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Deleted member 1759

User requested account closure
Banned
Oct 25, 2017
3,582
Europe
Rejigged the Hall of Fame™ to be less of an eyesore in the first post! Hopefully folks prefer it, and don't mind me downsizing your avatars to better present everyone that's overcome the challenge this year.

Also added a 52 challenge icon concept, where I'll increment the icon by 1 each year someone beats the challenge. I.e. Spyware will be '3' come 2020 as he's beat it 3 times in a row, I'm sure. A small recognition and bonus 'fame' for those that consistently join in and beat the challenge.
Looks good!
 

saenima

Banned
Oct 25, 2017
11,892
Rejigged the Hall of Fame™ to be less of an eyesore in the first post! Hopefully folks prefer it, and don't mind me downsizing your avatars to better present everyone that's overcome the challenge this year.

Also added a 52 challenge icon concept, where I'll increment the icon by 1 each year someone beats the challenge. I.e. Spyware will be '3' come 2020 as he's beat it 3 times in a row, I'm sure. A small recognition and bonus 'fame' for those that consistently join in and beat the challenge.

Looks great. The number is a good extra incentive as well.
 

Spyware

Member
Oct 26, 2017
2,455
Sweden
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Game #139: The Room Three
Started 23 Sep. 2018 - Completed 4 Oct. 2018
Verdict: A really nice experience.


Since I didn't like The Room or it's sequel much, it might be a bit strange that I gave this one a shot. But I read a little about it and it sounded more interesting than the others. Better atmosphere, more varied and with multiple endings! Still not the biggest fan but this one was by far the best game in the series.​


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Game #140: Hitman GO
Started ??? 2016 - Completed 6 Oct. 2018
Verdict: A great challenge.


I picked this back up where I had stopped whenever I played it last, which was maybe 1/3 into the game, and that worked well. The systems are so simple that I didn't feel like I had to go back to the start to relearn it. The style of this game is impeccable, the pacing is great and while the stages are easy, the extra challenges are not. They are just the right level of difficulty, and failing doesn't mean you lost more than maybe a couple of minutes. And I felt that I learned from all of my mistakes. One of the top three puzzlers I've played on the phone.​


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Game #141: The Room: Old Sins
Started 4 Oct. 2018 - Completed 7 Oct. 2018
Verdict: Fascinating and atmospheric.


Another good one! I think I like the third a tiny bit more but this is close behind. As I said, I am still not a big fan of the kind of game this is, but they are very well done and fascinating to explore and solve.​


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Game #142: The Last Express
Started 8 Oct. 2018 - Completed 9 Oct. 2018
Verdict: A truly unique experience.


A game that progresses without you? Yep, and that is super interesting! The NPCs and happenings don't all just hang around and happen around you. If you are not there to experience something happening, then you simply missed out on that! Which also means that the game can be unbeatable and end in total failure. Thankfully there is a rewind feature, and that is why this works well instead of being tedious. The game can still be a bit tedious and it definitely doesn't hold your hand so I got stuck a couple of times. But it was still a great experience!​


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Game #143: Resident Evil 7 Teaser: Beginning Hour
Started 9 Oct. 2018 - Completed 9 Oct. 2018
Verdict: "Resident Evil 7: PT", and it works.


I had a nice time with this. I have to say that I am disappointed that the more obscure things didn't lead to anything and that the reward for completion was completely pointless. But the game was really interesting. Except for some spoilery things it wasn't really that scary, but it had a nice atmosphere. Definitely better than the main game in that department.​


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Game #144: We Were Here
Started 10 Oct. 2018 - Completed 10 Oct. 2018
Verdict: Very nice experience, can't believe it's free!


A game that requires you to play with someone else, where the players are separated and can only communicate by voice via a walkie-talkie. One player has puzzles and the other one has the solutions, so the idea is for the puzzle-person to explain what the puzzle is, and the "librarian" to look for the solution and manage to explain that back. In the same vein as Keep Talking and Nobody Explodes, but way simpler. And I actually had way more fun with this. I hope the sequel is fun too!​


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Game #145: Resident Evil 7: Biohazard
Started 9 Oct. 2018 - Beaten 16 Oct. 2018
Verdict: Quite disappointing.


Played this "together" with my SO, cuddling up on the sofa and passing the controller when we felt like playing/watch each other play. And... that was pretty much the only really good thing about the experience. The game isn't bad, it's just not very interesting. It is filled to the brim with super cheap jump "scares" that failed to surprise us at all, the shooting feels off and annoying and most of the characters are very meh. It does have a nice atmosphere... at times at least. The best parts of the game were the videotapes.​


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Game #146: Florence
Started 18 Sep. 2018 - Completed 18 Oct. 2018
Verdict: Cute but super short.


I got this due to the "no crunch Twitter thread" where lots of devs posted about their crunch-free games. This both looked and sounded interesting. It's a super cute story about a young woman's life, with some different interactive things. I knew it would be quite short but I was quite disappointed by just how short it was. Mostly due to it being so well done that I would have loved to keep playing more.​


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Game #147: The Legend of Zelda: Breath of the Wild
Started 29 Sep. 2018 - Completed 27 Oct. 2018
Verdict: I better raise the flame shield, huh?


Alright. I spent 155 hours on this and mostly had a good time, so don't come saying I am just shitting on the game. But wow I am not impressed with this open world approach. I guess I am just too fond of things like finding random settlements and side quests with stories. I get that people like it but I can't see what it good about it. The world is empty and dreadfully dead and all of the side quests were super simple fetch quests. Some of the shrine quests were just tedious. The map could have been 1/3 of what it is and nothing would have been lost for me. The story is... nothing, the characters are bland and I didn't like the voice acting (especially for Zelda). The end was extremely bad too. I am not a fan of bosses in general but I think I found a new low with this game. Thankfully the game is superb in many other ways, the combat can be very fun and one of the things I did to feel that I had 100%-ed it even tho I didn't get all the Korok seeds (who is that insane?) was to kill every single "miniboss" (Lynel, Talus and such) on the map. The Lynel fights were probably where I had the most fun. I also liked most of the shrines and all of The Champion's Ballad content. This game also has the best animations and details I've seen. They seem to have thought about everything when it comes to that. How NPCs react to different things like where you stand and what you wear, the animations of Link when he opens chests depending on a bunch of things and those horses are definitely the best I've seen in a game so far. I am super impressed and love parts of the game but I can't say my experience was only a positive one.​

_

Master Post!
 

saenima

Banned
Oct 25, 2017
11,892
Main post 1: https://www.resetera.com/posts/2784229/
Main post 2: https://www.resetera.com/posts/5234679/
Main post 3: https://www.resetera.com/posts/12272007/


76. Dishonored / 28h40 - completed 25.10.18

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Arkane might be the only developer of which i truly love every game i've played. From Arx Fatalis to Dark Messiah to Prey. Everything they touch is gold as far as i'm concerned. Dishonored is no exception. No other developer that i'm aware of has such tight and expansive level design, with so much care put into how it informs everything else, from the joys of exploration, to worldbuilding and encounter design. Every space is worth playing with and losing myself in. Traversal is really fantastic here.

The story and characters are not the highpoints of this tale, but rather Dunwall itself. A rotten industrial wasteland, besieged by human greed and cruelty, under the watchful eye of The Outsider. The world of Dishonored is fantastic, if not wholly original, with its steampunk trappings and the Thief nods. There is a consistency though to how everything in this world works and fits together that really sells its credibility. The art style is another high point for me, though i'm sure many would disagree on this.


77. The Knife of Dunwall / 9h - completed 26.10 18

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Michael Madsen is superb as Daud here, giving our DLC main character a depth of which Corvo had none, being a silent protagonist. The story of Daud, told though both DLC chapters is more interesting than the one told through the main story imo. Maybe less fleshed out, understandably, but also less cliché. The first couple of missions here are also a masterclass in Dishonored design, though the last mission was a disappointment.


