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Cat Party

Member
Oct 25, 2017
10,420
How is loot going to work in terms of the longevity of the game? I am a total sucker for loot, but most BGS games disappoint in that regard because you can max everything out fairly easily by exploiting the game's crafting system. Will this game be different?
 
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CountAntonio

CountAntonio

Member
Oct 25, 2017
21,723
How is loot going to work in terms of the longevity of the game? I am a total sucker for loot, but most BGS games disappoint in that regard because you can max everything out fairly easily by exploiting the game's crafting system. Will this game be different?
Not sure yet but being that we need high level crafting materials gotten from nuke zones and high level mobs as well as blueprints I'm guessing they are making it a bit more challenging.
 

Scuffed

Member
Oct 28, 2017
10,896
Not sure yet but being that we need high level crafting materials gotten from nuke zones and high level mobs as well as blueprints I'm guessing they are making it a bit more challenging.

I hope there isn't specific loot in predefined places otherwise people will just go there and get the good gear. I'm ok with a base power armor chassis being in a certain place but not all the upgrades. I just don't want it to be discovered that there is a powerful item at a certain place. Loot should all be random imo.
 
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CountAntonio

CountAntonio

Member
Oct 25, 2017
21,723
I hope there isn't specific loot in predefined places otherwise people will just go there and get the good gear. I'm ok with a base power armor chassis being in a certain place but not all the upgrades. I just don't want it to be discovered that there is a powerful item at a certain place. Loot should all be random imo.
Pretty sure it is random but people will obviously flock to high level for the better drops. There is also stuff like mobs that drop bodyparts Like a deathclaw tooth or something. There is probably items that need specific drops from certain mobs.
 

Cat Party

Member
Oct 25, 2017
10,420
Will there be variations in the weapons that can be looted? Like, can you get a weapon with certain bonuses as a drop?
 

Pheace

Member
Aug 23, 2018
1,339
Will there be variations in the weapons that can be looted? Like, can you get a weapon with certain bonuses as a drop?

Weapons can have legendary effects of which the current assumption is a weapon can have up to 5 so that's probably a big part of the farming

TGqSPAp.jpg
 

Hubologist

Member
Nov 1, 2017
1,119
Sounds like Fallout: Loot Game Edition. Not my preferred experience, but I will certainly give it a test run on PC. Hopefully the performance isn't too awful on my rig.
 

Bardeh

Member
Jun 15, 2018
2,705
My issue with turning Fallout into what is basically gonna be a looter shooter is that the shooting and combat has never been the strong point of Fallout games. Previously VATS at least added some fun factor, but that's now gone to make it work in a multiplayer game.

It feels like they're stripping away the fun parts of the Fallout games and only keeping the parts you normally just put up with to experience those fun parts.

Nothing I've seen so far has made me think they've fundamentally made the combat better, and that, along with the bad performance, makes me pretty certain I won't be buying this.
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,421
My issue with turning Fallout into what is basically gonna be a looter shooter is that the shooting and combat has never been the strong point of Fallout games. Previously VATS at least added some fun factor, but that's now gone to make it work in a multiplayer game.

It feels like they're stripping away the fun parts of the Fallout games and only keeping the parts you normally just put up with to experience those fun parts.

Nothing I've seen so far has made me think they've fundamentally made the combat better, and that, along with the bad performance, makes me pretty certain I won't be buying this.

i don't really like the new vats. but i wouldnt want to be the person tasked with translating vats to real time in a multiplayer game either. i believe its the "best" compromise they could get, short of straight up scrapping it.

i was disappointed with the quest system in place, but maybe the early game content is lacking. i still can catch at least two of the next betas to make a more informed decision. funny because the thing that i thought it would push me away didnt (performance - it was more than fine in my og xbox even when i was in flatwoods with six more dudes shooting mr. farmhands, maybe i was just lucky though) but the thing i thought they would nail more (world building - atmosphere) ended up disappointing me.
 

