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After all the expansions and updates, what are your thoughts on Diablo 3?

  • I love it

    Votes: 312 33.5%
  • I really like it

    Votes: 286 30.7%
  • I like it, but I still think it’s largely a misstep

    Votes: 240 25.8%
  • I still hate it

    Votes: 93 10.0%

  • Total voters
    931

weebro

Banned
Nov 7, 2018
1,191
Massive disappointment at large. So bad I didn't have any desire to go back after all the updates. Bought Reaper of Souls and even then didn't care to play it.

As a bigtime Diablo 2 fan, thats how disappointing it was. Fans may be upset at Diablo Immortal but Diablo has been dead to me since 2012.
 

Toucan

Member
Oct 30, 2017
242
Looking back on it, the fondest memories I have of the game came from selling items for ludicrous prices on the real money auction house during the first few months after release. I made well over 1000 Euros in total, which makes D3 the only game that has ever made me more money than I paid for it.

Reaper of Souls got me to spend about 100 hours more on the game, after that I was done. I've tried getting back into a few times since, but I can't seem to last more than an hour or two before I get bored and feel like uninstalling.

I wouldn't say it was (or is) a bad game, but it definitely fell well short of what I expected the sequel to D2 to be.
 

Wamb0wneD

Banned
Oct 26, 2017
18,735
I don't think it would take a huge team for some new tilesets though right? And Diablo 4 is likely still 2 years away at least, it would be cool to get Diablo fresh in people's minds before dropping a new game, get people back into the ecosystem.
Considering it took them 12 years to come up with the tilesets of Diablo 3, which mostly weren't that great, I wouldn't be so sure about that. They try to get it fresh in people's minds with the mobile game.
 

Alrus

Member
Oct 25, 2017
860
Belgium
I love Diablo 3's gameplay, it's fun, snappy and satisfying. I just wish they managed to balance sets and skills better because some cool looking skills are pretty much useless endgame-wise. Also exploding monsters are annoying and shouldn't exist, they don't really make the game more fun and just slow down the pacing. Same with bullshit undestroyable stage hazards, those one shot you at high rift level and they don't add anything to the experience besides being annoying and leading to cheap deaths.

The writing is godawful and the weird humorous tone at points really shouldn't be there. Also the aesthetic still is disappointing and too soft for a Diablo game.
 

thomasmahler

Game Director at Moon Studios
Verified
Oct 27, 2017
1,097
Vienna / Austria
It's just not really Diablo anymore. If you played D1 or D2 recently, D3 feels like an arcade brother of that kinda thing. Just played it again on Switch and just think this whole genre needs a complete overhaul.
 

secretanchitman

One Winged Slayer
Member
Oct 25, 2017
7,787
Chicago, IL
I like it and have put hundreds of hours into the game. That being said, Diablo 4 needs to bring back a much better story and tone, graphics and add more depth to the gameplay.
 

SirKai

Member
Dec 28, 2017
7,384
Washington
Diablo 3 is fun, and I enjoy it, but it's basically a party game. Diablo 2 is a lot more somber, atmospheric, feels more slow paced and thoughtful, while Diablo 3 is hilariously fast paced where you're effortlessly slaughtering dozens of enemies at a time, and the story is flat out embarrassing schlock with unbelievably bad voice acting/cut-scenes. It's fun enough in co-op and I do genuinely enjoy it, especially for the general subject matter and fun character classes, but mindless is how I would describe at its simplest.
 

Wamb0wneD

Banned
Oct 26, 2017
18,735
Torchlight 2 was so much better in every aspect that I could never really get into D3.
T2 was fucking great. The amount of cool classes you could come up with. I miss my double-wand wielding focus-outlander with 90% execute chance or my minions focused cannon-wielding engineer with the screen spanning rightklick, homing explosive spiders, healing bot, walking turret, the monster bot and a pet that summoned 4 different minons itself. That shit was so good. And it felt great to level 10 hours to get my engineer to the point he can summon all of this stuff at once and my pet to summon good stuff. It felt great to have a plan in mind and make that character your own. I loved the way your skills had 3 tiers you could evaluate on how far to go with, some of them with significant changes each tier.

None of that shit in D3. None. And if they go with the shitty system from 3 again I'm out the very instant it gets announced.
 
Last edited:

hobblygobbly

Member
Oct 25, 2017
7,575
NORDFRIESLAND, DEUTSCHLAND
When they unveiled it for the very first time I was very disappointed with how the game completely missed the mark of the tone/aesthetic of the first two games, from the graphics to music. Series went from a highly iconic atmosphere to some generic cartoon bullshit of WoW.

I wish we got to see the original Diablo 3 that the original Diablo team was making (Blizzard North) before Blizzard shut down the studio and rebooted development. Don't believe we have ever got to see what even looked like.