78. The Witches of Brigmore / 7h40 - completed 27.10.18

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The second part of Daud's story stumbles a bit at the start line due to repetition, but it grows stronger as it goes, ending on a fantastic note. Some of my favorite characters in this universe can be found here.

As a whole, Dishonored is veritably one of my dearest game worlds. And this is before going into 2 and DotO, of which i've heard wonderful things.


79. The Witcher 2: Assassins of Kings / 39h30 - completed 30.10.18

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Having only read the first book, i don't know how much of the writing is taken directly from them, but truth is i find these games to be amongst the best written in gaming. A sense of dignity and dirty realism permeates every inch of it, lending verisimilitude to this world and these characters.

The second game is a clear upgrade on pretty much everything from the first one. Everything is more streamlined, easier to understand and manage, the characters are better written and developed, the story more interesting and the godawful combat was completely revamped into something actually enjoyable, if simple. Even the menus are prettier, even if they are still cumbersome at times.

The Witcher 2's tale is one of politics and power, and how men and women play at it. Great characters, a story that is relentless in how it keeps raising the stakes for everyone involved and sharp dialogue elevate it from your run of the mill fantasy RPG to something truly special.
 

Bosh

Member
Oct 26, 2017
2,226
Rejigged the Hall of Fame™ to be less of an eyesore in the first post! Hopefully folks prefer it, and don't mind me downsizing your avatars to better present everyone that's overcome the challenge this year.

Also added a 52 challenge icon concept, where I'll increment the icon by 1 each year someone beats the challenge. I.e. Spyware will be '3' come 2020 as he's beat it 3 times in a row, I'm sure. A small recognition and bonus 'fame' for those that consistently join in and beat the challenge.

Looks good! Nice work on keeping up with everything over this year.
 

rahji

Member
Oct 25, 2017
3,562
18. Destiny 2 Vanilla (PS4) Finished at 11/1/2018 Time: ~15 hours

The shootings feels really good in this game. Grabbed via PS Plus, I decided to dabble into that long running halo successor franchise and I was not disappointed. A really good loot-shooter, but I can't be bothered to pay for the ridiculous high priced DLCs in order to play the events and end game content everyone plays. It was a nice experience to play the campaign though.

19. Spider-Man: The Heist Finished at 10/30/2018 Time: ~5 hours

I really liked the writing, the new set pieces and the interaction between the characters. But I don't know how they could mess up the technical side of this DLC. Cutscene dialogue played in the middle of the loading screen, I encountered a black screen where I heard ingame dialogue and cutscenes which just showed some blurry spots instead of cutscenes. I had to watch most cutscenes on youtube after playing. This is not ok. I can't recommned this DLC right now, at least wait until a patch is dropped (which is already announced).

Coming up next: Red Dead Redemption 2
 

StarPhlox

Member
Oct 25, 2017
4,374
Wisconsin
81) Yoku's Island Express - Unique game with a pure heart. Yoku is an adorable dung beetle who is the new post master of his island. The game itself operates like a Metroidvania with a pinball mechanic that, while finnicky at times, is mostly a huge success and utter delight. This is certainly among the most fascinating takes on the saturated Metroidvania genre and one that I think is accessible to all and easy to love. Great game that I can easily recommend to just about anyone.
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Fairy Godmother

Backward compatible
Moderator
Oct 27, 2017
3,289
October 2018:
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42. Divinity Original Sin 2 (PC) - 90 hours. ★★★★ Amazing RPG! The first game has the best combat system in all cRPGs and this one just managed to top that. Beautiful music, visual, somewhat seamless coop too. The best game I have finished this year.


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43. Ascension + Storms of Soul (PC/Mobile) - 5 hours. ★★★☆ Fun deck building game, easy to pick up and play. The digital version has so many stand-alone sets to try, Storm of Souls is my fav so far.


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44. Tomb of Annihilation (PC) - 7 hours. ★★☆☆ A pick-up and play type of game to kill time. This board game's system has always been a bit iffy to me, digital version added a . It relies too much on chance and dice rolls on "Classic" mode, where you are bombarded with chance Encounters beyond your control. Thankfully there's an Exploration mode that improves the game and makes it more enjoyable.


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45. Forza Horizon 4 (XBO) - 18 hours. ★★★★ It is not a huge improvements compared to FH3. I find new progression system makes sense in this series, where you are encouraged to play however you like.


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46. Armello (PC) - 5 hours. ★★☆☆ It is an interesting competitive board game with a decent amount of customisations and variety. I enjoyed the art, but it failed to really click with me though.
 

SamuelG

Member
Jul 11, 2018
71
New Jersey
Normally I wait for the end of the month to post an update, but I want to do this one real quick because reasons. Main post.

50) The Quiet Man (PlayStation 4)
Day Finished: 11/2
Score: 1/10

One of the most disgusting and shitty games I've had the displeasure of playing, and I need everyone else in the world to play it too just because I can't believe it exists.

51) LEGO DC Super-Villains (PlayStation 4)
Day Finished: 11/4
Score: 8/10

A very fun LEGO game that makes some great use of DC villains. Super enjoyable.

52) Assassin's Creed Odyssey (PlayStation 4)
Day Finished: 11/5
Score: 9.5/10

Genuinely my GOTY. Took me 72 hours to beat and I loved every single one. That's rare for me.
 

LonestarZues

Member
Oct 27, 2017
15,983
Master Post
https://www.resetera.com/posts/3243362

74. Red Dead Redemption 2 - PS4 - 11/6 - 65 hours: What an amazing experience Rockstar has given us. Arthur's story is so well done and it also made me appreciate John that much more. The soundtrack might be my favorite of the year and the game as well.

75. Resistance 3 - PS3 - 11/15 - 8 hours: My favorite of the series by far. Joe is a better character then Hale by a mile. Everything is stepped up from the the 2 previous games. The story and gameplay are noticeably better. I'm really glad I replayed the series and I might replay the Killzone trilogy next year as a result.

76. Marvel's Spider-Man: Turf Wars - PS4 - 11/20 - 4 hours: Another solid piece of dlc and curious to see how it finishes next month. I was never a fan of the challenges and these are the worst part of the game for me. Especially the stealth ones. The combat and web swinging still feel as amazing as it did back at launch.
 
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Deleted member 9305

Oct 26, 2017
4,064
29. Solid Aether (Steam, 2018/09/29, 1.6 hours)

Take a bullet hell shoot 'em up, remove art, anime girls, score, HUD and distill everything down to the patterns, sound FX and music. The clarity and pureness is surprisingly stunning. Back to basics in the best possible way. The final boss and its music gave me dopamine induced goosebumps. Delightful stuff!

30. ZeroRanger (Steam, 2018/10/03, 23 hours)

Many SHMUPs try to reproduce the arcade format as close as possible. Zer0ranger doesn't. It breaks the format, keeps bits and pieces, but elevates the formula. The core gameplay is a traditional STG, but the story and its progression comes with choices and consequences. The resulting game is really fresh. Not to mention the stellar spritework, core gameplay and music. ZeroRanger is a genre highlight, which will stick with me for a very long time.

31. Yakuza 6 (PS4, 2018/11/01, 35 hours)

It's a good game, although my least favorite in the series. The cinematic experience was turned to 11: real time cut scenes never looked better, detail in the environment, the sheer number of pedestrians, everything top notch. Unfortunately this had a toll, my vanilla PS4 teared screens in town and stores like a motherf. The core gameplay, skills, moves, side missions, side games, location sizes, variety, all were dialed back. The whole experience felt like a big step backwards after 0 and 5. The story was okay, but the whole "secret of onomichi" arc felt strangely out of place and "constructed" (pun intended).

