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Windrunner

Sly
Member
Oct 25, 2017
6,614
Who cares about the X/cross button.

The real issue facing multi-platform gamers today is Nintendo games using the wrong button location for confirm/cancel.
 
Oct 13, 2018
130
I haven't owned a Sony console since the PS1 but Sony's face button conventions are baked into my brain. I still get confused about A and B when playing on an Xbox or Nintendo console (I've always struggled with B being on the bottom even during the SNES days), and even Nintendo doesn't help much because they used a different face button orientation on the Gamecube controller. I play mostly on PC and have ended up modding PS button prompts on most games where I use a controller, even though the controller I'm using is the Switch Pro.
 

MetalBoi

Banned
Dec 21, 2017
3,176
I sooo wish the x and o buttons on the DS3/4 were reversed in the US to match the a/b buttons on Nintendo systems.
 

ROMASS

One Winged Slayer
Member
Oct 15, 2018
590
I don't know why, but somehow my muscle memory has learnt a layout that doesn't even exist, with xbox's position for x/y and Nintendo's for a/b. Going from one system to another is always a mess.
 

sibarraz

Prophet of Regret - One Winged Slayer
Avenger
Oct 27, 2017
18,161
I got used to it now

Nintendo is Japanese Layout
Xbox is American Layout
PlayStation uses Figures instead of letters
 

oni-link

tag reference no one gets
Member
Oct 25, 2017
16,093
UK
I remember playing Mark of the Ninja on Steam and using a DS3, but for some reason I couldn't get rid of the Xbox button prompts so I'd constantly get confused when told to press any of the face buttons, and I'd get stuck in menus too
 
Oct 28, 2017
605
It's worth noting that, along with the fact that Japanese Circle / Cross for confirm / cancel matches SNES A/B

the PS layout actually matches the SNES entirely by amount of lines. Makes sense considering PS spun off of SNES add on project in the first place.

Circle / Cross / Triangle / Square
1 / 2 / 3 / 4 lines respectively
matches positions of SNES A / B / X / Y respectively

Extremely, extremely clever design by Sony that allowed them continuity with the Japanese-favored SNES layout idea while also being more abstract and therefore adaptable
 

RaySpencer

Member
Oct 27, 2017
4,734
What I hate most is, stuff like Axiom Verge on switch, where it uses B as confirm, and A and cancel. Fuck off with that shit.
 

Laserbeam

Member
Oct 27, 2017
6,494
Canada
I have no issues going from Switch to PS4, but when I play something on my Xbox I hit wrong buttons for a bit before I get used to it. I feel like an old man.

I hardly ever use my xbone, so that's probably why though.
 

starfox

Banned
Oct 28, 2017
1,341
Portugal
Since PSOne came out first, I think Sony is good on their end.
With the 360 pad, Microsoft should have gone A-B (bottom) Y-Z (top). No idea why they had to use the X and even color it blue?
asinine logic, for all that matters each manufacturer only caters to their systems, if they aren't flip floping their gen button layouts and just improving with triggers and new buttons/new funcions (evolution) it's all fine and dandy.

You guys seem to have a memory problem, or just play some systems too little or too much.
 

Pallo

One Winged Slayer
Member
Oct 27, 2017
423
I've for the most part always played on Nintendo consoles and PC.
I used to have a 360 controller for PC games and yeah - that stuff really messes with your head and muscle memory. It's a good thing Steam recently added support for the Switch Pro Controller and Nintendo button layout.

Last gen I even imported a japanese PS3 because of the swapped functionality of O and X (confirm/decline) on the DS3. :D
 

MoonFrog

Member
Oct 25, 2017
3,969
Don't really switch between Nintendo and Xbox controllers a lot anymore, so I don't have this issue.

Circle should just be confirm on PlayStation. Then everything would be good.
 

Robin

Restless Insomniac
Member
Oct 25, 2017
3,504
Yes, OP! That stuff is messed up.