Diablo 3 is a really shallow game that had its game design centered around the RMAH, the game still suffers from it even though it was removed. Granted Diablo 2 wasn't a complex game, but it still had its depth, like its way superior procedural generation to D3.

I mean the series' story is as bare bones as the Souls games and Blizzard still managed to make awful decisions with Diablo 3 like the absolutely pathetic way they kill the most iconic character of the game. It's such a shit show.

In any case, Diablo 3 pretty much marked the point of where I began losing interest in Blizzard games any ways.

I still find myself playing Diablo 2 after all these years, timeless classic. Currently playing a Necromancer for the millionth time, the first character I played when Diablo 2 came out. Busy completing my Trang-Oul set, even though it's not the most "optimised" to have the complete set, it looks cool + the bonus you get from it (vampire).

Two indie studios, Crate and GGG, made better games than the original creator of the genre as we know it and one of the wealthiest companies in the industry.
 

Khrol

Member
Oct 28, 2017
4,179
It's amazing and I've been actively playing it since 2012. The game got really good once Reaper of Souls dropped thanks to adventure mode and a bunch of QoL changes. I envy people who get to experience it all fresh in its current state.

Btw I heard D3 will get new stuff for the next season? I hope that's true and we hear more soon. The next season should start in January and there's the Diablo 1 anniversary event in game that time too...
 

Lothars

Banned
Oct 25, 2017
9,765
One of the best action rpg ever made, best current one and a worthy edition to the diablo franchise
 

Wamb0wneD

Banned
Oct 26, 2017
18,735
When they unveiled it for the very first time I was very disappointed with how the game completely missed the mark of the tone/aesthetic of the first two games, from the graphics to music. Series went from a highly iconic atmosphere to some generic cartoon bullshit of WoW.

I wish we got to see the original Diablo 3 that the original Diablo team was making (Blizzard North) before Blizzard shut down the studio and rebooted development. Don't believe we have ever got to see what even looked like.

Diablo 3 is a really shallow game that had its game design centered around the RMAH, the game still suffers from it even though it was removed. Granted Diablo 2 wasn't a complex game, but it still had its depth, like its way superior procedural generation to D3.

I mean the series' story is as bare bones as the Souls games and Blizzard still managed to make awful decisions with Diablo 3 like the absolutely pathetic way they kill the most iconic character of the game. It's such a shit show.

In any case, Diablo 3 pretty much marked the point of where I began losing interest in Blizzard games any ways.

I still find myself playing Diablo 2 after all these years, timeless classic. Currently playing a Necromancer for the millionth time, the first character I played when Diablo 2 came out. Busy completing my Trang-Oul set, even though it's not the most "optimised" to have the complete set, it looks cool + the bonus you get from it (vampire).

Two indie studios, Crate and GGG, made better games than the original creator of the genre as we know it and one of the wealthiest companies in the industry.
Agreed on everything. Fuck even the creators of D2 made better game with Torchlight 2, even if the aesthetic wasn't anything to write home about.
 

Feichaw

Member
Oct 27, 2017
313
I dislike it. I think it's the worst game Blizzard ever released. Diablo I and II are some of my favorite games, and Diablo III and its expansion were such a let down for me.

Path Of Exile is a much better game.
 

Scuffed

Member
Oct 28, 2017
10,900
It's ok. I think the couch co-op on console is pretty good and puts it in an appropriate place. As an arpg it's very shallow compared to other offerings and gets old pretty fast. I return on occasion but PoE is so exceptional that D3 just pales in comparison. Support for D3 is also terrible. If they supported it better I might have a completely different opinion on it. So, I like it but it's largely a misstep.
 
Last edited:
Oct 25, 2017
1,256
Played it at launch and didn't really like it. I was getting terrible drops because of the auction house. Just bought the Switch version a couple days ago so we'll see how I feel now.
 

Ploid 6.0

Member
Oct 25, 2017
12,440
The foundation is rotten, efforts made trying to fix it after removing the auction house, and further with Reaper of Souls made it enjoyable, but build variety was very limited. For seasons there were only so many ways you could play for each class.

Thankfully there are other games in the genre, especially Path of Exile. Diablo 3 was my first Diablo.
 

Novocaine

Member
Oct 26, 2017
2,946
I love it.
I have been playing the game on and off since launch. The RMAH was flat out awful, and requiring an online connection made playing inferno almost impossible for me geography, but the core game was still a lot of fun. Thankfully my bug 2 complaints were fixed pretty early on.

I've played all of the Diablo games a lot and 3 is my favorite by a large margin
 

Robochimp

Avenger
Oct 25, 2017
2,677
I once sold a ring for $200 on the real money auction house! That version of the game was ultimately terrible and I stopped playing.

The revamp sucked me back in and I played a few hundred hours. There comes a point for me in all diablo games where it all feels so pointless and I stop playing.
 

