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ShinySunny

Banned
Dec 15, 2017
1,730
2mqagg.jpg

The truthest of truth.
 

DangerMouse

Member
Oct 25, 2017
22,402
I'm still pretty optimistic about it, even though I still think its 2020-bound. I just doubt it's in development hell - Square Enix has just changed to a more single-track advertising method for its AAA Japan stuff. 2016 was all Final Fantasy XV, 2017 was kind of a continuation of that thanks to the DLC + FFXIV Stormblood, and 2018 has been nothing but KH3.

With nothing else on the horizon that'd be affected by VII taking the spotlight, they have no reason not to start highlighting it. If it's still a no-show by the end of next year, that's when we start panicking.
Yeah, I agree.
Plus KH3 is now quite close, they're staying all-in on advertising that front-and-center the rest of the way to release.

2017 was Dragon Quest 11
Yeah, kind of a combination of the ones he listed and yeah some DQ11, especially in Japan since we didn't see all that much western marketing for it it felt like, except finally a bit close to release this year with a few videos.

Have patience, my friends
Yup.
 

Serene

Community Resettler
Member
Oct 25, 2017
52,522
Where does this meme of Nomura not getting games out come from other than Versus XIII? Hasn't he directed the myriad of KH spinoffs over the past decade (and the original two games and CoM before that)? That's like what, three or four games in ten years plus KH3 coming next year?

Seems like a pretty decent pace to me.
 

Mudo

Member
Oct 25, 2017
6,115
Tennessee
We hadn't seen anything of RE2 for 3 years either before E3 this year. Cyberpunk 2077 was announced in 2012 and we haven't seen anything until this E3. Three years of silence is okay if they decide to only start showing it much closer to release. Shadow of the Tomb Raider and Just Cause 4 were revealed less than 6 months before release. So, SE seems to be trying to do that now with most of their games. Avengers hasn't been revealed yet either and it was announced 2 years ago.

Well I hope it's just them announcing it way too early but after the 10 year FF Vs. 13 fiasco I am not confident. Saying things are fine for 3 years and showing practically nothing makes no sense to me if the game isn't either actively in development hell or years away from release
 
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entrydenied

The Fallen
Oct 26, 2017
7,557
This is massively disappointing. I wasn't on board with the episodic nature even when I thought it would arrive in a timely fashion.

They've never used the word episode to describe the games but rather multipart. "Episodes" imply the game will be like Hitman or TellTale games. Someone compared it to be like the Mass Effect Trilogy and that's what they're aimming for, each part to be a full game.
 

DmckPower

Member
Feb 1, 2018
2,266
SE have taken on a gargantuan and likely impossible task in trying to translate the entirety of FFVII into a modern, fully 3D ARPG. After the many terrible products and development problems they've had in recent years, I don't really trust them to pull it off.

After DQ11, they can and should be able to translate FF7 fully into a modern game.

DQ11 did it and its a franchise with a much more limited sales potential,marketing and budget.

I think switching to UE4 was wisest decision for this game.

They can and they will be able to do it.
 

Aokiji

Banned
Oct 25, 2017
6,265
Los Angeles
I still don't think it should be multipart. But more importantly, I'm very interested to see if they charge $60 3x or your initial purchase covers all parts
 

BreakAtmo

Member
Nov 12, 2017
12,824
Australia
I still don't think it should be multipart. But more importantly, I'm very interested to see if they charge $60 3x or your initial purchase covers all parts

It'll almost certainly be the former. Just think of it like the FFXIII or Mass Effect trilogies. Ideally, it'll also be heavily expanded, with the world realised in full, massive detail. I imagine part 1 ending with the ship leaving Junon, and part 2 ending with the release of the Weapons.
 

Aokiji

Banned
Oct 25, 2017
6,265
Los Angeles
It'll almost certainly be the former. Just think of it like the FFXIII or Mass Effect trilogies. Ideally, it'll also be heavily expanded, with the world realised in full, massive detail. I imagine part 1 ending with the ship leaving Junon, and part 2 ending with the release of the Weapons.
Nah lol it's not comparable to 3 different games in a series. Charging $180 for FFVII would be insane. The game is no bigger than other RPGs. Their talk of it not fitting in a single game is full of crap. If they wanna split it, oh well. But no way they can justify charging $60 3x by trying to act like it's 3 different games
 

AwakenedCloud

Member
Oct 27, 2017
1,815
I still don't think it should be multipart. But more importantly, I'm very interested to see if they charge $60 3x or your initial purchase covers all parts
These aren't low budget $20 indie titles we're talking about. All signs point to this being a AAA effort on their part with millions going into each one.
 

