I really would like a a great fps with local wireless and bots on Switch. Probably the #1 thing missing for me. I'd even be happy with something like MW1, MW2, or BLOPS1 ports/remasters...
No shock here. Nintendo, I know you don't try so hard for 3rd parties, wish you did but you really suck at it. Wii U was my last exclusively Nintendo generation. Never again will I ever be Nintendo only.
I have a PS4 but still does not mean I get everything I want on it. Owning multi-platforms kinda sucks for my wallet but those are the choices.
I really would like a a great fps with local wireless and bots on Switch. Probably the #1 thing missing for me. I'd even be happy with something like MW1, MW2, or BLOPS1 ports/remasters...
It's a lot more work than people think, and you also need to think about whether or not a downgraded version is how they want their game represented to consumers.
Is anyone still Nintendo only? You'd be missing out on so much.
those people are minorityIs anyone still Nintendo only? You'd be missing out on so much.
unless you are a realy diehard Nintendo fan, I doubt you can do that. Even my PS4 does not feel like enough sometimes because I want to play some Forza HorizonIs anyone still Nintendo only? You'd be missing out on so much.
I don't know if those people would really be missing those games though, it they haven't gotten a non-Nintendo game system and they've been gaming for a long time they likely find Nintendo's output to be fine. I've always had multiple systems but I play my Nintendo ones way more often, both because of the games themselves and having very devoted handheld systems.Is anyone still Nintendo only? You'd be missing out on so much.
Basically, I don't believe there's been a major game that's 30fps on PS4/XB1 that has been ported too switch. I could be wrong.
I also have a decent PC, but considering I only have the time to play one or two games in a month, only the Switch would be enough.Is anyone still Nintendo only? You'd be missing out on so much.
Does Starlink count? Or Dragon Quest XI? Or Ark: Survival Evolved?
One of them is out, one is coming out in a couple weeks and the other we haven't yet seen, but these seem to be the best examples I can find.
Is anyone still Nintendo only? You'd be missing out on so much.
Not really. Starlink is a ship shooting linear based game. DQXI is not pushing any boundries and we don't know what it will look like on NS yet compared to PS4\PC so the verdict is out on that for now. As for Ark: Survival Evolved, FPS\or 1st Person based games are all possible due to once again, linearity. These are all scaleable and can on your phone so they're easily manageable.
Until at least even one current gen open world game is feasible and playing on the system, these sort of games aren't possible. So far, we've seen none.
Starlink was day and date with all versions on Switch so I don't know if that's a port, I do believe Ubi had a different team on it though so it falls into a gray area. The others I'll give you, but DQXI switch is in it's on gray area since we've not seen a thing so I think that it shouldn't count until we actually see something from it.Does Starlink count? Or Dragon Quest XI? Or Ark: Survival Evolved?
One of them is out, one is coming out in a couple weeks and the other we haven't yet seen, but these seem to be the best examples of major games I can find. In that they're all at least semi-open world.
Starlink was day and date with all versions on Switch so I don't know if that's a port, I do believe Ubi had a different team on it though so it falls into a gray area. The others I'll give you, but DQXI switch is in it's on gray area since we've not seen a thing so I think that it shouldn't count until we actually see something from it.
I would love for one day Nintendo to go all out on hardware again. I know they are scared to do it, but it's time. Imagine BotW with the visual fidelity of red dead or greater.
I think as people have pointed out, you can get by on a diet of Nintendo-only just fine. I still feel sorry for Nintendo only gamers though, just for missing so much. But then I miss a lot of games too.I don't know anyone personally but you'd be missing out on essentially 90% of content. But if you don't care about said 90% content and only Nintendo content, shouldn't bother you I'd imagine since you're getting what you want.
I mean we know this is the case - why not come out and try and do something with Microsoft or Google who are pushing the big new streaming services if you know its something you need?
Makes total sense to make a deal with Microsoft considering their openness and the actual need to do it. If Nintendo sit on their ass waiting for things to happen someone will come along and take the market from under them
I think as people have pointed out, you can get by on a diet of Nintendo-only just fine. I still feel sorry for Nintendo only gamers though, just for missing so much. But then I miss a lot of games too.
No they aren't...
One is an Action\Adventure game and the other is a survival Action\Adventure. Neither of them are open world. They're sandboxy. Even then, neither of those two games are similar to their counterparts on other systems and don't look like they're pushing any boundaries. I'm talking about things like Anthem or FFXV.
It doesn't just have to do with space. Outside of FPS and other specific genres, AAA games just aren't possible on the system due to the power capabilities of the system. It's just not powerful enough which is exactly what he said. When the PS4\X1 are having trouble running most of these games, it's just not happening
So I've recently gone Switch only. I have a PS4 but it's in the loft. I did this purposely to limit my options so I wouldn't get carried away buying and playing too many games. I still play a lot! Just not a crazy amount.Oh definitely. There's too many good games to play. I wouldn't want to limit that on anyone because you're just missing out on so much good out there. I've always felt PlayStation\Nintendo is the best combination since you get pretty much everything you'd ever want.