Gray Fox

Member
Jul 6, 2018
327
I just couldn't get into it. The gameplay seemed pretty mindless to me. I did love the art direction though. The levels and monsters were awesome.
 

Curufinwe

Banned
Oct 27, 2017
8,924
DE
Great game that I played on 360 and platinums on PS4.

But the Blizzard writers should be ashamed at how bad the story and characters are.
 

Tarot Deck

Avenger
Oct 27, 2017
4,233
The longer i distance myself from launch day, the more I can appreciate it of what it is instead of what it could have been, but it still is my most disappointing game ever, coming from Diablo 2.

After this year's Blizzcon, I can see they have no idea what to do with Diablo and Ihave very little hope that franchise can ever be what it once was.
 

MagicDoogies

Member
Oct 31, 2017
1,047
I plan on getting it for the Switch after I saved up enough money. So I really have no idea what I'm getting myself into.
I have no prior experience with Diablo though so perhaps the issues that it has won't be a major factor for me. I wonder if Nintendo's fanbase being new to Diablo too factored into it getting a port.
People can't complain if they have no clue what the previous iterations did right.
 

Radd Redd

Member
Oct 27, 2017
8,014
A misstep. It's better than when it first came out but Blizzard has lost their way in Diablo after Baal LOD imo.
 

LabRat

Member
Mar 16, 2018
4,234
personally i thought it was okay for a solo playthrough or so but as a sequel to diablo 2, one of my most played games of all time, it was a complete failure. they ruined the atmosphere with the cartoony artstyle and they ruined the diablo lore with that terrible writing
 

Altazor

Member
Oct 25, 2017
8,155
Chile
When they unveiled it for the very first time I was very disappointed with how the game completely missed the mark of the tone/aesthetic of the first two games, from the graphics to music. Series went from a highly iconic atmosphere to some generic cartoon bullshit of WoW.

I wish we got to see the original Diablo 3 that the original Diablo team was making (Blizzard North) before Blizzard shut down the studio and rebooted development. Don't believe we have ever got to see what even looked like.

There's some leaked screenshots... breaks my heart. It totally looks consistent with the previous 2 entries.

screen07.jpg


18j2kaam0wgxfjpg.jpg


18j2ka0qy6pykjpg.jpg


screen11.jpg
 

VodkaFX

Member
May 31, 2018
929
Disaster at launch, especially with that auction house thing.

But as of now? Simply fun to play. Feels so good to tear through enemies. Its a huge shift from Diablo 2 for sure (aesthetics, etc), but I think its still a good game on its own.
 

Flavor Savior

Member
Dec 28, 2017
75
Arkham, Massachusetts
There's some leaked screenshots... breaks my heart. It totally looks consistent with the previous 2 entries.
Ouch, those actually look amazing, what a bummer. Diablo 3's saturated, stylized models and environments just don't hold a candle to Diablo 1/2's gothic horror aesthetic. I quite enjoyed Diablo 1 and 2 a few years ago, but the always-online requirements and the new art direction pushed me away from the sequel. It was only later that I learned that it was designed by an entirely different team. I played Torchlight 1 to completion and tried out Torchlight 2, but Grim Dawn is still my go-to looter ARPG at the moment; it feels thematically and systematically closer to the first two games than Diablo 3.

I hear good things about Path of Exile also, but the online-only massively-multiplayer slant is pushing me away. Co-op doesn't entice me to play games like these.
 

Raptomex

Member
Oct 25, 2017
2,249
I hear good things about Path of Exile also, but the online-only massively-multiplayer slant is pushing me away. Co-op doesn't entice me to play games like these.
I'm on your side but PoE is quite enjoyable solo. That's the only way I play. Unless something changed recently. Haven't played it in a little while.
 

Altazor

Member
Oct 25, 2017
8,155
Chile
I hear good things about Path of Exile also, but the online-only massively-multiplayer slant is pushing me away. Co-op doesn't entice me to play games like these.

it's possible to play it solo, if you want! I've been playing on-off since it was in Beta and I've never had any MMO experience whatsoever with the game.

Then again, I'm shit at min-maxing and not a very good player so a lot of things that could be easy for most players of the genre are probably harder for me... and it's not a particularly easy game after a certain point :P
 

Deleted member 2099

User requested account closure
Banned
Oct 25, 2017
658
If it wasn't for my SO getting me the game, the expansion, and the Necromancer class "dlc" (ugh what a slap to one of my favorite classes being treated as paywall...)... I'd have not play it at all, because when I did, the launch, story, and gameplay was all terribad. The expansion is somewhat intriguing of a storyline and a beautifully fought battle with Malthael. However, it was very lacking in nature with Diablo's fight... it wasn't as beautiful as Diablo 2. The only thing that was beautified in Diablo 3's fight of Diablo was his HD red lightning attack, that settled so well with nostalgia of D2 with his fight in there. That attack alone was enough to build tears, as in "OMG THERE IT IS!!!".

