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DrMario

Member
Oct 27, 2017
242
It would be a real shame to allow all the hard work, crunch, and suffering that went into making this game over the last few years to go to waste due to not patching in correct features that should almost be standard going forward..

I couldn't stand making something so incredible, detailed and technically impressive, only to let some real obviously missed things bring it down.

The talk of RDR2 shouldn't be it's fake HDR or it's fuzzy image quality on PRO, it should be able all the amazing things it achieves.

Well then, Rockstar should probably patch this glaring issue then. hopefully soon.
 

Dyergram

Member
Nov 26, 2017
487
So should I not bother using hdr on the pro for now then? From my uneducated peasant perspective it's whiter whites but more washed out overall with hdr on...
 

Azurik

Attempted to circumvent ban with alt account
Banned
Nov 5, 2017
2,441
So should I not bother using hdr on the pro for now then? From my uneducated peasant perspective it's whiter whites but more washed out overall with hdr on...


Turn it off. No benefit and potential risk of burn in (oled) due to peak brightness focusing on the brightest spot on the screen which is the hud.
 

Teddie28

Member
Nov 2, 2017
756
I think the engine they use was not designed to handle HDR and they shoe-horned in the fake HDR. They should of just left HDR out of it instead of doing what they did. I doubt that this can be fixed if it is an engine thing. The other issue is that most games that have proper HDR support give you both a brightness and a HDR adjustment ability to fine tune both to your particular set. They just seemed to want to have HDR as if they didn't there would be a backlash.
They wanted to slap the HDR sticker on the box, because it would be a bad look for a AAA title to release without it.
 

Robdraggoo

User requested ban
Banned
Oct 25, 2017
2,455
Just watched the video and wow, it actually looks more crisp in 1080p than 4k? Is thst right, tbought the game looked to soft for 4k on pro
 

Siever

Member
Oct 29, 2017
38
It depends on preference but the real problem is not lack of consensus but that this is even a matter of debate.
 

Kage Maru

Member
Oct 27, 2017
3,804
Now if they can only fix HDR then I will be happy.

I hope they don't let that slide after that DF video and Evil boris's revelations

I wouldn't get my hopes up. The game has been in development for 8 years, before HDR was even a thing. Adding proper HDR would take a lot of work, more than just adjusting the tone mapping to support a greater range. They should just remove it.
 

FarronFox

Member
Oct 27, 2017
1,429
Melbourne, Australia
Ok, after having played for such a while in hdr as that is what my xbox one x is set to allow and all the talk with things about hdr is better than sdr, I thought I'd try disabling hdr on my xbox to see what this looks without it and wow... It is much better than the hdr representation and nights actually feel like nights now rather than just overwashed greyness, and the campfire is actually quite bright. I thought the washed out look (when seen in hdr) is what rdr2 was going for.

Rockstar really shouldn't have bothered with this and left it at standard. Not everything needs a hdr setting (especially if you dont know how to get it right). They've just given hdr a bad name with this game. After seeing assassins creed odyssey with its cool sunlight and bright and shiny armor and comparing it to the washout in rdr2 is not nice.

I just now wish that if rockstar can't give a proper hdr implementation that they allow for it to be disabled in game (supposedly they allow this on ps4?) as it is annoying having to turn it off just for rdr2 in the xbox settings and remember to have it enabled for everything else.
 

jett

Community Resettler
Member
Oct 25, 2017
44,659
It's not the reconstruction which blurred the IQ. It's the 1920x2160p res+TAA. Reconstruction or CBR just not works to fully resolve 4k, most of the time, that's why it's so blurred.
That's not exactly right, as the game running on the base PS4 with TAA doesn't exhibit the same artifacts and flaws in the picture quality. It's definitely their reconstruction technique not working well at all.
 

btags

Member
Oct 26, 2017
2,087
Gaithersburg MD
This may be sort of off topic, but when HDR was first announced for consoles everyone was saying that it would be really easy to implement and would basically just be flipping a switch since most games "render in hdr anyways, but just convert down to sdr." Where did all of that come from, because I cannot imagine it was devs?
 

