Dualshockers: According to the official website of the game, which is developed by Cloud Imperium Games, the funds raised has surpassed a whopping $200 million milestone contributed to by over 2.1 million generous patrons.
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Dualshockers: According to the official website of the game, which is developed by Cloud Imperium Games, the funds raised has surpassed a whopping $200 million milestone contributed to by over 2.1 million generous patrons.
I know I do.
We get a Shenmue 4 x Cup Noodles special event in Final Fantasy 7 Remake Episode 3.What happens first, we get back to the moon, or Star Citizen is complete?
For 30K
Reminder that this is 10% of what Fate/Grand Order made last year alone.
It's honestly unbelievable people keep pumping money into this thing. How do we know this figures are even real.
Ayup. I haven't thrown in more than 100$ but i've been personally impressed with their latest updates. There's a playable game in there now, though some missions are bugged on the 3.3 live release still. The 3.3.5 PTU has the Hurston landing zone // city in game now, which has been pretty impressive to see people messing around in on r/starcitizen.
What happens first, we get back to the moon, or Star Citizen is complete?
Looks amazing. Reminds me of Mass Effect.The next week is the anniversary sales, a bunch of mill more, when the people realized how the game improved in the last years they are gonna accept the fact that the game in alpha is close to a state of "real game" and all the haters are gonna disappear slowly.
Capture in-game of patch 3.3.5, gorgeus 200 m of good development money.
No bullshot, all ingame, ofc the game need 2-3 more years of development but right now all the planet tech, the gameplay basics or the brutal details of the game is coming in a good speed with the 3 months patch.
The next week is the anniversary sales, a bunch of mill more, when the people realized how the game improved in the last years they are gonna accept the fact that the game in alpha is close to a state of "real game" and all the haters are gonna disappear slowly.
Capture in-game of patch 3.3.5, gorgeus 200 m of good development money.
No bullshot, all ingame, ofc the game need 2-3 more years of development but right now all the planet tech, the gameplay basics or the brutal details of the game is coming in a good speed with the 3 months patch.
Here's the public roadmap, pretty detailed, updated nearly every week:Will they ever consider the game feature complete and just optimize and polish it for a 1.0 release? The presentations I've seen look insane but also run abysmally. Do they have some kind of release roadmap? How much of what has been shown in presentations is playable by people who have purchased the game?
The next week is the anniversary sales, a bunch of mill more, when the people realized how the game improved in the last years they are gonna accept the fact that the game in alpha is close to a state of "real game" and all the haters are gonna disappear slowly.
Will look through it. Thanks. I'm really fascinated by what I've seen but it seems so insanely ambitious that I have a hard time believing it's possible.Here's the public roadmap, pretty detailed, updated nearly every week:
https://robertsspaceindustries.com/roadmap/
edit: to note that it's for the multiplayer game only. The single player will get its own public roadmap later.
But looking at the math, 2.1 million people at 200 million raised is only around $95 per person average. Doesn't sound that bad. I know there are hugely skewed donations but, that's their money.
The next week is the anniversary sales, a bunch of mill more, when the people realized how the game improved in the last years they are gonna accept the fact that the game in alpha is close to a state of "real game" and all the haters are gonna disappear slowly.
Capture in-game of patch 3.3.5, gorgeus 200 m of good development money.
No bullshot, all ingame, ofc the game need 2-3 more years of development but right now all the planet tech, the gameplay basics or the brutal details of the game is coming in a good speed with the 3 months patch.
Did they say it'll be done in 2-3 years? I'm neutral on the game, I was just wondering if it actually has some sort of release window.
The next week is the anniversary sales, a bunch of mill more, when the people realized how the game improved in the last years they are gonna accept the fact that the game in alpha is close to a state of "real game" and all the haters are gonna disappear slowly.
Reminder that this is 10% of what Fate/Grand Order made last year alone.
The goal is for Star Citizen to cross all of the above. It's attempting to merge multiple genres together into one massive sim. Like a traditional space sim you have space, and space ships, but at its core it's more of a first person life simulator that happens to include spaceships. You're able to buy and pilot vehicles in general - both ships and ground vehicles. You're able to crew other people's vehicles, or even steal them. There's first person combat that can play out in space installations, planet-side locations, and on ships themselves. There will be trading/transport, combat, mining, salvaging, refueling, exploration, racing, science, bounty hunting, etc. Players will be able to hire other players (or NPCs eventually) to do things for them - be that requesting a taxi to another location, or aiding in combat. The scope is insanely ambitious, and much of it has unfortunately yet to go in. Of what is in, pretty much all of it is just the first iteration that'll need to be expanded on to be viable as core game mechanics in the long run. Now that much of the underlying core tech is online, and more of the dev pipelines in place, we'll hopefully be seeing more progress in getting new mechanics in, and existing ones iterated on.This looks stunning, like really beautiful. What exactly is this game a Space sim? Shooter? GTA in space? I'm genuinely interested.
Also this does NOT look like a kickstarter project at all. Reckon this will release on the next gen consoles?
who doesn't?
Good news, 3.3 is the first time I find the game coming together, and I'm really enjoying the missions and the space roaming, but being in an Aurora means sucking bad in dogfights.
All in all, it's pretty great.
the persistent universe withI backed the game but I haven't played it yet. Could someone give me a brief rundown of what content is currently available?