so you would stay with YUV, limited and LOW black in tv even with SDR? (so 4:2:0 for SDR)X1X HDR Calibrated Settings
X1X SDR Calibrated Settings
Don't change PS4 Pro settings between them.
so you would stay with YUV, limited and LOW black in tv even with SDR? (so 4:2:0 for SDR)X1X HDR Calibrated Settings
X1X SDR Calibrated Settings
Don't change PS4 Pro settings between them.
I don't think so. The settings for ISF dark room. On PS4 pro in pc mode are off lookingX1X HDR Calibrated Settings
X1X SDR Calibrated Settings
Don't change PS4 Pro settings between them.
You can leave everything on Auto on the Pro.so you would stay with YUV, limited and LOW black in tv even with SDR? (so 4:2:0 for SDR)
YUV/YCC422 on PC Mode add a lot of color banding and it's not recommended, that's why it's better to force YUV420 for HDR.You can leave everything on Auto on the Pro.
With HDR it will default to YUV422 10bit and with SDR it will default to RGB full/limited 8bit depending on the your TV black level setting.
On X1X selecting 8-bit (and Unchecking 4:2:2) is the best option when using the fixed PC Input.
This way the console will use 4:4:4 RGB Limited @ 8-bit for all SDR, and auto switch to YUV420 @ 10-bit for all HDR/DV
Looks great on X1X, SDR and PC Input for me.I don't think so. The settings for ISF dark room. On PS4 pro in pc mode are off looking
You can manual change to RGB Limited @ 4:4:4 every time you launch SDR, but it's important using YUV 4:2:0 for HDR or you will have severe banding in PC Input.so you would stay with YUV, limited and LOW black in tv even with SDR? (so 4:2:0 for SDR)
Once having HDR Standard calibrated, both 4K/HDR Blu-rays and Games set to 2.000 nits look much more similar to HDR Technicolor Expert with Active HDR enabled so, yes, it's a better result overall and for mixed usage compared to HDR Game with DC set to MEDIUM.Do you think HDR pc mode with this settings looks better than game mode with dinamic contrast medium?? im still trying to see which one i prefer and im having doubts :D, i think the imput lag is much better with game mode.....
yes, it looks better but input lag is a problem sadly. game mode is still much better in terms of input lag, but standard look way better as P4aolo says.HDR PC Mode does have higher input lag compared to the HDR Game mode, its defo not 21ms, I think its like double 35ms-41ms, can tell by playing Black Ops 4
I tested the new "PC Input" mode, and there are still color banding issues in HDR even disabling 4:2:2 on X1X. When playing the 4K/HDR BluRay of Planet Earth 2, for example, color banding was much worse compared to the same profile/settings outside "PC Input"
My recommendation is to limit "PC Input" mode to real "PC" usage, replacing a monitor, as 4:4:4 SDR looks great with more clear texts. For HDR Games/Movies, use regular HDMI input with the rest of the settings provided in my previous post.
P40L0
Could you clarify your statement on AVS forums from 3 days ago? I'm getting very confused, your opinion on these settings is constantly changing, I can't keep up :)
Not OP, but he has also said that you can just change X1X output to 4:2:0 and reduce most of the banding.
P40L0
Could you clarify your statement on AVS forums from 3 days ago? I'm getting very confused, your opinion on these settings is constantly changing, I can't keep up :)
Yes, it's me.Somebody with the same exact name?
https://www.avsforum.com/forum/40-o...rice-talk-1107.html#/topics/0?postid=57040532
yes, it looks better but input lag is a problem sadly. game mode is still much better in terms of input lag, but standard look way better as P4aolo says.
Yes, change the input icon to the "PC" one from the All Inputs section, and you will be in PC Mode.I'm confused, how do I enable this PC mode? Where is the setting? Do I just change the little label image to PC? That would seem like its purely just a label change.
Somebody with the same exact name?
https://www.avsforum.com/forum/40-o...rice-talk-1107.html#/topics/0?postid=57040532
Do you know if there's any difference between setting the input as PC or Console? I tried switching between both but couldn't spot any.Yes, change the input icon to the "PC" one from the All Inputs section, and you will be in PC Mode.
As things stand we have no proof that the input lag is higher, just a "feeling" several people have. Not saying they're wrong, but we need hard numbers and we haven't gotten them yet.moving away from game mode to pc mode ??? why?
EDIT: ok so explained in this post https://www.resetera.com/threads/lg...-webos-sdr-hdr-dv.73304/page-10#post-14517823
Is the consensus that there is an improvement over the previous settings which makes up for increasing the input lag?
The settings are totally off if you try to apply Xbox one X settings on PS4. OP didn't test then with PS4.The text in books and stuff in rdr2 is super blurry with these hdr settings. Something isn't right.
What part of the HDR settings are off exactly? And are we talking having the PC input on or off??The settings are totally off if you try to apply Xbox one X settings on PS4. OP didn't test then with PS4.
You should use the WebOs values for PS4
imo these hdr settings made everything look washed out. Going back to game mode and my own settings from before.
