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mikehaggar

Developer at Pixel Arc Studios
Verified
Oct 26, 2017
1,379
Harrisburg, Pa
I really would like a a great fps with local wireless and bots on Switch. Probably the #1 thing missing for me. I'd even be happy with something like MW1, MW2, or BLOPS1 ports/remasters...
 

Jessie

Member
Oct 27, 2017
9,921
No shock here. Nintendo, I know you don't try so hard for 3rd parties, wish you did but you really suck at it. Wii U was my last exclusively Nintendo generation. Never again will I ever be Nintendo only.
I have a PS4 but still does not mean I get everything I want on it. Owning multi-platforms kinda sucks for my wallet but those are the choices.

Is anyone still Nintendo only? You'd be missing out on so much.
 

Jahranimo

Community Resettler
Member
Oct 25, 2017
9,008
It's straightforward and makes sense with what the Switch is going for performance wise. Not much else to say really.
 

Gestault

Member
Oct 26, 2017
13,356
I really would like a a great fps with local wireless and bots on Switch. Probably the #1 thing missing for me. I'd even be happy with something like MW1, MW2, or BLOPS1 ports/remasters...

I've been surprised we haven't seen announcements for something along those lines, sort of a "legacy" line of really cleaned up highlights from last-gen. I imagine there was the fear of the Switch being perceived as another half-step like the Wii U ran into with ports at its launch, but I think it's safe to say we're in "good games are good" territory now that it's so well established.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Is anyone still Nintendo only? You'd be missing out on so much.

I only own a Switch(though I have access to an Xbox One). I don't have time to play every game I actually want already so there's no point in me investing in another system just to neglect it.

I'm primarily a portable gamer and I mostly play JRPGs so I'm well served.
 

Noob

Member
Oct 25, 2017
344
That's why I also have a PS4. If I only own a Switch, my life will be very boring.
 

Medalion

Banned
Oct 27, 2017
12,203
I have all the systems and PC... I never miss out, but I do tend to game mainly on Switch... just being honest.
 

Smiles

Member
Oct 27, 2017
2,897
Is anyone still Nintendo only? You'd be missing out on so much.
unless you are a realy diehard Nintendo fan, I doubt you can do that. Even my PS4 does not feel like enough sometimes because I want to play some Forza Horizon
I really like some arcade racing games. Switch was a good move and deserves the love but it needs so much more power.
 

night814

One Winged Slayer
Member
Oct 29, 2017
15,036
Pennsylvania
Is anyone still Nintendo only? You'd be missing out on so much.
I don't know if those people would really be missing those games though, it they haven't gotten a non-Nintendo game system and they've been gaming for a long time they likely find Nintendo's output to be fine. I've always had multiple systems but I play my Nintendo ones way more often, both because of the games themselves and having very devoted handheld systems.
 

Skittzo

Member
Oct 25, 2017
41,037
Basically, I don't believe there's been a major game that's 30fps on PS4/XB1 that has been ported too switch. I could be wrong.

Does Starlink count? Or Dragon Quest XI? Or Ark: Survival Evolved?

One of them is out, one is coming out in a couple weeks and the other we haven't yet seen, but these seem to be the best examples of major games I can find. In that they're all at least semi-open world.
 

Renfran

Alt Account
Banned
Aug 28, 2018
3,325
I mean, I'm sorry to be blunt, but no shit.

The system is barely more powerful than Wii U. It's less powerful than X1 let alone PS4. Come on now. But at least it's coming from him so portbeggers and the like can finally stop with that narrative, I hope.

Stuff like RDR2, TW3, Anthem, ACO, FFXV, KH3, DMCV, RE2, MHW, etc. List goes on and on.

Anything open world or a massive scope based game isn't possible. Every single one of these games barely runs well on base PS4 and X1, sub 30FPS, you need a Pro or X1X to actually play them smoothly. There's no downgrading any of them considering they're already "downgraded" on the base systems just to get them run at a somewhat stable FPS already.