Aokiji

Banned
Oct 25, 2017
6,265
Los Angeles
These aren't low budget $20 indie titles we're talking about. All signs point to this being a AAA effort on their part with millions going into each one.
It's not about it being low budget. They're choosing to split the game into 3. If CDPR said they're gonna split Cyberpunk2077 into 3 parts & charge $60 for each you think that would go over well? Or heck if R* did that with RDR2? Just imagine if they decided to charge another $60 to unlock the online mode
 

Aadiboy

Member
Nov 4, 2017
3,640
If we take KH3 as an example, SE has about a 5 year development cycle from announcement to release. Assuming FF7R takes a similar amount of time, it should release in 2020.
 

jviggy43

Banned
Oct 28, 2017
18,184
Like Square Enix hasn't totally earned that pessimism.
Theres a strange subset of SE defense force posters here who get really upset with any notion that SE FF development isn't immaculate. They have one of the longest running development woes I can even remember when I started following gaming more in depth right around FF 12.

Nah lol it's not comparable to 3 different games in a series. Charging $180 for FFVII would be insane. The game is no bigger than other RPGs. Their talk of it not fitting in a single game is full of crap. If they wanna split it, oh well. But no way they can justify charging $60 3x by trying to act like it's 3 different games
Not to mention people keep saying how theyre adding to the story but lets be real, the additions made to this universe after the game haven't been great. I'd much rather they just focus on getting this thing made than expanding the lore. It'd also be nice to have it one package.
 

Isayas

Banned
Jun 10, 2018
2,729
Nobody wants the game in parts but Kitase told you fools 9 years ago that remaking FFVII is a daunting tasks. You guys didn't listen and now complaining about it lmao.
 

BreakAtmo

Member
Nov 12, 2017
12,824
Australia
Nah lol it's not comparable to 3 different games in a series. Charging $180 for FFVII would be insane. The game is no bigger than other RPGs. Their talk of it not fitting in a single game is full of crap. If they wanna split it, oh well. But no way they can justify charging $60 3x by trying to act like it's 3 different games

Yeah, no. Final Fantasy VII is a tremendous 50-100 hour game set over an entire planet with a shitload of detailed towns and cities, multiple playable characters, a huge variety of enemies, etc. The entire story and character concepts were fundamentally designed around an industry where RPGs cutting corners was accepted. You wanted a whole city? Cool, here's a few non-interactive pre-rendered backgrounds. You want a world map? It's super-low-detail and highly abstracted. You want loads of cutscenes throughout the game? Sure, here's some 'cutscenes' composed entirely of music, text dialogue, zero camerawork and super-basic animations repeated over and over (and some FMV sequences, if the game has one of the most massive budgets ever at the time). You want a battle system? Sure, it's turn-based with no real context sensitivity or environment interaction (outside of some very specific cases) and bares only minor resemblance to how the characters would actually be fighting.

They don't want to just do this again with better graphics. They want to expand and retell their story in full detail on every level, and no, they would not be able to do that in one $60 game. It's not 'crap' just because you don't want to pay for the work and effort that it's going to take. The only way they could've kept it as one $60 game is if they literally just made a graphical remake, sticking with pre-rendered backgrounds, turn-based battles, standard world map, etc. I would've bought that for sure, and I think it would've been great, but I'm far more excited for their more epic plan.
 
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entrydenied

The Fallen
Oct 26, 2017
7,557
Nobody wants the game in parts but Kitase told you fools 9 years ago that remaking FFVII is a daunting tasks. You guys didn't listen and now complaining about it lmao.

I'm still surprised that they actually went with it. The manpower could have been used for a new FF or AAA game since the effort is the same without the baggage.
 

BreakAtmo

Member
Nov 12, 2017
12,824
Australia
I'm still surprised that they actually went with it. The manpower could have been used for a new FF or AAA game since the effort is the same without the baggage.

