarter scam in the history of all scams.

Just kidding of course :P I know it's deep in development. I've just been hearing its name for so long that it's kinda surprising it isn't done yet.Or at least has a beta, or something
 
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Enduin

You look 40
Member
Oct 25, 2017
11,524
New York
Man Squadron 42 better be fucking amazing. It's the only hope of a good single player story driven Space Sim out there. I couldn't give two shits about Star Citizen, but it's all part and parcel sadly.
 

jett

Community Resettler
Member
Oct 25, 2017
44,687
It's honestly unbelievable people keep pumping money into this thing. How do we know these figures are even real.
 
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Frozenprince

Banned
Oct 25, 2017
9,158
And in ten years and another few hundred million it still won't hit 1.0 and they will have to continually iterate the tech and code base into a Frankenstein that is impossible to develop for.
 

Starviper

Banned
Oct 25, 2017
1,431
Minneapolis
People really like them space sims, huh?
Ayup. I haven't thrown in more than 100$ but i've been personally impressed with their latest updates. There's a playable game in there now, though some missions are bugged on the 3.3 live release still. The 3.3.5 PTU has the Hurston landing zone // city in game now, which has been pretty impressive to see people messing around in on r/starcitizen.

https://www.reddit.com/r/starcitizen/comments/9x826o/sunrise_timelapse_in_lorville/
 

brandonbrb

Banned
Nov 7, 2017
115
The next week is the anniversary sales, a bunch of mill more, when the people realized how the game improved in the last years they are gonna accept the fact that the game in alpha is close to a state of "real game" and all the haters are gonna disappear slowly.

Capture in-game of patch 3.3.5, gorgeus 200 m of good development money.
oj7z1q1xacy11.jpg

mHNgWv1.jpg
kwerkiqdvzx11.jpg

viv1fgwza6y11.jpg



No bullshot, all ingame, ofc the game need 2-3 more years of development but right now all the planet tech, the gameplay basics or the brutal details of the game is coming in a good speed with the 3 months patch.
 

Dennis8K

Banned
Oct 25, 2017
20,161
The next week is the anniversary sales, a bunch of mill more, when the people realized how the game improved in the last years they are gonna accept the fact that the game in alpha is close to a state of "real game" and all the haters are gonna disappear slowly.

Capture in-game of patch 3.3.5, gorgeus 200 m of good development money.
oj7z1q1xacy11.jpg

mHNgWv1.jpg
kwerkiqdvzx11.jpg

viv1fgwza6y11.jpg



No bullshot, all ingame, ofc the game need 2-3 more years of development but right now all the planet tech, the gameplay basics or the brutal details of the game is coming in a good speed with the 3 months patch.
Looks amazing. Reminds me of Mass Effect.
 

Mr. Nice_Guy

Member
Oct 27, 2017
1,718
The next week is the anniversary sales, a bunch of mill more, when the people realized how the game improved in the last years they are gonna accept the fact that the game in alpha is close to a state of "real game" and all the haters are gonna disappear slowly.

Capture in-game of patch 3.3.5, gorgeus 200 m of good development money.
oj7z1q1xacy11.jpg

mHNgWv1.jpg
kwerkiqdvzx11.jpg

viv1fgwza6y11.jpg



No bullshot, all ingame, ofc the game need 2-3 more years of development but right now all the planet tech, the gameplay basics or the brutal details of the game is coming in a good speed with the 3 months patch.

Did they say it'll be done in 2-3 years? I'm neutral on the game, I was just wondering if it actually has some sort of release window.
 

Gyroscope

Member
Oct 25, 2017
787
I'm happy that people are funding it. I'll wait for a release to give my money. What they are doing more recently is exciting. There will be a lot of hate thrown around.

But looking at the math, 2.1 million people at 200 million raised is only around $95 per person average. Doesn't sound that bad. I know there are hugely skewed donations but, that's their money.
 

Eolz

Banned
Oct 25, 2017
7,601
FR
Will they ever consider the game feature complete and just optimize and polish it for a 1.0 release? The presentations I've seen look insane but also run abysmally. Do they have some kind of release roadmap? How much of what has been shown in presentations is playable by people who have purchased the game?
Here's the public roadmap, pretty detailed, updated nearly every week:
https://robertsspaceindustries.com/roadmap/

edit: to note that it's for the multiplayer game only. The single player will get its own public roadmap later.
 

Bansai

Teyvat Traveler
Member
Oct 28, 2017
11,400
The next week is the anniversary sales, a bunch of mill more, when the people realized how the game improved in the last years they are gonna accept the fact that the game in alpha is close to a state of "real game" and all the haters are gonna disappear slowly.

Most haters have probably died of old age by now.
 

petethepanda

Saw the truth behind the copied door
Member
Oct 25, 2017
6,201
chicago
The promise of the shared universe module still stirs feelings in me that I've had since childhood, but even if all finally comes together, I still don't quite understand how the game will be balanced considering the immense amount of crowdfunding money they've made from whales.

There are ships that players are dropping thousands of dollars on during development. Once the game launches, will those ships require an impossibly punishing grind for regular players to earn with in-game currency? Or do they make it possible to buy the ships in a reasonable amount of time, at the risk of angering the players who spent unimaginable assloads of real money on ships and directly funded development? Have they said how they intend to handle this?
 

Adnor

Member
Oct 25, 2017
3,964
Please make Squadron 42 as perfect as possible. I've waited this long for a complete mission based Space Sim, I can wait longer.
 

