• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.
Oct 26, 2017
2,780
You have to remember that scrips and story was written years ago, it's impossible for them to make a reference to a recent controversy when the game went gold months ago. They didn't just patch the game to spite you guys, Jesus.

Lol. This isn't anything to do with the script or the story mate, this is a .jpg done by some Rockstar artist. Surely someone could sneak a change in the texture in the last weeks.
 

Minky

Verified
Oct 27, 2017
481
UK
Seems like a bit of a stretch... I doubt R* would be okay with the "little pay" bit, even in jest, and no question this would all have been screened/checked ruthlessly before release by multiple departments. No way it just 'snuck in' without being noticed.
 

funky

Banned
Oct 25, 2017
8,527
Is "little pay" accurate though for R* developpers ?
I was always under the impression that people would work weekends and overtime because of good compensation. Because if they were worked to the bone AND had "little pay"...
Why stay ?

Thats the part that stood out to me too.

But I would assume it means in the grander "software development" world. Game devs get paid kind of low in that area.
 

Nintendo

Prophet of Regret
Member
Oct 27, 2017
13,383
Lol. This isn't anything to do with the script or the story mate, this is a .jpg done by some Rockstar artist. Surely someone could sneak a change in the texture in the last weeks.

Seems like a bit of a stretch... I doubt R* would be okay with the "little pay" bit, even in jest, and no question this would all have been screened/checked ruthlessly before release by multiple departments. No way it just 'snuck in' without being noticed.

No one sneaked anything. That text has been on Rockstar's website for a while in the weapons feature page and it sounds like a typical Rockstar writing.

It's also on official RDR2 merch.
11-1535641858774_1280w.png
 

RedAhmed

Member
Jan 9, 2018
3,283
Oh wow, this is special alright. I actually like these messages, I hope they will do more of them. Rockstar needs to be penalized for their treatment of employees.
 

Van Bur3n

Avenger
Oct 27, 2017
26,089
I have a feeling its just a coincidence. One of Rockstar's typical satirical critiques of a capitalist America, only that it turns out to be rather hypocritical.
 

Minky

Verified
Oct 27, 2017
481
UK
No one sneaked anything. That text has been on Rockstar's website for a while in the weapons feature page and it sounds like a typical Rockstar writing.

Cool, in that case I doubt even more strongly that this is in direct reference to anything going on at R* and is just a fun in-universe joke.
 
Oct 25, 2017
16,568
Is "little pay" accurate though for R* developpers ?
I was always under the impression that people would work weekends and overtime because of good compensation. Because if they were worked to the bone AND had "little pay"...
Why stay ?
The whole point for when we salary someone is because its too expensive to pay them by the hour considering they do more than 40 hours of work a week. Salary them, and the problem solves itself
 

Cels

Member
Oct 26, 2017
6,774
low pay sounds right, even with the bonuses.

in the kotaku article, schreier says that bonuses sometimes reached the mid-five digits (~$50K) for red dead redemption.
i am assuming that bonuses for gtav, a game the released 3 years later and was more successful, were even bigger. maybe not a safe assumption -- profits seem to have a hard time trickling down from management a lot of the time...
and all early indications are that RDR2 is doing really well, both critically and commercially, so employees are in line to get bonuses for RDR2.

if it were me, a $50K bonus would not be worth busting my ass for 60-80hr hrs a week for a whole year or two years, as one of the NYC rockstar devs recalls. i would need a huge level of base compensation to make that worth it, like $200K+benefits a year. and then any bonus should be on top.
 

Nanashrew

Banned
Oct 25, 2017
6,328
Yeah, this is definitely something snuck in by a dev over the work environment at Rockstar. It feels too blatant.

EDIT: Seems I'm wrong. What a dumb ad though as it makes no sense to ad that line. It's not cute or clever or subversive to even be a parody or satire.
 

8byte

Attempted to circumvent ban with alt-account
Banned
Oct 28, 2017
9,880
Kansas
I hope this doesn't come back to bite the brave soul who put it in... :(
 

DontHateTheBacon

Unshakable Resolve
Member
Oct 27, 2017
10,382
I mean it's definitely possible someone tried to "slip in" some criticism, but it's just as possible that it is not some thinly-veiled criticism of Rockstar's crunch culture.

Without actually getting comment from the dev who did it... it's really in the eye of the beholder.
 

CloseTalker

Member
Oct 25, 2017
30,652
knDceYf.png


I've always meant to ask, just how much does a RDR2 dev make?
Depends on a number of factors, from position to seniority. But the "little pay" is probably relative to hours worked. Game devs generally make decent money, and I haven't heard much about Rockstar specifically paying people poorly.
 

