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chubigans

Vertigo Gaming Inc.
Verified
Oct 25, 2017
2,560
Anyone else love Purify mode? The skin and sound effects are so good that I accidentally played it for 2 hours straight on that mode alone.
 

Deleted member 3010

User requested account closure
Banned
Oct 25, 2017
10,974
What's the name of the song in that second stage?

I can't get it out of my head...and now I can't find it online...

CLOSE YOUR EYES SO YOU SEE MY VISION
UNITE THE SOULS SO THERE'S NO DIVISION
 

OnionPowder

Banned
Oct 25, 2017
9,323
Orlando, FL
I just got my copy yesterday but have already played for like an hour or 2.

Got a high score on Marathon of 230k. I need to grind out some better scores.

Currently making my way through the Journey on Expert, I've managed to get B rank on everything so far. Next up is Stage 5.
 

burgervan

Member
Oct 27, 2017
1,326
Help! I jumped into the game for the first time in vr. The menu was way to the left of me and the recenter button wasnt working so I closed the app and started again. Now it's not even in 3d. The best I can get is a screen in front of me when I hit the touchpad. There's nothing in the options that seems to fix this.

I'm not sure what's going on.
 

DjDeathCool

Member
Oct 28, 2017
2,641
Bismarck, ND
So, has there been any discussion from the development team on this game about Hallucinogens? This whole game screamed "inspired by LSD" and then the message at the very end of the credits... It's just too on the nose to not be a major part of the process.

Because he's a person who has dedicated a sizable chunk of his career to chasing the sense of "synesthesia", I would be extremely interested to hear what Mizuguchi has to say on the subject.
 

androvsky

Member
Oct 27, 2017
3,507
Help! I jumped into the game for the first time in vr. The menu was way to the left of me and the recenter button wasnt working so I closed the app and started again. Now it's not even in 3d. The best I can get is a screen in front of me when I hit the touchpad. There's nothing in the options that seems to fix this.

I'm not sure what's going on.
I thought the menu was supposed to be way to the left. As for not having 3D now, try a full power-down of the PS4 and breakout box and try again I guess. I don't think the menu background has a lot of 3D other than some particles, it's meant to look large and far away. The recenter button doesn't do much in Tetris Effect apparently.
 

burgervan

Member
Oct 27, 2017
1,326
I thought the menu was supposed to be way to the left. As for not having 3D now, try a full power-down of the PS4 and breakout box and try again I guess. I don't think the menu background has a lot of 3D other than some particles, it's meant to look large and far away. The recenter button doesn't do much in Tetris Effect apparently.

That's not it. The first time I tried it(when the menu was way on the left) was clearly in vr. I could look around. Now when I look around, the entire screen moves with me. If I switch to 2d mode, it's like a big screen in front of me. I've tried powering off the system and trying again. No change. I'm so confused. I had no issues with the demo.

*fixed. No idea what I did but it's working now
 

ChanceOwen

Member
Oct 25, 2017
486
Does this game look dramatically better in VR with a Pro? Because it looks awful with a standard PS4. Can't bask in all the particle effects when they look worse than the foliage at the beginning of RE7. I love the game and want to continue to play in VR, but I would have hoped they'd turn down the effects to have a cleaner look for VR on the standard console. Something more akin to the clean visualizer mode in Harmonix Music VR.
 

Radokat

Member
Oct 30, 2017
628
Just watched Wumbotize finish a 1.8 million expert journey run - wow.
Not sure how he manages to still do t-spin doubles with 20 speed.
 
Last edited:

Kumubou

Member
Oct 25, 2017
792
Just watched Wumbotize finish a 1.8 million expert journey run - wow.
Not sure how he manages to still do t-spin doubles with 20 speed.
You learn how to build in such a way as to maximize your movement and placement options under the gravity being turned all the way up. Your build tens to be more pyramid-shaped, since you can no longer get pieces over a higher wall of blocks. There's also some movement tricks that you can use with IRS enabled so that you can prevent a block from getting stuck on one site sometimes, depending on the stack. (Instant Rotations/Holds is an option you can turn on in Tetris Effect and it's mainly for playing at these speeds, since buffering rotations starts mattering a lot more when the pieces are instantly at the bottom. It's a mechanic originally from the TGM games.) It's also about abusing the forgiving wall and floor kicks that modern Tetris games offer (which is why you are able to shove a piece up the stack a bit with rotations).

