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Nirolak

Member
Oct 25, 2017
5,660
The Wall Street Journal did a big interview with Laura Miele, who runs EA's entire video game development studios operation now that Patrick Soderlund left: https://www.wsj.com/articles/electronic-arts-is-on-a-quest-for-more-women-in-videogames-1540864990

The article is behind a paywall, so here are a few question excerpts.

Excerpt 1:

WSJ: You're one of just two women in the C-suite at EA, a company in a male-dominated industry. What's that like? Have you experienced any gender bias?

MS. MIELE: I don't think about my position through the lens of gender, and I haven't encountered any bias, but I'm not turning a deaf ear to it. I passionately believe in women's rights and started a women's networking and mentorship group at EA about four years ago. I've had some amazing mentors here, and I wanted to pay it forward. And I think we're making strides, both internally and in the representation of female characters in games.

For example, women are running meetings and they're being heard. We also have a pretty large project called "A Diversity Framework" that we created to understand how women are represented in our games. How many female roles are in them? How many lines of dialogue do they have? When are they the antagonist, the protagonist? So we have this pretty amazing audit, or framework if you will, that we run all of our games through. I'm not being prescriptive about it. I'm not saying there has to be a minimum level of dialogue for female characters or there has to be this many women in a game. But any choices that we make are deliberate. And I think that is what I want most for the content that we create and for the players that we create the content for.

Excerpt 2:

WSJ: The majority of console and PC gamers have historically been male, though the gap has been shrinking. Why do you think that's the case, and what can be done to attract more female gamers?

MS. MIELE: Our statistics show that 50% of our players are women. Mobile gaming has been, for some women, a gateway into more immersive, high-definition gaming on their TV sets or PCs. And those games are developing richer, more diverse stories, so they're becoming more appealing for female players. We've learned with our Sims [life-simulation] franchise over the years that opportunities for creative self-expression and cooperative play are especially appealing to female gamers.

Excerpt 3:

WSJ: Players haven't always reacted positively to the inclusion of female characters in games. EA recently faced criticism on social media for featuring female soldiers in its coming Battlefield game set in World War II, which some players called anachronistic. Do you have any regrets?

MS. MIELE: I was surprised and a little disappointed at how strong the reaction was, but there wasn't even a single question about us backing off from it. This is representative of what many players want—the option to play the game as a female soldier—and of what happened. There were women in World War II, and they played a significant role in intelligence and in the battles. We stand behind how we're designing the game and bringing the game to market.

---

For the overall industry, from the article:

genderindustryabcsp.png
 

Falchion

Member
Oct 25, 2017
40,963
Boise
All I'm choosing to take from this is that EA is committed to making another Mirror's Edge and I applaud them for it.
 

The_R3medy

Member
Jan 22, 2018
2,847
Wisconsin
Didn't Jade Raymond and Amy Henning, arguably their most high profile female devs, both leave the company in the last year?

Not the best look when pushing this initiative, but it's a good thing to push for nonetheless.
 
Oct 27, 2017
9,429
Didn't Jade Raymond and Amy Henning, arguably their most high profile female devs, both leave the company in the last year?

Not the best look when pushing this initiative, but it's a good thing to push for nonetheless.

Rather than keeping them for just because? I mean it still has to fit with in their (EAs) vision as well as the employees.
 

caylen

Publisher - Riot Games
Verified
Oct 27, 2017
139
santa monica
I had the privilege of working with Laura for a short bit during my stint at EA back in 2013; she was exceptionally intelligent & thoughtful in everything I saw her work on. Was super generous in using her experience to level up people, even at the time junior people such as myself, and spearheaded a lot of the more positive changes EA underwent back during that period. In terms of the current execs, she's probably got the strongest gamer bonafides of the entire group, and she definitely wasn't the type to make a statement just to elevate her status or look good in a PR beat for a product - she was (and imo is) the real deal.

EA has a lot of challenges right now, but I have a lot of confidence in Laura being a positive force in shaking things up, especially regarding representation. I wish her & that team the best of luck - it's not as easy a challenge as some pundits claim it would be.
 
Oct 26, 2017
3,896
Mobile makes up the majority of the "Overall" chart - hence the higher percentages. Regardless, this is good news and hopefully will not be met with negative feedback from misogynistic trolls.

I can't read the actual article so I'll take your word for it, that's fine then. As you say it doesn't change anything, poor data graphing is just a pet peeve of mine.
 

jdstorm

Member
Jan 6, 2018
7,565
Really want to make a sarcastic "EA just realised that there is big money in Gatcha Waifu's" joke.

However in all seriousness. Any increase in diversity and representation is usually positive. So good job EA
 

TheBaldwin

Member
Feb 25, 2018
8,285
Glad that there standing behind there battlefield V descion, and i really hope they dont attribute any potential dissapointing sales to that.