Anything FPS, fighting game (outside of 3D fighitng games), sports, racing, etc. are all possible with downgrades as they are linear based games plus you can cut the framerate, which is not the ideal experience, but the game will still run well and look decent enough.
 
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Renfran

Alt Account
Banned
Aug 28, 2018
3,325
Does Starlink count? Or Dragon Quest XI? Or Ark: Survival Evolved?

One of them is out, one is coming out in a couple weeks and the other we haven't yet seen, but these seem to be the best examples I can find.

Not really. Starlink is a ship shooting linear based game. DQXI is not pushing any boundries and we don't know what it will look like on NS yet compared to PS4\PC so the verdict is out on that for now. As for Ark: Survival Evolved, FPS\or 1st Person based games are all possible due to once again, linearity. FPS's are all scaleable and can even run on your phone so they're manageable.

Until at least even one current gen open world game is feasible and playing on the system, these sort of games aren't possible. So far, we've seen none.
 

maximumzero

Member
Oct 25, 2017
22,909
New Orleans, LA
Nintendo hasn't had major third party support since the SNES, nobody should go into owning a Nintendo hardware thinking you're going to receive the lion's share of the big "popular" games.

Is anyone still Nintendo only? You'd be missing out on so much.

Me. The only platforms I own that were released in the last six years are the Wii U, Nintendo 3DS, and Nintendo Switch.
 

Skittzo

Member
Oct 25, 2017
41,037
Not really. Starlink is a ship shooting linear based game. DQXI is not pushing any boundries and we don't know what it will look like on NS yet compared to PS4\PC so the verdict is out on that for now. As for Ark: Survival Evolved, FPS\or 1st Person based games are all possible due to once again, linearity. These are all scaleable and can on your phone so they're easily manageable.

Until at least even one current gen open world game is feasible and playing on the system, these sort of games aren't possible. So far, we've seen none.

Both Starlink and Ark are fully open world, unless I'm mistaken.

DQXI was the one that's sorta linear. But Starlink has you able to fly anywhere within 6 planets whenever you want, and I thought Ark was open world too.
 

Renfran

Alt Account
Banned
Aug 28, 2018
3,325
Both Starlink and Ark are fully open world...

No they aren't...

One is an Action\Adventure game and the other is a survival Action\Adventure. Neither of them are open world. They're sandboxy. Even then, neither of those two games are similar to their counterparts on other systems and don't look like they're pushing any boundaries. I'm talking about things like Anthem or FFXV.

It doesn't just have to do with space. Outside of FPS and other specific genres, AAA games just aren't possible on the system due to the power capabilities of the system. It's just not powerful enough which is exactly what he said. When the PS4\X1 are having trouble running most of these games, it's just not happening
 
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night814

One Winged Slayer
Member
Oct 29, 2017
15,036
Pennsylvania
Does Starlink count? Or Dragon Quest XI? Or Ark: Survival Evolved?

One of them is out, one is coming out in a couple weeks and the other we haven't yet seen, but these seem to be the best examples of major games I can find. In that they're all at least semi-open world.
Starlink was day and date with all versions on Switch so I don't know if that's a port, I do believe Ubi had a different team on it though so it falls into a gray area. The others I'll give you, but DQXI switch is in it's on gray area since we've not seen a thing so I think that it shouldn't count until we actually see something from it.
 

Platy

Member
Oct 25, 2017
27,647
Brazil
We don't want every major title...


...not from this gen anyway. Every major title from previous gen would be very good. I will take 3 GTA5, Mass Effect Trilogy and Assassin's Creed Rogue.
 

Skittzo

Member
Oct 25, 2017
41,037
Starlink was day and date with all versions on Switch so I don't know if that's a port, I do believe Ubi had a different team on it though so it falls into a gray area. The others I'll give you, but DQXI switch is in it's on gray area since we've not seen a thing so I think that it shouldn't count until we actually see something from it.

