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Deleted member 4044

User requested account closure
Banned
Oct 25, 2017
1,121
I picked up Shadow of the Tomb Raider on the XBL sale and was pleasantly surprised that a few, but not all, of my skills/abilities from previous games were usable at the start...until they did the typical story justification for stripping Lara down to nothing and making her find everything again. This is pretty common in the action adventure and Metroidvania genres I feel - the first time I can remember experiencing it was Symphony of the Night and the first Metroid Prime.

My favorite one is probably the first Darksiders, where you start off as a horseman of the apocalypse should (just a one man wrecking ball) and then are stripped of your powers by the Charred Council as punishment.

The ones I can't stand are in the most recent Deus Ex games, most notably Mankind Divided - it was great to have the previous game's augmentations, but then the use of a bomb affecting everything Adam has seemed sort of lazy to me.
 

WestEgg

One Winged Slayer
Member
Oct 25, 2017
14,047
Metroid is full of this, most egregiously though is taking a slight bump in the opening of Prime that she would have easily shrugged off if it weren't a cutscene. To me, that's worse than "Adam won't let me" because at least that has the excuse of him not wanting her to use extremely dangerous weaponry in an enclosed spaceship he's in command of, even if it's still contrived.
 
Oct 25, 2017
13,004
Other M will forever be the fucking worst. Adam!!!!!!

A good one is Trails in the Sky SC, in which you're told that the new technology is so much better that you should drop your old quartz(which you use to learn spells).
 
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Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,397
Ibis Island
Metroid is full of this, most egregiously though is taking a slight bump in the opening of Prime that she would have easily shrugged off if it weren't a cutscene. To me, that's worse than "Adam won't let me" because at least that has the excuse of him not wanting her to use extremely dangerous weaponry in an enclosed spaceship he's in command of, even if it's still contrived.

Yep, Metroid is the reigning champ in "that's why you lost your powers.....AGAIN?!"
 

Modest_Modsoul

Living the Dreams
Member
Oct 29, 2017
23,555
Castlevania Symphony of the Night?

Death realized the Alucard gears is too OP for Lv. 1.
 
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Mama Robotnik

Gaming Scholar
Member
Oct 27, 2017
668
The worst is Adam. It has to be Adam. Horrendous execution.

Metroid Echoes has a convincing approach - Samus enters a toxic parallel universe unprotected and the demons within strip her of essential suit modules, taking them for their own before discarding her. It feels like she barely gets out alive and the later victories against them feel all the more rewarding.
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,377
new vegas have several different ways to justify it in the DLC, be it "you get kidnapped and all your gear remains behind" for Dead Money, "its a long travel and you can't carry much but you can convince the loser of the group to carry a bit more for you with a skill check" for Honest Hearts and "fuck it take what you want" for OWB and Lonesome Road

Then Fallout 3 had the dumb "here's a bunch of raiders not unlike the other raiders you killed thousands by now but for some reason these ones are real scary and get a drop on you! so you lose all your gear whichever 'option' you decide" for The Pitt
 

Common Knowledge

One Winged Slayer
Member
Oct 25, 2017
6,241
"Adam, can I please activate my suit now so I don't have to continue burning to a crisp in this lava? Thank you, kind sir."
 

Strings

Member
Oct 27, 2017
31,385
Symphony of the Night is probably the coolest way I've seen it done.

99% of the narrative reasons for this trope are terrible, but /shrug.
 

danmaku

Member
Nov 5, 2017
3,232
Wolfenstein TNO is good and bad at the same time. It's good because it makes sense that BJ doesn't have any of his equipment and skills since he's been in a coma for years after the prologue. It's bad because as soon as he wakes up he stats killing nazis like nothing happened. Not that the game wants to be realistic, but still...
 

DJwest

Member
Oct 26, 2017
7,143
I know people hated the Lords of Shadow 2 plot device that lead to the mighty Dracula having to sneak and turn himself into a rat.
 

Lukemia SL

Member
Jan 30, 2018
9,384
Alan Wake like every chapter. The worst. He falls down and loses everything or something I dunno I just remember it happening often.

Good is MGS2 or 1 and 3. But it two you run around naked and have to get your gear back off of Solid Snake who has an Infinite Ammo bandana and you don't.

In MGS1 it's just behind the torture apparatus and in 3 you have to find Eva to get it back.