In short: Take a closer look at how he's stacking the blocks (and not how quickly he's doing it). Almost everything gets placed where it does for a reason. There are certain building patterns that you can learn that can help create those setups, and once you know the patterns it just comes down to internalizing them and executing them as fast as he does. Journey doesn't really have a timed ranking component, so you don't need to play nearly as fast as he does (just as long as you can keep up with the incoming blocks... which is not the easiest thing in the world to ask, granted).
 

thezboson

Member
Oct 27, 2017
1,251
"OK just one more then it is time for bed.
That one did not count because *bullshit reason*
Right, just one more and I let my PS4 rest.
Final one, really need to sleep.
OK JUST ONE MORE. One, not two. One.
Aaaalright final game. Absolutely final. For real this time.
I am grown man with responsibilities ffs, I need to stop
ONE MORE" etc

Not since I was a kid has it been this damn hard to quit playing a game. I love everything about it. The music, the visuals, even the damn name is absolutely perfect.
 

Adman

Member
Oct 25, 2017
62
Gotta be honest, I don't know what I'm supposed to be removing in that mode. I assumed the purple blocks, but it was scoring me regardless of the color of blocks.

So the goal is to remove all of the purple blocks before the next "infection" that counts down on the left side of the screen. The quickest way is to clear lines containing purple blocks, but every normal line you clear will also purify a block or two. Clear them all before the countdown ends and you get a +50 bonus to your count, and the board refreshes with more purple blocks.

I think SS rank is at 450, which I've just barely cleared, and that required at least 3 or 4 of the bonuses for clearing the screen of purple.
 

Dphex

Member
Oct 27, 2017
12,811
Cologne, Germany
So, has there been any discussion from the development team on this game about Hallucinogens? This whole game screamed "inspired by LSD" and then the message at the very end of the credits... It's just too on the nose to not be a major part of the process.

Because he's a person who has dedicated a sizable chunk of his career to chasing the sense of "synesthesia", I would be extremely interested to hear what Mizuguchi has to say on the subject.

i thought the same but on the original release of Rez..back in the days i was taking acid and other psychedelic stuff and i must say Rez is super trippy too, i played it when it released and immediately thought "that is from someone who knows how it is to be on acid" the final boss in Rez is completely triplike with the little clips in between (example at 2:46):



to this day it is one of my favourite games. Tetris Effect also has some seriously trippy vibes going on. and seriously, i love it .-)
 

Ogni-XR21

Member
Oct 26, 2017
2,390
Germany
So, has there been any discussion from the development team on this game about Hallucinogens? This whole game screamed "inspired by LSD" and then the message at the very end of the credits... It's just too on the nose to not be a major part of the process.

Because he's a person who has dedicated a sizable chunk of his career to chasing the sense of "synesthesia", I would be extremely interested to hear what Mizuguchi has to say on the subject.

IIRC I once read in an interview that Mizuguchi was visiting some kind of festival in Switzerland that impressed him (no word on LSD or anything like it, but from experience stuff like that is easy to obtain at such festivals ;-))

Fake Edit:

https://www.polygon.com/2016/3/17/11256396/rez-gdc-post-mortem-tetsuya-mizuguchi

After university, Mizuguchi went to work at Sega, where he worked on arcade titles like Sega Rally. The job, he said, opened his eyes to new "multi-sensory" experiences and exposed him to an international audience. His work at Sega's arcade division also brought him to Europe. During one trip, he attended Street Parade, a massive music festival, in Zurich, Switzerland.

"It was my first techno experience," he said. "The beats, synchronized to the color of the lights and the movement of the people ... I was just blown away.

"The word synesthesia popped into my head."
 

burgervan

Member
Oct 27, 2017
1,326
The music in the final game is much better than the demo lead me to believe. I hated the cringe-ass rapping in that second song, but everything else has been fantastic.
 

