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Oregano

Oregano

One Winged Slayer
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Oct 25, 2017
22,878
I'm pretty sure THQNordic/Koch Media will step in and publish the europeam version, like they did with Persona 5.

If the choice is between Nintendo and Koch Media they'll go with Nintendo.

yeah there's some revisionist history going on. people now say it's obvious that smt would remain exclusive to nintendo, but at one point you couldn't say that without being told that "HD" meant it'll be on ps4 too.

Yup, before it was shown at the Nintendo conference a significant portion of people thought it would be PS4 only even.
 

NotLiquid

One Winged Slayer
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Oct 25, 2017
34,755
Inclusion in Smash doesn't really influence where games go. Snake, Ryu and Cloud were all announced for Smash whilst their publishers were working on big Playstation exclusives starring them.
Bayonetta's inclusion basically boosted the franchise's Nintendo profile. If Bayonetta didn't make it into Smash, I find it highly unlikely that we'd ever get Bayonetta 3 right now at all, let alone Nintendo exclusive. And while FFVII remake is still likely not ever coming to a Nintendo platform, we are seeing a greater quantity of Final Fantasy games releasing on Nintendo than there once used to (not necessarily because of Cloud in Smash - but absolutely buoyed by it).

Furukawa's already said that they want to use Smash to levy franchises they have a vested interest in, and I can see them wanting to include a Persona 5 character if that's a franchise they're interested in courting.
 

Deleted member 2793

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Furukawa's already said that they want to use Smash to levy franchises they have a vested interest in, and I can see them wanting to include a Persona 5 character if that's a franchise they're interested in courting.
That doesn't make sense. Nintendo and Atlus are for years trying together to make a Persona-like franchise for Nintendo systems exactly because Atlus doesn't make multiplat (they pretty much said this is how they operate in a recent survey).

SMT instead is heavily connected to Nintendo and has huge chances of breaking out as an exclusive game (600K on 3DS already for IV). If they do some sort of deal it will be for SMT, not Persona -- this series isn't even on PC and Atlus showed 0 interest in changing their business model. Nintendo is certainly aware of this, there's a reason they treat SMT as a big deal, but don't even care about promoting PQ.
 

DaveLong

Member
Nov 2, 2017
1,199
Isn't Atlus a part of Sega? It seems rather obvious that Nintendo and Atlus would work together more given the Sega connection.
 

NotLiquid

One Winged Slayer
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Oct 25, 2017
34,755
That doesn't make sense. Nintendo and Atlus are for years trying together to make a Persona-like franchise for Nintendo systems exactly because Atlus doesn't make multiplat.
It makes a whole lot of sense if Nintendo don't feel they need to settle for less - especially when you see at how much of a sales juggernaut Persona is compared to SMT, or even TMS#FE. We don't know what goes behind closed doors. Things change. Why have just one when you can have both?
 

Enduin

You look 40
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Oct 25, 2017
11,470
New York
Would be smart on Nintendo's part to lock up the series as an exclusive by handling the publishing responsibilities. I really hope we eventually the same kind of support the 3DS received from Atlus and the SMT side of things on the Switch.

Really can't wait to see what they have in store for SMTV as IV did quite well for them and it's an opportunity for both Atlus and Nintendo to have another major success.
 

Deleted member 2793

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It makes a whole lot of sense if Nintendo don't feel they need to settle for less - especially when you see at how much of a sales juggernaut Persona is compared to SMT, or even TMS#FE. We don't know what goes behind closed doors. Things change. Why have just one when you can have both?
Because Atlus has no interest in changing, they're even more conservative than the average japanese company and their strategy is paying off in a big way, while other companies are losing sales. They see things from a japanese market point of view and Sony/Nintendo platforms are just way too different.

If Nintendo cared that much about "getting Persona", they wouldn't be making and promoting several other exclusive Atlus games. They literally made TMS together.

That game is a good example of this division between Atlus IP as well. The characters they chose for DLC were from:
- Devil Survivor
- SMTIV
- Etrian Odyssey III
- and the only persona costume is from an exclusive Q character
 

mclem

Member
Oct 25, 2017
13,448
will it have ant & dec
Splatoon crossover confirmed.

gallery-1487937922-smtv-splatoon.jpg
 

Principate

Member
Oct 31, 2017
11,186
:Literally everyone assumed it was multiplatform.