Always good to see progress though, in terms of the games and industry
 

Garlador

Banned
Oct 30, 2017
14,131
That pitched Dead Space game starring Ellie on a Necromorph-ravaged Earth would be aces. Thanks.
 

Slayven

Never read a comic in his life
Moderator
Oct 25, 2017
93,142
Not only is it good, but it also makes sense business wise
 

New Fang

Banned
Oct 27, 2017
5,542
Always fascinating to see these stats. 40% of console gamers being female is an incredible number. My personal life would lead me to believe that number is far lower.

I'd be curious to find out what metrics they're using. My wife for example will play the occasional Nintendo game with me. In a year I'd guess she spends about 20 hours playing console games. Would she be counted as a console gamer according to EA?
 

Brotherhood93

Member
Oct 28, 2017
2,800
This is good but it's a shame they've let two high-profile and very talented female leads leave their company in the last 12 months. There is a lack of women with that kind of experience in the industry, making them hard to replace, but it's crucial to increase the number of women on dev teams to help address the balance at the top in the future. This can only be beneficial.
 

Inuhanyou

Banned
Oct 25, 2017
14,214
New Jersey
fine by me, but don't use that to disguse the fact that your business practices are still anti consumer and your corporate culture is generally anti advocacy
 

The Bookerman

Banned
Oct 25, 2017
4,124
No it's not. Their effort in single player content is awful.
most of the content is prep work/practice for multiplayer. Last game i liked from them was ME:Catalyst and that game had rough edges. Prove me otherwise.

Back on topic: If they can give me compelling characters, male or female, i'd be happy to play ea games. I'm simply not the audience right now that they are targeting with most of their games.
 

Silky

Banned
Oct 25, 2017
10,522
Georgia
No it's not. Their effort in single player content is awful.
most of the content is prep work/practice for multiplayer. Last game i liked from them was ME:Catalyst and that game had rough edges. Prove me otherwise.

The fact that you came to doubledown on your irrelevant ass comment as if your input is anything but meaningless ballwashing speaks wonders

I don't gotta prove shit to you who are you?
 

The Albatross

Member
Oct 25, 2017
39,038
Nice. EA Was one of the companies that actively promoted women developers back when the industry was in its infancy and wasn't considered as much of a male-dominated field.

It's still sad that EA has a bad reputation among enthusiasts... they're consistently progressive, have sane work:life balance from most descriptions, pay well, don't abuse their employeees, and have a positive/progressive social values.

But OMG THE ENDING OF MASS EFFECT THREE FUCK EA WORST COMPANY IN AMERICA
 

Gundam

Banned
Oct 25, 2017
12,801
Gamers rise up in 3... 2... 1...


But yeah, this is a good thing. No reason games shouldn't properly represent the people who buy and play them, I. E., everybody.
 

Valdega

Banned
Sep 7, 2018
1,609
All I'm choosing to take from this is that EA is committed to making another Mirror's Edge and I applaud them for it.

Yeah, that's not going to happen. ME fans begged for a sequel, EA finally made one and nobody cared. Seriously, most people don't even know ME:C existed. ME gained attention because of its novelty. Without that novelty, the IP doesn't have broad enough appeal to justify AAA budgets and EA only cares about making AAA games.

On a side note, it's worth noting that the ~50% statistics are misleading. Gender breakdowns vary wildly per genre and for typical AAA genres (shooters, action, etc), the audience is predominantly male. Quantic Foundry did a detailed study here.
 

Tigress

Member
Oct 25, 2017
7,155
Washington
I don't like the direction they keep wanting to push games in. I do like how they have been. Dry good about trying to be inclusive.
 

VaanXSnake

Banned
Jul 18, 2018
2,099
but they already have and always will because EA is chasing money and women are hot at this moment, let's not pretend that it's not just another marketing push to good look EA as usual.
 

Vishmarx

Banned
Oct 26, 2017
5,043
Theyre probably good as how they operate as a company , internally but my god could i not care less about their output. Considering they just let go two female industry vets i have a hard time believing their motivation for doing this is anything beyond a good market image.
 

OneBadMutha

Member
Nov 2, 2017
6,059
but they already have and always will because EA is chasing money and women are hot at this moment, let's not pretend that it's not just another marketing push to good look EA as usual.

I wouldn't say it's a marketing push. It's not SJW either. It's business. Women make up 51% of the population. It's idiotic from a business standpoint not to try to appeal to them.

My 13 year old girl saw me playing HZD and wondered why I was controlling a women. I told her because she's cool. She didn't say anything after that and just watched. Plant those seeds that women aren't excluded from anything. I like the result even if the motive is money.
 

mikeys_legendary

The Fallen
Sep 26, 2018
3,009
Good for the women that will be hired/promoted.

