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Mar 17, 2018
2,927
That's acceptable behavior from any company EXCEPT the company who made it. Millions of people bought the Vita. Fix it, don't abandon it. The WiiU sold like garbage too, but Nintendo didn't abandon it after year one.
WiiU is probably the worst thing you could ever mention. It was a mainline console, and yes it was abandoned very soon after release.
 
Mar 17, 2018
2,927
wii u was discontinued because they had a successor ready, and nintendo supported it with software for all its lifetime on the shelves, with top-tier titles from their top developers.
sony called vita a "legacy platform" a couple of years after launch, didn't support it past 2014 with any physical games, and has just left it to die. it's also discontinued everywhere other than japan for a few years and will be in japan too in 2019, and they're going to stop producing vita carts soon.
the fact that they've just let it barely exist isn't a sign if good support.
Because developing for it was costing too much money. Because the games were overlapping with the PS4 and PS3. Because it was not selling. Because the tech was garbage, and no one in their studios wanted to waste their time with it.

The Vita had loads of support at first. Major devs and franchises were on the thing. It simply DID NOT SELL.
 
Mar 17, 2018
2,927
Pardon me? How many high budget games did Sony approve this year on PS VR?
PSVR is a new form of gaming. The Vita is a crappy handheld by today's standard, and Sony obviously, logically, realized they had no business in the sector.

PSVR is doing just fine by the way. The future of gaming in its infancy. The Vita was just another handheld. Sorry to break it to you. These two are not comparable situations in the slightest bit.

You act like Sony is leaving VR when everything they have said is they plan to fully support it going forward on PS5. You are wrong. Deal with it.
 

Deleted member 10737

User requested account closure
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Oct 27, 2017
49,774
i agree that psvr shouldn't be lumped together with vita, it's not huge but it should be compared to other vr platforms, not normal consoles. there it seems to do fine, sony is constantly announcing new projects for it and it actually looks like they have long-term plans for vr. vr may not be mainstream now, but if that ever happens sony would already have a massive head start

The WiiU made it like three years bud. It was an abysmal console failure right along with the Vita.
nintendo supported wii u with major titles for 5 years, or 6 of you want to count their only title in 2017. not a comparable situation to sony's first party support of vita at all
 
Mar 17, 2018
2,927
i agree that psvr shouldn't be lumped together with vita, it's not huge but it should be compared to other vr platforms, not normal consoles. there it seems to do fine, sony is constantly announcing new projects for it and it actually looks like they have long-term plans for vr. vr may not be mainstream now, but if that ever happens sony would already have a massive head start


nintendo supported wii u with major titles for 5 years, or 6 of you want to count their only title in 2017. not a comparable situation to sony's first party support of vita at all

There was barely any major support past three years but for major games. Let's not count that last game because that does not signify major support. The last two years at least it was basically a dead console getting a game now and then.
 

Deleted member 10737

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Oct 27, 2017
49,774
There was barely any major support past three years but for major games. Let's not count that last game because that does not signify major support. The last two years at least it was basically a dead console getting a game now and then.
these are the major titles (in my opinion, your definition of major may be different) released after the first three years by nintendo on wii u (so ignoring games from 2012, 13 and 14):

2015:
kirby and the rainbow curse
mario party 10
splatoon
super mario maker
yoshi's wooly world
fatal frame
mario tennis
xenoblade chronicles x

2016:
twilight princess HD
pokken tournament
star fox zero
tokyo mirage sessions
paper mario color splash

2017:
breath of the wild

while some of these games were bad or unsuccessful, they were still first party games they made and published to fill their lineup. comparing that to vita, after 2014, it only got two notable first party games. MLB 15 and helldivers, and then absolutely nothing after 2015.
i'm not saying either got great support, but i don't agree with people trying to say that wii u was dropped by the platform holder just like vita after the first two years.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
The idea that Wii U is more of a failure than Vita simply because it's a home console shows the laughable myopia of this forum.

Home consoles aren't the be all and end all.
 