If we go by that revenue projection graph and assume it's pointing to FFVIIR, Square-Enix seems to disagree with you, and they may very well be right. FFVII is a beloved classic that even people who may not trust in a new numbered Final Fantasy will still be interested in experiencing again. Nostalgia is a powerful drug - even more so when it's attached to something actually good.
 

SuzanoSho

Member
Dec 25, 2017
1,466
By being extra? No one asked for an ARPG, no one asked for this to be 3 parts, we just wanted a straight remake of FFVII, which Nomura shouldn't even be directing, I'd prefer if Kitase and he switched roles.
I asked for an ARPG. Friends asked for an ARPG, thousands more across the internet and most likely otherwise asked for an ARPG...

The world is alot bigger than ResetEra, you know...
 

SuzanoSho

Member
Dec 25, 2017
1,466
And the "world" is also bigger than you and your friends.

How do you know that "thousands more across the internet" asked for an ARPG? Was there some kind of studie on that matter?
I know you're trying desperately for a "gotcha" moment but you literally just reasserted the point of my reply with your first sentence...

And there were countless members of groups on Facebook and Google+ alone asking for/wishing for/backseat-directing an action RPG based FF7 remake...the responses in this thread alone should have told you that there are obviously PLENTY that disagree with the post I was replying to...
 

Chocobo Blade

The Wise Ones
Member
Oct 29, 2017
2,847
Where does this meme of Nomura not getting games out come from other than Versus XIII? Hasn't he directed the myriad of KH spinoffs over the past decade (and the original two games and CoM before that)? That's like what, three or four games in ten years plus KH3 coming next year?

Seems like a pretty decent pace to me.
it's what 10 years of reading nothing but neogaf shitposts does to people
 
Jan 2, 2018
10,699
I know you're trying desperately for a "gotcha" moment but you literally just reasserted the point of my reply with your first sentence...

And there were countless members of groups on Facebook and Google+ alone asking for/wishing for/backseat-directing an action RPG based FF7 remake...the responses in this thread alone should have told you that there are obviously PLENTY that disagree with the post I was replying to...

I'm not trying desperately. I think nobody can say with confidence what the majority of potential buyers want.
 

Aokiji

Banned
Oct 25, 2017
6,265
Los Angeles
Yeah, no. Final Fantasy VII is a tremendous 50-100 hour game set over an entire planet with a shitload of detailed towns and cities, multiple playable characters, a huge variety of enemies, etc.
Besides multiple playable characters this doesn't describe oh idk the Mass Effect Trilogy, Skyrim, Oblivion, The Witcher 3, FFXV, among other RPGs? Idk why you took what I said to be not appreciating the hard work they are going to do to remake this game. I simply stated the way they are planning to release the game, I don't know how they are going to justify charging $180. They already stated they aren't remaking the game as it was, which probably would've been the more daunting task considering the things you described & how given the technology of that time was feasible (yet still no small effort). We need to know more about the game & how it actually plans to work before you, me, or anyone else could make a claim that it's worth 3 full priced games b/c they split it in 3. I simply disagree with the logic that the scope of this game from its original form is such that it cannot be one thing & *has to* be multi part. It's very easy for that to be a business decision rather than a technical one
 

Aadiboy

Member
Nov 4, 2017
3,640
Knowing SE, I'd rather the game be multi-part than franchising the fuck out of it like XIII or XV. You already know they aren't satisfied with a single source of income from a game, so why not make that money from the game itself instead of terrible sequels, spinoffs, or DLC chapters?
 

Diego Renault

Member
Nov 1, 2017
1,339
I asked for an ARPG. Friends asked for an ARPG, thousands more across the internet and most likely otherwise asked for an ARPG...

The world is alot bigger than ResetEra, you know...

I think this is just plain false! Up until the news spread that Final Fantasy 7 Remake would be an ARPG, nobody asked for this. Like I said, I've been following gaming news and gaming related stuff for 20 years (like many resetera/old Neogaf posters). In RPG forums back then, Final Fantasy forums back then, or just plain gaming forums back then, I never encountered the notion of "hey you know what, Final Fantasy 7 remake needs to be an ARPG".

