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Apex88

Member
Jan 15, 2018
1,428
I may as well copy & past what I put in the other thread:

Most people have no idea what 4K is outside it being the latest TV marketing term. Games, movies, TV, so many different standards, resolutions, upscaling techniques. It would be impossible just to market 'native' 4K as 4K. It would also be pointless as in my experience the IQ of an image doesn't seem to directly correlate to resolution.

I'd be more concerned with informing consumers not to buy crap 4K TV's with terrible input lag & borked HDR. Then we can tell them not to use 'vivid' picture settings and 'smoothing' filters that destroy image quality.

Are there any AAA native 4K games on the Pro? All I can think of is Rez which is a PS2 game.
FIFA, NBA2K, Last of Us, Wipeout etc.

Both machines offer up a variety of native resolutions, dynamic resolutions, upscaling technique etc. From day one the intention of these mid-gen consoles has been to offer up a better presentation on 4K TV's. Often native 4K isn't the best solution and no one would seriously suggest devs target that at all costs.

Next-gen machines will be able to output native 4K with ease all else being equal. But as gamers we want all components of graphics and performance to be improved. So many devs will doubt look at reconstruction techniques.
 
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Kage Maru

Member
Oct 27, 2017
3,804
The problem with RDR2 on PS4 Pro though isnt the fact it isnt full native 4K, it's that whatever method they used to get to 4K wasnt adequate. It's possible they wanted the full framebuffer but didn't want to (or couldn't due to engine/renderer) use checkerboard or temporal injection. I think they just do half horizontal res and upscale that, right? There are clearly better solutions, but obviously they wont work with every game

It does use a reconstruction technique though. I'm not saying the results can't be better but to act like non-reconstructed rendering is a waste is misguided.
 

Osiris397

Banned
Oct 28, 2017
1,455
User Warned - Ignoring Mod Post with System Warring
Taken from the DF thread.

I call BS on this thread and believe the poster in question or someone else (probably an Xfanatic doctored this image.

Here is a promotional image from Sony, via Engadget that contradicts the claims made in the OP posted image:
y8dsuz9h
 

Rowsdower

Prophet of Truth - The Wise Ones
Avenger
Oct 27, 2017
16,571
Canada
Isnt this an ad for the Pro itself? Which does output in 4k? Just so happens RDR2 is the newest bundle with it.

It even says the game outputs at 2160p at the bottom.
 

Lukas Taves

Banned
Oct 28, 2017
5,713
Brazil
I wanna say PGR3 wasn't technically 720p, even though it looked good.
Kameo was also sub HD.

I do recall hearing something from Condemned, N3 and even Square with FFXI... It was required because 720p with msaa was supposed to be free, but once they added AA the framebuffer size increased and thus they had to tile (cut the screen in parts), and tiling performance could be really ugly on 360 if your engine wouldn't support that, by having to draw all geometry as X times as there were tiles. So since it was impractical for MS to demand that all engines supported 360 specific tiling they dropped the requirement.
 

MeBecomingI

Member
Oct 27, 2017
2,084
There is a huge 4K print above it. Which is not.1920x2160 is not 4K
And then they say it's outputs in 2160, completely forgetting the 1920 part. For the average person it read 4K. When they see 2160p part. So sneaky.
It's a lie no matter how much it sugar coated.

No, it isn't a lie. A lie would be saying that it plays in native 4K. The game renders at 1920 x 2160 and then check-boarded to 2160p and then outputted to your TV. The ad is technically correct even though it is misleading to us forum dwellers.
 

Fisty

Member
Oct 25, 2017
20,222
It does use a reconstruction technique though. I'm not saying the results can't be better but to act like non-reconstructed rendering is a waste is misguided.

Oh must have missed that note about a reconstruction technique in the DF vid. Agreed though, I'm not saying native is worthless, but just that it's not the last word and gold standard. If the framerate isnt dynamic and outputs the correct number of pixels (reconstructed or not) without an upscale, I think 4K fits as a descriptor.
 

