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Nightengale

Member
Oct 26, 2017
5,708
Malaysia
GTA was always huge, but GTA5 is a behemoth that surpassed all previous GTAs by a country mile in terms of launch sales, legs, etc.

There was always a segment of the people who wondered what the secret sauce of the catapulted GTA5 success was - was it the Rockstar factor, was it the GTA evergreen brand factor, or how much weight does one have over the other if it's both.
 
Oct 27, 2017
5,843
Aren't all digital about that price for the big games ? Doesn't stop them getting 30-40% etc ?
No, the base versions are usually £49.99
Even at retail the physical base version has a higher than usual price of £52 in supermarkets.

I was tempted to buy Read Dead a couple of times over the weekend but the physical and digital prices put me off.
 

MrTired

Member
Oct 28, 2017
3,230
Ah oke. Not sure whats changed tho. Still doubt a 20% digital share is that low for RDR2. Its doing "better" on the store with different versions then Black Ops 4 wich set a record. And how digital is getting bigger very fast.
It doing better than Black Op 4 is doing today. The chart is relative not cumulative.

We talking here about RDR2 launch number, yes the LTD/YTD digital share is usually around 20-25% only.
But in launch week it's much bigger.
https://www.gamesindustry.biz/artic...-console-game-sales-now-30-45-percent-digital
You correct. However someone with better expertise than me, with more data say it is.

 

Bud23

Member
Oct 25, 2017
186
Spain
And? It's not going to stop selling. And that is only in the U.K. numbers so far and only physical.

The sales performance of a game is directly correlated with its budget?

With a breakeven point of 15-17 million, this game could end up selling 20 million copies and it would be, in Rockstar standards, a failure

Now try to explain to the shareholders that they won't release a new GTA this gen

Btw Im in love with the game and want it to succeed
 

Theorry

Member
Oct 27, 2017
61,024
It doing better than Black Op 4 is doing today. The chart is relative not cumulative.

No i was comparing it to the Black Ops 4 launch week. :)

We talking here about RDR2 launch number, yes the LTD/YTD digital share is usually around 20-25% only.
But in launch week it's much bigger.
https://www.gamesindustry.biz/artic...-console-game-sales-now-30-45-percent-digital[/Q

Jup. 20% would be crazy low for one of the biggest games this gen.
 
Jan 9, 2018
858
I don't think anyone would expect this game to sell as much as GTA 5. a roughly 30% of that is quite good IMO.

I mean, this game, if not for being Rockstar is quite a niche one, is slow pace, story-driven western setting and quite bleak and "not fun".
 

Theorry

Member
Oct 27, 2017
61,024
And how pray tell are you doing that?
If your comparing the number of SKU's in top 20 at there respective launch, that still relative.

Because i follow the chart every day. Also i said it tells a "story" and how RDR2 versions are doing on the Xbox store top paid isnt really in line of 20%.
 

MrTired

Member
Oct 28, 2017
3,230
Because i follow the chart every day. Also i said it tells a "story" and how RDR2 versions are doing on the Xbox store top paid isnt really in line of 20%.
And what is in-line with 20% digital? What about 40 % digital? You can't tell me. Why because without numbers all the chart tells you is one item is selling better than another at any particular timeframe.
 

*Splinter

Member
Oct 25, 2017
4,087
Less so than Red Dead I would imagine. FIFA is disposable when the next one comes around annually. Common sentiment I see in the UK is you buy FIFA on disc, have your fun with it and then trade it in for maximum value before it plummets below ~£5.
Eh, FIFA players are like CoD players. They don't play anything else, and they don't stop until the new one comes out, at which point the old disc is worthless
 
Mar 17, 2018
2,927
Honestly, people have too many games to play. The more open world games you put on people the less time they have to complete these games. Tons of games out there these days. This was never going to be HUGE like GTAV. I think people's expectations are crazy sometimes.
 

Wiggy

Member
Oct 26, 2017
262
Game prices been creeping up in the UK lately -not sure why don't think it's been happening in other territories. Considering how price conscious we are as a nation not surprised there have been a lot of disappointing/ under expectations game sales. Maybe digital makes up for it all but I'm not sure.

I bought GTA V at ps3 launch on amazon for 35 quid lol. RDR2 cost me 50. Price war days are over I guess.
 

Oddhouse

Member
Oct 31, 2017
1,037
Game prices been creeping up in the UK lately -not sure why don't think it's been happening in other territories. Considering how price conscious we are as a nation not surprised there have been a lot of disappointing/ under expectations game sales. Maybe digital makes up for it all but I'm not sure.

I bought GTA V at ps3 launch on amazon for 35 quid lol. RDR2 cost me 50. Price war days are over I guess.


Blame BREXIT. Sterling currency deprecated 20% against other major currencies so game companies responded by increasing there prices from £40 to £50 to keep their margins the same.
 

ZhugeEX

Senior Analyst at Niko Partners
Verified
Oct 24, 2017
3,099
How is it meaningless though? People buy Fifa digitally too. In fact, I honestly wouldn't be surprised if more people (in terms of retail vs digital split) bought Fifa digitally than they did RDR2. There were several discount promotions for digital buyers of Fifa 19, even direct from the Fifa 18 in game menu.

My point is that all the data is meaningless.

Doesn't matter what the game is.
 
Nov 8, 2017
3,532
I don't get why anyone should be surprised by the split. I mean, it pretty much just reflects the relative install-bases of PS4 and XB1 right? So that means people are just buying the game on the platform they own (or prefer) in equal numbers on both systems.
 