Dphex

Member
Oct 27, 2017
12,811
Cologne, Germany
The music in the final game is much better than the demo lead me to believe. I hated the cringe-ass rapping in that second song, but everything else has been fantastic.

i think it is also a good track, the lyrics fit the game somehow .-) as an old psyhead, my favourite tracks are the "Ritual Passion" one and the track from the Master mode, these two are kicking ass. but the soundtrack is all around really stellar, i like it very much
 

burgervan

Member
Oct 27, 2017
1,326
i think it is also a good track, the lyrics fit the game somehow .-) as an old psyhead, my favourite tracks are the "Ritual Passion" one and the track from the Master mode, these two are kicking ass. but the soundtrack is all around really stellar, i like it very much

I didn't mind the instrumental in that track. I just have a deep dislike of motivational rap lol
 

Radokat

Member
Oct 30, 2017
628
You learn how to build in such a way as to maximize your movement and placement options under the gravity being turned all the way up. Your build tens to be more pyramid-shaped, since you can no longer get pieces over a higher wall of blocks. There's also some movement tricks that you can use with IRS enabled so that you can prevent a block from getting stuck on one site sometimes, depending on the stack. (Instant Rotations/Holds is an option you can turn on in Tetris Effect and it's mainly for playing at these speeds, since buffering rotations starts mattering a lot more when the pieces are instantly at the bottom. It's a mechanic originally from the TGM games.) It's also about abusing the forgiving wall and floor kicks that modern Tetris games offer (which is why you are able to shove a piece up the stack a bit with rotations).

In short: Take a closer look at how he's stacking the blocks (and not how quickly he's doing it). Almost everything gets placed where it does for a reason. There are certain building patterns that you can learn that can help create those setups, and once you know the patterns it just comes down to internalizing them and executing them as fast as he does. Journey doesn't really have a timed ranking component, so you don't need to play nearly as fast as he does (just as long as you can keep up with the incoming blocks... which is not the easiest thing in the world to ask, granted).

Wow thanks a lot :) I will definitely take a deeper look into the why and how he stacks instead of be intimidated by the sheer speed of it.

I'm currently working on my T-Spins which is like learning the game from 0 again when all I did was working towards a Tetris for a long time.

I remember one game had a "pling" sound when you buffered a rotation (tgm or nullpomino?) which I found nice because I knew it worked without looking - not sure it exists in this game.
 

DjDeathCool

Member
Oct 28, 2017
2,641
Bismarck, ND
IIRC I once read in an interview that Mizuguchi was visiting some kind of festival in Switzerland that impressed him (no word on LSD or anything like it, but from experience stuff like that is easy to obtain at such festivals ;-))

Fake Edit:

https://www.polygon.com/2016/3/17/11256396/rez-gdc-post-mortem-tetsuya-mizuguchi

After university, Mizuguchi went to work at Sega, where he worked on arcade titles like Sega Rally. The job, he said, opened his eyes to new "multi-sensory" experiences and exposed him to an international audience. His work at Sega's arcade division also brought him to Europe. During one trip, he attended Street Parade, a massive music festival, in Zurich, Switzerland.

"It was my first techno experience," he said. "The beats, synchronized to the color of the lights and the movement of the people ... I was just blown away.

"The word synesthesia popped into my head."
Vague but interesting! If he hasn't really talked much about it, I doubt we'll ever learn much more than that. My own very limited experiences with hallucinogens have brought some of the most positive experiences I've ever had. So, these games bring me really good vibes!
 
Oct 27, 2017
4,708
So the goal is to remove all of the purple blocks before the next "infection" that counts down on the left side of the screen. The quickest way is to clear lines containing purple blocks, but every normal line you clear will also purify a block or two. Clear them all before the countdown ends and you get a +50 bonus to your count, and the board refreshes with more purple blocks.

I think SS rank is at 450, which I've just barely cleared, and that required at least 3 or 4 of the bonuses for clearing the screen of purple.
I dont really understand the mode tbh. Sometimes the purple blocks are easy to pop and theres plenty of them next to each other, and sometimes they are scattered all over. Is there a way to make them appear in a better position or is the whole thing purely random?
 

MrS

Banned
Oct 25, 2017
4,085
Cleared that mystery mode earlier and got to 130 lines on Master. Looking forward to playing more tomorrow. Such an addictive game!
 

Guppeth

Member
Oct 25, 2017
15,828
Sheffield, UK
OxxBjZY.png

made by Lucsdf
I like that but I can't relate to it at all. I'm laser-focused on the board.
 

ZeroX

Banned
Oct 25, 2017
21,266
Speed Force
I doubt you'll hear a Japanese developer speak openly about drug use lol

I know VR is the intimate experience but I'd love to see this game played in a huge movie theatre with booming speakers
 
Oct 26, 2017
5,435
Still struggling landing the t spin. Set up is fine but I'm missing something to fill it in the space. It always shifts up rather than down.