All Games' HDR settings must be re-adjusted after applying the new PC HDR Standard calibration, for example I personally tested:HDR Standard is too bright for me. I will stick with the lower input lag and slightly darker Game Mode.
Not anymore, the new settings will make X1X output and autoswitch to:
All Games' HDR settings must be re-adjusted after applying the new PC HDR Standard calibration, for example I personally tested:
And all looked much better than HDR Game with DC MEDIUM/HIGH.
- AC Origins: 2.000 nits HDR Luminance, 300 Paper White, Brightness 1 tick left compared to default;
- Battlefield 1: Brightness at 50%, 2.000 nits HDR Luminance
- Forza Horizon 3: Brightness 50, HDR Luminance slider to the middle;
- Forza Horizon 4: 2.000 nits HDR Luminance, Brightness 50
- Forza Motorsport 7: Brightness 50, HDR slider at default
- Halo: MCC: all at defaults (1.000 HDR Luminance, 150 Paper White, Contrast 5)
- Hellblade: Gamma raised 1 tick right;
- Gears of War 4: Brightness at default, HDR Luminance 4 tick from extreme left to right;
- Resident Evil 7: HDR Lumimance 2.000 nits, HDR Brightness 315
- Rise of the Tomb Raider: Brightness and HDR Luminance both to middle
Adding this list also to the OP, give it a try.
The thread and my tests are based on X1X and an LG 2017 OLED (a 55B7V to be more precise), and I always noticed to "mimic" those settings also for PS4 Pro but I was not able to directly test it as I don't have one and I won't have one soon.OP,
I appreciate the hard work you've put in to put your calibration results out there, but I think you should be wary of telling PS4 users to input the Xbox One X Calibration Results.
- The Xbox One X values DO NOT translate well at all to the PS4 Pro. This is why people are complaining of a washed out image. I have the X and the Pro- and had an opportunity to do a quick flip - and they are not equivalent. The gamma curve / default are different between the two.
- Second, I should stress it's probably best to leave the PS4 Pro set to Auto for Color Space and Resolution. The Calibration Results for WebOS HDR / SDR work great for the PS4 Pro though. The PS4 is smart enough to figure it out.
I also have two questions:
1. Doesn't PC mode force 8 Bit Color? I understand you mentioned PC mode has been fixed, are you implying that PC Mode can now display 10 bit color?
2. Are you sure PC Mode HDR Standard is equivalent to Non PC Mode HDR Technicolor with Active HDR On?
Thanks for your hard work, but so much is changing between firmwares with all new profiles for Dolby Vision, mode fixes, and differing values - it's hard to make sure everyone is up to date on what is what :).
No need to do that as I already updated both notes, edits and links to Google docs to reflect that.Also, OP you should update the 1st post to reflect PC Mode HDR Standard as your go-to way to play HDR.
A/B testing PC HDR Standard with Colors at 44 (plus Brightness at 49 and Color Temp W49) gave the same results of "non-PC" HDR Technicolor with Active HDR and Color at 55 using Planet Earth 2 4K/HDR Blu-Ray.OP, for your Xbox HDR settings, how did you come to the conclusion for setting Color at 44? Playing around with these settings, 44 seems way too oversaturated. 41 or 42 seems closer to natural colors, but I'm curious to know how you landed on 44.
As you said that's probably due to the crappy "fake HDR" implementation Rockstar did with RDR2. Try maybe lowering its HDR Brightness to 200?RDR2 on x1x appear to be getting ghosting using these settings don't think I had that ever before using game input. When riding fast in cinema mode and the cama is far away and side on its pretty obvious, like a trail behind the man and horse.
Was running SDR before as it looked better but playing on HDR now as it's less terrible than it was. Rockstar really screwed up the HDR implementation so SDR actually looks better than HDR in this game.
The settings are totally off if you try to apply Xbox one X settings on PS4. OP didn't test then with PS4.
You should use the WebOs values for PS4
Texts are not blurry at all for me.This is on an x. These hdr setting make text blurry. Going back to my old settings fixed it.
Texts are not blurry at all for me.
Did you uncheck 4:2:2? Did you set Sharpness to 10?
How can I turn off HDR on the TV for RDR 2 to see the difference between HDR and SDR? Or should I turn down the HDR settings in RDR 2?
The thread and my tests are based on X1X and an LG 2017 OLED (a 55B7V to be more precise), and I always noticed to "mimic" those settings also for PS4 Pro but I was not able to directly test it as I don't have one and I won't have one soon.
Anyway, it feels strange to me how a calibrated ISF Expert (Dark Room) profile would look good on one console and bad to another. If a TV profile it's properly calibrated and look wrong on a specific device, usually it's the device itself that needs to be setup accordingly for it, and not the TV profile to be switched for another one...
If you're using webOS SDR/HDR profiles for gaming while in PC Mode, you will have a not accurate image as both Technicolor SDR and HDR in PC Mode are locked to Wide Color Gamut, and Active HDR or Dynamic Contrast for HDR are forced OFF so you will always have a wronger and dimmer image compared to webOS.