32. Black Bird (Steam, 2018/11/05, 11.4 hours)

Imagine a remake of Fantasy Zone with Tim Burton's flavor of adorable bleakness, japanese attention to gameplay detail and quirkiness. The game starts with a young girl reborn from despair as a Black Bird to destroy the world. The more you kill, the bigger and more powerful you'll grow. This dark premise is offset by cute spritework, silly animations and a very eccentric soundtrack. It's just a delight to consume the cruel world, which left you to die. The gameplay and its scoring is well tuned. The player is constantly managing risk, reward and greed. Nuking a whole screen at max combo with a completely pumped up bird is the most satisfying climax very few shoot 'em ups manage to pull off. The first play through is easy mode and completion unlocks the slightly harder true mode. Online leader board for global score chasing just adds to the replay value.

[index]
 

Baloota

Member
May 12, 2018
915
Egypt
Main post
4- Hitman Codename 47 - PC - 8/10
Well well, i never thought i would even get myself to finish the first level when i first played it but oh boy. This game is actually very good with some great level design and mission. I know the series has more to offer but considering this came out long ago, it was ahead of it's time.
I played all of Blood Money and Absolution and some chunks of Silent Assassin and Contracts and a little bit of the new one Hitman PS4. I'm planning on finishing the whole series before playing the next one (Hitman 2). I'm having a blast and can't wait to start Silent Assassin.
5- Battlefield 1 - PC - 7/10
While i still think Bad Company 2 and Battlefield 3 are better. Battlefield 1 is a great experince and i actually enjoyed the campaign. It really feels like you are at war. I'm also used to playing on consoles so the big number of players on PC is a little overwhelming for me but i'm getting used to it.
6- GTA V - PS4 - 9/10
Cough cough.. i'm late on everything. I didn't play this game when it released even though i bought it. What can i say, it's a great game. There is nothing really to say about the game itself aside from that. Compared to the previous GTAs i think this is the best. Also, when it released everyone was talking about Trevor but i think Michael is the real star of the game.
Edit: I also wanted to say that killing those motherfucker at the end was satisfying as hell espeically that FIB guy. fuck him.

Next up: Spider-Man - Other games from PS3 backlog
 
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StarPhlox

Member
Oct 25, 2017
4,374
Wisconsin
82) Dark Souls Remastered - Original Dark Souls is a stone cold classic and it's great to have this amazing adventure on the go. I did just about all the optional content and loved areas that I skipped out on originally (like say the Painted World of Ariamas). Can't recommend this game highly enough to people who haven't tried it yet. It's magical.
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Memory Pak

Member
Aug 29, 2018
218
Main post
Spent much of the year catching up on Wii years, which I largely missed out on, to mixed results.

18. Boom Blox Bash Party (2009, Wii) ★★☆☆☆
History definitely has not been kind to this one. The physics might have been somewhat impressive at the time, and I'm sure the online stage sharing also helped people appreciate it. Judged by modern standards however, it's a rather garish, ugly game. Forgettable music, lots of lackluster game modes, extremely simplistic slideshow pictures to fake a story mode; it's just rather mediocre in many regards. Good concept, but even in multiplayer we got bored pretty fast.

19. Speed Racer: The Videogame (2008, Wii) ★★★☆☆
This one ain't bad for a licensed property. Sure the menus are kinda ugly, the colour palette is a real eyesore, and during longer races they'll just flat-out forget to loop the music so you race in silence for a few minutes. But at the higher speeds it's a pretty challenging combat-racer that works well with the motion controls, and nails the sense of speed. It's clever how they probably just built 4 real tracks, but cut them up in so many ways to still wring 20+ races out of them.

20. Need for Speed: Pro Street (2008, Wii) ★☆☆☆☆
This one has a bit of an identity crisis going on. It wants to appeal to the same graffiti/sideways baseball caps/tuned cars/tribal tattoo aesthetics of the Underground games, but at the same it's now set on closed circuits (no traffic, no police). Damaging your car requires expensive repairs, but the driving handling is clearly going for an arcade experience. Awful drag racing events, a seemingly endless story mode, terrible sound mixing too; the worst game I've played this year, despite not being broken in meaningful ways.

21. Kororinpa (2006, Wii) ★★★☆☆
A very short marble-rolling game. Music is a bit too twee, but luckily Hudson put in a Star Soldier remix to jam to. Would have liked more variety in the worlds since they're a bit samey (forest, candy land, toy land, city at day, city at night), but changing your marble into an oinking pig, meowing cat or just the planet Saturn are amusing touches.

22. MadWorld (2009, Wii) ★★★☆☆
Predictable story, and the overall sense of glee wears off after a few hours. That said, the visuals have held up really well thanks to its Sin City-esque art style. Some decent boss fights to be found here as well. There's some cultural stereotyping going on here it seems, but the game is so deliberately trying to offend everyone it didn't really bother me. It's pretty self-aware about its juvenile sense of humour.

23. Super Mario Galaxy (2007, Wii) ★★★★☆
Yeah, had never played this one. It's not my favourite 3D Mario, but it's very good. Many mechanics and ideas are just used once and then immediately moved on from, which really came into fruition with Mario 3D World later on. The story segments seemed too overly dramatic for Mario, but Rosalina's storybook segments are kinda cute.

24. Rayman Origins (2011, Wii) ★★★★☆
As someone who really dislikes the original Rayman, this was quite an improvement. Music is great, the visual style really feels alive in this one, controls are precise and simple enough. Unfortunately, towards the end they make some really bewildering choices, like requiring a certain amount of unlocks before you can move into the final world. The last level is also absolute garbage too, insane difficulty spike. It's like they can't help themselves but get in the way of the player when you're on the cusp of having a good time.

25. Donkey Kong Country Returns (2010, Wii) ★★★★☆
After the frustrations of Rayman Origins, this might not have been the wisest decision. It's a very accomplished platformer though. Music is great, levels are varied, tons of items to collect too. That said it's a bit too difficult for its own good, and has that typical Retro Studios problem where bossfights are just way too long. Inclusion of the Super Guide mechanic is much appreciated, I definitely skipped a few levels that way when I died 20 times in a row.

26. Red Steel 2 (2010, Wii) ★★☆☆☆
The good: this is probably the best use of Wii Motion Plus. The sword fighting feels very responsive, and using the Wii pointer for gunplay is always a good fit. The cartoony art style also isn't bad, and the cut scenes look slick. Relatively high production values compared to other third party Wii efforts.
The bad: it's just really shallow. Move through environments, break open crates, hack some dudes, find keys, cowboys and ninjas.
The ugly: those loading times for every door you open are just atrocious. While it helps the world feel more interconnected, I'm not sure it was worth this price. I longed for Metroid Prime's doors.

27. The Last Story (2011, Wii) ★★★★★
Wow what a ride this was. Delivers an engaging story with really well-done characters, fun active combat system, and enough opportunities for dumb stuff if you're interested
(the game tracks how often you bang your head on signs, you can paint all your armour in hideous colours, the final boss is vulnerable to slipping on banana peels).
In many regards this feels like what I always wanted out of something like Final Fantasy VIII, but done in 1/4th of the time, with better music, and actually likable characters. Highly recommend, this is my favourite game of the year.

28. Pandora's Tower (2012, Wii) ★★★☆☆
This might be the most interesting game I've played this year. Very flawed in many regards (it's way too long, often feels like a chore, controls are rather stiff, music gets repetitive, many of its possible endings are very unsatisfactory), but it does absolutely succeed in making you care for the character you're protecting. If you've ever been in charge of caring for a very sick, frail person, this game might really strike a nerve with you. Just a shame they padded the game length by almost 50% in order to get there.
 