I think this is made up nonsense that spread just after the news that Final Fantasy 7 R would be an ARPG.
 
OP
OP
Koozek

Koozek

Member
Oct 25, 2017
8,913
What makes you say that?

This shit is going straight to next gen, full stop.
I think there is a chance for late 2019/early 2020. FWIW at least, it's apparently going well according to this year's comments from Kitase, Hamaguchi, Hashimoto, and SE's president Matsuda (also Uematsu accidentally leaked that at some point FFVIIR was actually supposed to release this year, lol). See:

Jan 2018:
Kitase-san mentioned that the game's development is going well. Asked his goal for 2018, he explained that about the remake he'd like to work on "comfort," also playing on words by mentioning that on a personal level hopes to take it easy (using the same word, "raku" which means "ease" or "comfort") if possible.

Source.

Feb 2018:
Hamaguchi goes on, after Nomura leaves, to comment on the long draught of info since the first trailers, and apologizes. He goes on to say that the project has moved completely in-house, and is again, progressing very smoothly. At the current point they're at the stage where they're basically cramming a bunch of stuff into the game, but once they hit the stage of polishing up the look of things and can deliver something with suffuciently high quality, they will be releasing new footage.
He anticipates this will be in the near future due to how smoothly things are progressing.

Kitase then signs us off by making the joke previously mentioned in the thread, saying he wishes to keep on polishing up the game for the 35th anniversary, to which they all laugh and Hamaguchi responds objectingly "Hey that's a long ways off!"
He then however, also goes on to say that a lot is hanging on the next (presumably big) event, and that they're hoping to show off (the game) by then.

Source.

June 2018:
It's been three years since we've seen anything from Square Enix regarding its episodic remake of Final Fantasy VII. The game was a no-show again at E3 this year, but it remains in development, according to Tetsuya Nomura, who has a hand in the title along with directing Kingdom Hearts III. "We are developing [Final Fantasy VII] in parallel, and it's not just in the early concept stages," he tells The Verge. "We are actually in development."

The longtime Square Enix developer says he's been giving equal effort to both highly anticipated games. "So right now, it's like I've been putting in 100 percent into Kingdom Hearts, 100 percent into Final Fantasy VII, 100 percent into Kingdom Hearts... just going back and forth," he says. "It's just like [working on] two titles is just going to be one [after Kingdom Hearts III's launch]. That's pretty much how I see it."

Source.

June 2018:
Final Fantasy VII Remake director Tetsuya Nomura commented on the status of the game's development in the latest issue of Weekly Famitsu.

Here are the tidbits:
  • "We're trying to figure out when we will put out the next news release."
  • "Production is going well."
  • "The scenario will also delve into the members of Avalanche."
  • "[Development] is moving along more than expected, so please wait for the next news release with peace of mind."
Source.

June 2018:
Square Enix Holdings 38th General Meeting of Stockholders [June 2018]

Question: Regarding Final Fantasy VII Remake, it's been three years since it was announced at E3 2015. About what percentage has development progressed?


Shinji Hashimoto: "I can't say a single word about that. As it has been reported, we took a second look at the development structure and continued from there. It's certainly hitting its milestones accordingly."

Yosuke Matsuda: "There is a lot being said about it, but it's progressing as it should so please don't fret. Things are coming along well."

Source.

June 2018:
When asked about Final Fantasy VII Remake during a recent interview, director Tetsuya Nomura said he acknowledges that there's been some fake news [Likely about the rumored 2023 release window] and fans may feel uneasy about it but he said the development is going favorably and solidifying.

However, Nomura said that the lack of new information on Final Fantasy VII Remake has nothing to do with its development Status. According to the director, the reason for this is because Square Enix is prioritizing the release of other titles, including Kingdom Hearts III.

Square Enix is currently looking ahead for a possible timing to release new information on Final Fantasy VII Remake, and Nomura asked fans to wait a little while longer. Kingdom Hearts III releases in January 25-29, 2019, so hopefully we'll get a more steady flow of news on the game after its release.

Source.



