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Teggy

Member
Oct 25, 2017
14,892
Stupid is a strong word, but I think that you should definitely play it. Not only is it a great game in its own right, it gets the humour right, and there's still some fun platforming and exploration to be had in the hub world, even if you don't like the vehicle challenges. You already know it's not a traditional platformer, just approach it with different expectations, and you might find it entertaining.




Right. Remember when the next 3D platforming Rayman was announced, with actual gameplay footage being shown, and then the game turned into a Rabbids party game? Some people were disappointed, but the game never got anywhere near the same amount of hate that Nuts & Bolts did. The same is true for Viva Pinata: Party Animals, fans of the original don't hate that game, they just ignore it. There are numerous other examples.




The game could do with an X patch, but the performance problems were fixed ages ago, the BC version runs perfectly fine now.

Thanks, maybe I'll give it another look next year.
 

painey

Member
Oct 27, 2017
3,617
Thought this game was an absolute turd.. but I'm really not a fan of time trials, and that's basically all the game is unfortunately.
 

Waddle Dee

Banned
Nov 2, 2017
3,725
California
I sort of get the impression this game was released at the wrong time. If it were released today (without the Banjo IP) I think it'd be pretty popular. Games about user-created things are very popular nowadays and unlike most, N&B gives a lot of substance outside of just the creating process.
 

entremet

You wouldn't toast a NES cartridge
Member
Oct 26, 2017
60,069
I really loved this game. I need to replay it on. It so creative and beautiful.
 
Nov 2, 2017
1,734
As a long time banjo fan, I really loved this game. Never understood the hate it got at the time, I understand now but frankly it doesn't bother Me. It not being a platformer never bothered me at all. I just wanted a new banjo game
 

TheBeardedOne

Banned
Oct 27, 2017
22,189
Derry
I remember the day it came out. I went to EB Games, bought the game and got Banjo-Kazooie with it. Then, I went to a concert.

It was a good day, but I still haven't played the game. I kept putting it off because it was so different and the demo was, but bought it early because getting BK with it was a good deal.
 

Layell

One Winged Slayer
Member
Apr 16, 2018
1,982
I had heard good things about the original BK and knew this game was a car making game. I played the demo and found it fun enough. I enjoyed Nuts and Bolts but actually never finished BK. Maybe I'll have to dust off my 360 to play it.

But I did beat Nuts and Bolts. My biggest problem is not remember what puzzle pieces I've already collected. Building the cars was fun and it was fun to modify your cars to meet the challenge requirements.

If this was made into a new franchise it would be a lot less talk about it, even as a Rare game,
 

-PXG-

Banned
Oct 25, 2017
6,186
NJ
Of course it being good is subjective, what do you get out of challenging that lmao

You can dislike nuts and bolts but that particular video is symbolic of the entire shit slinging that goes on around this game because people get rabid that it isn't what it was so they can't see what it is


Like this guy

You couldn't be more wrong. I'm not just angry that it isn't Banjo Threeie. That's only part of it.

Nuts and Bolts is simply a terrible game from top to bottom. Controls, UI, physics, world design, mission design, just every single component of that game is cumbersome. It's almost as if they wanted to make every aspect a chore, unintuitive, unnecessarily complicated or just flat out boring.

It's not Daikatana or Big Rigs bad. Those are beyond broken and pure memes. Nuts and Bolts is a game that actually attempts at being polished and good, but fails miserably in every single way imaginable. The devs just had absolutely no clue when it came to making an enjoyable experience for the player.
 

Remo Williams

Self-requested ban
Banned
Jan 13, 2018
4,769
I have a lot to say about it, but I'll let this video do it for me.



I'd love a sequel.


This is such a great video, and I agree wholeheartedly. Nuts & Bolts drills right down to the core of what Banjo games were all about in a very inspired and spirited way. Solving its freeform puzzles made for some of the most rewarding moments of my gaming career.

Oh, and just to go back to a comment I missed previously...

There really isn't any other game quite like it, at least that I know of.

There isn't another game quite like it, but there are some that took the core concept and ran with it, like Trailmakers, a game by Flashbulb Games (one of the successors of Press Play - and what a great studio that was!), currently in early acces on PC, and apparenly coming to Xbox One and perhaps other consoles at some point. I even made a thread about those games, but nobody cared to participate.
 
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Deleted member 2171

User requested account closure
Banned
Oct 25, 2017
3,731
It was kind of funny how the mobile garage let you break so many challenges, because you could just remove a connecting piece off an awkward vehicle and then win with tons of time to spare.
 

Remo Williams

Self-requested ban
Banned
Jan 13, 2018
4,769
It was kind of funny how the mobile garage let you break so many challenges, because you could just remove a connecting piece off an awkward vehicle and then win with tons of time to spare.

Yes! That was great, it spared me a lot of trouble with some challenges, even though I would usually only remember to do that after scratching my head for a while.
 

Bulby

Prophet of Truth
Member
Oct 29, 2017
5,038
Berlin
Was a great game. Do I wish it had a bit more platforming? Yes. Did I want a continuation of Banjo 2? Fuck no. Game was like collect-a-thon attrition.

Was important for the series to experiment. Just a shame about that Microsoft didnt have the balls to iterate further.
 

NickHyde

Member
Oct 26, 2017
798
Couldn't finish the game... I was bored halfway through but GODDAMN the art style of this it's just so beautiful
 

DSP

Member
Oct 25, 2017
5,120
I really love it back in the day. It's so fun to 'break' the game with your creativity. This game was doing what minecraft and fortnite are doing now 10 years ago. bu but my boring pointless platformer from 90s!