Fastidioso

Banned
Nov 3, 2017
3,101
That's not exactly right, as the game running on the base PS4 with TAA doesn't exhibit the same artifacts and flaws in the picture quality. It's definitely their reconstruction technique not working well at all.
The only flaw very annoying on 4k mode is the blurried IQ. Base ps4 version has the vegetation and the hairs full of dithering artifact which are almost vanished on pro, to be fair. From my point of views TAA is a way more aggressive in 4k mode to mask the dithering artifact of the alpha effect. CBR in theory should exhibit even major artifacts. Indeed it's just blurrish compared the base.
 

EvilBoris

Prophet of Truth - HDTVtest
Verified
Oct 29, 2017
16,684
This may be sort of off topic, but when HDR was first announced for consoles everyone was saying that it would be really easy to implement and would basically just be flipping a switch since most games "render in hdr anyways, but just convert down to sdr." Where did all of that come from, because I cannot imagine it was devs?

It really depends on the game, they do generally all render internally in HDR. However some games that the conversion quite early on in the pipeline and then art assets and post processing sits on top.
It may even be that part of a frame is rendered in HDR and another part isn't.
 
OP
OP
chandoog

chandoog

Member
Oct 27, 2017
20,071
That's not exactly right, as the game running on the base PS4 with TAA doesn't exhibit the same artifacts and flaws in the picture quality. It's definitely their reconstruction technique not working well at all.

The only real flaw or artifact the Pro on 4K or SS on exhibits is softer vegetation owing to the lack of a sharpness filter though.
 

SeeingeyeDug

Member
Oct 28, 2017
3,004
It really sucks to buy and play games on day one these days. Characters missing in camp: working on a fix. Blurry 4K implementation: working on a fix.

I'll be done with the game by the time it's fully ready to play and experience the intended game.
 

EvilBoris

Prophet of Truth - HDTVtest
Verified
Oct 29, 2017
16,684
That's not exactly right, as the game running on the base PS4 with TAA doesn't exhibit the same artifacts and flaws in the picture quality. It's definitely their reconstruction technique not working well at all.

Rockstar prides itself on it's LOD system's part of which is the dithering you see on vegetation. GTAV is the same.
Perhaps another couple of temporal rendering techniques on top of that doesn't play well with the game at all
 

NXGamer

Member
Oct 27, 2017
372
This may be sort of off topic, but when HDR was first announced for consoles everyone was saying that it would be really easy to implement and would basically just be flipping a switch since most games "render in hdr anyways, but just convert down to sdr." Where did all of that come from, because I cannot imagine it was devs?
It is not, the HDR method within engines can, and does, sit at various points. The entire frame or buffers will not be in HDR Cspace (R2020) and any conversion/tone mapping down into a clipped space for 709 would happen on the relevant HDR elements, e.g. post processed bloom is a good one. This conversation is likely to have happened prior to this stage and then you have to factor in any AA options, MSAA is a good example of this but the games TAA will be a Huge farctor here. Not only with the HDR option but also the abundance of the stochastic render patterns the game uses for Alpha, not even getting into transparencies and Alpha to coverage work for these. This is why engine pipelines are complex and with a deferred engine in Rage and multiple G-buffers this adds more complexity.

I covered some of this in my video and earlier in this thread, but this is a PR tick box IMOP, as such they were better to get a form of HDR IN than not as it would have been worse of an outcry, damned if you do/don't. In the great scheme of things it does not diminish the games quality visuals even on a 4K screen and so long as you tweak your TV it should not look WORSE than SDR but it almost certainly does not look better.
 

tmdorsey

â–˛ Legend â–˛
Member
Oct 26, 2017
1,640
Georgia
I came to the same conclusion on a 4K TV, 4K CB just looked better than the lower res 1080p. On my small 24 inch monitor it was a lot closer between 1080p and SS from 4k CB, but even then I prefer picture SS provided. But I do agree the picture is very soft, but its still looks higher res.

giphy.gif



Gentlemen after my own hearts. On a 4K TV it's a no brainer anyway. The 4K mode provides much better coverage.