Mar 17, 2018
2,927
these are the major titles (in my opinion, your definition of major may be different) released after the first three years by nintendo on wii u (so ignoring games from 2012, 13 and 14):

2015:
kirby and the rainbow curse
mario party 10
splatoon
super mario maker
yoshi's wooly world
fatal frame
mario tennis
xenoblade chronicles x

2016:
twilight princess HD
pokken tournament
star fox zero
tokyo mirage sessions
paper mario color splash

2017:
breath of the wild

while some of these games were bad or unsuccessful, they were still first party games they made and published to fill their lineup. comparing that to vita, after 2014, it only got two notable first party games. MLB 15 and helldivers, and then absolutely nothing after 2015.
i'm not saying either got great support, but i don't agree with people trying to say that wii u was dropped by the platform holder just like vita after the first two years.

You can't do that. The system released on Nov. 12 2012 lol. You can't ignore two months being an entire year in your scenario. It's basically November 2012 to 2015 with major support. Right around three years. BotW was one game. 2016 was absolutely pathetic lol.

I don't see how you can frame this beyond three major years of support. You guys are crazy trying to make this look better than it really was. The WiiU was an abysmal system that hardly anyone wanted and for very good reasons. It was horrible. Worse than the Vita in that expectations where sky high for it. Of course their developers still made games for it. But not much after three years.

I'm not saying Vita support was good. It was not. But it was not profitable for them either at some point. You need low end studios to make games for it, or you need to go full on with your modern tech. And Sony chose the right path. Nintendo had to go hybrid. Both were horribly supported.

I'd say the WiiU was a much worse system overall.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
You can't do that. The system released on Nov. 12 2012 lol. You can't ignore two months being an entire year in your scenario. It's basically November 2012 to 2015 with major support. Right around three years. BotW was one game. 2016 was absolutely pathetic lol.

I don't see how you can frame this beyond three major years of support. You guys are crazy trying to make this look better than it really was. The WiiU was an abysmal system that hardly anyone wanted and for very good reasons. It was horrible. Worse than the Vita in that expectations where sky high for it. Of course their developers still made games for it. But not much after three years.

I'm not saying Vita support was good. It was not. But it was not profitable for them either at some point. You need low end studios to make games for it, or you need to go full on with your modern tech. And Sony chose the right path. Nintendo had to go hybrid. Both were horribly supported.

I'd say the WiiU was a much worse system overall.
i just don't agree with the first party support for wii u being worse than vita. lets agree to disagree on that.
 

Peek-a-boo!

Member
Oct 30, 2017
4,192
Woodbridge
Xbox = pew, pew, pew!
PlayStation = pew, pew, whooshing noise of the axe flying back, pew, basketball bouncing.

And next month:

Xbox = pew, pew, pew!
PlayStation = pew, pew, whooshing noise of the axe flying back, pew, whooshing noise of Spider-Man swinging around.

Very similar games and placements when it comes to the multi format stuff, but it's thankfully a little bit more varied when it comes to the PlayStation.

Does anybody know how many software units the Xbox One lists begins from, given that we now know that NBA 2K17 is a 3+ million seller on the PlayStation 4?
 
Oct 28, 2017
16,773
I'm a simple man. You put Vita in a thread title. I click it.

Why nobody buy the good Vita games? Fucking COD and Assassins Creed in the top 3 smh.
 

casiopao

Banned
Oct 28, 2017
5,044
The WiiU made it like three years bud. It was an abysmal console failure right along with the Vita.

??? Why are u trying to put fake statment when a simple google can show you Nintendo support Wii U at least till 5 years? Are you for real here?

Putting Wii U along with Vita is disgusting considering even till the end of its life, Wii U still got SW release like BOTW. While Vita last big release by Sony is Freedom Wars.... which is released on year 3 of Vita. And then Sony themselves called Vita a legacy system. Even Nintendo dont dump Wii U as hard as that.
 
Last edited:
Mar 17, 2018
2,927
??? Why are u trying to put fake statment when a simple google can show you Nintendo support Wii U at least till 5 years? Are you for real here?