Ted

Member
Oct 25, 2017
431
-72.290091, 0.795254
Rejigged the Hall of Fame™...

Looks great Wozzer, really good job!... though it makes me even more annoyed I stand no chance this year. Who doesn't like a nice medal?! Thanks for looking after the thread, it's much appreciated.

And thanks to everyone who posts. It's my favourite thread by far, keep playing and keep noting down your thoughts and sharing them. It's lovely to chill and catch up on this thread, checking out what people think of so many different games, adding ones that sound good to my wish list and mentally comparing notes with comments about games I have also played.

Good luck in getting 52 done all you fine folks!

Have a great week ladies and gents.
 

Illusionary

Member
Oct 25, 2017
2,612
Manchester, UK
Updating for October, there's somewhat fewer here than recent past months, with six games beaten, but that's because the excellent Spider-Man has kept me very busy for much of the time. Moving on from that, Assassin's Creed Odyssey seems to be doing an even better job of that so far in November!


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79. Bomb Chicken (Switch) - 4 October 2018
Completed with all gems (250/250) collected. Bomb Chicken is an enjoyable puzzle-platformer with an unusual twist - the game sees players taking control of a chicken that, while unable to jump, is capable of laying stacks of bombs with a short fuse, which are key to navigation of its 29 levels. The game starts off fairly straightforwardly, but as it progresses, the level of precision ramps up nicely. Despite a few sequences that can become frustrating, generous checkpointing limits this, and collection of gems scattered about each level, many in well-hidden secret areas, encourages satisfying exploration. With a fun sense of humour playing off its somewhat absurd premise, Bomb Chicken is a very solid overall package (and a nice contrast to Celeste, which I was playing alongside this in large part).

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80. Aviary Attorney (Steam) - 7 October 2018
Story completed, including all three end-game branches. An enjoyable visual novel in a Revolutionary France-style setting, Aviary Attorney sees the player guiding its two protagonists through some light puzzle-solving and courtroom-drama scenarios, alongside furtherance of an interesting story through narrative choices. Each scene is illustrated with beautiful hand-drawn art and, while the use of anthropomorphic animals (mostly, but not all, being birds) does nothing much for me, this quirkiness doesn't detract from the game and does at least make it more memorable!

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81. Minit (Switch) - 11 October 2018
Normal, Second Run and Mary's Mode all completed with all items collected (110%/112%/110% in-game reported completion). Presenting itself in the style of a simplified 2D The Legend of Zelda game, Minit's core concept limits gameplay to a series of 60-second runs, at the end of which the protagonist dies and respawns. The game therefore centres on how to solve puzzles and progress within this restricted time limit - meaning nothing is ever too complex and a sense of progression comes very naturally, but remaining interesting throughout and only rarely frustrating. Minit ultimately is quite a short game, readily beatable within a couple of hours for a newcomer, but it does allows a degree of replay-value through a more challenging "Second Run" that mixes up the puzzles and drops the time limit per run to 40 seconds; it's also a natural fit for speedrunning (and has a built-in timer to facilitate this).

With a simplistic, pixelised black-and-white presentation, Minit feels reminiscent of the original Gameboy release, Link's Awakening - and with that being one of my earliest favourite games, I quite naturally had great time here.

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82. Virginia (Steam) - 13 October 2018
Completed with 100% of achievements unlocked. Achieving BAFTA acclaim for its music, Virginia is a 'walking simulator' game with a few distinctive features. Players take control of an FBI agent investigating a missing person case, but the story develops entirely wordlessly - with resulting both positives and negatives, as while this approach encourages players to think through the story themes in more detail themselves, it also leaves scope for frustration from a lack of detail in some places. Overall, without going into detail, so as to avoid spoilers, while there are some interesting ideas at play here, ultimately the story didn't feel to me to be overly memorable.

Perhaps the other noticeable distinctive point about Virginia is its graphical art style, which takes a somewhat low-fidelity stylised approach, to good effect alongside its award-winning music - though ultimately it couldn't elevate the game above still feeling somewhat unmemorable to me overall.

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83. Marvel's Spider-Man (PS4) - 28 October 2018
Platinum trophy earned. Spider-Man is a hugely enjoyable experience - swinging through a wonderfully-realised New York brings with it an extremely satisfying sense of fluidity of movement, which continues to be seen through into the various combat sequences that the game presents. This combat achieves an impressive feeling of diversity of options despite a simple of easy-to-learn control setup, made all the more engaging by some well-designed combat arenas and optional bonus objectives. It's all held together by an enjoyable story and believable characters (outside of the superpowers!) and relationships, even if some of the more notable plot developments are likely to be fairly predictable to existing Spider-Man fans - as well as being technically very sound throughout.

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84. LOOM (Steam) - 29 October 2018
Full playthrough. Seen from a modern point-of-view, LOOM feels (understandably!) rather primitive, but I'm glad to have played it as some insight into some of the earlier roots of the point-and-click adventure genre. The game's use of musical 'spells' to solve puzzles is unique amongst games that I've played and works nicely to expand on the possibility set of actions that are typically found in the genre, even if needing to remember (or take notes of) the spells is a slight annoyance.
 

Spyware

Member
Oct 26, 2017
2,455
Sweden
Looks great Wozzer, really good job!... though it makes me even more annoyed I stand no chance this year. Who doesn't like a nice medal?! Thanks for looking after the thread, it's much appreciated.

And thanks to everyone who posts. It's my favourite thread by far, keep playing and keep noting down your thoughts and sharing them. It's lovely to chill and catch up on this thread, checking out what people think of so many different games, adding ones that sound good to my wish list and mentally comparing notes with comments about games I have also played.

Good luck in getting 52 done all you fine folks!

Have a great week ladies and gents.
Great post! Couldn't agree more. :)
 

Tizoc

Member
Oct 25, 2017
23,792
Oman
111. Darksiders 2 D. Edition
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Wooof this game took longer than expected. I did enjoy certain parts of it but I feel it would've been a better game if it were shorter and didn't use the loot system.
Gonna finish up the DLC next though dunno if I'd count them as separate completions :V
 

Tambini

Member
Oct 25, 2017
5,381
#63 Warhammer: Space Marine - 6.5 PC - Nov 3rd - 6 hours
Starts off kinda boring but picks up, the mix of shooting and melee is quite fun but the level design never lets the game shine as much as it could.

#64 Final Fantasy XIII-2 - 7 PS3 - Nov 8th - 19 hours
A bit less linear than 13, the combat system is still fun and so is the monster catching but the story is just wack and scenes go on too long.
The random encounters are too easy and you only really have to turn your brain on for boss fights.
 
Oct 27, 2017
497
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53. Skylar and Plux: Adventure on Clover Island - PS4
Completed 11/3/18
Score - 6/10

Just an incredibly mediocre game. It's super short, super easy and pretty linear. It played well enough but just felt like your average budget game. Curious if they are working on a sequel to build on what they have. It works...just needs more depth! I liked it better than Super Lucky.


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His Majesty

Member
Oct 25, 2017
12,171
Belgium
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11 | Call of Cthulhu | PC
Time: 10 hours
Score: 6/10

Call of Cthulhu promises you a detective RPG in the popular Lovecraft setting but after a few hours it becomes clear that this is a different kind of game. The RPG elements the game introduces you to rarely come into play and never feel like they matter. The sanity system also feels like a bit of a missed chance. On the other hand the game is quite an enjoyable walking simulator with a great atmosphere. I do wish there were more open levels such as when first entering Darkwater. Because after that chapter most of the game you will be going down a linear path, going where the game tells you to go. Overall Call of Cthulhu still feels like a solid effort at capturing the genre, even though the limitations of the budger are quite clear.