Adamska

Banned
Oct 27, 2017
7,042
You're still wrong there are a shedload of movies shot natively in 4K using RED and Arri Alexa 65's. No upscales at all. Don't come in telling people to inform yourself when you're misinformed yourself.
The change in aspect ratio doesn't lower the display or output resolution, that makes no sense. Are you saying all the blu-rays with black borders at 2.35:1 and 4:3 are not displaying at a 1080p resolution?
RED has had cameras shooting in 4K since 2008. Movies like Alien and Blade Runner have been in 4K for years scanned and mastered in 4K
The first 4K movie using RED One was the Che movies back in 2008 with a Digital Intermediate 4K master format for the second movie.
Netflix only accepts the DCI of 4098x2160p for their 4K shows.

The Rampage information you decided to post was of a movie with a resolution of 6.5K mastered in 2K (2048x1080p) and then upscaled at 4K.
Why don't you go look up a movie like Gone Girl with have a DI of a 4K master format mastered from a 6k/5k source format.
Uh, my point still stands. Rampage has a 4K Blu-ray release that features an upscale from a 2K matrix, and many older movies that have no available high-resolution sources whatsoever (or the studios releasing them simply don't want to invest the cash necessary to make a remaster from the original, celluloid matrixes) are being released in 4K Blu-rays too. No one is claiming it to be a case of false advertisement either.
 

Splader

Member
Feb 12, 2018
5,063
When I see someone say "output in 2160", I think native 4K. I'm pretty sure that's what the vast majority of people think.
That's where I have an issue with it.
 

jesu

Member
Oct 26, 2017
3,050
UK
I call BS on this thread and believe the poster in question or someone else (probably an Xfanatic doctored this image.

Here is a promotional image from Sony, via Engadget that contradicts the claims made in the OP posted image:

I've seen the advert from the op on TV, it's real.

What you posted has nothing to do with it.
 

BernardoOne

Banned
Oct 25, 2017
10,289
OP it notes the native res in fairly large type which gives information needed to understand the 4K is an upscale: you didn't see that or you're ignoring that or you think it's not enough?

Not mentioning it given the slant of your OP is more misleading that the ad you're apparently complaining about.
No it literally doesn't. It doesn't show the native Res anywhere on that image whatsoever.
 

Adamska

Banned
Oct 27, 2017
7,042
When I see someone say "output in 2160", I think native 4K. I'm pretty sure that's what the vast majority of people think.
That's where I have an issue with it.
This is a learning opportunity, really. 2160p is any resolution with 2160 pixels of height, not shorthand for native 4K. Heck, "native 4K" has plenty of standards that all feature a vertical image of 2160 pixels.
 

tyfon

Member
Nov 2, 2017
3,680
Norway
The problem with RDR2 on PS4 Pro though isnt the fact it isnt full native 4K, it's that whatever method they used to get to 4K wasnt adequate. It's possible they wanted the full framebuffer but didn't want to (or couldn't due to engine/renderer) use checkerboard or temporal injection. I think they just do half horizontal res and upscale that, right? There are clearly better solutions, but obviously they wont work with every game

The problem in RDR2 is as dark1x explained not necessarily the rendering method but the way it interacts with the temporal anti-aliasing. It's the latter that makes it quite soft, "underneath" it has much more detail as can be seen in the first 1-2 frames of a scene before the TAA kicks in.
 

Gestault

Member
Oct 26, 2017
13,366
I call BS on this thread and believe the poster in question or someone else (probably an Xfanatic doctored this image.

Here is a promotional image from Sony, via Engadget that contradicts the claims made in the OP posted image:
y8dsuz9h

If you have more specific info showing that the ad in the OP isn't real, I'd share that, but showing the back of the bundle box has nothing to do with this particular ad. As far as I know, there have been a range of users who've encountered the ad in the OP personally, so I don't think it's in question at all. ( I haven't seen it in the wild personally, and I had asked if it was real in other discussions because yeah, it seems like pretty bad form)
 

Lukemia SL

Member
Jan 30, 2018
9,384
Uh, my point still stands. Rampage has a 4K Blu-ray release that features an upscale from a 2K matrix. No one is claiming it to be a case of false advertisement either.

Sony advertising RDR2 as "Play it in 4K"

"Not one 2160p/4K movie actually outputs at a resolution of 3840x2160, except for maybe the movies filmed with IMAX camera"

You said not one movie outputs at 4K resolution, I tell you it is not true and proceed to say I am uniformed and then show me one of many movies that aren't mastered in a 4K DI. Out of many movies that are shot and mastered with a 4K DI.

What is your point when I am infoming you that there are movies shot and mastered in 4098x2160p?