Putting Wii U along with Vita is disgusting considering even till the end of its life, Wii U still got SW release like BOTW. While Vita last big release by Sony is Freedom Wars.... which is released on year 3 of Vita. And then Sony themselves called Vita a legacy system. Even Nintendo dont dump Wii U as hard as that.
Of course they didn't. Agree with you. Because it was their main console at the time. That is the only reason really. If that were a handheld it too would have been dumped within two years for something better.
 

Hieroph

Member
Oct 28, 2017
8,995
Unit 13 must be the sales number for the 10th pl--

If you want to know how poor Vita sales were.

Unit 13 is just over 200k and Uncharted is barely over 400k.

Damn.

But it's not like I've got a big collection of Vita games either, physical nor digital. It never really got the types of games I'm really into, and on the rare cases when it did, there was usually a better version on another system, often PS4.
 

Lelouch0612

Member
Oct 25, 2017
21,200
Of course they didn't. Agree with you. Because it was their main console at the time. That is the only reason really. If that were a handheld it too would have been dumped within two years for something better.

Again the 3DS was their main platform.

You seem to believe that :
Console --> Main platform
Handheld --> Secondary platform

It is inaccurate, especially for Nintendo, especially for a prolific software maker.
 
Mar 17, 2018
2,927
Again the 3DS was their main platform.

You seem to believe that :
Console --> Main platform
Handheld --> Secondary platform

It is inaccurate, especially for Nintendo, especially for a prolific software maker.

It was their main thing going forward because the Wii sold over 100m. If you think the WiiU was not their main platform when it launched you are wrong. It became the second platform after it failed. There is more money in a craze like the Wii than there is in handhelds. They definitely tried to replicate the Wii again.

And by this logic you would be purporting that the Wii was also not their main platform. Again, wrong. They spent more on R&D for the Wii and WiiU than any other part of their business. Period.
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
It was their main thing going forward because the Wii sold over 100m. If you think the WiiU was not their main platform when it launched you are wrong. It became the second platform after it failed. There is more money in a craze like the Wii than there is in handhelds. They definitely tried to replicate the Wii again.

And by this logic you would be purporting that the Wii was also not their main platform. Again, wrong. They spent more on R&D for the Wii and WiiU than any other part of their business. Period.

The DS sold 150m.

They dropped the 3DS price by $80 less than than six months after launch and cut the executive's salaries in response to it underperforming.
 

ZhugeEX

Senior Analyst at Niko Partners
Verified
Oct 24, 2017
3,099
Fun Fact. If you add up the sales of GTA V on PS4/XB1, the total is actually higher than what Grand Theft Auto IV sold on PS3/360.
I guess this is impressive when you consider GTAV also released on PS3/360 and sold more than GTAIV there too.
 
Mar 17, 2018
2,927
The DS sold 150m.

They dropped the 3DS price by $80 less than than six months after launch and cut the executive's salaries in response to it underperforming.
I know how much the DS sold. But the Wii was a bigger money maker overall, and at that point it was their main system. The most money was invested in it. And the WiiU was their follow up hoping for the same success. Saying it was not their main platform is wrong at best as they would have two main platforms. It was NEVER their second platform though. At that point Nintendo's console business was the most successful. This is not even up for debate as far as earnings.
 

famikon

Banned
Oct 25, 2017
4,604
ベラルーシ
Honestly, I'm more interested to see NPD: Top 10 Life-To-Date for old and obscure systems, like Neo Geo CD, Sega Saturn and Sega Master System.
 

casiopao

Banned
Oct 28, 2017
5,044
Of course they didn't. Agree with you. Because it was their main console at the time. That is the only reason really. If that were a handheld it too would have been dumped within two years for something better.

3ds is nintendo main output though. Nintendo literally still support 3ds till now.

I am not sure why there is a need of distinction between console and handheld there. Nintendo consider both 3ds and wii u and equal level when it is released.

When they see Wii U begin to flounder, they move some of their output for 3ds to become their main platform which have sold 73 mil till now while still maintaining project for Wii U.