It also looked really amazing.
 

Alexious

Executive Editor for Games at Wccftech
Verified
Oct 26, 2017
909
Agreed, it's an underrated game. I loved the focus on physics and building.

I wish Microsoft would enhance it for Xbox One X.
 

Waddle Dee

Banned
Nov 2, 2017
3,725
California
Between this, Grabbed by the Ghoulies, and Viva Pinata, I think Rare was far more inventive during their early Microsoft years than what they did while working on Nintendo. Don't get me wrong, they made some great games working under Nintendo, but most of it was fairly derivative, imo.
 

daTRUballin

Member
Oct 25, 2017
3,139
Portland, Oregon
As a huge Banjo fan who is still waiting for Banjo Threeie, I think it's totally fine when somebody likes Nuts & Bolts or even considers it the best Banjo game. But when it's pretty clear that you're one of those people that never liked "collectathon" platformers to begin with and you're trying to make it out like Banjo fans want nothing but "stale" and "outdated" 90's platformers, then that's just stupid.

If they had made Banjo Threeie instead of Nuts & Bolts and if it turned out to be bad in execution or if it absolutely made no improvements or any changes you'd expect from a modern platformer, it would've gotten a fair amount of hate as well. Just look at Yooka Laylee. Rare has always been an incredibly weird and creative studio. Why is it so hard to imagine that they can just as easily make a traditional platformer and bring some new and fresh ideas to both the IP and genre without resorting to switching to a completely new genre? Rare isn't the type of studio that would make a "boring" by-the-numbers platformer anyway.

Making these kinds of assumptions about what fans expect out of the IP, especially if you're someone that never understood what made the original games so special for so many people in the first place, is missing the point completely and is pretty disingenuous. This always happens in Nuts & Bolts threads and it's a little annoying.
 

mas8705

Member
Oct 27, 2017
5,497
It wasn't the platforming game we wanted, but for what we got, it wasn't completely bad. I enjoyed it and it was fun to make a wide variety of rides to traverse stages too. Would be nice to see something banjo related nowadays though. Kind of part of a reason why so many of us over at the Smash thread are still crossing fingers that a deal was struck to bring the bear and bird over to do some smashing.
 

Waddle Dee

Banned
Nov 2, 2017
3,725
California
As a huge Banjo fan who is still waiting for Banjo Threeie, I think it's totally fine when somebody likes Nuts & Bolts or even considers it the best Banjo game. But when it's pretty clear that you're one of those people that never liked "collectathon" platformers to begin with and you're trying to make it out like Banjo fans want nothing but "stale" and "outdated" 90's platformers, then that's just stupid.

If they had made Banjo Threeie instead of Nuts & Bolts and if it turned out to be bad in execution or if it absolutely made no improvements or any changes you'd expect from a modern platformer, it would've gotten a fair amount of hate as well. Just look at Yooka Laylee. Rare has always been an incredibly weird and creative studio. Why is it so hard to imagine that they can just as easily make a traditional platformer and bring some new and fresh ideas to both the IP and genre without resorting to switching to a completely new genre? Rare isn't the type of studio that would make a "boring" by-the-numbers platformer anyway.

Making these kinds of assumptions about what fans expect out of the IP, especially if you're someone that never understood what made the original games so special for so many people in the first place, is missing the point completely and is pretty disingenuous. This always happens in Nuts & Bolts threads and it's a little annoying.

As someone who loves the original Banjo-Kazooie and is a big fan of 3D platformers, I get where you're coming from... but Rare also made DK64, which is a lazy, atrocious mess of a game. I don't think Tooie is much good, either. A third Banjo game that was a pure 3D platformer could have been great, but it could have also sucked. I don't think Rare was ever consistent in their quality.
 
Oct 25, 2017
1,619
Los Angeles
Nuts & Bolts was great, tbh - I didn't think so at launch but it's aged really well. I think folks look at the first two (and all collectathon platformers of the era, really) with intense nostalgia goggles and the truth is they're only good because they're the best we could get then! That's how we get stuff as plodding as Yooka-Laylee, a game that was for all intents and purposes a follow up to Tooie without the IP. BKN&B was kind of a breath of fresh air and it's a shame it didn't get any sort of follow up. Just an opinion though, don't @ me
 

Conor419

Banned
Nov 26, 2017
2,320
London
Let's take a the chance to pay our respects to all of the Rareware IP Microsoft have killed over the years, and reflect how Nintendo are the best publisher in the world.
 

Waddle Dee

Banned
Nov 2, 2017
3,725
California
Nuts & Bolts was great, tbh - I didn't think so at launch but it's aged really well. I think folks look at the first two (and all collectathon platformers of the era, really) with intense nostalgia goggles and the truth is they're only good because they're the best we could get then! That's how we get stuff as plodding as Yooka-Laylee, a game that was for all intents and purposes a follow up to Tooie without the IP. BKN&B was kind of a breath of fresh air and it's a shame it didn't get any sort of follow up. Just an opinion though, don't @ me

Sorry, gonna @ you and say that opinion is dumb. The original BK holds up as a great platformer. I didn't play it till 2009 and enjoy playing it every few years (Tooie is another story but I get why some people like it). Yooka-Laylee was mediocre because the execution was pretty poor. The game was buggy, had poor level design, and a lot of the mechanics didn't feel good to use. YL being a disappointment had nothing to do with it using the same formula that BK had.