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Oct 25, 2017
4,553
October Update

Main Post

This month I completed 4 games

My progress for this challenge is 54/52

1. Kingdom Hearts Birth By Sleep - Finished on October 6 - 22 hours

Terra is slow, sort of emo, but definitely has a heart of gold.

Ventus, the guy that looks like Roxas, is more balanced than Terra. He's faster, which makes many fights a lot easier. Ven is a guy who just wants to know about his past and to keep his friends together. On his journey he realizes his true nature and that of Vanitas, the masked by who seems to dog him wherever he goes. I enjoy playing as Ven a little more than Terra just because he seems to be an optimist

The final of our three protagonists. Aqua is my favorite character to use. I find certain magic attacks very good in this game and make grinding levels and commands very easy. I always manage to grind Aqua up to a beast mode level by the time I'm done with her story simply because it is so easy. She has a better magic stat than Terra or Ven so when she drops a Thundaga on a group with a couple thunder boosts it really hurts. Aqua is our resident goodie goodie. Out of the three characters she is the one unquestionably good through and through. Where Terra sometimes flirts with darkness and Ventus is a soul ripped in two between dark and light, Aqua is our girl scout. She attains the title of keyblade master at the start of the game and is sent to bring Ventus home and to monitor Terra to make sure he does not stray too close to the darkness. Along the way she gladly helps out any Disney character she finds and often these scenarios have amicable resolutions. The other two usually resolve things as well but it always felt like with Aqua things were always happy and cheerful. Aqua gets the final episode which is a final battle against the Xenahort possessed Terra. Aqua wins and sacrifices herself to keep Terra out of the darkness. The prologue to the story we know form Kingdom Hearts 1 and 2 comes full circle when Ansem the wise finds this Terra-Xenahort in Radiant Garden, kicking off the events that would lead into the story of the first two mainline games.

2. Kingdom Hearts Dream Drop Distance HD - Finished on October 13 - 17 hours

Where do I begin with this game? I think I might have bought a 3DS in part because of this game. Finally getting a dedicated Kingdom Hearts game where you can play as Riki finally was too good to pass up. The original game was really good on the 3DS and made good use of the dual screens and the streetpass functionality. When I saw the game was getting an HD version I knew it would be just as fun. The game still keeps the same basic combat mechanics from Birth By Sleep with a command deck and different magic or keyblade or item commands to equip. Instead of melding, you have Dream Eaters that fight alongside you and they have their own skill boards. It is a mix of demon fusion from SMT without losing the demons you fuse and a sort of loadout system since the only abilities you get are the ones unlocked and earned on your current party of three Dream Eaters. There are a few skills which are permanent that all you need to do is unlock them and you can keep them and toggle them off and on from the menu but for the most part you will need to keep creating and leveling up new Dream Eaters to keep yourself powerful. The nature of the game taking place in a dream means all sorts of wacky moves and actions are possible. Whereas in many KH games vertical platforming is a thing and reaching that higher level poses a challenge, the flowmotion system here means you are able to keep bouncing and dashing off walls to get to many otherwise hard to reach places.

3. Kingdom Hearts 0.2 Birth By Sleep: a fragmentary passage - Finished on October 14 - 2 hours, 30 minutes

In this prologue of sorts to Kingdom Hearts 3, you play as Aqua journeying through the realm of darkness. It looks way more impressive than the remastered games and plays a bit differently as well. Aqua starts at level 50 and has all the highest level magic spells so you can really tear into enemies that way. On her journey she doubts herself and almost lets herself get taken over by the darkness. She is haunted by seeing Ven and Terra a few times. The chapter concludes with Aqua sacrificing her chance to escape the realm of darkness with Mickey and Riku to allow them to close the door to darkness in the process. Riku and Mickey in the present vow to go back and rescue her as she will be needed in upcoming fight with Xehanort. My hope for KH3 regarding this is that the BBS trio all get their time to shine.

4. Darksiders: Warmastered - Finished on October 26 - 18 hours

Backtracking: the video game. I don't mind it in some circumstances in this game. You backtrack through a puzzle room you've already done and now there is a new puzzle there to be completed to progress. A few dungeons were very clever in this regard. But having to go back to areas over and over and over again with a fast travel system that leaves a lot to be desired took what would have been probably a 9/10 game for me and took it down a peg. The combat was fun and the story was sort of corny and fun in a popcorn flick sort of way. There were quite a few satisfying moments and War is a total badass throughout. From a technical standpoint there was one segment near the end of the game where I could really tell the game was chugging from a frame rate perspective. I have no idea why. I purposely died because I was at low health and after that it seemed fine. And then of course while on the final boss the game crashed. But I did get all the collectibles and I am considering grinding up my two weapons to max and getting their last few remaining skills for the trophy. I really did enjoy this game. It sat in my backlog on my PS4 for probably two years since I bought the first and second on a flash sale for very cheap. Looking forward to the next one!
 

Tizoc

Member
Oct 25, 2017
23,792
Oman
112. Hitman 2
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Huh that was shorter than I expected, but I did have a blast playing it. I already have a few goals set to complete certain stages in more hilarious ways to take down targets.
 

Deleted member 1759

User requested account closure
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#71: Burly Men at Sea (PC) | 1.9h | Oct 29 | ★★½


I don't know. It has lovely visuals and audio but that's about it. You can get to the first ending after 15-20min and then there are 11 more endings that you can get but there's no real incentive to do so. Quit after 8 endings which took me about 2h.


#72: The Red Strings Club (PC) | 4.1h | Oct 30 | ★★★★


Wished this game was a bit longer. Good storytelling, a lot of choices that do have an impact, an awesome cyberpunk-ish atmosphere, and a great soundtrack. Gameplay and puzzles are rather simple but The Red Strings Club excels at what I value the most in games: the story.


#73: The Darkness II (PC) | 5.7h | Nov 01 | ★★★


I was kinda surprised I enjoyed it as much as I did. I haven't played the first one but the recap got me somewhat invested in the story which held the game together (it was a rather simple story, though). I'm a fan of cell-shaded graphics so the visuals were another plus in my book. Gameplay was fun as well, mixing different weapons and abilities. Good length for a shooter like this.


#74: Grand Theft Auto V (PC) | 36.9h | Nov 13 | ★★★½


A bit LTTP but I finally finished GTA V. The game didn't click with me until I reached the 5h mark and then I had quite a lot of fun with it. I liked the characters and the script was well written and some random events got a good laugh out of me. But the game was too easy. I don't know if I misremember other GTAs but in V I never had money problems and I never died because I got shot during a main mission or something. Also the main story ended pretty abruptly which was the decisive factor for me to drop the score from four the three and a half stars. I really wish there was some more SP DLC/content but that ship has sailed. Sucks because I want to see more of Trevor's misadventures.
 
Oct 27, 2017
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54. Robinson: The Journey - PSVR
Completed 11/9/18
Score - 7/10

This game jumped around with me. There were times that I was excited and wow'd from the scenery and everything happening. Other times I was incredibly frustrated with having no clue what I am supposed to be doing or how something should work. The ending was incredibly frustrating and while I usually hate hand-holding, this game needed something to help point you in the right direction. Overall, the game worked and was a neat experience. It was definitely short. Even with my frustration in not knowing what to do, I think I beat it around 3.5 to 4 hours. Worth it if you can find it for a good price.

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55. The Legend of Zelda II: The Adventure of Link - NES
Completed 11/13/18
Score - 8/10

Damn was that a hard game but what a journey! I owned this as a kid and never got past the first palace. As much as I love the original Zelda, and it is the better game, I felt like I was on a legit journey as I played through this game. While the save system, the lack of lives and crushing difficulty can be a pain...I think it works to the games benefit in a way. It made me think about every decision I was making. I get the "Dark Souls before Dark Souls" tag applied to this game now. I admit that I used maps, without them I don't know if I could have pulled it off. I think it took me around 11 hours or so to get through it all. That final palace is no joke. I highly recommend playing through the game. It is not easy but I definitely feel it is rewarding.


