That's a shame, if true. The first game is the best Zelda approximation I've ever played.Somebody said there was less of a focus on the Zelda elements in this one, anyone shed some light? I haven't followed it closely. I really liked the first 2 though (despite them kind of blending into one in my mind). I'd be worried if it's the case though.
I didn't like Darksiders 2 all that much, but Death had one of the coolest voices I've ever heard. Terrific performance and perfect for the character. Really hope Wincott returns here.Liam O' God is back as War.
Which I'd also assume that Michael Wincott is also back as Death.
Will it be 60fps on consoles?
Day 1 for supporting the series, publisher and developers, even if i will play it much later, because i still have too many games to play and finish at the moment.
Will it be 60fps on consoles?
Day 1 for supporting the series, publisher and developers, even if i will play it much later, because i still have too many games to play and finish at the moment.
Ah, too bad. Even on Pro and Xbox one X?
I'm fine with 30 anyway, but 60 would be the icing on the cake :)
Did they send this out to die? There's been zero marketing on this, if at all. Also, I doubt everyone has played Darksiders so really they should not just bank on people who want a sequel...
I think it's a similar case to Vampyr where 500k copies were considered a great success. The scope on DS3 seems to be even smaller, so the number needed to breakeven is probably lower.They should bank to people who want a sequel, Darksiders was never an AAA series, THQ wasted million of dollars on Darksiders 2 because they wanted a big AAA action game, but Darksiders was small.
Vigil Games had over 200 employees during Darksiders 1-2 and Darksiders 2 costed 50 million USD, Darksiders 3 budget is even lower than Darksiders 1 and only 40 people worked on the game. Darksiders 3 scope is small, a couple of thousand of copies are enough to make some money and another Darksiders title, THQ Nordic CEO was crystal clear about Darksiders, they are making this game for fans without pouring million of dollars.