Why does it being day and date matter in this context? We're talking about what games that run under 60fps on PS4 and XB1 can be feasibly brought over, it doesn't matter if this game wasn't a late port.
 

xxbrothawizxx

Member
Nov 1, 2017
1,233
Gainesville, FL
I just want the games that make sense.

There's a lot missing that shouldn't be, and I didnt see the growth from major publishers I expected. We're still missing out on last gen remasters...

I'd rather play a number of last gen racers and even other mobile titles vs Gear Club.
 

Akela

Member
Oct 28, 2017
1,849
I would love for one day Nintendo to go all out on hardware again. I know they are scared to do it, but it's time. Imagine BotW with the visual fidelity of red dead or greater.

For BOTW to have the visual fidelity of RDR2 it would also need the same development time, budget, team size and working conditions.

People forget that hardware performance is only one half of the bottleneck - the assets, animations, and systems that make AAA games like Red Dead look so amazing have to actually be created to begin with. By hand. By a massive team of skilled, perhaps overworked artists and programmers. If it was just the hardware then every game on the PS4 would look as good as Red Dead, but that's obviously not the case. And the ones that come close usually have nowhere near the scope of that game.

Even if Nintendo went with the highest-end non-mobile hardware money can buy, it doesn't mean that they'll invest the sort of budget and manpower required to fully take advantage of the hardware like big AAA games do, because that's not Nintendo's thing.
 
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Deleted member 426

User requested account closure
Banned
Oct 25, 2017
7,273
I don't know anyone personally but you'd be missing out on essentially 90% of content. But if you don't care about said 90% content and only Nintendo content, shouldn't bother you I'd imagine since you're getting what you want.
I think as people have pointed out, you can get by on a diet of Nintendo-only just fine. I still feel sorry for Nintendo only gamers though, just for missing so much. But then I miss a lot of games too.
 

IronicSonic

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
3,639
I mean we know this is the case - why not come out and try and do something with Microsoft or Google who are pushing the big new streaming services if you know its something you need?

Makes total sense to make a deal with Microsoft considering their openness and the actual need to do it. If Nintendo sit on their ass waiting for things to happen someone will come along and take the market from under them

I would love to try something like Forza Horizon Cloud ver. on Switch
 

Renfran

Alt Account
Banned
Aug 28, 2018
3,325
I think as people have pointed out, you can get by on a diet of Nintendo-only just fine. I still feel sorry for Nintendo only gamers though, just for missing so much. But then I miss a lot of games too.

Oh definitely. But you really have to like a lot of their IPs, because outside of 1st Party\Indie content and the occasional 3rd Party exclusive and whatnot, you're pretty missing out on virtually everything else out there. There's too many good games to play. I wouldn't want to limit that on anyone because you're just missing out on so much good out there. I've always felt PlayStation\Nintendo is the best combination since you get pretty much getting everything you'd ever want, but that's just me.
 

Skittzo

Member
Oct 25, 2017
41,037
No they aren't...

One is an Action\Adventure game and the other is a survival Action\Adventure. Neither of them are open world. They're sandboxy. Even then, neither of those two games are similar to their counterparts on other systems and don't look like they're pushing any boundaries. I'm talking about things like Anthem or FFXV.

It doesn't just have to do with space. Outside of FPS and other specific genres, AAA games just aren't possible on the system due to the power capabilities of the system. It's just not powerful enough which is exactly what he said. When the PS4\X1 are having trouble running most of these games, it's just not happening

Oh I just saw your edit.

Just because they're not the same games as Anthem or FFXV that doesn't mean those aren't technically open world games. You have a full, seamless game world you can explore. That's the technical definition of open world, which Starlink at least satisfies. And that's the definition that matters in terms of technical performance too.

I never argued that it's the same as things like Anthem or RDR2 or whatever, just that those are technically open world games running at 30fps caps while their PS4/XB1 counterparts also run at 30fps caps. That's what was asked and that's what I'm answering.
 