Hubologist

Member
Nov 1, 2017
1,119
My issue with turning Fallout into what is basically gonna be a looter shooter is that the shooting and combat has never been the strong point of Fallout games. Previously VATS at least added some fun factor, but that's now gone to make it work in a multiplayer game.

It feels like they're stripping away the fun parts of the Fallout games and only keeping the parts you normally just put up with to experience those fun parts.

Nothing I've seen so far has made me think they've fundamentally made the combat better, and that, along with the bad performance, makes me pretty certain I won't be buying this.
I expect the same, but I'll try the beta to verify my reservations. I'm mostly concerned by the lack of proper NPCs but we'll see how that affects the experience.
 
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CountAntonio

CountAntonio

Member
Oct 25, 2017
21,723
My issue with turning Fallout into what is basically gonna be a looter shooter is that the shooting and combat has never been the strong point of Fallout games. Previously VATS at least added some fun factor, but that's now gone to make it work in a multiplayer game.

It feels like they're stripping away the fun parts of the Fallout games and only keeping the parts you normally just put up with to experience those fun parts.

Nothing I've seen so far has made me think they've fundamentally made the combat better, and that, along with the bad performance, makes me pretty certain I won't be buying this.
You know I never played fallout 4 until 76 was announced. I bought the game simply to test the feel of the shooting and the game in general because I knew it was rough in new Vegas. I was actually pleasantly surprised and I'd go as far as saying it was the first Bethesda game in which I actually enjoyed the gameplay. Obviously it's not CSGO or on some refined competitive shooter level but it was far more enjoyable than I was expecting. But yeah I can't disagree with you I'm just glad I actually enjoy it cause it 100% would have made me pass on the game if I hadn't.
 

Alexious

Executive Editor for Games at Wccftech
Verified
Oct 26, 2017
909
You know I never played fallout 4 until 76 was announced. I bought the game simply to test the feel of the shooting and the game in general because I knew it was rough in new Vegas. I was actually pleasantly surprised and I'd go as far as saying it was the first Bethesda game in which I actually enjoyed the gameplay. Obviously it's not CSGO or on some refined competitive shooter level but it was far more enjoyable than I was expecting. But yeah I can't disagree with you I'm just glad I actually enjoy it cause it 100% would have made me pass on the game if I hadn't.

Bethesda enlisted the help of id Software to improve gunplay in Fallout 4. Supposedly it's even more refined in Fallout 76.
 
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CountAntonio

CountAntonio

Member
Oct 25, 2017
21,723
Bethesda enlisted the help of id Software to improve gunplay in Fallout 4. Supposedly it's even more refined in Fallout 76.
That would make sense. I was honestly surprised I enjoyed it as much as I did. I am usually a hardcore FPS snob and only played Counter Strike and Day of Defeat for years cause I could not stand the gunplay in anything else. It might just be cause combat is so godawful in every other bethesda open world game. I know it's a divisive opinion though. Some agree most disagree so I can't fault someone for disliking it.
 

skeezx

Member
Oct 27, 2017
20,171
i thought Fallout 4's gunplay felt great. but basing an MMO-lite (or whatever you want to call it) around it i'm kind of iffy about. i just hope the potential is there with "endgame" guns not a bunch of rusty pipe pistols that have all kinds of crazy perks but fire off like molasses
 
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CountAntonio

CountAntonio

Member
Oct 25, 2017
21,723
i thought Fallout 4's gunplay felt great. but basing an MMO-lite (or whatever you want to call it) around it i'm kind of iffy about. i just hope the potential is there with "endgame" guns not a bunch of rusty pipe pistols that have all kinds of crazy perks but fire off like molasses
Felt miles better than borderlands awful gameplay and I put hundreds of hours into that game. Loot is addicting. I do hope there is something worth working towards in the endgame. balancing out rarity, drops, crafting etc can't be an easy ting.
 

Katarn343

Member
Jan 22, 2018
1,678
México - United States
I just want to do my first nuking, seems like it's going to be quite the experience. From gathering the launch keys, fighting my way through the launching silo, choosing a spot to nuke and venturing into the nuked zone. There's a guy on Twitter who apparently managed to get all six codes for Nuclear Alpha Silo (or something like that). In just three days of B.E.T.A. and eight hours altogether, that's nuts.
 