Handheld is not seen as inferior product especially by a company like Nintendo when handheld has always be their bread and butter.
 

LiquidSolid

Member
Oct 26, 2017
4,731
i don't really know how to reply to you since you're insistent on using the lack of info to prove stuff.
but people are right, both were failures, there's no use in trying figure out which one was the bigger failure.
Wat. No, I'm saying the lack of info means we can't prove anything when we don't have the info, whereas you're saying "it's like this in one region, it must be like that everywhere", which is nonsense.

??? Why are u trying to put fake statment when a simple google can show you Nintendo support Wii U at least till 5 years? Are you for real here?

Putting Wii U along with Vita is disgusting considering even till the end of its life, Wii U still got SW release like BOTW. While Vita last big release by Sony is Freedom Wars.... which is released on year 3 of Vita. And then Sony themselves called Vita a legacy system. Even Nintendo dont dump Wii U as hard as that.
lmao, "disgusting"? What are you doing?
 

Deleted member 10737

User requested account closure
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Oct 27, 2017
49,774
Of course they didn't. Agree with you. Because it was their main console at the time. That is the only reason really. If that were a handheld it too would have been dumped within two years for something better.
you keep saying it was their main console, but it wasn't.

It was their main thing going forward because the Wii sold over 100m. If you think the WiiU was not their main platform when it launched you are wrong. It became the second platform after it failed. There is more money in a craze like the Wii than there is in handhelds. They definitely tried to replicate the Wii again.

And by this logic you would be purporting that the Wii was also not their main platform. Again, wrong. They spent more on R&D for the Wii and WiiU than any other part of their business. Period.
all of nintendo's handhelds have outsold their respective home consoles. at no point was nintendo's home console their main platform.
 

Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
what's your source for this? ds sold more HW and slightly more SW. what makes wii the bigger money maker?

Higher price while still maintaining a crazy margin, especially when it comes to the wiimotes (they were sold for like 50 bucks despite costing sub 10$ to produce iirc). Dunno if that's enough to compensate for a 50 millions console difference though.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
Higher price while still maintaining a crazy margin, especially when it comes to the wiimotes (they were sold for like 50 bucks despite costing sub 10$ to produce iirc). Dunno if that's enough to compensate for a 50 millions console difference though.
you may be right, i didn't consider accessories and peripherals, and wii had A LOT of those.
 

EkStatiC

Banned
Oct 27, 2017
1,243
Greece
Thanks for the list.

I will be extremely interested in a list that tell us sales spikes in live service games and if those games defy the traditional "first month sales and then dead".
 
Mar 17, 2018
2,927
you keep saying it was their main console, but it wasn't.


all of nintendo's handhelds have outsold their respective home consoles. at no point was nintendo's home console their main platform.

In your opinion. Sales for handhelds do not equal sales for consoles. These are two different sectors, and I am sorry to say the Wii was by far the head platform for Nintendo of that era with the absolute best teams working on its best games. You have no argument here.
 
Mar 17, 2018
2,927
what's your source for this? ds sold more HW and slightly more SW. what makes wii the bigger money maker?
Wii was always more expensive. Games, controllers, accessories, third parties, all kinds of stuff you are just overlooking in your illogical view of this matter. The Wii simply made them more money. Their best games of that era are on Wii for a reason. There is no Mario Galaxy on DS. Their best teams were front and center on the Wii.

The DS and the handhelds of course make tons of money, but the Wii was crazy. And if you think they did not profit massively from all the controllers and junk sold with the Wii you are crazy.
 

Lelouch0612

Member
Oct 25, 2017
21,200
In your opinion. Sales for handhelds do not equal sales for consoles. These are two different sectors, and I am sorry to say the Wii was by far the head platform for Nintendo of that era with the absolute best teams working on its best games. You have no argument here.

You were talking about the WiiU.