Since PSOne came out first, I think Sony is good on their end.
With the 360 pad, Microsoft should have gone A-B (bottom) Y-Z (top). No idea why they had to use the X and even color it blue?
Pretty fucking confusing and unecessary.

Nintendo is the main guilty party here imo Why did the have to fucking use the recrambled Xbox buttons?
Makes zero sense to me. It took me ages to figure out BOTW controls because "Press Y" made me press the Xbox Y.
Thank god plenty of Switch games now simply indicate "bottom face button" or "top face button", Mario Party does it at least.

Still, I will never understand why Switch had to use B-A / Y-X.... there are so many "free" letters in the alphabet

Or they're using the same button configuration they have since the 90s, 80s if we're talking B/A. The NES, Gameboy, Gameboy Advance, DS, 3DS, SNES, N64, GCN, Wii, Wii U, and Switch all use the same high to low button layout.
 

TheBaldwin

Member
Feb 25, 2018
8,316
As someone whos new to nintendo consoles, i cannot get over the pllacement

In my head, A and B should be at the top, with X and Y at the bottom in alphabetical order.

A
B X
Y
 
Last edited:

Lux86

Member
Oct 27, 2017
983
switching between pc (xbox one pad) and ps4 gives me zero problems really, somehow in my mind X and A are in the same place, so when i use the xbone pad my muscle memory knows that X is now in another position.
 

tyfon

Member
Nov 2, 2017
3,680
Norway
47ecd861-4040-42aa-bf04-e97756b25ce1_1.04e858970e0e7af96f4b4161d3b00f70.jpeg

10450316.jpg

10575065.jpg


The goddamn X button. It's on every controller. It's in a different place on every controller. If you own all the systems, this shit is miserable.

I'll excuse DualShock here because it has a different shape and layout so when I hold it a different muscle memory kicks in. But going from Nintendo to Xbox? Holy fucking shit. "Press X" to do most things in RDR2, except I keep hitting the wrong button because X isn't where it should be, for some asinine reason it's now to the side.

The flipped controller layout on Xbox has always tripped me up, but in the end, nothing exemplifies the clusterfuck that three separate controllers bring to the table better than the X button- present on all three controllers, in a different spot on each. Fan-fucking-tastic.

There is also the issue that back is the right most button on PS4 and bottom button on the switch.
It really messes me up when I switch between them..

No small amount of tasks have been aborted on the switch due to pressing B instead of A
 

Zoph

Member
Oct 25, 2017
2,520
I get more confused with Nintendo flipping Accept/Cancel buttons than I do by the X button. It actually feels quite natural on Nintendo and I get used to it pretty quickly, but the trouble arrives when I go back to a Sony/MS machine.
 

Disclaimer

Member
Oct 25, 2017
11,580
Who cares about the X/cross button.

The real issue facing multi-platform gamers today is Nintendo games using the wrong button location for confirm/cancel.

Nintendo's button function placement has remained consistent.

Playstation's button function placement for confirm/cancel was reversed outside Japan, with Xbox following that precedent afterward. (In Japan, the 'O' button is confirm while 'X' is cancel, because that's how those symbols are perceived culturally [AFAIK] — whereas in the U.S., 'X' is often thought of as an affirmative when checking a box.)
 

JMTHEFOX

Banned
Oct 30, 2017
888
Brooklyn, NY
Had zero problems with the Xbox and Dualshock controllers. The X button on the Xbox controllers was always the sweet spot for reloading in first person shooters. I even had no problems with the US layout for Dualshocks since the X is used as the A button.

The only controller that I had some trouble getting used to was the Switch controllers as the X and Y buttons are the opposite positions.
 

HardRojo

One Winged Slayer
Member
Oct 25, 2017
26,227
Peru
Lol I recently got a Switch and have been playing Zelda for a while now, I'm still having some trouble adjusting to the button prompts and control scheme, it's hard going from "X button on PS controller" to confirm, to "Button where the circle would be on a PS controller" to confirm.
Nintendo's button function placement has remained consistent.

