I don't buy it. I wish I could agree that the mobile platform has something to offer, but I have never been drawn to it, and the games I have played have functioned (at best) like a fun pick up and play game for short session (mainly poops and killing time in the airport)
I don't know anyone who games on mobile phones. I have never heard of anyone who prefers mobile to other platforms. Certainly not Blizzard fans. And if it's the case that this consumer exist, then it's still an outlier.
This is for the sake of money. That's alright, but man at least tell us you're attracted to the market end the potential money you're able to make.
All these attempts at trying to convey your passion for these projects seem far from authentic.
At the press panel of Diablo Immortal, they literally tried to sell us the idea of the mobile platform, because "touch screen controls allows you to run in one direction, but shoot in another"... What?
This turn in strategy is so depressing. Inevitable I suppose. Good thing I'm invested; they will make big bucks on this shit.
I don't know anyone who games on mobile phones. I have never heard of anyone who prefers mobile to other platforms. Certainly not Blizzard fans. And if it's the case that this consumer exist, then it's still an outlier.
This is for the sake of money. That's alright, but man at least tell us you're attracted to the market end the potential money you're able to make.
All these attempts at trying to convey your passion for these projects seem far from authentic.
At the press panel of Diablo Immortal, they literally tried to sell us the idea of the mobile platform, because "touch screen controls allows you to run in one direction, but shoot in another"... What?
This turn in strategy is so depressing. Inevitable I suppose. Good thing I'm invested; they will make big bucks on this shit.