Deleted member 426

User requested account closure
Banned
Oct 25, 2017
7,273
Oh definitely. There's too many good games to play. I wouldn't want to limit that on anyone because you're just missing out on so much good out there. I've always felt PlayStation\Nintendo is the best combination since you get pretty much everything you'd ever want.
So I've recently gone Switch only. I have a PS4 but it's in the loft. I did this purposely to limit my options so I wouldn't get carried away buying and playing too many games. I still play a lot! Just not a crazy amount.

Anyway. Over the last six months it's been a real struggle finding things I want to play. If I wasn't trying to limit how much I play, I don't think I could stick to just Nintendo Switch.
 

Sesha

▲ Legend ▲
Member
Oct 25, 2017
9,813
Or to be more specific, nothing from Capcom that runs on the RE Engine.
But yeah, it's unrealistic to expect games like RDR2 or DMC5 on the Switch.

Right. Mid-tier stuff like Mega Man, Sengoku Basara and Ace Attorney, and hypothetical sequels to Okami, Viewtiful Joe and Breath of Fire are more in the Switch's weight class. In fact, I think the Switch could be a been for certain titles like Sengoku Basara. Put something like a SB x DMC on PS4 and Switch in all regions and watch the money roll in.
 

Mechanized

Member
Oct 27, 2017
3,442
I really would like a a great fps with local wireless and bots on Switch. Probably the #1 thing missing for me. I'd even be happy with something like MW1, MW2, or BLOPS1 ports/remasters...

Yeah it seems like MWR or a potential MW2R would be great candidates with little work required, just outsource a straight port.
 

fiendcode

Member
Oct 26, 2017
24,911
I mean, I'm sorry to be blunt, but no shit.

The system is barely more powerful than Wii U. It's less powerful than X1 let alone PS4. Come on now. But at least it's coming from him so portbeggers and the like can finally stop with that narrative, I hope.

Stuff like RDR2, TW3, Anthem, ACO, FFXV, KH3, DMCV, RE2, MHW, etc. List goes on and on.

Anything open world or a massive scope based game isn't possible. Every single one of these games barely runs well on base PS4 and X1, sub 30FPS, you need a Pro or X1X to actually play them smoothly. There's no downgrading any of them considering they're already "downgraded" on the base systems just to get them run at a somewhat stable FPS already.

Anything FPS, fighting game (outside of 3D fighitng games), sports, racing, etc. are all possible with downgrades as they are linear based games plus you can cut the framerate, which is not the ideal experience, but the game will still run well and look decent enough.
I can agree with most of your examples but not the Capcom games. DMCV is exactly the sort of game that could logically be ported with concessions. It's 60fps, linear (essentially corridor/arena design) and comparably narrow scope. I think RE2 might be possible as well but that's more of an edge case. The bigger issue with both of these (and RE7) is more their engine hasn't been ported and their publisher doesn't seem very interested.

MHW has assets that'd scale fine and an engine that runs on the hardware but it's demanding design (loading and running everything, no streaming just what's onscreen) might be too much for Switch. There's also the possibility of regional exclusivity deals making a direct (or even Cloud) Switch port less desirable.

KH3 might be another edge case. It's assets look a lot simpler than FFXV for example, it uses mostly baked lighting and it's engine is fully Switch compatible. DQXIS might be a good point for comparison to how possible KH3 really is.

3D fighters generally would be amongg the easier ports though thanks to more limited scope. I'm not sure why you think that'd be a tougher genre versus fps, sports, racers, etc?
 

Neoxon

Spotlighting Black Excellence - Diversity Analyst
Member
Oct 25, 2017
85,299
Houston, TX
I can agree with most of your examples but not the Capcom games. DMCV is exactly the sort of game that could logically be ported with concessions. It's 60fps, linear (essentially corridor/arena design) and comparably narrow scope. I think RE2 might be possible as well but that's more of an edge case. The bigger issue with both of these (and RE7) is more their engine hasn't been ported and their publisher doesn't seem very interested.

