JOURNEY MODE
This is the main campaign and the heart of Tetris Effect. After choosing from one of three difficulties (Beginner, Normal, Expert), players journey through a series of stages, each with their own theme, graphics, music, sound effects, etc. all of which sync to the gameplay.
EFFECT MODES
These are all the other modes in the game – a collection of varying setups and rules designed to evoke different moods the player might be in (or want to be in), as well as varying skill levels.
Effect Modes are divided into four categories based loosely on what "effect" the player is meant to come away with, i.e. chill out with "Relax," concentrate with "Focus," enjoy the familiarity / nostalgia of "Classic" modes, or try something unique with "Adventurous."
A full list of all the Effect Modes follows, grouped by category and including a short explanation for each:
1. EFFECT MODE CATEGORY: CLASSIC
MARATHON MODE
Get the best score you can within a 150-Line limit.
ULTRA MODE
Get the best score you can within three minutes.
SPRINT MODE
Clear 40 lines as fast as you can.
MASTER MODE
Insanely fast Tetris. Not for the faint of heart.
2. EFFECT MODE CATEGORY: RELAX
CHILL MARATHON MODE
A more relaxed version of Marathon with no Game Over. If the Tetriminos reach the top of the Matrix (play field), they are removed from the board, leaving it empty again.
QUICK PLAY MODE
Play through any single stage you choose with no Game Over.
PLAYLIST MODE: SEA
Submerge yourself in four aquatic stages with a new, continuous track of specially designed relaxing ambient music.
PLAYLIST MODE: WIND
Glide through four windy stages with a new, continuous track of specially designed relaxing ambient music.
PLAYLIST MODE: WORLD
Explore four diverse stages with a new, continuous track of specially designed relaxing ambient music.
3. EFFECT MODE CATEGORY: FOCUS
ALL CLEAR MODE
Earn as many All Clears as you can before time runs out. Each All Clear will return some time back to the clock.
COMBO MODE
Earn as many Combos as you can before time runs out. Each successful Combo run will return some time back to the clock.
TARGET MODE
Clear as many Target Blocks as you can before time runs out. Each set of Target Blocks cleared will return some time back to the clock.
4. EFFECT MODE CATEGORY: ADVENTUROUS
COUNTDOWN MODE
Use automatically-falling I-Tetriminos to score line clears and bonus points.
PURIFY MODE
Clear as many Dark Blocks as you can within three minutes. You can clear Dark Blocks by clearing the line that they are on, and / or by scoring multiple line clears, combos, etc.
MYSTERY MODE
Try to survive a Marathon session as random effects (some good, most bad) keep popping up.