I just thought Alan Wake had a terrible way of making the game scary again by removing your weapons after almost every chapter or however the game progresses
 

BGBW

Member
Oct 25, 2017
15,273
Wario Land 3 didn't even bother with an explanation so as a kid I was really confused at the beginning when I couldn't pull off the same moves from Wario Land 2 ha ha
 

mclem

Member
Oct 25, 2017
13,449
The one I quite like when it's done well is when the intro to the game is fundamentally as a different character. One example would be the prologue of Lufia, which begins at the climax of a previous adventure, telling the story of how four powerful warriors defeated the Sinistrals; you get a chance to play with a full-strength character for the duration of that prologue, and then segue into a new level 1 character when the game timeskips ninety years.

An even better example - and I think one of the best of all - is The Dragon's Trap, which opens with the end level from Wonder Boy In Monster Land with a full-power player and an easier version of the final boss - but then, on defeating the dragon, a curse infects him, turning him into a weak lizard - at which point the game proper starts up with you getting to grips with your lizard form and later other forms as you try to break the curse.
 

mindsale

Member
Oct 29, 2017
5,911
Metroid is full of this, most egregiously though is taking a slight bump in the opening of Prime that she would have easily shrugged off if it weren't a cutscene. To me, that's worse than "Adam won't let me" because at least that has the excuse of him not wanting her to use extremely dangerous weaponry in an enclosed spaceship he's in command of, even if it's still contrived.

Yep, OTHER M the Thread.
 

Ehoavash

One Winged Slayer
Member
Oct 28, 2017
7,232
Metrood the thread

other M being the worst of course
tumblr_ocr619nIu11s7qkjso1_500.gif
 

sibarraz

Prophet of Regret - One Winged Slayer
Avenger
Oct 27, 2017
18,102
Yakuza Liwami handled it well, it gave a nice explanation in why Kiryu wasn't that powerful in Yakuza 1, while also making Zero fit in the narrative
 

LunaSerena

Member
Oct 25, 2017
3,525
Symphony of the Night is pretty good on this. You get your stuff taken away by an enemy due to being a threat.

No contrived plot about it.
 
OP
OP

Deleted member 4044

User requested account closure
Banned
Oct 25, 2017
1,121
Alan Wake like every chapter. The worst. He falls down and loses everything or something I dunno I just remember it happening often.

Good is MGS2 or 1 and 3. But it two you run around naked and have to get your gear back off of Solid Snake who has an Infinite Ammo bandana and you don't.

In MGS1 it's just behind the torture apparatus and in 3 you have to find Eva to get it back.

I just thought Alan Wake had a terrible way of making the game scary again by removing your weapons after almost every chapter or however the game progresses

Totally forgot about Alan Wake. That was extremely annoying.

The one I quite like when it's done well is when the intro to the game is fundamentally as a different character. One example would be the prologue of Lufia, which begins at the climax of a previous adventure, telling the story of how four powerful warriors defeated the Sinistrals; you get a chance to play with a full-strength character for the duration of that prologue, and then segue into a new level 1 character when the game timeskips ninety years.

An even better example - and I think one of the best of all - is The Dragon's Trap, which opens with the end level from Wonder Boy In Monster Land with a full-power player and an easier version of the final boss - but then, on defeating the dragon, a curse infects him, turning him into a weak lizard - at which point the game proper starts up with you getting to grips with your lizard form and later other forms as you try to break the curse.

Yeah, I think that is a good example of how to do it well. Here's what peak performance looks like - now get your own guy up to that level. Reminds me of renting a game back when cartridges were still used ( N64) and being able to explore an endgame save to see what I could expect if I got that far.
 

The Unsent

Member
Oct 25, 2017
19,426
I guess Zelda, since Link is reincarnated or in Majora's Mask, Zelda had rewinded time at the end of Ocarina so Link is a kid again and won't miss 5 or so years of his life.
 

HK-47

Member
Oct 25, 2017
5,586
Trails using technological advances to start you from basic quartz was a pretty good one
 

WestEgg

One Winged Slayer
Member
Oct 25, 2017
14,047
I guess Zelda, since Link is reincarnated or in Majora's Mask, Zelda had rewinded time at the end of Ocarina so Link is a kid again and won't miss 5 or so years of his life.
That also served the function of preventing Ganon's rise to power in the first place. Or it would have, had Link and Zelda understood split, branching timelines.
 

Aokiji

Banned
Oct 25, 2017
6,265
Los Angeles
God of War 2 /thread (for one of the best*)

My favorite one is probably the first Darksiders, where you start off as a horseman of the apocalypse should (just a one man wrecking ball) and then are stripped of your powers by the Charred Council as punishment.
forgot this one. (which was clearly GoW2 inspired) but yes that one was good as well
 

Voltt

Member
Oct 25, 2017
10,499
Everyone is going to say Other M, but I'd argue that Prime 1 has an even stupider reason.

