Evasion seems alright, definitely an interesting tool that can maybe allow rogue to survive longer in some match ups.
I think the Xpac is looking real good overall, but then I look at cards like the Warrior and Warlock legendaries recently revealed and scratch my head. Who wanted these?So guys still think this xpac is weak? Lol
These last few days reveal is batshit. Its scare me. Power creep is real
Exactly. If ice block were "You still die if it's a one-hit lethal", I'd probably have no complaints about it.I actually think it's not quite ice block, you take damage and can die before you become immune according to the wording. It's far from ice block's strength imo.
I think it depends on the deck. In Mill Rogue, I think it's better than Ice Block. My argument:I actually think it's not quite ice block, you take damage and can die before you become immune according to the wording. It's far from ice block's strength imo.
Simulacrum copies Apprentice from and into your hand, it's not played on the board. The only thing played on the board is Leyline Manipulator which you don't actually care about the body. After that, the combo is a 10-mana OTK.Don't you still need extra turn? Otherwise opponent could kill your board.
Have there been any decent Hunter reveals yet? I really like playing Hunter, or did like playing midrange Hunter but it's been unviable really for a long time now and DK Rexxar is such a neat card.
quest mage doesn't have a need for this or the room, it's a linear deck and this goes a whole nother direction.I think what you're missing is it doesn't have to be for random cards and can expedite your combo since it works on simalcrum'd minions and glyped spells (which are not completely random). The main problem is what do you cut to put these in? The fact the body is decent helps against aggro too.
Do the new 0-attack legendaries lose durability each time they activate, like Atiesh or Gorehowl?
yes, you're gimping your deck by playing rexxar and it's a bummer.DK Rexxar is cool, but it's not a card that really belongs in Midrange Hunter. HSReplayhas its played winrate at only 39.2% while the deck winrate is 53.1%. That tells me that the card isn't really helping you win games.
If Control Hunter ever becomes a thing, then the DK might be a better fit there.
quest mage doesn't have a need for this or the room, it's a linear deck and this goes a whole nother direction.
Using it as a quest replacement is a much more viable proposition.
It's too bad this new unidentified mechanic doesn't allow for discovery.
Would make them much closer to playable.
It's impossible to say whether Dirty Rat should be on your radar right now. Excluding the enabler (quest/elemental) both are 5 card combos, 2 SA 2 MR 1 Tony for quest vs 1 SA 2 Simulacrum 1 MR 1 Tony for elemental.I view it as giving quest mage more options to win. Whether or not that means more wins might depends on the meta.
Definitely a way to replace quest but what are your thoughts on which deck would it be better? I guess the thing about quests is they screw with your mulligan so that helps along with being able to ditch tomes and add more draw/board clear/freeze. Probably a little more vulernable to dirty rat though? You can lose one regular apprentice but not a simalcrum'd one.
That doesn't happenI like the bug where my opponent gets a full turn even after letting the rope run out.