StuBurns

Self Requested Ban
Banned
Nov 12, 2017
7,273
They did it in GTAIV. After the 'R* Spouse' story hit, describing them as the LotR all seeing eye thing, they added art assets around that theme to the computers.
 

Cap G

Banned
Oct 27, 2017
2,488
"for little pay" That shit wouldn't be in an ad.
The game takes a humorous tone in advertisements in the game.

In the movie theater there's a film about the future of miraculous flying machines, one of the slides shows a man crashing and getting set on fire, and his sons having to put him out and continue his work.

The game isn't GTA, but it takes plenty of opportunity to poke fun at the setting.
 

ArmsofSleep

Banned
Oct 27, 2017
7,833
Washington DC
Thanks that's helpful : o
But seriously, enlighten me, I didn't put those question marks for decoration.
If you're "low payed" and over-exploited, why not change jobs ?

It depends on person to person, but here are few reasons that someone might not do so:

1. Lack of career prospects in other arenas. Often, the experience you get in the game industry doesn't really help you with other jobs. So if you are an "unskilled" laborer (usually, as in not having a college degree), but you have worked for a few years at one company, it's advantageous for you to stick with that company, as your cache of loyalty/experience in the company is worth more there than it would be elsewhere or in another industry.


2. Difficulty moving jobs. Changing jobs in any industry is difficult. Going through an application process, working on a portfolio (which is very common among game industry professionals), tons of paperwork.......... and often you have to keep it a secret from your current place of employment. Also, considering the smaller amount of game companies compared to some other industries, often a move to another company also includes a real life move, which is a whole other can of worms. It could involve having a spouse change jobs too, or pulling your kids out of their school. It's a MASSIVE life change that's often very expensive.


3. The "dream job" thing. Now, this is probably an overblown theory, because I haven't really encountered it in the games industry as much as people outside the industry would think. But there are people who want to work in the industry no matter the cost. Yes, they know they're being exploited, and they know that they're underpaid, but they cannot or will not do any other job, because working on games is their dream job. This also applies to a lot of entry level workers (like QA) trying to move their way into the design sector.
 

Pog

Banned
May 19, 2018
248
Easy to joke about it. These games sell like gangbusters every time and nobody will ever refuse to do crazy overtime for a big AAA studio for risk of getting blacklisted in the industry.
 

Gestault

Member
Oct 26, 2017
13,371
Ah yes, the hilarious joke that the makers of the most recent "revolver" (while incredibly proud of their creation) work long hours, including weekends, for low pay for the amount of effort. Definitely biting commentary on the labor culture at gun manufacturers at the dawn of the 20th century. Exactly the same conclusion as my essay on why Animal Farm is a book about animals on a farm, with no other significance.
 
Last edited:

Lork

Member
Oct 25, 2017
843
This is more accurately applied to the people desperately going to absurd lengths to try to make this anything other than what it obviously is. I guess Occam's razor doesn't apply if the end result is damaging to your identity.

Since it came up, here's a AAA developer on the compensation at Rockstar:
Just for the record, the only people making millions at Rockstar are Sam and Dan. Most of the developers make below industry average with bonuses putting them right around the industry average for total compensation. That's not even factoring in all the unpaid overtime.
 
Nov 2, 2017
2,243
Thanks that's helpful : o
But seriously, enlighten me, I didn't put those question marks for decoration.
If you're "low payed" and over-exploited, why not change jobs ?

What you have discovered is the reason why game developers often have a short shelf life and depart to use the same skills in different industries in less than 5 years.
 
Mar 17, 2018
2,927
Is "little pay" accurate though for R* developpers ?
I was always under the impression that people would work weekends and overtime because of good compensation. Because if they were worked to the bone AND had "little pay"...
Why stay ?
Yeah the little pay could be someone just doing random things I guess that doesn't get as much as others. The coders are all well paid. I am sure everyone is compensated, but to what degree we don't know.
 

Juj

Banned
Oct 29, 2017
504
That's not nice - this is depressing and a bit scary too. Like a cry for help.
 

Falconbox

Banned
Oct 27, 2017
4,600
Buffalo, NY
This is more accurately applied to the people desperately going to absurd lengths to try to make this anything other than what it obviously is. I guess Occam's razor doesn't apply if the end result is damaging to your identity.

Since it came up, here's a AAA developer on the compensation at Rockstar:

https://www.resetera.com/posts/14342386

yup, sure seems snuck in, even though it's been in printed material and on their site for quite some time.
 

Ichi

Banned
Sep 10, 2018
1,997
lol that's totally snuck in. Who would mention weekends and pay in the same sentence in an 1800s ad? hahhaha.