You hit a wall. That's it.
 

ArmadilloGame

â–˛ Legend â–˛
Member
Oct 27, 2017
1,070
While metroid does it a lot, and rarely well, Metroid Fusion does it brilliantly. Losing your suit and recreating those powers biologically until you fight your previous self. It's a tired trope executed perfectly.
 

Deleted member 41931

User requested account closure
Member
Apr 10, 2018
3,744
God of War 3 was really bad. He falls into the river of Styx and somehow being touched by the ghosts depowers him and destroys his weapons even though even after this Kratos was still strong enough to fairly easily kill Hades. I guess generic ghosts>Hades.
 

L Thammy

Spacenoid
Member
Oct 25, 2017
49,994
There's a game called Knights of Xentar. It's a hentai game that was given a gag translation, but I played the censored version as a kid so I didn't know it was a hentai game for the longest time. At any rate, it has a device like this that stuck with me. Might have been the first time I've seen this.

The hero, Desmond, drunkenly stumbles into town equipped with his legendary armour and sword from the Japan-only previous game and is surrounded with a bunch of muggers. He accidentally lets slip to them that he's only allowed to draw his sword in face of ultimate evil. So they strip him of all his possessions. This includes his underwear. He's now only protected by the pixelation around his junk. He's still at an extremely high level, so after recuperating, he goes to the bar and beats the crap out of the thugs effortlessly. But their leader escapes.

The hero visits the richest man in town, a cheap asshole named Don Frump, who has put out a reward for stopping the bandits. The bandits come from a hideout in the west where they make pacts with demons. After negotiating a deal with the rich man to buy back his legendary sword and armour, the hero goes to the mountains and meets the bandit leader, who turns out to simply be a demon disguising his form. The demon hints that there's more to the treasure that the hero lost than he knows about, and casts a spell that teleports him out of the mountain.

The rich man has gone to the next town over, so the hero goes to visit him. Along the way, he starts feeling weak, and his level reduces to one. When he meets the the rich man, the hero is promised that he will get his sword back, and is led into a cave. Don Frump then reveals himself to be the same demon from before; he had tricked the hero in order to weaken him. Before he can attack, he's defeated by a bright flash of light, and a disembodied voice tells the hero that if he seeks out his treasure it will lead him back to his legendary sword. That's where the game properly starts.
 

Richietto

One Winged Slayer
Member
Oct 25, 2017
22,964
North Carolina
Other M took the bullshit trope of past games and made it infinitely worse. Oh I have the ability to do this but Adam says no. Lmao fuck that game.
 

Rotobit

Editor at Nintendo Wire
Verified
Oct 27, 2017
10,196
I love that Metal Gear Solid 4 went out of its way to retroactively give an excuse for why Solid Snake never used CQC in MGS1 and 2

Kingdom Hearts 2 is pretty good about this. After all the memory fuckery in Chain of Memories, Sora forgets most of his abilities.

Pretty much every game with Sora has a surprisingly decent excuse

They even play it for laughs at the end of 0.2 with Sora going "happens all the time!"
 

Bomblord

Self-requested ban
Banned
Jan 11, 2018
6,390
Probably the best is YS where Adol consistently gets into shipwrecks and loses all his gear before washing up on shore. It wouldn't work so well if the first game didn't start like that and then lampshading it by making it a running gag in the series acknowledged by the story.
 

InfiniDragon

Member
Oct 25, 2017
2,306
SOTN was my favorite, with Death jacking Alucard's gear like "yeah no" can't let you have that.

What's even cooler in SOTN is that you can avoid it with glitches and just march through the castle killing everything with your super good gear if you want, also.
 

Fahdi

Member
Jun 5, 2018
1,390
God of War 3 was really bad. He falls into the river of Styx and somehow being touched by the ghosts depowers him and destroys his weapons even though even after this Kratos was still strong enough to fairly easily kill Hades. I guess generic ghosts>Hades.

God of War 3. Kratos fucking fell into a river and now his weapon and magic and HP are all fucked.

Powers of the Styx
The gods used the River Styx to swear oaths upon. Zeus swore an oath to Semele and, since he had to adhere to it, the unfortunate outcome was her death. Similarly, Helios was responsible for the death of his own son when he swore upon the river. If a god did not stick to his oath, he would be forced to drink from the foul river and thus loose his voice for nine years. The myth originated during the Titan war when the goddess Styx allied with Zeus. Once the war was over, Zeus declared that every oath sworn would be sworn to her.