It is not difficult, you just have to take a look at the 1st party software output between the two platforms to know which one was the main platform. Even in its first years (2012-2013) :

WiiU (7) :
- NSMBU + Luigi U
- Nintendo Land
- Pikmin 3
- The Wonderful 101
- Zelda WW HD
- Wii Party U
- Super Mario 3D World

3DS (14) :

- Mario & Sonic
- Fire Emblem Awakening
- Kid Icarus Uprising
- Mario Tennis Open
- NSMB 2
- Style Savy
- Animal Crossing
- Paper Mario
- Brain Age
- Luigi's Mansion
- Tomadotchi Life
- DKC : Returns 3D
- Mario + Luigi
- Zelda : A Link a Between Worlds

It is uncomparable and the 3DS was the basket they put their golden eggs (their 1st party games) on, right from the start.
 

Deleted member 10737

User requested account closure
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Oct 27, 2017
49,774
Wii was always more expensive. Games, controllers, accessories, third parties, all kinds of stuff you are just overlooking in your illogical view of this matter. The Wii simply made them more money. Their best games of that era are on Wii for a reason. There is no Mario Galaxy on DS. Their best teams were front and center on the Wii.

The DS and the handhelds of course make tons of money, but the Wii was crazy. And if you think they did not profit massively from all the controllers and junk sold with the Wii you are crazy.
ok but you need to calm down.
 

hibikase

User requested ban
Banned
Oct 26, 2017
6,820
Western charts are so boring, it's always just GTA, shooters and sports
 
Mar 17, 2018
2,927
You were talking about the WiiU.

It is not difficult, you just have to take a look at the 1st party software output between the two platforms to know which one was the main platform. Even in its first years (2012-2013) :

WiiU (7) :
- NSMBU + Luigi U
- Nintendo Land
- Pikmin 3
- The Wonderful 101
- Zelda WW HD
- Wii Party U
- Super Mario 3D World

3DS (14) :

- Mario & Sonic
- Fire Emblem Awakening
- Kid Icarus Uprising
- Mario Tennis Open
- NSMB 2
- Style Savy
- Animal Crossing
- Paper Mario
- Brain Age
- Luigi's Mansion
- Tomadotchi Life
- DKC : Returns 3D
- Mario + Luigi
- Zelda : A Link a Between Worlds

It is uncomparable and the 3DS was the basket they put their golden eggs (their 1st party games) on, right from the start.

No, I was talking about the Wii and the WiiU going forward from that. Nintendo was pretty serious about trying to claim the same success. By the first year it was very apparent it was not going to happen, hence the console meant very little to them. Handheld games are much easier to make overall than the main first party stuff on the WiiU. Of course there are more games. At this point within a year the 3DS did become the main product they offered. No doubt it. The WiiU was an abysmal failure.
 

Sqrt

Member
Oct 26, 2017
5,880
Any receipt about this or just talking without anything thick it up because obviously you are doing about WW. And no the Wiiu lost Nintendo more money than the vita did to Sony therefor the Wiiu was a much bigger failure tha the Vita. The wiiu caused Nintendo it's first financial loss in it's history.
If we go by money lost, the PS3 was the biggest failure in gaming history.
 
Last edited:
Oct 28, 2017
6,119
Multiplayer domination, love it.

I'm surprised at NBA2k being so much higher on the PS4 chart though.

Also very surprised at no Destiny 1, any explanation for this? Missing some digital?

I know this is old and maybe answered, but that's likely explained by it being a game no one would go back and buy and it coming out when not many people owned next gen consoles.
 

LiquidSolid

Member
Oct 26, 2017
4,731
The argument that handhelds have always been Nintendo's main systems seems like some pretty major revisionist history to me. Sure, they've always been Nintendo's best selling systems but it's hard to take the idea that Nintendo prioritised the Gameboy over the SNES and N64, the GBA over the GC and the DS over the Wii seriously considering how much more resources they put into their consoles.

I'd argue that the first and only time Nintendo's "main" system was a handheld was the 3DS and that was largely in response to a number of factors: The 3DS' poor start which forced Nintendo to dedicate more resources to turn it around, the WiiU's horrific performance, the difficulty transitioning over to HD development which resulted in the Wii U's post-launch dry spell and how important handheld gaming had become in Japan.