Playstation's button function placement for confirm/cancel was reversed outside Japan, with Xbox following that precedent afterward. (In Japan, the 'O' button is confirm while 'X' is cancel, because that's how those symbols are perceived culturally [AFAIK] — whereas in the U.S., 'X' is often thought of as an affirmative when checking a box.)
I wish Nintendo changed it for overseas, just like Sony did. As I said above, I got a Switch a few days ago and my brain is still adjusting when going from my PS4 to Switch and viceversa, not to mention I'm using the X button on Zelda to run, which feels weird as fuck but I would've felt weirder having the jump button there. AAAARRGH!
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
i somehow have never had a problem with any of them. i'm most used to nintendo's, but playing on ps2/psp or using DS4 on pc games is fine too, as was using the 360 controller which i used on pc for like 5 years.

Nintendo is the main guilty party here imo Why did the have to fucking use the recrambled Xbox buttons?
lol, what? you know who came up with their layout first, right?
 

SkyOdin

Member
Apr 21, 2018
2,680
Who cares about the X/cross button.

The real issue facing multi-platform gamers today is Nintendo games using the wrong button location for confirm/cancel.
As someone else said, the fault of that rests entirely on Sony's shoulders. If you play an import Japanese games on PS3 or PS4, the confirm cancel swaps when you switch from the system menu to the actual game. For the PS3 in particular, this means that the confirm button temporarily swaps whenever you open the save menu. That is incredibly disorienting.
 

Disclaimer

Member
Oct 25, 2017
11,580
I wish Nintendo changed it for overseas, just like Sony did. As I said above, I got a Switch a few days ago and my brain is still adjusting when going from my PS4 to Switch and viceversa, not to mention I'm using the X button on Zelda to run, which feels weird as fuck but I would've felt weirder having the jump button there. AAAARRGH!

...You want them to swap the functions of 'A' and 'B'? lol. Or to manufacture entirely separate controllers for international usage with the placement of 'A' and 'B' reversed?

Neither makes any sense whatsoever, especially since it was Playstation's international button policy that deviated in the first place. There isn't really a great solution, since the three console makers aren't ever going to collaborate for international parity.
 

Deleted member 15538

User requested account closure
Banned
Oct 27, 2017
3,387
Switch pro controller is an annoying bastard for PS gamers, especially as it's a secondary console that doesn't get much of my time. MK8 and MT aren't a problem, I know the functionality but not the symbols. Still have to continue SMO and Zelda one day though, those were a bitch.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
Maybe that "legacy" thing would be an argument, if the NSW Pro controller wasn't a bootleg 360/One controller.
no matter what argument you come up with, there's zero reason for nintendo to change their ABXY layout after close to 30 years. it's not their job to conform to what younger gamers have gotten used to on other platforms.
 

Virtua King

Member
Dec 29, 2017
3,987
I'm accustomed to the X button on Xbox controllers since it's the same as SEGA controllers, and like you wrote, it's fine on the DS since it's shaped differently. It's only Nintendo controllers that screw me up because they're switched.
 

JangleLuke

Member
Oct 4, 2018
1,606

This makes me physically ill.

As for the OP, although I have about equal experience with Nintendo and Sony control layouts, the latter is just so much more iconic to me (and my muscle memory refuses to acknowledge all that "X and O were actually swapped" nonsense).
It doesn't help that Mario and Kirby games have different jump buttons, further muddying the recognizability of the ABXY layout.

But in general, I just don't think about it, and adjust naturally.

Now the XBox layout... Eh. I don't really like it, but I guess I'll just have to force myself to adapt and don't think about it (Unless I jump from console to console, then I guess I'm screwed like OP).
 

Deleted member 2618

User requested account closure
Banned
Oct 25, 2017
2,176
I've never had an issue with this between Playstation and Nintendo. I only have an issue with MS and Nintendo but not even with X. With A and B. They're opposite of each other.
 

Andri

Member
Mar 20, 2018
6,017
Switzerland
Yes, OP! That stuff is messed up.