The River Styx was believed to have magical properties and could make a person invulnerable. Achilles was allegedly dipped into the river by his mother, making him invulnerable, but his ankle remained a weak point as he was suspended by it when dipped into the river. Achilles became a great warrior, but he eventually died when an arrow struck him in the ankle. The weak point became known as an Achilles heel.

Ancient historians believed the death of Alexander the Great, the king of Macedonia, may have been the result of the poisoned water of the Styx. Modern scientific sources reveal the water may have contained a deadly bacterium.

Yea.... let's not doubt the River Styx anymore, since it can kill gods. Kratos isn't even a god at that time, yet survives.
 

Z-Beat

One Winged Slayer
Member
Oct 25, 2017
31,842
Other M Adam clearance is probably the worst.

I liked God of War 2's with you draining everything you have into a sword to kill a boss

And God of War 3 tossing you into the river styx so the souls can drain your life
 
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TwinBahamut

Member
Jun 8, 2018
1,360
Best is definitely the explanation for Megaman Legends 2. Roll selling all of Megaman's weapons behind his back to pay for airship repairs and upgrades was a great joke.

The worst was the entire death and resurrection plotline from Mass Effect 2. Everything about that was awful.
 

floridaguy954

Member
Oct 29, 2017
3,631
Wolfenstein TNO is good and bad at the same time. It's good because it makes sense that BJ doesn't have any of his equipment and skills since he's been in a coma for years after the prologue. It's bad because as soon as he wakes up he stats killing nazis like nothing happened. Not that the game wants to be realistic, but still...
Then they redeemed themselves with the sequel, The New Colossus, since BJ was fucked up after the first game.
 
Oct 27, 2017
1,609
North Carolina
The Battle Network games all have the "Uhh, it's been awhile, give me a refresher" tutorial at the beginning of them, but I don't think they ever actually give you a reason why you don't have your chips. I think they get away with the new navicust for Mega Man's programs, but they never explain what happens to his styles or souls from game to game.
 

canseesea

Member
Oct 25, 2017
4,013
I liked the way Shadow Complex did this. You played the intro as a different character who is using the suit that you will eventually find. He doesn't make it into the actual story, but your new character finds the armor piecemeal.

Force Unleased did something similar and had you start the game as a full powered Darth Vader before taking control of your real character.
 

Z-Beat

One Winged Slayer
Member
Oct 25, 2017
31,842
The Battle Network games all have the "Uhh, it's been awhile, give me a refresher" tutorial at the beginning of them, but I don't think they ever actually give you a reason why you don't have your chips. I think they get away with the new navicust for Mega Man's programs, but they never explain what happens to his styles or souls from game to game.

I know standard mega man's reason is that he will go crazy if he doesn't drain his gained powers each time
 

WrenchNinja

Member
Oct 25, 2017
18,734
Canada
The worst is the Kingdom Hearts series

Kingdom Hearts CoM - Lol I forgot
Kingdom Hearts 2 - Lol I forgot
Kingdom Hearts Dream Drop Distance - Yensid said I was doing everything wrong so I'll start from scratch
Kingdom Hearts 3 - Xehanort took my powers

The Battle Network games all have the "Uhh, it's been awhile, give me a refresher" tutorial at the beginning of them, but I don't think they ever actually give you a reason why you don't have your chips. I think they get away with the new navicust for Mega Man's programs, but they never explain what happens to his styles or souls from game to game.
He gets a new PET every game I just assume that old chips for old PETs aren't compatible.
 
Oct 27, 2017
1,609
North Carolina
The worst is the Kingdom Hearts series

Kingdom Hearts CoM - Lol I forgot
Kingdom Hearts 2 - Lol I forgot
Kingdom Hearts Dream Drop Distance - Yensid said I was doing everything wrong so I'll start from scratch
Kingdom Hearts 3 - Xehanort took my powers


He gets a new PET every game I just assume that old chips for old PETs aren't compatible.
I guess that would make sense.
 

Z-Beat

One Winged Slayer
Member
Oct 25, 2017
31,842
The worst is the Kingdom Hearts series

Kingdom Hearts CoM - Lol I forgot
Kingdom Hearts 2 - Lol I forgot
Kingdom Hearts Dream Drop Distance - Yensid said I was doing everything wrong so I'll start from scratch
Kingdom Hearts 3 - Xehanort took my powers

CoM is that your memories were removed and rewritten by namine.

KH2's is you've been out for a year and in that time was split into 3 people so your abilities are a little spotty

DDD is you got got in the dream and the villain stole your shit so you gotta go train with Hercules in kh3.