You said not one movie. I can show you two movies or three or 20.
 

NaDannMaGoGo

Member
Oct 25, 2017
5,965
Garbage and indefensible advertising.

Lemme take this one pixel, scale it up to 2160 times its size (maybe even just a line) and now I'll advertise it as 2160p, too!

Either we're talking about native resolution or all these ads can bugger off. If it's not native then make clear that it's upscaled if you want to mention the resolution output still. But, I mean, that would be against the point of doing false advertising in the first place so it's out of the question...

And if people could stop with the damned checkerboard or other upscale algorithms, that would be very much appreciated. They will always look significantly worse than native unless your algorithm does literal magic. If it's so great, then you wouldn't mind just putting it on the box anyway.
 

OldBenKenobi

Member
Oct 25, 2017
1,696
Lmao that's the first time I have ever heard XFanatic.


Damn Era, RDR2 has really shaken this place up over the last 24 hours. Never have I seen so many bans in so many threads.


Edit: Maybe instead of just listing 4k, they should list checkerboard 4K.
 

Splader

Member
Feb 12, 2018
5,063
This is a learning opportunity, really. 2160p is any resolution with 2160 pixels of height, not shorthand for native 4K. Heck, "native 4K" has plenty of standards that all feature a vertical image of 2160 pixels.
If the ad was coupled with a campaign to explain this to people, sure I could understand that.
Instead, it's just blatantly misleading.
 

Euler007

Member
Jan 10, 2018
5,045
User Warned - Ignoring Mod Post & System Warring
I'm sure OP was OUTRAGED when games ran at 720p / 900p on the OG X1 and it was advertised as 1080p. RDR2 runs better on X1X, that's undisputed. However, this is the Battle of Bautzen of this console generation, the last victory of the losing side. It won't change anything, and people that play the game on their PS4/Pro will enjoy it just as much as people on the 1X.
 
Jun 22, 2018
2,154
The issue is, if you don't draw the line at only calling Native 4K by the term 4K (without qualifiers), where do you draw the line?

An Xbox One S will upscale RDR2 to 4K before outputting it to your TV. Does that mean the X1S plays RDR2 in 4K?

Clearly, no. It's not even close. PS4 Pro render resolution is only 50% of 4K/2160p. They shouldn't claim it is 4k/2160p without some qualifier.
 

Fisty

Member
Oct 25, 2017
20,222
The problem in RDR2 is as dark1x explained not necessarily the rendering method but the way it interacts with the temporal anti-aliasing. It's the latter that makes it quite soft, "underneath" it has much more detail as can be seen in the first 1-2 frames of a scene before the TAA kicks in.

Oh well that's good news then, since that can likely be corrected with a patch pretty quickly. Hopefully DF will be able to get a better look at their 4K solution
 
Oct 25, 2017
1,760
I mean, they advertise the Pro as a 4K console, despite it being a 1440p machine that can't even play UHD movies, and have done for two years now. A bit silly, yeah, but we know marketing can be slimy and, again, this has been happening long enough that it should no longer be a surprise.
 

joe_zazen

Member
Oct 25, 2017
1,490
The problem in RDR2 is as dark1x explained not necessarily the rendering method but the way it interacts with the temporal anti-aliasing. It's the latter that makes it quite soft, "underneath" it has much more detail as can be seen in the first 1-2 frames of a scene before the TAA kicks in.

they need to turn that off. I hate feeling like I need glasses.
 

nekkid

Banned
Oct 27, 2017
21,823
The issue is, if you don't draw the line at only calling Native 4K by the term 4K (without qualifiers), where do you draw the line?

An Xbox One S will upscale RDR2 to 4K before outputting it to your TV. Does that mean the X1S plays RDR2 in 4K?

Clearly, no. It's not even close. PS4 Pro render resolution is only 50% of 4K/2160p. They shouldn't claim it is 4k/2160p without some qualifier.

That's the issue I'm interested in - where's the line of acceptability? Would the people saying it's not misleading be ok with MS using "PLAY IN 4K" in huge text with "rendered at 900p" in small print on adverts for games on XB1S?
 

Lukemia SL

Member
Jan 30, 2018
9,384
every game is 4K on PS4 Pro then, heck watch DVD in 4K on PS4 Pro

Smh

I mean, they advertise the Pro as a 4K console, despite it being a 1440p machine that can't even play UHD movies, and have done for two years now. A bit silly, yeah, but we know marketing can be slimy and, again, this has been happening long enough that it should no longer be a surprise.