And in this year's report they showed that they're expecting a huge spike in income between April 2019 and April 2020, which I imagine can only be FFVIIR and/or Avengers:
In last year's financial report SE showed FFVIIR as part of the games that were supposed to be released in the next three years or so, so by 2020 or so at the latest:
This slide shows our release lineup for FY2017/3 as well as for FY2018/3 and beyond. We plan to launch each of these upcoming titles in the next three years or so.

 

BreakAtmo

Member
Nov 12, 2017
12,824
Australia
Besides multiple playable characters this doesn't describe oh idk the Mass Effect Trilogy, Skyrim, Oblivion, The Witcher 3, FFXV, among other RPGs? Idk why you took what I said to be not appreciating the hard work they are going to do to remake this game. I simply stated the way they are planning to release the game, I don't know how they are going to justify charging $180. They already stated they aren't remaking the game as it was, which probably would've been the more daunting task considering the things you described & how given the technology of that time was feasible (yet still no small effort). We need to know more about the game & how it actually plans to work before you, me, or anyone else could make a claim that it's worth 3 full priced games b/c they split it in 3. I simply disagree with the logic that the scope of this game from its original form is such that it cannot be one thing & *has to* be multi part. It's very easy for that to be a business decision rather than a technical one

None of those games have the sheer scope of FFVII, no. You literally travel across the whole planet in FFVII, and I'm going to be interested to see how they do that without bringing back a world map. You're right that we need to know more about the game, but I still think that once you look at what's in the original and 'translate' it in your head to modern standards, with things like granular HD visuals, 1:1 scale towns that aren't just like 3 cottages, a more complex and context-sensitive battle system, fully voice-acted and choreographed cutscenes, etc., I think the scale of what they're doing becomes obvious, even before you consider the extra story they want to do.

Like, if part 1 ends at Junon, it'll likely have:

- A gigantic to-scale open world Midgar that we'll be able to travel all over, probably filled with side quests.
- An enormous open map to travel, filled with towns and monsters.
- Kalm and the Chocobo ranch will likely be expanded to more realistic size.
- Nibelheim - probably also much bigger, and will have 2 different versions.
- Junon will be a tremendously expanded city as well.

With all that done to modern standards, it'll easily be as long as FFXV at bare minimum. Probably not as huge as The Witcher 3, maybe, but the eventual trilogy will still dwarf that. If it doesn't they'll get dragged by pretty much everyone.
 

mas8705

Member
Oct 27, 2017
5,497
I mean... That's nice to know, but if KH3 is coming out in two months, that doesn't really mean much. If KH3 was coming out this time next year, then that would be reassuring, but if the game is about to come out, then of course you are going to be working on something else as the other game's production wraps up.

At this point, it is more to the idea of the progress beign made on the remake and how far along that is since at this point, many are not hesitating to point out the reveal that this was happening was done way too soon.
 

funky

Banned
Oct 25, 2017
8,527
Even if it has been actual development for a while, I just dont see it launching in 2019 since it has been dark for so long.

And 2020 is new console time and I cant see SE launching a big game as a launch title even if its cross generation and fully multiplat. Thats a lot. SE still kind of sucks at multiplat development so doing that across generations too would be a mess.

So its 2021 minimum IMO. More then likely a year or two later
 

BreakAtmo

Member
Nov 12, 2017
12,824
Australia
Even if it has been actual development for a while, I just dont see it launching in 2019 since it has been dark for so long.

Normally I'd agree, but they've explicitly said that they realise there's been a long information drought and that its due to the company's PR not wanting to speak on FFVIIR until KH3 is done, and has nothing to do with the actual development status. I mean, maybe they're lying, but I'll trust them for now.
 

Ravenwraith

One Winged Slayer
Member
Oct 25, 2017
3,349
Knowing SE, I'd rather the game be multi-part than franchising the fuck out of it like XIII or XV. You already know they aren't satisfied with a single source of income from a game, so why not make that money from the game itself instead of terrible sequels, spinoffs, or DLC chapters?
Because splitting the game itself into terrible sequels, spinoffs and DLC chapters is worse
 

HMD

Member
Oct 26, 2017
3,300
I'm still surprised that they actually went with it. The manpower could have been used for a new FF or AAA game since the effort is the same without the baggage.

Isn't it like a last resort to save the Final Fantasy IP from irrelevancy? Of course FF is currently far from irrelevancy but it was steadily treading on that path.