I agree with the above posts after playing the game in both 1080p mode and 4K mode on the Pro. There's also the fact that the differences aren't great enough for me to change the system display mode only to forget to change it back after I'm done playing the game.
 
Oct 26, 2017
5,435
Does anyone playing this on an Xbox One X and a TCL 607 have any recommended settings because this game is bright and washed out as heck and I haven't a clue what to do
 
OP
OP
chandoog

chandoog

Member
Oct 27, 2017
20,071
Does anyone playing this on an Xbox One X and a TCL 607 have any recommended settings because this game is bright and washed out as heck and I haven't a clue what to do

If you're playing with HDR, the only real recommendation there is to turn HDR off. I have the same TV and on Pro I couldn't figure out a good HDR setting at all and had it disabled since the start of the game, this video from DF seems to make it sound like the right decision.

I wouldve taken whatever it took to get it to 60fps. And then a 4k @30fps mode.

"Whatever it took" would mean taking out a lot of the complexity of the world which would essentially make this feel more like RDR1 than RDR2 in terms of the world though.
 

Freakzilla

Banned
Oct 31, 2017
5,710
If you're playing with HDR, the only real recommendation there is to turn HDR off. I have the same TV and on Pro I couldn't figure out a good HDR setting at all and had it disabled since the start of the game, this video from DF seems to make it sound like the right decision.



"Whatever it took" would mean taking out a lot of the complexity of the world which would essentially make this feel more like RDR1 than RDR2 in terms of the world though.

A faster CPU? Or a less complex game?

I will not concede until I see proof that the XBX couldnt have handled the game and its systems @ 60 FPS at lowered visuals.
 
Oct 26, 2017
5,435
If you're playing with HDR, the only real recommendation there is to turn HDR off. I have the same TV and on Pro I couldn't figure out a good HDR setting at all and had it disabled since the start of the game, this video from DF seems to make it sound like the right decision.



"Whatever it took" would mean taking out a lot of the complexity of the world which would essentially make this feel more like RDR1 than RDR2 in terms of the world though.

Thanks, man
 

MaximusPayne

Member
Dec 14, 2017
877
So I'm slightly confused. I had my HDR slider set about midpoint in-game. I thought it looked great and the game looked amazing. Now I'm not sure if I'm playing it to it's potential visual heights after watching this vid. I trust DF vids. I have an R6 TCL TV by the way.
 

Tiamat

Member
Nov 16, 2017
341
I tried yesterday to play without hdr (65 inches Panasonic oled)
It's a game changer.
The blacks and the Colors are more vibrant
I won't play this game with hdr until' it's fixed.
Too bad in assassin's creed it's gorgeous.
HDR is such an asset when done right.
Shame.
 

LebGuns

Member
Oct 25, 2017
4,127
Just started playing this game on PS4 pro and a 4K screen and the blur is just too much. How can I reduce it? If I make the PS4 output to 1080p but still use a 4K screen would that work?
 

vkbest

Banned
Feb 27, 2018
256
Here PS4 pro user and 1080p tv with 8ms of input lag enjoying this to 30 fps locked

Games that are incapable of locked framerate at 99% on 4k or resolution over 1080p should have this option always. Framerate > Supersampling for me.
 

Deleted member 12635

User requested account closure
Banned
Oct 27, 2017
6,198
Germany
I wouldn't get my hopes up. The game has been in development for 8 years, before HDR was even a thing. Adding proper HDR would take a lot of work, more than just adjusting the tone mapping to support a greater range. They should just remove it.
Just cut HDR and produce the game in SDR would be my bug fix solution. Bring back HDR if you really interested in and when it is properly implemented by R*.
 

Jimster

Banned
Oct 30, 2018
57
I will not concede until I see proof that the XBX couldnt have handled the game and its systems @ 60 FPS at lowered visuals.

Resolution has very little to do with the cpu. To get this game running 60 fps they'd have half the cpu time to create the world and simulate everything in it.

Not happening.
 

Raide

Banned
Oct 31, 2017
16,596
Another solid analysis DF. A little sad about the HDR options because I thought it looked nice on the 1X but it clearly is a poor implementation of HDR and I doubt Rockstar will ever revisit the title to fix it.