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fiendcode

Member
Oct 26, 2017
24,926
I guess there won't be a Sony portable ever again.
Not a discrete handheld platform but I feel like SIE is going to do something in the future given the way they keep talking about Switch. Probably a PS5 component, accessory or breakaway unit, maybe combined somehow with PSVR2. Also given the way Forwardworks keeps failing in mobile space it might be better to divert those resources back to their own platform.
 

Saint-14

Banned
Nov 2, 2017
14,477
I don't think there will be another Sony handheld but coming to that conclusion because of the Vita doesn't make sense, it's a failed system, we're people expecting it to be different in terms of software?
 

ZhugeEX

Senior Analyst at Niko Partners
Verified
Oct 24, 2017
3,099
Btw. If this list included bundles and was ranked on unit sales then Borderlands 2 and COD would be top.
 

brambles13

Member
Oct 27, 2017
546
I don't think there will be another Sony handheld but coming to that conclusion because of the Vita doesn't make sense, it's a failed system, we're people expecting it to be different in terms of software?
Well the Wii U was a failed system but it had significantly better software sales. Nothing on Vita compared to Splatoon as far as new IPs go. Maybe my perspective is warped as Vita outsold Wii U globally but got trounced where I live (US)
 

oni-link

tag reference no one gets
Member
Oct 25, 2017
16,032
UK
I've only played P4 of that list and have never even heard of Unit 13

What's it about, is it any good?
 

Lazybob

Banned
Oct 30, 2017
6,710
Poor vita. It didn't deserve to fail so bad but sony fucked it up. Too bad prices for vita's and PSTV's are getting a bit too high or I'd recommend getting one and hacking it. I still need to get an SD card and download the hack for that for my vita. Too bad that wasn't a thing when PSTV's were super cheap.
 

Stefarno

I ... survived Sedona
Member
Oct 27, 2017
893
Apart from Mortal Kombat and Unit 13 that's pretty much the list I expected really - although I'd have though Rayman Origins and Wipeout would have made it but maybe they're more popular in Europe than the US.
 

fiendcode

Member
Oct 26, 2017
24,926
hzXv5te.jpg
Awesome thanks. Nintendo and Bethesda seem like only big guys missing (and Valve if they count), but there's a lot of mid and small tier pubs to go (Sega/Atlus, Epic, Konami, Codemasters, Koei Tecmo, NISA, Devolver, Aksys, Paradox, Telltale, etc).

I assume Deep Silver includes THQ, T2 includes Rockstar and Bandai Namco includes D3?
 

LiquidSolid

Member
Oct 26, 2017
4,731
I promise I'll stop after this one.

Vita software in the US was so bad that the top 5 Wii U games combined sold more than every single Vita game combined (Packaged Software comp only)
:(

Wait, I knew Activision doesn't share Battle.net sales because you've provided that disclaimer numerous times in the past but I was under the impression they did share Steam sales. So they don't share any digital PC sales?

On a side note, Killzone Mercenary was robbed of a second life via PS4 remaster. It's such a great game.
 

xxbrothawizxx

Member
Nov 1, 2017
1,233
Gainesville, FL
Says a lot about the market for console games on the go. It's only so big. At least for certain experiences. While GA certainly made the statement they wanted to (prettiest Sony exclusive gets pretty handheld spin off), it probably wasn't a game to well suited to handheld play.

Look at games like Kid Icarus and Revelations just performing OK in the US. Even with a huge userbase the 3DS couldn't get those titles to sell as well as they might have as console titles. Switch seems to be better than 3DS by a large margin though.
 
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UraMallas

Member
Nov 1, 2017
18,926
United States
Admittedly, I've never owned or really been interested in a Vita, but the games in the top 10 are much more versatile than the One/PS4 lists. Also, I've literally never even heard of Unit 13 before this chart.
 

Terraforce

One Winged Slayer
The Fallen
Oct 27, 2017
18,917
The highest selling game sold less than 500k? I knew the Vita obviously was a flop, but this is a whole other level. I'm sure even the Wii U reached a couple million in NPD with its biggest sellers. Though obviously Nintendo games like Kart and Mario 3D World have more of a draw than Unit 13 or ports of old console games.
 

Deleted member 135

User requested account closure
Banned
Oct 25, 2017
11,682
Makes sense that the top 10 are console-quality titles (or at least pretending to be, COD). That's what the Vita was advertised as, a console quality experience on the go.
 

fiendcode

Member
Oct 26, 2017
24,926
Well the Wii U was a failed system but it had significantly better software sales. Nothing on Vita compared to Splatoon as far as new IPs go. Maybe my perspective is warped as Vita outsold Wii U globally but got trounced where I live (US)
Wii U also had significantly better hardware sales in the US. Like 3x Vita.
 