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rahji

Member
Oct 25, 2017
3,562
20. Burly Men at Sea (PS4) Finished at 11/8/2018 Time: ~2 hours

Nice minimalistic visuals and a relaxing soundtrack. But besides that, there is no meaningful gameplay to get lost in. I wouldn't have spent money on, but it was a nice journey for free.
 
OP
OP
Wozzer

Wozzer

QA Architect at Riot Games
Verified
Oct 26, 2017
142
Los Angeles, CA
And thanks to everyone who posts. It's my favourite thread by far, keep playing and keep noting down your thoughts and sharing them.


Great post! Couldn't agree more. :)

Agreed, keep up the awesome posts everyone and hopefully you'll get the chance to beat 52 next year Ted! Also if you folks ever have suggestions on how to make the thread better, let me know, I'm open to all ideas :D

Would like to have an established format for reporting completed games next year (little too late at this point for this one) so we can collate and generate stats (most liked, disliked, played, total completed, etc). Just need to have it flexible so we can maintain the awesome unique styles and images everyone has :)
 

Deleted member 1759

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#75: 11-11 Memories Retold (PC) | 6.3h | Nov 15 | ★★★★


The story and choices/consequences are the strong points here even though the start was a bit slow and I was let down at first. The audio and music are nicely done and do a good job tying the atmosphere together. I was wary of the visual style before I started playing the game and it took me some time to get used to it but overall they did a well enough job with it. And while I didn't mind the visuals as much as I thought I would I think I would have preferred some other art style.

The game also features some puzzles that are easy to solve and is pretty light on gameplay otherwise. I don't mind that since I prefer story to gameplay anyway.
 

His Majesty

Member
Oct 25, 2017
12,171
Belgium
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12 | State of Mind | PC
Time: 10 hours
Score: 8/10

State of Mind submerges you in a dystopian world where the role of technology, the consciousness and humanity are put into question. Around those teams Daedalic Entertainment has managed to craft an intriguing story with a well rounded cast of characters. The strong suit of the game is in its dialogue and plot, less so in the various environmental puzzles you encounter. Still, State of Mind does a much better job tackling this kind of genre than Telltale has ever done in the last few years. The game is a slow burn but very enjoyable for people who like narrative driven games.

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Tambini

Member
Oct 25, 2017
5,381
Can't get enough of these average games ;)

#65 Castlevania Mirror Of Fate HD 5.5 -
PS3 - Nov 12th - 7 hours
Has a bit of an indentity crisis being neither a metroidvania or a classic style, ends up being an average imitation somewhere inbetween. Combat is quite boring although the bosses at least have some challenge. When the game keeps making you switch characters you lose any sense of progression

#66 Victor Vran 6 - PC - Nov 16th - 9 hours
The fast paced gameplay can be fun but it lacks in many areas compared to its peers in the same genre. There are very few weapons/skills, enemies variety is also lacking and they become increasily tedious to take down. You feel as powerful at level 4 as you do at 40. There is plenty to do but after the final boss was dead I was done. It's also full of meme humour which made me turn voices off.
 

JohnPaulv2.0

Member
Dec 3, 2017
571
Main post: https://www.resetera.com/threads/52-games-1-year-2018.13773/page-20#post-6841567


19. Ni No Kuni 2 -- PS4 -- 1st Sept -- 75h -- ★★☆☆☆
We played this cooperatively, sharing a controller. The brilliant opening gave a promising first impression. However, after a few hours the optimism quickly began to bleed out. The voice acting disappeared, the sense of progress got lost in endless filler side content and the gameplay systems just lacked any sort of fun.

We'd heard that the lack of difficulty was one of the main issues so we played on the newly added hard mode. I'm certain this only exacerbated the game's problems. The combat system is a mess of randomly spaced enemy attack animations with zero wind-up, lack of hitstun and lack of dodge cancelling. This is like an action game created by people who have never played an action game in their life.

The side quests are the usual kind of brain-dead jrpg fluff - mmo-style fetch quests bookmarked by overlong insipid dialogue. Pure filler. Regarding filler, it was strange to see mobile game style timers in the city building mode. There was a half-baked strategy game also.

Sometimes a bit of jrpg nonsense is what you want though. We enjoyed recruiting all of the citizens and ended up finishing all the Dreamer Mazes. Some of Joe Hisashi's music is great. Although, it's the kind of soundtrack that wasn't intended to be played on repeat for 75 hours.


20. Rayman Origins -- PC -- 2nd Sept -- 12h -- ★★★★★
The greatest co-op platformer, in my opinion. The controls tread a fine line between fluid and slippery, which makes for manic moment-to-moment gameplay. Add to this some incredible animation and artwork and playing Origins becomes a kind of slapstick farce where players squash, slide and glide around; all the while slapping each other silly in endless consequence-free grudge matches. The music is also particularly good. As a package, it has so much personality.


21. Kingdom Hearts 2 -- PS4 -- 23rd Sept -- 60h -- ★★★★★
This is the biggest 180 I've ever done on a game. I started this on critical mode in January shortly after finishing KH1 and was immediately frustrated by a couple of things. Firstly, the lack of a dodge roll and, secondly, the fact that the button-mashing tactics that had served me well in the first game were getting me killed, constantly.

I was disappointed because I'd read so much praise for the arpg combat. I got to the first Demyx fight (the water clones guy) and decided it wasn't getting any less frustrating. I'd started to wonder if this was one of those nostalgia things so I put it down for a while.

About 6 months later I gave it another go after watching a bunch of combat guides and reading up on tips, skills etc. Turns out I needed to level my drive forms to get evasive abilities, I needed to abuse reflect and magnet magic and I needed to learn about revenge values. This completely transformed the game into something that made sense. Bosses had attacks that could be evaded in like half a dozen different ways and could not be wailed upon without consequence.

There's a strange charm to the shameless lack of self-awareness of KH2. Although I was slightly bored by the Disney worlds, finding them somewhat lacking in respect for the source material. Like KH1, I found most enjoyment in the endgame content. KH2 was incredible in this regard, with the data battles basically turning the game into a boss fest with a tacked on rpg. Honestly, I struggle to think of another series that has this many unique and well-designed boss encounters. It was like discovering Ys again. Needless to say, I'm am fully psyched for KH3. I'm sorry to everyone that I doubted.


22. Kingdom Hearts: Birth By Sleep -- PS4 -- 4th Oct -- 60h -- ★★★☆☆
Coming off of KH2, I found Birth By Sleep quite stiff and bare-bones in comparison. I thought the premise of seeing the story told from 3 different perspectives was neat although the story itself was, predictably, a bunch of nonsense. It seems like it would have been a really impressive portable title. But as it stands, it's an enjoyable game.


23. Fallout -- PC -- 12th Oct -- 16h -- ★★★★☆
Fallout 1 still stands up. This was a first time playthrough for me and, despite some rough-edges, it still tells a unique story and oozes with atmosphere as it does so. I was annoyed that I had had to use a guide to find the water chip because I'd allowed the super mutants to kill the ghouls in Necropolis. It also has some fiddly controls. Overall, some essential wrpg stuff.


24. Mega Man Zero -- GBA -- 14th Oct -- 5h -- ★★★☆☆
The best part of Mega Man games is the inevitable boss-rush in the last level where you discover that your countless failed attempts on the individual bosses have forged you into an unstoppable machine that can overcome what would have once seemed impossible without losing a single life. Mega Man Zero had some tacked on rpg mechanics, a lazy attempt at an open overworld and a lot of re-used environments. The gameplay was solid though, so I had fun.