THRILLHO

Member
Nov 6, 2017
1,091
any character build theories out there? ManyATrueNerd has a short video with his thoughts



We will get a SPECIAL point every level up to 50, so that means more skill points than in any other FO game to date. I'm not sure what will work well, but I'm thinking Intelligence, Charisma, and Luck will be my early-game focus. Intelligence for all the crafting, Charisma for perk sharing/potential Lone Wanderer (I want options whether in a group or solo), and Luck because high-level Luck broke FO4. With so many SPECIAL points available by level 50, there isn't a risk of wasting points.
 

Scuffed

Member
Oct 28, 2017
10,896
Pretty sure it is random but people will obviously flock to high level for the better drops. There is also stuff like mobs that drop bodyparts Like a deathclaw tooth or something. There is probably items that need specific drops from certain mobs.

That's all fine I just don't want a crazy weapon being at a certain place or off a quest mob that everyone can just go grab a few hours after starting.
 

7thFloor

Member
Oct 27, 2017
6,646
U.S.
any character build theories out there? ManyATrueNerd has a short video with his thoughts



We will get a SPECIAL point every level up to 50, so that means more skill points than in any other FO game to date. I'm not sure what will work well, but I'm thinking Intelligence, Charisma, and Luck will be my early-game focus. Intelligence for all the crafting, Charisma for perk sharing/potential Lone Wanderer (I want options whether in a group or solo), and Luck because high-level Luck broke FO4. With so many SPECIAL points available by level 50, there isn't a risk of wasting points.

Pretty good video, I was wondering which stat had the mutation perk, I think I'll go Int, Luck, and Perception.
 

Buckle

Member
Oct 27, 2017
41,116
I'm one of those weirdos that actually missed the equipment condition/item repair function from 3 and NV.

I like those sort of mechanics in post apocalyptic games.
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,421
Felt miles better than borderlands awful gameplay and I put hundreds of hours into that game. Loot is addicting. I do hope there is something worth working towards in the endgame. balancing out rarity, drops, crafting etc can't be an easy ting.


ahahaha sorry but nope
cant speak for fallout 76 since i barely had any time with it and i already see some positive changes (like weapons with several legendary effects) but loot in fallout 4 is pathetic. opening every locked container and most of the time still finding the same loot table shit with the same shitty pipe weaponry is insulting. npc drops are just slightly better but still as predictable according to the enemy archetype you`re killing. a good portion of the legendaries are underwhelming (they dont come close to the uniques from F3 and specially FNV) and the best equipment will most always be base equipment modded by yourself
 
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CountAntonio

CountAntonio

Member
Oct 25, 2017
21,723
ahahaha sorry but nope
cant speak for fallout 76 since i barely had any time with it and i already see some positive changes (like weapons with several legendary effects) but loot in fallout 4 is pathetic. opening every locked container and most of the time still finding the same loot table shit with the same shitty pipe weaponry is insulting. npc drops are just slightly better but still as predictable according to the enemy archetype you`re killing. a good portion of the legendaries are underwhelming (they dont come close to the uniques from F3 and specially FNV) and the best equipment will most always be base equipment modded by yourself
No I meant how shooting felt in 4 in comparison to Borderlands. Borderlands obviously had better loot which is why I kept playing for so long eventhough I didn't enjoy the shooting mechanics. In 4 it was way to easy to just max out a gun with crafting.
 
Oct 27, 2017
11,512
Bandung Indonesia
Goddamnit I am interested in this game in all honesty but all I can play the game with is the standard PS4 and hrmmmmmmmmmmmmmmmmmmmmmmh, I am having concerns about it being super unplayable or something.

I don't ask much, to be honest, I am okay with how Fallout 4 plays on the regular PS4, for instance, but for some reason I am concerned about this one, for some reason I am thinking that even with my sub-standard expectations the performance will still go below it....
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,421
Goddamnit I am interested in this game in all honesty but all I can play the game with is the standard PS4 and hrmmmmmmmmmmmmmmmmmmmmmmh, I am having concerns about it being super unplayable or something.