Man God

Member
Oct 25, 2017
38,306
I promise I'll stop after this one.

Vita software in the US was so bad that the top 5 Wii U games combined sold more than every single Vita game combined (Packaged Software comp only)

I used to tell people this back when I participated in sales threads and a lot of Vita fans just didn't believe me.
 

Clive

Member
Oct 25, 2017
5,095
I've only played P4 of that list and have never even heard of Unit 13

What's it about, is it any good?
It's a mission-based third person shooter. It barely has a story and is by no means essential but it's competent and fun. At this point I don't think anyone but hardcore Vita fans should bother with it. With Sony shutting down the Vita's Near app, some of the later missions are very hard to gain access too. They were sort of meant to be shared over Near. Not impossible but you need to get high scores on all missions if you want to play the last missions.
 

Saint-14

Banned
Nov 2, 2017
14,477
Well the Wii U was a failed system but it had significantly better software sales. Nothing on Vita compared to Splatoon as far as new IPs go. Maybe my perspective is warped as Vita outsold Wii U globally but got trounced where I live (US)
You said it yourself, Vita didn't have Nintendo games, I'm sure Mario and Smash were big sellers there.
 

Clockblockers

Member
Oct 25, 2017
1,475
United States
I really like my vita, though I think it's safe to say that even though Sony mishandled a couple of major decisions (proprietary memory cards?), I don't know if it would have ever taken off the way Sony had hoped.

Withs its ability to play PS1 games it's turned into a great portable retro game system for me, plus its remote play is a cool way to play PS4 games in bed
 

Man God

Member
Oct 25, 2017
38,306
US Launch dates for those games.

01. Uncharted: Golden Abyss (February 14, 2012)
02. Call of Duty: Black Ops Declassified (November 23, 2012)
03. Assassin's Creed III: Liberation (October 30, 2012)
04. Mortal Kombat (2011) (May 1, 2012)
05. LittleBigPlanet PS Vita (September 25, 2012)
06. Need for Speed: Most Wanted (2012) (October 30, 2012)
07. Killzone: Mercenary (September 12, 2013)
08. Persona 4 Golden (November 20, 2012)
09. Ultimate Marvel Vs. Capcom 3 (February 22, 2012)
10. Unit 13 (March 6, 2012)

The actual US launch of the PS Vita was weird, if you preordered the launch edition you got it on Valentine's Day but the actual launch date was eight days later on the 22nd.
 

Fisty

Member
Oct 25, 2017
20,227
With the robust online features and smaller game sizes, I would expect Vita to have a higher than average digital attach rate... but then again you also have memory card prices to offset some of those gains as well. They really did need at least 8gb on board memory standard, great hardware but there were a lot of little things they could have done to increase chances of success

Edit: man that list above me... I wonder why Sony game support dropped off after 2013 LOL
 

Man God

Member
Oct 25, 2017
38,306
With the robust online features and smaller game sizes, I would expect Vita to have a higher than average digital attach rate... but then again you also have memory card prices to offset some of those gains as well. They really did need at least 8gb on board memory standard, great hardware but there were a lot of little things they could have done to increase chances of success

Edit: man that list above me... I wonder why Sony game support dropped off after 2013 LOL

The system basically hibernated after the first Holiday until it had a second soft launch with the Revision bundled with Borderlands 2 two years later and then after that just sorta coasted.
 

AniHawk

No Fear, Only Math
Member
Oct 25, 2017
11,163
With the robust online features and smaller game sizes, I would expect Vita to have a higher than average digital attach rate... but then again you also have memory card prices to offset some of those gains as well. They really did need at least 8gb on board memory standard, great hardware but there were a lot of little things they could have done to increase chances of success

Edit: man that list above me... I wonder why Sony game support dropped off after 2013 LOL

i really think gran turismo psp was the last time they ever bothered with handhelds. but even on psp they mostly let their b-teams run the show.

by the time the vita was out, siea was calling the shots and they were able to kill the platform from a resources end on their side so they could focus more on ps vr and ps4.
 

Deleted member 35598

User requested account closure
Banned
Dec 7, 2017
6,350
Spain
Unit 13 ? Really ?
If anything, that top 10 shows that the most popular games were not that good. You don't see the great japanese games ( except Persona 4 ) or Indies, the real treasures of the Vita.
 

Stefarno

I ... survived Sedona
Member
Oct 27, 2017
893
I wonder how it different it would be with units rather than value - I know some games like Tearaway weren't full price and IIRC Sony encouraged lower RRP prices after a while by offering a discount on production costs.