25. Final Fantasy IX -- PSVITA -- 26th Oct -- 53h -- ★★★★★
For me, this is the peak of the Final Fantasy series. The first few acts of the game that see you hurled around the Mist Continent, desperately trying to thwart Queen Brahma's ambitions are so, so good. Every field area has it's own gameplay gimmick, is framed by dialogue and given closure with a boss. Most towns see the party split off to enact parallel vignettes providing opportunities for characterisation and humour.

After leaving the Mist Continent the game starts to slow down, space out and involve more backtracking, however. And although there are occasional returns to form throughout, it never shows the same density of quality. The last boss is still completely left-field although is actually a pretty fun and challenging fight. Maybe not Uematsu's best work but there are some absolute classics regardless.


26. Snatcher -- Sega CD -- 6th Nov -- 9h -- ★★★☆☆
Very stylish but the writing was a bit pervy and derivative. Despite some weak writing, however, the central mystery was solid and the characters were entertaining. I did not appreciate having to trigger the same dialogue options multiple times to advance the plot. This became ludicrously arbitrary at times, at which point a guide was mandatory. It was a fun ride though. Nothing beats the moments when Metal Gear informs you that there's something moving on his motion sensor and the music kicks in.


27. Panzer Dragoon Saga -- Sega Saturn -- 14th Nov -- 11h -- ★★★☆☆
Very unusual. Unique visual design and unique aerial combat. The plot felt like a classic 80's anime. The boss fights and cutscenes were neat. I found the level design and regular encounters somewhat uninspired though. It was okay but I wouldn't call it a must-play.
 
Oct 27, 2017
1,706
52 Games Complete!

Main Post: https://www.resetera.com/threads/52-games-1-year-2018.13773/page-4#post-2776896


12. Jak and Daxter: The Precursor Legacy (PS4) 7 hours
This is my fourth time beating the game. One of my favorite series of games, and the first will always be my favorite of the three

13. The World Begins With You (PC) 30 minutes
I don't know what to say about it, controls were bad, visually it was fine, very short, but it was free.

14. Kingdom Hearts Final Mix (PS4) 30 hours
I never played the Final Mix version, I'm not sure what is new about it. I mainly played this to prep for Kingdom Hearts 3 next year. Still a great game.

15. Ni No Kuni 2 (PS4) 60 hours
Didn't have the same charm as the first game, though it was more refined in other ways. I'd still say I'm a bit disappointed with it when comparing it to the first one, but on its own, it's a good game.

16. God of War (PS4) 40 hours
Probably game of the year for me, though I'm still thinking on it. Great visuals, great story, great combat, great world building. I only wish it was a bit longer.

17. Kingdom Hearts 2 (PS4) 37 hours
Just like the first one, I mainly played this to prep for Kingdom Hearts 3. Still one of my favorite games of all time, though replaying it now has tempered that a bit.

18. Hotline Miami 2: Wrong Number (PC) 7 hours
Didn't like it as much as the first, mainly because I found it harder.

19. Bit.Trip Runner (PC) 4 hours
I beat the second when it came out, but never got around to finishing the first one. A good runner game, but still just as distracting as the sequels

20. Minit (PC) 1 hour
I liked the concept, but not enough to play it a second time with less than a minute each time. It was nerve racking for me until I figured out way to late that there are re-spawn points.

21. Florence (Android) 10 minutes
A nice and short interactive game on mobile that goes through the highs and lows of someone's life

22. Submerged (PC) 86 minutes
One of the titles I got in a steam sale and never got around to. Controlled back, crashed twice, and just wasn't fun to play.

23. Detroit: Become Human (PS4) 16 hours
Only did one playthrough, but I think I preferred this game to Heavy Rain. Visually it was interesting to see the world, though I didn't care for parts of the story, and this game was all about the story.

24. Shape of the World (PC) 2 hours
Interesting walking simulator with cool visuals, but I didn't understand what the message was at the end of it.

25. FAR: Lone Sails (PC) 2 hours
I thought this was more of a management game at first, but it was soooo good. I liked the world we were in, keeping everything going without getting set on fire, and how it all ended.

26. Caligo (PC) 1.5 hours
Bad walking simulator is bad

27. Scanner Sombre (PC) 1.5 hours
Was very interesting at first, but then I got real bored with it real fast

28. Ittle Dew (PC) 2.5 hours
A game that takes inspiration from original Zelda games. It was nice, but super short. I think the sequel will have fixed many of the issues it has.

29. The Fidelio Incident (PC) 2 hours
Walking simulator where you have to manage the cold. I did not enjoy it, though the story had some okay parts.

30. Super Skelemania (PC) 1.5 hours
Had some problems, but I really enjoyed the indie game. All the powers you get and the platforming was fun

31. Valley (PC) 2 hours
Was fun to go super fast all over the place, but the enclosed areas and the controls ended up getting annoying, especially later in the game

32. Q.U.B.E. 2 (PC) 5.5 hours
I really enjoyed the puzzles, found the difficult but fun enough to not get frustrated.

33. Emporium (PC) 1 hour
I got this on a steam sale. I don't understand what the hell was going on in it.

34. Pinstripe (PC) 2 hours
Surprisingly good adventure/platformer. Not my cup of tea style wise, but I still thought it was good.

35. The Turing Test (PC) 3 hours
Good puzzle game, reminded my of Portal style games.

36. The Walking Dead: A New Frontier (PC) 7 hours
Focused on the wrong character, but was still better than the second game. Makes me disappointed about the next game though

37. Octopath Traveler (Switch) 50 hours
I expected an overall story that brought all 8 characters together. instead it was separate stories with the characters vaguely speaking to each other. Fun to play for a while and looks really cool

38. Vampyr (PS4) 20 hours
Great action adventure game. The story was great, and the way they did the EXP system with NPCs was great, giving you enough time to get to know they before making a decision

39. Donut County (PS4) 3 hours
Shit ton of charm in this game. Easy to do, the puzzles aren't brain scratchers, and it's the perfect length for what it's going for

40. The Awesome Adventures of Captain Spirit (PS4) 1 hour
Short and sweet, got me excited for Life is Strange 2

41. Spider-Man (PS4) 30 hours+ (ongoing DLC)
Awesome game, awesome gameplay, awesome visuals. Everything about it is great and fun to play. My favorite superhero game

42. Dragon Quest XI (PS4) 63 hours
First ever Dragon Quest game. Had a cool style, but at the end of the day it was a cookie cutter turn based JRPG, which is what I love

43. The Gardens Between (PC) 2 hours
Enjoyable for what it was. I was just surprised how easy and short it was

44. Planet Alpha (PS4) 3 hours
I didn't enjoy this game, not because of the visuals, but the gameplay. So many deaths because the character didn't grab a ledge when I wanted him to

45. Xenoblade Chronicles 2: Torna – The Golden Country (Switch) 20 hours
I liked the gameplay changes and visiting the areas 500 years before the main game. It makes the main game bittersweet

46. Assassin's Creed Odyssey (PS4) 80 hours+ (ongoing DLC)
My favorite AC game to date. I enjoy going around the world, the side quests were fun, the ship battles were less confusing and difficult than 4 and the overall gameplay was fun. NPCs and main story could be improved though

47. Q.U.B.E.: Director's Cut (PS4) 2 hours
Had to play it as I played the second game first. Not as good as the second game, but it shows how they improved on it in the sequel

48. DmC: Devil May Cry (PS4) 8 hours
I played a bit of Devil May Cry 4 when it came out, but I wanted to try the newest one. It was, meh.

49. Red Dead Redemption 2 (PS4) 80 hours
Great story, amazing visually. You really get lost in the world. I did not like the combat, and the tedious stuff you had to do, like worrying about your horse and cleaning your guns, and checking on people in camp.