Emily did say there would be more Wii U ports for Switch in 2019...
No they didn't come on now. We all have clear memory of those events. Atus has a very clear history. The only reason people even thought it was MP was because it was labeled as HD. Even with titles announced after SMTV you see their platform specific approach.

Hell Catherine started as multiplat and ditched the Xbox version in favour of the vita for the new one
 

Aters

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Oct 26, 2017
7,948
Making logical assumption on Atlus is dangerous.

I don't think this will happen because Atlus never has Nintendo publish their games before, unlike SE.
 

logash

Member
Oct 27, 2017
4,723
:Literally everyone assumed it was multiplatform.
I remember being in a thread close to the announcement where people were arguing that it should be on PS4 and most people saying that it wouldn't because Atlus is Atlus. That has always been the line when someone either wants Persona on Switch or SMT on PS4 so I wouldn't say literally everyone.
 

NotLiquid

One Winged Slayer
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Oct 25, 2017
34,755
If Nintendo cared that much about "getting Persona", they wouldn't be making and promoting several other exclusive Atlus games. They literally made TMS together.
This is a straw man argument. That's like saying if Nintendo cared so much about getting Bayonetta, they wouldn't have made/promoted The Wonderful 101.

The easy explanation as to why Persona hasn't made it onto a Nintendo platform outside of the Q spinoffs is because there was never a real platform that facilitated them. Post-SNES Nintendo platforms were never JRPG friendly, and Shin Megami Tensei wasn't always cordoned off to being "the Nintendo series" either because Nocturne and Digital Devil Saga were both Playstation exclusives - the former of which was essentially the jumping off title for Persona 3. Handhelds thriving on the other hand, gave them more of a reason to make SMT their "portable" RPG series, and the developers of SMTV have already mentioned in particular that the reason they went with Switch was because of the portability factor. You can argue that up until Strange Journey, the SMT franchise had just as much "Sony association" as Persona currently does.

Outside of that, things are different now, Switch is a platform that's thriving in Japan, and more Japanese titles and JRPGs are making their way onto it. It's not unreasonable to assume that Atlus and Nintendo might eventually want to put a Persona title on there. Just because Nintendo made one exclusive title together with Atlus doesn't mean they wouldn't want more, especially if that might sell. If there is some hidden deal that prevents this, I encourage you to share it.
 

Deleted member 5535

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It could happen but I don't think the Octopath situation is a good example considering that for physical games, Nintendo publish almost everything from SE on the west for quite some time be it on 3DS or now on Switch.

Nintendo distributing and publishing a game with an actual penis monster. If true, I never thought I'd see the day.

It's still weird that SMT has become Nintendo exclusive while Persona remains Playstation exclusive.

SMT is a Nintendo exclusive since the beginning tho? Only in the 5th and 6th gen it was in other consoles. Same for Persona, with the difference that only Q and Arena were for other consoles.
 

Deleted member 2793

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The easy explanation as to why Persona hasn't made it onto a Nintendo platform outside of the Q spinoffs is because there was never a real platform that facilitated them. Post-SNES Nintendo platforms were never JRPG friendly, and Shin Megami Tensei wasn't always cordoned off to being "the Nintendo series" either because Nocturne and Digital Devil Saga were both Playstation exclusives - the former of which was essentially the jumping off title for Persona 3. Handhelds thriving on the other hand, gave them more of a reason to make SMT their "portable" RPG series, and the developers of SMTV have already mentioned in particular that the reason they went with Switch was because of the portability factor. You can argue that up until Strange Journey, the SMT franchise had just as much "Sony association" as Persona currently does.
That's not the explanation, the explanation is because that's their actual intended business strategy. Like I said, they had a survey that even talked about this in one of the questions (it was a question about how people feel about them not doing multiplatform development). They had several opportunities through their whole story to change to multiplatform games and didn't, it's just not how Atlus operates.

The difference between the Platinum situation is that Platinum actually does make multiplat titles. Nintendo promotes and even funded/published Atlus games before that are made by a team trying to reproduce Persona's success. If they really wanted Persona, wouldn't make more sense to pay Atlus for it instead of developing as a new IP?