For now, I am just playing it for the sake of playing with him and to build my characters portfolios. In other words, just to say "Yeah, I played it thoroughly, and it was alright. Fun to play with my SO, but not really fun to play alone.".

Other than that... D1, D2, TL1, and TL2 will forever rule my heart in this genre.
 

rpg_fan

Member
Oct 27, 2017
140
I think they did try their best. They just decided they just couldn't make a D2 style system work. Wasn't it just a few months before release that they scrapped the skill/item system to use a more familiar wow style system?

For me, that just made it fundamentally an inferior game. Going from unique items and skills that were actually unique to 'bigger number is better', just made the game generic. There was nothing I cared about acquiring. I didn't build a character from the ground up, I leveled a class 'X'. Singular, no need for another one.

Now from that fundamentally broken (in my opinion) base they did a very good job at making it work and polishing it. But the game was always lacking a certain 'something' that made me care about it.

I still Start up D2 from time to time, D3 I haven't played in quite a long time.
 

Wolfgunblood

Member
Dec 1, 2017
2,748
The Land
It's by far one of my most played games of all time, up there with PSO and the Elder Scrolls games. I think it's one of the best games ever.
 

BassForever

One Winged Slayer
Member
Oct 25, 2017
29,942
CT
I liked it at launch but acknowledged the obvious flaws in the grind aspects of the game after beating the story. Post RoS, Loot 2.0, and other improvements I think it's a worthy successor to Diablo 2. I enjoy that the game streamlined the Diablo experience though it means I've replayed it less then Diablo 2 and I fully acknowledge that issue.
 

Kuro

Member
Oct 25, 2017
20,683
It was fun but didn't do enough different for me. I had already done a fresh playthrough of D2 and the Torchlight series like a year before it came out so that hurt things a bit.
 

Deleted member 5864

User requested account closure
Banned
Oct 25, 2017
2,725
I think they did try their best. They just decided they just couldn't make a D2 style system work. Wasn't it just a few months before release that they scrapped the skill/item system to use a more familiar wow style system?
Runes stopped being a drop item in beta and became a skill modifier like 2 months before the game launched. They could never figure it out and went for the most straightforward option possible with sweeping changes right up to launch.

Like you say, it became a game about leveling a preset class, then just changing to whatever FOTM build had the best ttk and escaped their dumb nerfs than coming up with a character from the ground up. The nature of their half baked Inferno difficulty made it even more necessary to funnel your character into very few viable strategies and even thinking outside the box was discouraged with swift bans to everything from AS to barely used skills, like Weapon Throw with Stupefy rune.
 

AaronMT

Member
Oct 27, 2017
6,552
Toronto
I like it I don't love it. I have like a Paragon ~2000 Demon Hunter I played for a long time until the game started giving me wrist issues.
 

Holundrian

Member
Oct 25, 2017
9,162
Still dislike it (not hate) but I also never played the expansion that apparently fixes everything cause I wasn't very enthused to have paid 80 bucks for a loot game where the loot was broken(the approach to item stats and streamlining it all made gearing insanely uninteresting just stack stamina and main stat as best as you can) on launch and a design that intended for players to kill champion packs but due to insanely fucking borked balancing ended up with players farming npcs that drop blue weapons(cause it was more feasible to get a high attack roll blue weapon than a not trash yellow, green, legendary) after a conversation. And then be asked to pay another 40 bucks to have it all fixed.

Also everyone that gave this game a 9 and up on launch but failed to mention any of these issues REALLY dropped the ball jesus christ I don't understand in the slightest how bad at the job you had to be to not see any of these problems to at least point them out.... *facepalm*. I don't think deadlines or only playing until hell difficulty are any kind of acceptable excuses.

Oh not that it really mattered given the game it is at least to me but it certainly didn't help that the story was just ridiculously memey.
 

Azzanadra

Member
Oct 25, 2017
3,807
Canada
There's some leaked screenshots... breaks my heart. It totally looks consistent with the previous 2 entries.

screen07.jpg


18j2kaam0wgxfjpg.jpg


18j2ka0qy6pykjpg.jpg


screen11.jpg


I like this style of Heaven, it feels so..otherworldly, intimidating. It really feels like despite being associated with Angels "who are (good"), to humans it looks very imposing.

I hated Diablo 3 on launch, after RoS, I found it "okay". Still waiting for a proper Diablo 2 successor, people recommend Path of Exile but my problem with PoE is that its so damn obtuse and has a huge learning curve, it doesn't follow the ethos of "easy to learn, hard to master" that Diablo 2 (and most other Blizzard games) follow to a T. It doesn't have that extraordinary combination of depth, finesse and casual play that Diablo 2 had.