Wish there was a mode to solely challenge the player on t spins.
 

Hierophant

Banned
Oct 25, 2017
2,196
Sydney
I don't think you guys knew this, only found this out today but having ritual passions playing will add at least a 1.5x multiplier on your score, try it! It's a hidden feature.
 

Dphex

Member
Oct 27, 2017
12,811
Cologne, Germany

that is really good, lol

I dont really understand the mode tbh. Sometimes the purple blocks are easy to pop and theres plenty of them next to each other, and sometimes they are scattered all over. Is there a way to make them appear in a better position or is the whole thing purely random?

i think it goes like that: you clear the lines with the dark blocks to erase some of the purple ones. take a look if you clear a dark line, you will see that this erases some of the purple blocks.

if you clear them fast enough you can clear lines with purple blocks directly to erase even more purple blocks. the positioning seems random

Picked this up at a local brick and mortar on my way through a bad commute. Got home, played Journey mode on Normal from start to finish. Easily the single most sustained, video game high of the year, and that was just with a good set of headphones.
.

100% agreed. I love this game so much, it is my GOTY before all the "big games" out there. it just looks and feels absolutely sublime.
 
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ty_hot

Banned
Dec 14, 2017
7,176
"OK just one more then it is time for bed.
That one did not count because *bullshit reason*
Right, just one more and I let my PS4 rest.
Final one, really need to sleep.
OK JUST ONE MORE. One, not two. One.
Aaaalright final game. Absolutely final. For real this time.
I am grown man with responsibilities ffs, I need to stop
ONE MORE" etc

Not since I was a kid has it been this damn hard to quit playing a game. I love everything about it. The music, the visuals, even the damn name is absolutely perfect.

When I start playing I have to put an annoying alarm on my Google Home because I completely lose the perception of time and the alarm is annoying enough to not let me enjoy the music of the game lol best way I found to stop playing it - I still play one last round though
 

ShaggsMagoo

Member
Oct 28, 2017
4,674
For anybody that preordered the physical version, was the preorder code emailed to you or included in the box?
 

sibarraz

Prophet of Regret - One Winged Slayer
Avenger
Oct 27, 2017
18,106
Yesterday it was the first time that the game clicked to me. I realized that this game doesn't need t-spins at all to get a hig score, but rather, one must aim to get back to back tetris while also activating the IN THE ZONE mode whe you are capable of dropping to consecutive I's for a double tetris, and then stack for more lines as possible.

At least I haven't seen any good reason yet to stack the tetriminos looking for T-spin clears
 

Elodes

Looks to the Moon
Member
Nov 1, 2017
1,233
The Netherlands
Yesterday it was the first time that the game clicked to me. I realized that this game doesn't need t-spins at all to get a hig score, but rather, one must aim to get back to back tetris while also activating the IN THE ZONE mode whe you are capable of dropping to consecutive I's for a double tetris, and then stack for more lines as possible.

At least I haven't seen any good reason yet to stack the tetriminos looking for T-spin clears
I believe the scoring system is such that going for t-spin clears is a clearly higher-scoring strategy than going for tetrises is. Might be wrong though!
 

Bakercat

Member
Oct 27, 2017
10,154
'merica
So, I just realized the $10 rewards from preordering RDR2 at GameStop only lasts until the 17th (thanks GameStop for not telling people this btw), so I'm thinking of putting it towards this game as a relaxation tool. I assume the theme and such was only for preorders right?

I'm probably gonna by digital since id love to boot this up randomly to just play when anxious or depressed.
 

xyla

Member
Oct 27, 2017
8,385
Germany
Not to be port begging, but are there any plans to bring this to other platforms in the future?
This game looks like the most definitive Tetris experience since Tetris DS but most other projects of the team seem to be multiplatform (at least at a later point in time).
 

Hierophant

Banned
Oct 25, 2017
2,196
Sydney
Not to be port begging, but are there any plans to bring this to other platforms in the future?
This game looks like the most definitive Tetris experience since Tetris DS but most other projects of the team seem to be multiplatform (at least at a later point in time).
I'd be surprised if this didn't make it to PC eventually, especially since Lumines Remastered and Rez made it there too.
Double dipping asap of course.