Or to be more specific, nothing from Capcom that runs on the RE Engine.
But yeah, it's unrealistic to expect games like RDR2 or DMC5 on the Switch.
I really would like a a great fps with local wireless and bots on Switch. Probably the #1 thing missing for me. I'd even be happy with something like MW1, MW2, or BLOPS1 ports/remasters...
I can agree with most of your examples but not the Capcom games. DMCV is exactly the sort of game that could logically be ported with concessions. It's 60fps, linear (essentially corridor/arena design) and comparably narrow scope. I think RE2 might be possible as well but that's more of an edge case. The bigger issue with both of these (and RE7) is more their engine hasn't been ported and their publisher doesn't seem very interested.I mean, I'm sorry to be blunt, but no shit.
The system is barely more powerful than Wii U. It's less powerful than X1 let alone PS4. Come on now. But at least it's coming from him so portbeggers and the like can finally stop with that narrative, I hope.
Stuff like RDR2, TW3, Anthem, ACO, FFXV, KH3, DMCV, RE2, MHW, etc. List goes on and on.
Anything open world or a massive scope based game isn't possible. Every single one of these games barely runs well on base PS4 and X1, sub 30FPS, you need a Pro or X1X to actually play them smoothly. There's no downgrading any of them considering they're already "downgraded" on the base systems just to get them run at a somewhat stable FPS already.
Anything FPS, fighting game (outside of 3D fighitng games), sports, racing, etc. are all possible with downgrades as they are linear based games plus you can cut the framerate, which is not the ideal experience, but the game will still run well and look decent enough.
DMC5 is the kind of game that has to be 60fps (DmC ran at 30fps, & that didn't work out very well), even putting aside the Switch's lack of support for the RE Engine. As for MHW, on top of the game's PS4 console exclusivity in Japan, the game doesn't scale very well in general & has frame rate hiccups on consoles.I can agree with most of your examples but not the Capcom games. DMCV is exactly the sort of game that could logically be ported with concessions. It's 60fps, linear (essentially corridor/arena design) and comparably narrow scope. I think RE2 might be possible as well but that's more of an edge case. The bigger issue with both of these (and RE7) is more their engine hasn't been ported and their publisher doesn't seem very interested.
MHW has assets that'd scale fine and an engine that runs on the hardware but it's demanding design (loading and running everything, no streaming just what's onscreen) might be too much for Switch. There's also the possibility of regional exclusivity deals making a direct (or even Cloud) Switch port less desirable.
KH3 might be another edge case. It's assets look a lot simpler than FFXV for example, it uses mostly baked lighting and it's engine is fully Switch compatible. DQXIS might be a good point for comparison to how possible KH3 really is.
3D fighters generally would be amongg the easier ports though thanks to more limited scope. I'm not sure why you think that'd be a tougher genre versus fps, sports, racers, etc?
And that's on Capcom.DMC5 is the kind of game that has to be 60fps (DmC ran at 30fps, & that didn't work out very well), even putting aside the Switch's lack of support for the RE Engine. As for MHW, on top of the game's PS4 console exclusivity in Japan, the game doesn't scale very well in general & has frame rate hiccups on consoles.
I havent turned on my PS4 since the launch of the Switch. Not to say there are games I would want to play on the PS4 but I dont have the time to play all games so Im pretty selective and I prefer the flexibility of the Switch. Im very stisfied with the output as it is.Is anyone still Nintendo only? You'd be missing out on so much.
It has to until it doesn't. People said the same thing about Doom but in the end 30fps was fine for some to get it on a handheld and not others in terms of responsiveness. That's what concessions are.DMC5 is the kind of game that has to be 60fps (DmC ran at 30fps, & that didn't work out very well), even putting aside the Switch's lack of support for the RE Engine. As for MHW, on top of the game's PS4 console exclusivity in Japan, the game doesn't scale very well in general & has frame rate hiccups on consoles.
Is anyone still Nintendo only? You'd be missing out on so much.
Wait, are you suggesting that they go back to sectioned-off parts of the map?It has to until it doesn't. People said the same thing about Doom but in the end 30fps was fine for some to get it on a handheld and not others in terms of responsiveness. That's what concessions are.
MHW doesn't seem well optimized but it was the team's first HD multiplatform game too. I think the "always fully loaded" design may have been a mistake in retrospect too as it makes it incredibly demanding for not much real upside versus streaming in data.
it really really is.
No, I'm suggesting streaming like every other open world game ever.Wait, are you suggesting that they go back to sectioned-off parts of the map?