The only EA game I'll buy is Fifa...every other year...without spending a dime on Ultimate Team.
 
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Nirolak

Nirolak

Member
Oct 25, 2017
5,660
Theyre probably good as how they operate as a company , internally but my god could i not care less about their output. Considering they just let go two female industry vets i have a hard time believing their motivation for doing this is anything beyond a good market image.
I do think it's worth noting some of the context here though.

For their recent changes:

Patrick Soderlund left -> Laura Miele put in charge of all video games

Samantha Ryan promoted for like the fourth time after EA was really impressed with her oversight on Anthem, The Sims 4's turnaround, and C&C: Rivals -> Jade Raymond left because she felt she was being demoted by now reporting to Samantha Ryan

Amy Hennig's game was basically canceled -> This one did actually get helmed up by a guy, though women still oversee the whole Star Wars business

EA has had a lot of high of high profile departures recently, but when they involved women, they were in net trying to keep women in prominent positions despite this (and one was caused by them promoting a different woman).
 

Strings

Member
Oct 27, 2017
31,420
but they already have and always will because EA is chasing money and women are hot at this moment, let's not pretend that it's not just another marketing push to good look EA as usual.
Does doing something good for the wrong reasons make it bad? If you pretend to be a good person, and in all ways act like one, aren't you basically one - even if you harbour not-so-good thoughts that you don't act on? They're lofty philosophical questions outside the scope of this thread, but they're basically how I look at businesses 'doing good' with a profit focus in mind.
 

ashtaar

Member
Oct 27, 2017
1,518
I wonder if this means they'll make more original ips, most ea games are either sports or licensed
NBA live does feature WNBA players
Actually it might just mean moving forward most games will have choosable genders like ac:odd, so titanfall 3 and Jedi: lost order will booth probably have choosable genders similar to how anthem and me:a were
 
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Nirolak

Nirolak

Member
Oct 25, 2017
5,660
I wonder if this means they'll make more original ips, most ea games are either sports or licensed
NBA live does feature WNBA players
Actually it might just mean moving forward most games will have choosable genders like ac:odd, so titanfall 3 and Jedi: lost order will booth probably have choosable genders similar to how anthem and me:a were
They have 2-3 new IPs after Anthem in the form of Criterion's new game, and I believe two new IPs out of Motive (in addition to the Star Wars open world game and Plants vs Zombies: Garden Warfare 3).
 

Glory

Alt-Account
Banned
Oct 9, 2018
187
Does doing something good for the wrong reasons make it bad? If you pretend to be a good person, and in all ways act like one, aren't you basically one - even if you harbour not-so-good thoughts that you don't act on? They're lofty philosophical questions outside the scope of this thread, but they're basically how I look at businesses 'doing good' with a profit focus in mind.

EA putting women in development leads is like John McCain putting Sarah Palin on the Republican ticket. Unless the culture behind the company changes, Electronics Arts is still on my shitlist.
 

Pryme

Member
Aug 23, 2018
8,164
but they already have and always will because EA is chasing money and women are hot at this moment, let's not pretend that it's not just another marketing push to good look EA as usual.


Should we pretend that we aren't aware you're speaking about things you know nothing about?
Read the interview. Read the comment here in this topic from a 'verafied' insider with experience working with this lady.

But I suppose it makes logical sense to you that EA is taking significant heat from angry, toxic gamers over the inclusion of women in Battlefield V because of 'marketing purposes'.

EA putting women in development leads is like John McCain putting Sarah Palin on the Republican ticket. Unless the culture behind the company changes, Electronics Arts is still on my shitlist.

It does look like for women, diversity and work-life balance, EA is one of the better publishers in the business.
From a 'culture' point of view, they seem to be better placed than many other forum favorites.
 

Shmunter

Banned
May 28, 2018
377
A new linear Mirrors Edge would get my money. And why not reboot Dead Space with a kick ass Ripley character..

I think it's also high time EA sports strats creating games for females, girls play sports too. My daughter plays soccer, it's disgraceful she can't create a girl character in FIFA. Get onto it EA.
 
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hassler

Banned
Nov 5, 2017
295
I will never understand this trend of pushing for more and more female devs. Hate me if you want.
I'm a woman game dev too, and I just believe that the most talented people should be hired. Don't exclude some of them, because they're males and you just want more diversity.
Why I'm saying this? Because this thing is happened in my studio- amazing, promising juniors with great portfolios were left out only because they're males and those who were chosen (two females) aren't very good.
I'm not the only one, several other female employees in my job feel the same way, so...
Obviously, there are the cases when we hire talented girls and they're better than everyone else during tests and such, but there's one guy who only wants more females, no matter what and when he's running the recruitment process the results are always bad.