Since PSOne came out first, I think Sony is good on their end.
With the 360 pad, Microsoft should have gone A-B (bottom) Y-Z (top). No idea why they had to use the X and even color it blue?
Pretty fucking confusing and unecessary.

Nintendo is the main guilty party here imo Why did the have to fucking use the recrambled Xbox buttons?
Makes zero sense to me. It took me ages to figure out BOTW controls because "Press Y" made me press the Xbox Y.
Thank god plenty of Switch games now simply indicate "bottom face button" or "top face button", Mario Party does it at least.

Still, I will never understand why Switch had to use B-A / Y-X.... there are so many "free" letters in the alphabet

Switch uses its layout because it is the same layout that they used before XB was even a dream in Bills mind.

Psone didnt come out first, SNES predates it by like 5 years.

Even the Nintendo Playstation used the SNES layout in its controllers, so its clearly Sony who wanted to differentiate themselves and made that strange choice to go with symbols instead of letters.

Xb just bumbled in way late to the party and switched the snes layout to make their own.
 

J_ToSaveTheDay

"This guy are sick" and Corrupted by Vengeance
Avenger
Oct 25, 2017
18,943
USA
I'm somehow fortunate enough to have never experienced this issue. I grew up with all these controller standards as they rolled out and kind of just adapted to each one as they came.

I had a couple of years where I had no Xbox platform and then came back and got confused for just a bit, but that's about all. It's not an ongoing frustration for me -- so again, I guess I'm just fortunate in that regard.
 

cyba89

One Winged Slayer
Member
Oct 25, 2017
4,648
Yes, OP! That stuff is messed up.

Since PSOne came out first, I think Sony is good on their end.
With the 360 pad, Microsoft should have gone A-B (bottom) Y-Z (top). No idea why they had to use the X and even color it blue?
Pretty fucking confusing and unecessary.

Nintendo is the main guilty party here imo Why did the have to fucking use the recrambled Xbox buttons?
Makes zero sense to me. It took me ages to figure out BOTW controls because "Press Y" made me press the Xbox Y.
Thank god plenty of Switch games now simply indicate "bottom face button" or "top face button", Mario Party does it at least.

Still, I will never understand why Switch had to use B-A / Y-X.... there are so many "free" letters in the alphabet

I feel old now.
(or what the hell is going on in this post?)
 

RedSwirl

Member
Oct 25, 2017
10,101
I never get confused with this, even when I'm using a PlayStation controller on a PC game that uses Xbox input. I kinda always remember that when they say "X button" they mean "Square button."

Also, in my mind I don't ascribe any significance to the actual symbol "X" on a controller to mean confirm or deny or anything. It's really just about the button's position on a controller. The bottom action button usually means "confirm" because it's the closest to your thumb whereas the button on the right usually means "back." That's why it's X and Circle on PlayStation but A and B on Xbox. Nintendo is the only company that doesn't follow that rule which makes their system confusing sometimes.
 
Oct 25, 2017
6,023
I've had the Switch for a year now and I still occasionally press the wrong button just cos I'm so used to the PS controller layout.
 

Andri

Member
Mar 20, 2018
6,017
Switzerland
I get more confused with Nintendo flipping Accept/Cancel buttons than I do by the X button. It actually feels quite natural on Nintendo and I get used to it pretty quickly, but the trouble arrives when I go back to a Sony/MS machine.

Nintendo didnt flip accept/cancel, they have been consistent since their very first console.

Sony did it when they went left japan, even today japanese Sony consoles use the same accept/cancel layout that nintendo use.
 

Treasure Silvergun

Self-requested ban
Banned
Dec 4, 2017
2,206
I love the revisionist history as if Nintendo hasn't been using this button layout since their second console.
It's an excellent clue to a poster's age snd gaming history, if anything.

Y is the most confusiong button for me.
There was a piano puzzle in Alice: Madness Returns, and when playing on my relatively new 360, I always messed up the Y button prompt, coming from years of Nintendo pads.