Outside of that, things are different now, Switch is a platform that's thriving in Japan, and more Japanese titles and JRPGs are making their way onto it. It's not unreasonable to assume that Atlus and Nintendo might eventually want to put a Persona title on there. Just because Nintendo made one exclusive title together with Atlus doesn't mean they wouldn't want more, especially if that might sell. If there is some hidden deal that prevents this, I encourage you to share it.
If things were different, SMTV would be on PS4 as well. It isn't tho. Atlus didn't change anything about their strategy and they absolutely never said they did. There's no Persona for PC, they block share mode for their games, they still developed several games for 3DS and even Vita pretty much after the systems "died", didn't develop even a mobile game for Sega. It all shows a very conservative company, not one willing to change their whole business strategy over a fighting game character -- I 100% doubt they would even want to use a character not from their Nintendo teams, even more when they want SMT to be bigger.

There's no hidden deal, but anyone expecting them to change their decades long business strategy needs to actually show proof of them intending to change and SMTV's exclusivity pretty much spells that they're still the same, not even adding Catherine Full Body into the equation -- a game that is coming to even Vita, but won't release for PC/Xbox/Switch. The whole Persona on Switch thing reads more as wishful thinking than anything, Atlus never even showed any interest in doing that. Switch will still get mainline SMT, Takada's team games and Etrian Odyssey; PS4/5 gets Persona, Catherine and the new Hashino games.
 

NotLiquid

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That's not the explanation, the explanation is because that's their actual intended business strategy. Like I said, they had a survey that even talked about this in one of the questions (it was a question about how people feel about them not doing multiplatform development). They had several opportunities through their whole story to change to multiplatform games and didn't, it's just not how Atlus operates.
Link to this please
 

Glio

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Oct 27, 2017
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Maybe and only maybe it is then the first SMT* that arrives located in spanish


*Far as I know.

On the other hand TMS did not have translations but like Devil's Third and Project Zero were the exception to the norm for being niche games on Wii U.
 

Deleted member 2793

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I remembered it a bit wrong thanks to articles making a big deal out of the multiplat thing, but it's this: https://personacentral.com/atlus-2018-online-consumer-survey-released/ They make several questions asking for specific platforms for each title.

Also, a good example of how they develop games around one single platform:
http://www.siliconera.com/2017/10/24/shin-megami-tensei-v-made-nintendo-switch/
In this interview they say SMTV is a Switch exclusive thanks to the hybrid thing letting people play the grinding portable and story parts on TV.

I really can't see how someone can look at their history extremely exclusive focused, with SMTV exclusive to Switch, Catherine Full Body going PS4 and Vita (!!!), Persona not having PC or Xbox versions and all these 3DS focused games not getting even ports for mobile and think it's likely to expect a multiplatform development plan from one of the most conservative companies in the market.

It's not 100% impossible, but there's nothing pointing towards Persona on Switch. Not even a single small statement. Yet we have precedence to their games being planned around exclusivity (with marketing deals like SMTIV had with Nintendo) and current games all being announced as company exclusives still. The fact that different teams even develop exclusively to different companies say it all, Nintendo is more likely to keep cooperating with SMT devs than to the Persona devs that have no interest in their systems.
 

Deleted member 47318

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It's not going to be an actual exclusive until they make some kind of deal and then announce it.

Also, getting to publish in the West isn't an indicator of exclusivity. On that note, you're not likely to see Octopath stay exclusive either.
 

Glio

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It's not going to be an actual exclusive until they make some kind of deal and then announce it.

Also, getting to publish in the West isn't an indicator of exclusivity. On that note, you're not likely to see Octopath stay exclusive either.
In both cases we have nothing that seems to indicate that they are not exclusive.
 

Deleted member 10737

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It's not going to be an actual exclusive until they make some kind of deal and then announce it.

Also, getting to publish in the West isn't an indicator of exclusivity. On that note, you're not likely to see Octopath stay exclusive either.
sure. you just wait and both will come to other platforms too.
 
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Oregano

Oregano

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Oct 25, 2017
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It's not going to be an actual exclusive until they make some kind of deal and then announce it.

Also, getting to publish in the West isn't an indicator of exclusivity. On that note, you're not likely to see Octopath stay exclusive either.

The previous three games from Asano's team are exclusive to their respective Nintendo machines. Octopath had actual development support from Nintendo too, which the past games didn't.

SMT has been Nintendo exclusive for the past decade.

There's no real reason to assume they won't stay exclusive at this point.
 