Mobu

One Winged Slayer
The Fallen
Oct 28, 2017
5,932
Its a western game so the sales are obviously gping to be heavily usa sided

Kkona
 

MrTired

Member
Oct 28, 2017
3,230
I don't get why anyone should be surprised by the split. I mean, it pretty much just reflects the relative install-bases of PS4 and XB1 right? So that means people are just buying the game on the platform they own (or prefer) in equal numbers on both systems.

Last time we heard about that, the ratio was 57:43.

Out of around 9 million PS4, which mean PS4 ws over 5.1 million and XB1 under 3.9 million.

This is correct as of March this year.
 
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Katana_Strikes

Unshakable Resolve
Member
Oct 29, 2017
10,749
I don't get why anyone should be surprised by the split. I mean, it pretty much just reflects the relative install-bases of PS4 and XB1 right? So that means people are just buying the game on the platform they own (or prefer) in equal numbers on both systems.
Nope it's not more than 2:1 in the U.K. these splits simply put are bigger than normal.
 

Teddy

Member
Oct 26, 2017
2,288
To those saying sales aren't a disappointment, it's important to consider that UK retail games sales are down YoY and game retailers were betting heavily on RDR2 pulling GTA5 numbers to pull them out of the red.

That hasn't happened. So in that context, the numbers may have long term consequences for game retailers (what's left of them).
 

Deleted member 12352

User requested account closure
Banned
Oct 27, 2017
5,203
I love how we go from justifying some random Switch port selling sub 10k copies being a success to labeling one game selling over half a million copies (almost 3 times the previous entry) in 3 days as a "let down".

Bloody hell.

Not really a fair comparison there though. Niche port vs potentially the single biggest release of the generation. Expectations for RDR2 are understandably through the roof whereas expectations for the average random Switch ports will probably be minimal to all but the die hard Ninty fanboys.

Or the game still looks superb on PS4 Pro. It is truly one of the most beautiful games out there.

I know, I was just mocking that hilarious 4K ad thread :P
 
OP
OP
Ryng™

Ryng™

Member
Nov 2, 2017
3,641
Italy
I love how we go from justifying some random Switch port selling sub 10k copies being a success to labeling one game selling over half a million copies (almost 3 times the previous entry) in 3 days as a "let down".

Bloody hell.

I can't believe you was able to mention Switch 3rd party games even in this thread. For real...?
 

Gotdatmoney

Member
Oct 28, 2017
14,500
Red Dead will probably have good legs but it seems UK retail is just inevitably going to be down this year.

Does anyone know the form next years combined charts will take? The current charts give us a lot of rankings. I hope it doesnt just become a top 10
 

unapersson

Member
Oct 27, 2017
661
My point is that all the data is meaningless.

Doesn't matter what the game is.

Well correct me if I'm wrong but the data is collected on behalf of the retail industry, so for those selling physical copies of games it's pretty meaningful. Quite possibly more so than the same data with digital included.

For us it's not as relevant, but I'm not convinced the data is collected for consumption by consumers.
 

flaxknuckles

Member
Oct 25, 2017
4,312
These sales seem great unless TakeTwo was expecting it to get GTA V sales. GTA V's sales are not to be expected for every Rockstar game, that shit was an anomaly. I always thought the best RDR2 could do was GTA levels before V.
 

Deleted member 32018

User requested account closure
Banned
Nov 8, 2017
7,628
I mentioned the last ridicolous thing that was discussed. You can replace that with Soul Calibur VI or Starlink if you want. The Switch has nothing to do with this.

But this is based around expectation. The game was in development for 8 years, has an insane budget, many, many people working on it, made by R*, has a 97 metacritic score. The other games you are talking about will not have had such things and so we can tone our expectations way down for them (even then, most people have agreed that the games you have listed have not sold all that well anyway).
 

Visanideth

Banned
Oct 31, 2017
4,771
Let's pretend context doesn't matter


Let's pretend armschair analists define context as something else but cheerleading.

The fact that the idea that there's a context that can make a sub-10k units sold game a relative success and something that moves 600.000 units in 3 days a relative let down is somehow defended tells you everything you need to know.

People don't give a damn about "context", or they would focus on RDR1's sales, install bases, impact of digital and so on. We're discussing how something that moves north of 40 million euros in the UK alone in 3 days may be a disappointment and we say ports that move half a million euros in 3 months are healthy.
 

Drksage

Member
Oct 30, 2017
1,278
I never expect RDR2 to beat GTA V due to what they both bring to the table in terms of gameplay. GTAV has more freedom to do shit compared to RDR.
 

Visanideth

Banned
Oct 31, 2017
4,771
But this is based around expectation. The game was in development for 8 years, has an insane budget, many, many people working on it, made by R*, has a 97 metacritic score. The other games you are talking about will not have had such things and so we can tone our expectations way down for them (even then, most people have agreed that the games you have listed have not sold all that well anyway).

I can understand that if the perspective is that of cheerleading for games and wanting something to have a wow factor.
Sure thing, RDR2 was meant to be the next big thing and it didn't make the world implode. You can take that angle and discuss it as a pop culture fenomenon, it's understandable.

But people will, in the future, discuss how RDR2 had an eeeeeh release and Spiderman was an incredible, unprecedent success. Despite RDR2 selling what, over 3 times as much?