50. Yakuza Kiwami 2 (PS4) 30 hours
Not as good story wise to the first Kiwami game, and for sure not as good as Zero, but it's still Yakuza, and it's still great

51. Spyro the Dragon (PS4) 6 hours
Completed everything in the game. Looks amazing and reminds me why I loved the series as a kid

51. Spyro 2: Ripto's Rage! (PS4) 7 hours
My favorite of the Spyro games. Still fantastic

52. Spyro: Year of the Dragon (PS4) 7 hours
Great game, good ending to the original trilogy
 
Oct 27, 2017
497
Main Post

56. Burly Men at Sea - PS4
Completed 11/17/18
Score - 7/10

Didn't expect to play this one...let alone Platinum it. I was waiting for Battlefront II to install and update and gave this a shot. I enjoyed it enough to keep working towards the other stories. A few were tricky to figure out how to do things differently but overall it was pretty simple. I enjoyed it for what it was but it was also very repetitious. It was also super short. I would like to see them expand on the idea but hopefully less repetitious.

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57. Sonic the Hedgehog 2 - Genesis
Completed 11/19/18
Score - 9/10

Went back to remind myself that Sonic was good again. I still love this game. I never beat 3, which I will play next at some point. I ended up getting all of the chaos emeralds for the first time and that was quite the challenge. The final 2 special zones were rough. Super Sonic was cool but extremely hard to control in the final levels. Still, great game and man do I love that music. I plan on playing the game gear games at some point but I just learned that the Master System versions were also wildly different, so I might add those to my list of games to beat in the Sonic series.

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58. Pokemon Yellow - 3DS
Completed 11/20/18
Score - 9/10

Didn't expect to be able to beat it at this point. I felt underleveled but decided to go for it. I ended up beating the elite 4 and my nemesis to become the Pokemon Champion! It was a lot of fun and I plan on playing the other games in the series as well. My final crew was Blastoise, Gyarados, Dugtrio, Kadabra, Pikachu and Pidegeotto.

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FallenGrace

Member
Oct 27, 2017
6,035
27. Panzer Dragoon Saga -- Sega Saturn -- 14th Nov -- 11h -- ★★★☆☆
Very unusual. Unique visual design and unique aerial combat. The plot felt like a classic 80's anime. The boss fights and cutscenes were neat. I found the level design and regular encounters somewhat uninspired though. It was okay but I wouldn't call it a must-play.

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StarPhlox

Member
Oct 25, 2017
4,374
Wisconsin
83) Assassin's Creed: Odyssey - Origins last year was the first AC game that I really liked a lot and this is the first AC game that I absolutely love. Kassandra simply has to be the best protagonist ever. The combat (no matter which way you approach it) feels far more satisfying than it used to. I find myself constantly shocked by the sheer size and scale of ancient Greece even after about 50 hours of play. Ubisoft has completely outdone themselves this time as I think it is the best open world game of the generation and easily the finest game Ubisoft has ever released. Super impressed--it will occupy a very high spot in my GOTY list for 2018.
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PC90

Enlightened
Member
Oct 25, 2017
1,864
Germany
Original post

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56) Hidden my game by mom! 3 (Android, unknown time)
While it's probably the weakest one of those, it's still a fun little time waster.

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57) Bury me, my Love (Android, unknown time)
The game does have some great moments, but overall it left me kinda cold. I think this concept works better for me when it's about silly stories like Lifeline, rather than the very serious and tragic story this game tries (and succeeds) to tell.

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58) Pixel Puzzle Collection (Android, unknown time, but it's a lot. I'm guessing 35 hours, at least.)
This game is great. While it doesn't have quite the polish of the Nintendo/Jupiter Picross games, I'll gladly take it over the sterile look of those games. Fantastic music as well! I don't know why Konami made this game, released it for free with barely any ads and without microtransactions of any kind, but I'm glad they did.


Currently playing

Hitman 2
Pokemon Let's Go Eevee!
 

saenima

Banned
Oct 25, 2017
11,892
Main post 1: https://www.resetera.com/posts/2784229/
Main post 2: https://www.resetera.com/posts/5234679/
Main post 3: https://www.resetera.com/posts/12272007/

80. Battlefront II (2017) / 8h30 - completed 16.11.18

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A short and forgettable campaign. I liked the main character well enough but the story is just so cliché and uninteresting that i really didn't care about what happened at any moment. The gunplay is pretty good as expected but the campaign is so utterly bland in its design that it barely matters. I know the SP was mostly developed by Motive and not DICE but it just feels like any other DICE campaign tbh, a collection of multiplayer maps being passed off as single player levels. Meh.

Two things (barely) kept me from slumber playing this: Lando's short level was entertaining, mostly due to the banter; and the ship battles were pretty good, although easy and simplistic.

Tried Arcade for about half an hour but i just felt that i was done with the game at that point and shooting mindless drones over and over wasn't really gonna change that.

Audiovisually this game is as close to a perfect recreation of Star Wars as you can get. Shame about all the rest.
 
Oct 27, 2017
66
Roy, Utah
— Q4 Details Post —


Master Post


Details -

Completed: 3/13
Total Time Spent Playing = 233
Average Time Per Game (including continuing games) = 78 Hours
Most Played Game = PLAYERUNKNOWN'S BATTLEGROUNDS (194 Hours)
Most Played Platform (By # of Games) = PC (3 Games)
Most Played Platform (By # of Hours) = PC (233 Hours)


1: Call of Duty: Black Ops 4 - 10 Hours (PC)
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Last Played: 11/18/2018
A bit of a letdown, all told. Blackout and Zombies are both decent, but I bounced off them more quickly than expected. They kept Gun Game in the multiplayer which is great, but it's really the only mode I like. I know this game is the beginning of the end for single-player Call of Duty, but I must admit I missed it being there for this package.


2: Borderlands 2 - 19 Hours (PC)
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Finished: 11/15/2018
I made the mistake of playing this game for the first time with a bunch of people who had played the game several times already. So while the shooting is great and the art direction is compelling, I basically didn't get anything out of the story because everything was rushed, or my friends and I were just shooting the shit over the dialogue. I'm sure it's a great game overall, but I had a middling time at best. I highly recommend playing this game by yourself at first.


2: Battlefield V - 10 Hours (PC)
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Last Played: 11/24/2018
A beautiful, buggy, morally complicated work, Battlefield V is a tough game to nail down 10 hours in. The war stories single player is great—I particularly like the approach of telling small, fringe stories surrounding the war—and the multiplayer is quite compelling. The game is kind of a technical mess at time, though I haven't encountered anything particularly game breaking yet. I'm excited to keep playing, and I can't say that about certain other shooters I've played recently.


On Deck: Shadow of the Colossus (PS4)
— — — — —
Continuing Games -

PLAYERUNKNOWN'S BATTLEGROUNDS - 194 Hours (2018 Q4), 972 Hours (Lifetime) - (PC)
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Oct 25, 2017
11,251
24. Super Mario Bros. (1 hour)
Played this one many times on many pieces of hardware, including the NES, but this is my first time beating the game. Obviously, some aspects haven't aged especially well, but platforming remains tight to this very day.

Full list to date
 

Deleted member 4852

User requested account closure
Banned
Oct 25, 2017
633
Finally hit 52!

Original post
https://www.resetera.com/posts/2732806/

Games beaten since last update
49. Diablo 3 - Plays great on the switch.
50. Fear Effect: Sedna - Heard it wasnt that good but I was a fan of the series back in the day. Turns out it wasnt that good.
51. Bayonetta - Amazing enemy design. Mostly fun game but QTE sucks
52. Bayonetta 2 - Great action and amazing enemy design. A really fun series.