You can play 4K movies on a USB drive :P
 

inner-G

Banned
Oct 27, 2017
14,473
PNW
The should just render it out at 2560x1440 and let the system upscale it, it would look sharper. This checkerboard stuff is just a cheat so they can artificially boost their vertical resolution count.
 

Ramala

Member
Oct 28, 2017
6,047
Santa Monica, LA
This kind of shit is problematic for our industry. Don't know about you but I'm hoping for native 4K 60 FPS out of PS5 and Xbox Two. We don't need people thinking checkerboard is 4K or whatever.
 

Kage Maru

Member
Oct 27, 2017
3,804
Oh must have missed that note about a reconstruction technique in the DF vid. Agreed though, I'm not saying native is worthless, but just that it's not the last word and gold standard. If the framerate isnt dynamic and outputs the correct number of pixels (reconstructed or not) without an upscale, I think 4K fits as a descriptor.

Not saying to sacrifice performance for a native 4K resolution but when strictly discussing image quality, it is the golden standard. It's the standard that these reconstruction techniques try to replicate after all. If someone or a company wants to use 4K in a quick advertisement or presentation, I think it's acceptable. However I would prefer that developers or gamers specify whether it's a reconstruction technique or native when discussing a game's resolution. I think it's especially relevant now where we could have one version running 4K CBR and another running native 4K.
 

Adamska

Banned
Oct 27, 2017
7,042
Sony advertising RDR2 as "Play it in 4K"

"Not one 2160p/4K movie actually outputs at a resolution of 3840x2160, except for maybe the movies filmed with IMAX camera"

You said not one movie outputs at 4K resolution, I tell you it is not true and proceed to say I am uniformed and then show me one of many movies that aren't mastered in a 4K DI. Out of many movies that are shot and mastered with a 4K DI.

What is your point when I am infoming you that there are movies shot and mastered in 4098x2160p?

You said not one movie. I can show you two movies or three or 20.
Oh, wait, "Not one movie" was referring to how most movies feature letterboxes images that don't actually have the full 4K resolution on their 4K releases. But, yes, the point still stands that most 4K releases of movies on home media do not feature a native 4K resolution. And so far, you haven't really touched on this point.
 

Gestault

Member
Oct 26, 2017
13,366
This kind of shit is problematic for our industry. Don't know about you but I'm hoping for native 4K 60 FPS out of PS5 and Xbox Two. We don't need people thinking checkerboard is 4K or whatever.

Putting the marketing angle aside, that's looking more realistic for a lot of titles next time around, considering which games are already hitting 4K on mid-gen hardware, which doesn't even have the benefit of modern CPUs.
 

Leon

Member
Oct 27, 2017
10
I have a 4k tv, bought it when I got my pro. I plan on buying a xb1x very soon. I also own a 4k movie player. I love 4k but I also am blown away how checkerboard works, games like HZD had my jaw on the ground so much. I love this tech we have available to us now. I know its implemented in different ways with varied results, but its all gravy to me. Currently playing RDR2 on a pro and loving it.
 

Deleted member 32563

User requested account closure
Banned
Nov 11, 2017
1,336
This forum has become so sensational. Yeah yeah its not in 4K so someone call the international crime court. Smh sometimes yall make me hate video games.
 

Splader

Member
Feb 12, 2018
5,063
This forum has become so sensational. Yeah yeah its not in 4K so someone call the international crime court. Smh sometimes yall make me hate video games.
You're okay with a company misleading people so obviously? And the funny part is that they're not misleading the general audience, who sees 4K and that's all they know.
The misleading part is the 2160p, which is telling anyone who knows 4K resolution that this is native 4K.
it's not.
 

Detective

Member
Oct 27, 2017
3,853
No, it isn't a lie. A lie would be saying that it plays in native 4K. The game renders at 1920 x 2160 and then check-boarded to 2160p and then outputted to your TV. The ad is technically correct even though it is misleading to us forum dwellers.

An average gamer will see that BIG PRINT that says 4K and then the 2160p print and will realize it's 4K. It's a cheap marketing method to work around what's real and present it as it is.
I wonder why they did NOT include the 1920 part!!

It's a lie. And a cheap one too.
 
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