Muad'dib

Banned
Jun 7, 2018
1,253
Good news, 3.3 is the first time I find the game coming together, and I'm really enjoying the missions and the space roaming, but being in an Aurora means sucking bad in dogfights.

All in all, it's pretty great.
 
Oct 25, 2017
4,178
But looking at the math, 2.1 million people at 200 million raised is only around $95 per person average. Doesn't sound that bad. I know there are hugely skewed donations but, that's their money.

That's massive to me. Modern AAA games cost $60, so a 58% increase over that is huge for a game that's still years away from a 1.0.

But you're right. People can do whatever they want with their money. If this brings them joy, so be it.
 

Ushay

Member
Oct 27, 2017
8,382
The next week is the anniversary sales, a bunch of mill more, when the people realized how the game improved in the last years they are gonna accept the fact that the game in alpha is close to a state of "real game" and all the haters are gonna disappear slowly.

Capture in-game of patch 3.3.5, gorgeus 200 m of good development money.
oj7z1q1xacy11.jpg

mHNgWv1.jpg
kwerkiqdvzx11.jpg

viv1fgwza6y11.jpg



No bullshot, all ingame, ofc the game need 2-3 more years of development but right now all the planet tech, the gameplay basics or the brutal details of the game is coming in a good speed with the 3 months patch.

This looks stunning, like really beautiful. What exactly is this game a Space sim? Shooter? GTA in space? I'm genuinely interested.

Also this does NOT look like a kickstarter project at all. Reckon this will release on the next gen consoles?
 

brandonbrb

Banned
Nov 7, 2017
115
Did they say it'll be done in 2-3 years? I'm neutral on the game, I was just wondering if it actually has some sort of release window.

They dont give official date for the game, but the single player now have finish all the ships and they show the important tec for all the game, i guess for 2019 or maybe mid 2020 is coming out, the mayority of the single player is done.


Dont expect the multiplayer game until 2021-2022 at least, they need to do server meshing and full persistence, but the alpha is looking good today, we have mecanics like mining/trade, we have a full planet, 8-9 moons,50 players for instance, more than 80 ships..... in 2019 this alpha will have more content than others game at launch and you can see in the official roadmap how they manage to deliver the content.
 

brandonbrb

Banned
Nov 7, 2017
115
Anniversary sales? What anniversary are they celebrating?

All the kickstarter campaing have a anniversary celebration with a week of selling all the ships, with lore/comercials, new ships or details for the community.

This year CiG is gonna do a free flight week for the guys who dont have the game yet, you can test different ships with the promo witch start 23 of November.
https://robertsspaceindustries.com/comm-link//16849-Anniversary-Promotion-Free-Fly-Details
 

Zalusithix

Member
Oct 25, 2017
461
This looks stunning, like really beautiful. What exactly is this game a Space sim? Shooter? GTA in space? I'm genuinely interested.

Also this does NOT look like a kickstarter project at all. Reckon this will release on the next gen consoles?
The goal is for Star Citizen to cross all of the above. It's attempting to merge multiple genres together into one massive sim. Like a traditional space sim you have space, and space ships, but at its core it's more of a first person life simulator that happens to include spaceships. You're able to buy and pilot vehicles in general - both ships and ground vehicles. You're able to crew other people's vehicles, or even steal them. There's first person combat that can play out in space installations, planet-side locations, and on ships themselves. There will be trading/transport, combat, mining, salvaging, refueling, exploration, racing, science, bounty hunting, etc. Players will be able to hire other players (or NPCs eventually) to do things for them - be that requesting a taxi to another location, or aiding in combat. The scope is insanely ambitious, and much of it has unfortunately yet to go in. Of what is in, pretty much all of it is just the first iteration that'll need to be expanded on to be viable as core game mechanics in the long run. Now that much of the underlying core tech is online, and more of the dev pipelines in place, we'll hopefully be seeing more progress in getting new mechanics in, and existing ones iterated on.

As for consoles, don't hold your breath.
 

Alexandros

Member
Oct 26, 2017
17,874
Good news, 3.3 is the first time I find the game coming together, and I'm really enjoying the missions and the space roaming, but being in an Aurora means sucking bad in dogfights.

All in all, it's pretty great.

I backed the game but I haven't played it yet. Could someone give me a brief rundown of what content is currently available?
 

Hey Please

Avenger
Oct 31, 2017
22,824
Not America
The most ambitious space project in the history of space sim games.

Wonder how much money does the project require to be able to hire non-white actors to play his/her digital double someone higher up the chain of command (aside from Rhona Mitra)
 
Jun 1, 2018
4,523
IN BEFORE the haters on resetera gonna come here and call it a SCAM that makes no progress and will never get finished or that its a MLM

This is from the newest planet (in addition they also added FOUR new moons around it)
so space travel from planet to planet is already possible, also including QUANTUM TRAVEL which looks amazing.

these are just from the new city on the planet (the whole planet is explorable and has different biomes
Some screenshots from reddit....looks incredible (source)

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Ganyc

Member
Oct 26, 2017
1,051
I backed the game but I haven't played it yet. Could someone give me a brief rundown of what content is currently available?
the persistent universe with
- a few moons with outposts
- space stations
- Hurston (first planet)
- 24 mission variants (i think)
- many, many ships
- ingame weapon, clothing and ship dealers
- ai pirates and dogfight
- first person combat
- mining
- star marine mode
- free flight

and more
 
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