NotLiquid

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It's not 100% impossible, but there's nothing pointing towards Persona on Switch. Not even a single small statement. Yet we have precedence to their games being planned around exclusivity (with marketing deals like SMTIV had with Nintendo) and current games all being announced as company exclusives still. The fact that different teams even develop exclusively to different companies say it all, Nintendo is more likely to keep cooperating with SMT devs than to the Persona devs that have no interest in their systems.

The part about SMTV being exclusive because of portability I had already brought up, yes. A handheld dev team designing a game to seemingly take advantage of the platform itself. Catherine is likely not coming to Switch because it runs on an antiquated engine which the developers ditched for Persona 5. The cost of porting it to Switch would likely not be worth the investment (in due part because Switch has questionable legacy support), especially when Catherine was never a major sales title. This is likely also a big factor as to why some of these games never get ported, not out of some misplaced loyalty, but because the money isn't there.

Persona 5 would be an outlier here for sure, what with it lacking PC and Xbox One versions, but then again, Atlus are still a Japanese company concerned with developing around Japanese trends - which is exactly my point. Switch is the trendsetter in Japan at the moment. If Persona 5 gets an expanded version one or two years down the line, I would not be surprised to see it on the Switch given how that's where Japan is increasingly putting most of it's attention towards.
 

Ozzie

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The previous three games from Asano's team are exclusive to their respective Nintendo machines. Octopath had actual development support from Nintendo too, which the past games didn't.

SMT has been Nintendo exclusive for the past decade.

There's no real reason to assume they won't stay exclusive at this point.

Besides, if I recall correctly, Nintendo also helped out with the localisation according to the credits.
 

Deleted member 47318

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The previous three games from Asano's team are exclusive to their respective Nintendo machines. Octopath had actual development support from Nintendo too, which the past games didn't.

SMT has been Nintendo exclusive for the past decade.

There's no real reason to assume they won't stay exclusive at this point.
SMTIV, SJ and the Devil Survivor games were all exclusive by virtue of being lower budget "handheld style" games, ones that would be assumed can't be released on PS3/4 looking how they do.

SMTV would look perfectly at home between other Japanese production's on PS4 and potentially PC as well. PS4 at least will be a certainty if there's no deal in place by then; there's no logical reason to not make more money on a proven platform for them, with a game running in what could be argued to be the most versatile engine this gen.

Anecdotes which rely on mostly on "tradition" and "this is how it's been so far" generally don't hold up in this industry, not even with Japanese companies anymore. If so we'd still have no Japanese games on PC anymore because they're still mostly exclusive to Sony by default
 

Deleted member 10737

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The previous three games from Asano's team are exclusive to their respective Nintendo machines. Octopath had actual development support from Nintendo too, which the past games didn't.

SMT has been Nintendo exclusive for the past decade.

There's no real reason to assume they won't stay exclusive at this point.
seems like he just REALLY wants those games not to be exclusive to a nintendo platform:
SMT V is confirmed to run on UE4, and we have yet to see a game running on that engine remain exclusive this generation (unless a first party project).

Using it as an engine is essentially acknowledgement that the old ways of developing games on proprietary engines was ineffective, and the most obvious benefit is that games on it are a lot easier to turn into multiplatform releases.

P5 is different in that it precedes this development, and would thusly likely require more effort to bring to other platforms. That doesn't make it impossible, just significantly less likely.
Of course, that compatability ballpark goes both ways, and logically means that Switch will have to "lose" exclusive titles such as SMT V, Octopath and DxM as well.
SMTV is certain to go multiplatform to PS4 and PC, but it cannot be guaranteed that the same will happen to P5, even though it would make a lot of sense for it to be on Switch and PC.
Xenoblade 2 seems like the better purchase on Switch, as it is bound to remain exclusive to it. If you have other systems, chances are you'll be able to able to play Octopath on a format you prefer next year.
 

DeuceGamer

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Oct 27, 2017
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Would make sense. Seems Nintendo has partnered with quiet a few 3rd Party Developers at the beginning of the Switch lifecycle. If so I'd say it was a smart move to help start an audience for 3rd Party games while helping entice those 3rd Party's to make games when they had to be weary of developing for the Switch, especially in the case of exclusive titles.
 