I don't ask much, to be honest, I am okay with how Fallout 4 plays on the regular PS4, for instance, but for some reason I am concerned about this one, for some reason I am thinking that even with my sub-standard expectations the performance will still go below it....

it runs well enough on my og xbox1, not even close to unplayable. id assume ps4 would be more than fine
granted i'm not very sensitive to framedrops and low framerate and stuff, but hey. your mileage may vary, watch some streams to get a more decisive answer.
 
Oct 27, 2017
11,512
Bandung Indonesia
it runs well enough on my og xbox1, not even close to unplayable. id assume ps4 would be more than fine
granted i'm not very sensitive to framedrops and low framerate and stuff, but hey. your mileage may vary, watch some streams to get a more decisive answer.

Ohhh is that true? Well I suppose it's safe to assume that if it runs good enough in original xbox1 then PS4 should also be okay.

Like I said, I don't ask much, if it plays like Fallout 4 in base ps4 then I am okay with it.
 

gnomed

Member
Oct 28, 2017
1,298
US
Just received my BETA code for the PC after preordering last night. Guess I will have to leave work early to be able to get some game time in. Pre-loading as I type this. Tomorrow's going to be a long day. I just started Fallout 3 on the Xbox One X for the first time a couple of nights ago and escaped the Vault. I think I'm ready for the wasteland.
 

WaffleTaco

Community Resettler
Avenger
Oct 25, 2017
2,908
Ohhh is that true? Well I suppose it's safe to assume that if it runs good enough in original xbox1 then PS4 should also be okay.

Like I said, I don't ask much, if it plays like Fallout 4 in base ps4 then I am okay with it.
It's true for me as well (Day One Xbox One owner). Most of the issues seem to be the game itself, not the system.
 

Isee

Avenger
Oct 25, 2017
6,235
13h to go.

Did they change the start time for today btw? I thought it was supposed to be midnight for us europeans but it's 10 p.m. according to the bethesda launcher. Not that I'm complaining.
 
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CountAntonio

CountAntonio

Member
Oct 25, 2017
21,723
13h to go.

Did they change the start time for today btw? I thought it was supposed to be midnight for us europeans but it's 10 p.m. according to the bethesda launcher. Not that I'm complaining.
Launcher time is two hours earlier than their advertised time. We don't know for sure which is the accurate one.
 

Cliff Steele

Banned
Oct 28, 2017
4,477
I'm sad that Amazon Germany has no codes for the PC Beta anymore. Got a code for PS4 tho and already preloaded the client. Let's see if this captures the feel of Fallout.
 

Isee

Avenger
Oct 25, 2017
6,235
Launcher time is two hours earlier than their advertised time. We don't know for sure which is the accurate one.

Stop undermining my hope of being able to test the pc version today :(


I'm sad that Amazon Germany has no codes for the PC Beta anymore. Got a code for PS4 tho and already preloaded the client. Let's see if this captures the feel of Fallout.


You can buy a pc beta key for 1.70€ over at cdkeys.com

I know, 1.70€ not well spent, but if you really want to try out the pc version before buying the full game.
 

Cliff Steele

Banned
Oct 28, 2017
4,477
You can buy a pc beta key for 1.70€ over at cdkeys.com

I know, 1.70€ not well spent, but if you really want to try out the pc version before buying the full game.
Yeah saw that yesterday. But for a Beta that only runs from midnight to 4am in germany, I'd rather have a free key and take the risk. Well if I like the game I'll buy it on PC for sure, it will run well enough on my setup.
 

Jobbs

Banned
Oct 25, 2017
5,639
Excited to try this tonight.

Every now and then I turn on Fallout 4 just to wander around and get into trouble. Having a game based on this (with other people in it!) is going to be a lot of fun. :)
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,421
Sigh I didn't have enough free space so the update didn't start automatically for me

Guess I'm out of today's beta as well

Why is the bloody update the same size of the first file anyway