MHW has assets that'd scale fine and an engine that runs on the hardware but it's demanding design (loading and running everything, no streaming just what's onscreen) might be too much for Switch. There's also the possibility of regional exclusivity deals making a direct (or even Cloud) Switch port less desirable.

KH3 might be another edge case. It's assets look a lot simpler than FFXV for example, it uses mostly baked lighting and it's engine is fully Switch compatible. DQXIS might be a good point for comparison to how possible KH3 really is.

3D fighters generally would be amongg the easier ports though thanks to more limited scope. I'm not sure why you think that'd be a tougher genre versus fps, sports, racers, etc?
DMC5 is the kind of game that has to be 60fps (DmC ran at 30fps, & that didn't work out very well), even putting aside the Switch's lack of support for the RE Engine. As for MHW, on top of the game's PS4 console exclusivity in Japan, the game doesn't scale very well in general & has frame rate hiccups on consoles.
 

Sqrt

Member
Oct 26, 2017
5,880
DMC5 is the kind of game that has to be 60fps (DmC ran at 30fps, & that didn't work out very well), even putting aside the Switch's lack of support for the RE Engine. As for MHW, on top of the game's PS4 console exclusivity in Japan, the game doesn't scale very well in general & has frame rate hiccups on consoles.
And that's on Capcom.
 

Salamiaddict

Member
May 15, 2018
463
Northern Germany
I don't get this. Most of you seem to have multiple systems, so why does it bother you? I only own a Switch and if a certain game would interest me enough, I'd consider buying a second or third console. But since I have a job and other things to do, I'm fine.
I think it's okay for Furukawa to state the obvious.
I, as a Nintendo fan, want NINTENDO software. Simple as that.
 

K Samedi

Member
Oct 27, 2017
4,989
Is anyone still Nintendo only? You'd be missing out on so much.
I havent turned on my PS4 since the launch of the Switch. Not to say there are games I would want to play on the PS4 but I dont have the time to play all games so Im pretty selective and I prefer the flexibility of the Switch. Im very stisfied with the output as it is.
 

fiendcode

Member
Oct 26, 2017
24,911
DMC5 is the kind of game that has to be 60fps (DmC ran at 30fps, & that didn't work out very well), even putting aside the Switch's lack of support for the RE Engine. As for MHW, on top of the game's PS4 console exclusivity in Japan, the game doesn't scale very well in general & has frame rate hiccups on consoles.
It has to until it doesn't. People said the same thing about Doom but in the end 30fps was fine for some to get it on a handheld and not others in terms of responsiveness. That's what concessions are.

MHW doesn't seem well optimized but it was the team's first HD multiplatform game too. I think the "always fully loaded" design may have been a mistake in retrospect too as it makes it incredibly demanding for not much real upside versus streaming in data.
 
Oct 29, 2017
4,721
He's right and he's being realistic. It's not even a matter of technology in most cases, but rather politics.

There's no way that Rockstar or EA will ever properly support a Nintendo console, so he's setting realistic expectations.
 
Dec 23, 2017
8,802
Let's just say this Nintendo will never have a console or platform where every major titles is on... NEVER! So people that want that need to really LIG.
 

Neoxon

Spotlighting Black Excellence - Diversity Analyst
Member
Oct 25, 2017
85,299
Houston, TX
It has to until it doesn't. People said the same thing about Doom but in the end 30fps was fine for some to get it on a handheld and not others in terms of responsiveness. That's what concessions are.

MHW doesn't seem well optimized but it was the team's first HD multiplatform game too. I think the "always fully loaded" design may have been a mistake in retrospect too as it makes it incredibly demanding for not much real upside versus streaming in data.
Wait, are you suggesting that they go back to sectioned-off parts of the map?
 

justiceiro

Banned
Oct 30, 2017
6,664
Well, no lies detected, but he really doesn't seems to care. For those expecting better third party support, welp.