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Oregano

Oregano

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SMTIV, SJ and the Devil Survivor games were all exclusive by virtue of being lower budget "handheld style" games, ones that would be assumed can't be released on PS3/4 looking how they do.

SMTV would look perfectly at home between other Japanese production's on PS4 and potentially PC as well. PS4 at least will be a certainty if there's no deal in place by then; there's no logical reason to not make more money on a proven platform for them, with a game running in what could be argued to be the most versatile engine this gen.

Anecdotes which rely on mostly on "tradition" and "this is how it's been so far" generally don't hold up in this industry, not even with Japanese companies anymore. If so we'd still have no Japanese games on PC anymore because they're still mostly exclusive to Sony by default

They would have no reason not to have announced it for PS4 in the previous two years if it was coming to PS4. Timed exclusivity is even less common than full exclusivity now.

seems like he just REALLY wants those games not to be exclusive to a nintendo platform:

Yikes...
 

Deleted member 10737

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SMTIV, SJ and the Devil Survivor games were all exclusive by virtue of being lower budget "handheld style" games, ones that would be assumed can't be released on PS3/4 looking how they do.

SMTV would look perfectly at home between other Japanese production's on PS4 and potentially PC as well. PS4 at least will be a certainty if there's no deal in place by then; there's no logical reason to not make more money on a proven platform for them, with a game running in what could be argued to be the most versatile engine this gen.

Anecdotes which rely on mostly on "tradition" and "this is how it's been so far" generally don't hold up in this industry, not even with Japanese companies anymore. If so we'd still have no Japanese games on PC anymore because they're still mostly exclusive to Sony by default
you're just port begging for exclusives because you feel like they should come to other platforms as well. you bring up octopath, a game nintendo published and localized outside of japan and has done all the marketing for. you even think daemon x machina will come to other platforms, a game that was announced from day one as an exclusive nintendo published game. it's clear what you're doing.
 

Deleted member 47318

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seems like he just REALLY wants those games not to be exclusive to a nintendo platform:
We had this discussion before, and there's still nothing confirming actual full exclusivity here. The ironic thing is that you guys seems to be wishing for these titles to be fully exclusive. I'm only working off of likely assumptions based on what we've seen and heard so far

I don't got much of a horse in this race anyhow: Octopath doesn't seem that great, and if I wanted to play SMTV that badly I could just play it through emulation by the time it's out. The Atlus game I actually want is Catherine, which for which there are sadly no hints of it not being an exclusive so far.


They would have no reason not to have announced it for PS4 in the previous two years if it was coming to PS4. Timed exclusivity is even less common than full exclusivity now.
Marketing deals are a thing nowadays. Do you think Square had no good reason to hide away the existence of Nier Automata for PC either? To pretend that they didn't accidentally previously release a trailer confirming a PC version?


Thanks.
 

Deleted member 10737

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The ironic thing is that you guys seems to be wishing for these titles to be fully exclusive
no one's wishing for anything, just acknowledging the facts. you're the one wishing for something that's not gonna happen.

and if I wanted to play SMTV that badly I could just play it through emulation by the time it's out.
you know you still need a switch and a copy of the game for switch to do that, right?
 

Pikachu

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Is SMT cool like Persona or what is the vibe it's going for
 
Oct 26, 2017
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:Literally everyone assumed it was multiplatform.
The last three SMT games were Nintendo exclusive as well as every spinoff besides Persona since the PS2 days. And it was announced during a Nintendo direct.

More likely a lot of people who didn't want to buy a Switch desperately hoped it would come to PS4 but I always assumed it was exclusive.
 

Het_Nkik

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What's the exact difference between distribution and publication?

I remember Ninja Gaiden 3: Razor's Edge on Wii U, the boot screen when you start the game said "Distributed by Nintendo" (whereas Nintendo published games said "Published by Nintendo" and full third party games said "licensed by Nintend" or something). So that was distributed by them. But not published. And it came to other systems.
 
Oct 27, 2017
3,257
I could see Nintendo of Europe publishing the game in that region. Atlus doesn't have a European branch and Sega of Europe isn't interested in console games.

I think the game will be published by Atlus in Japan and Atlus USA in America though.

I'm sure Nintendo will give the game a massive push, but I think Atlus USA would want to to the localization and release themselves. I'd imagine Nintendo will help out to make the game a worldwide release, or as close to it as possible.