I don't think it's usual to ask developers (or more generally, manufacturers) for permission before putting a product on sale, now, is it?
Putting games on sale without the developers consent, don't those types of discounts come from the store's own cut?
They do, but it's not so much the financial stake, as the devaluing of the product. We've seen it plenty of times here - a game discounted so often that people say "Ah, it'll pop-up on a Humble Bundle soon enough", and delay purchasing it. I'm not sure how many stores do it - though Valve specifically let devs/pubs control discounts, so it doesn't happen on Steam - but doing it often will shorten the long-tail of a game, since there's less room for the dev/pub to control the price level across weeks/months/years if stores are just discounting whenever they want.
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They do, but it's not so much the financial stake, as the devaluing of the product. We've seen it plenty of times here - a game discounted so often that people say "Ah, it'll pop-up on a Humble Bundle soon enough", and delay purchasing it. I'm not sure how many stores do it - though Valve specifically let devs/pubs control discounts, so it doesn't happen on Steam - but doing it often will shorten the long-tail of a game, since there's less room for the dev/pub to control the price level across weeks/months/years if stores are just discounting whenever they want.
Given the discounts sites like GMG or Voidu are known for, i'd never expected these to be in any way to be done in conversation with the devs/pubs.
I'm always surprised at how little some developers seem to know about the mechanics of PC game distribution (or PC gaming on a budget).I guess Mike Rose was not as knowledgeable as you are: he would have avoided GMG if he knew beforehand.
Now that he knows, he pulls the game from the store and warns other studios. It seems fine.
Urgh. Apparently GMG are pretty crappy to devs/pubs.
Mike Rose @RaveofRavendale
Mike Rose Retweeted Devolver Digital
I pulled Descenders from GMG for this exact reason: They do not give a shit about developers. They kept putting Descenders on discount *without asking us*, and got angry with me when I told them to remove it. GMG are not a good platform to put your games on, AVOID.
Not sure this is directly comparable to retail. If you see something on a store, then the store has already bought it from the manufacturer, so it's essentially "their" product, and they might as well give it away for free, it would just be their loss, the manufacturer already got paid.Um, requiring permission to set prices for a retail product is price fixing and illegal in the EU. RRP is not legally binding.
B2C selling is retail, legally.Not sure this is directly comparable to retail. If you see something on a store, then the store has already bought it from the manufacturer, so it's essentially "their" product, and they might as well give it away for free, it would just be their loss, the manufacturer already got paid.
With digital process, the store is merely providing a service and the money is only exchanged at the time of purchase. Depending on the contract between the digital store and the developer, they might very well have something to say. This has nothing to do with "price fixing" in the usual economic sense. That's about restraining trade, and with digital purchases, there isn't any trading happening, as the developer might only offer their game at stores that allow them a fixed price. So, for example, if GMG doesn't offer that, they might not offer their game there. For any game that is only available on Steam, and no where else, and where the developer is refusing to do sales, there is de facto only one "fixed" price. And to my understanding of the law, that's fine. No trade is restrained, and there is no conspiracy (in legal sense) going on. Just a dev being stubborn and dumb, which is their right.
Yes, just use the global setting / Yes.Is there a way for RivaTuner to always force 60 fps cap on all games? Do I need to boot it with Windows in order to make the cap work?
Not sure this is directly comparable to retail. If you see something on a store, then the store has already bought it from the manufacturer, so it's essentially "their" product, and they might as well give it away for free, it would just be their loss, the manufacturer already got paid.
With digital process, the store is merely providing a service and the money is only exchanged at the time of purchase. Depending on the contract between the digital store and the developer, they might very well have something to say. This has nothing to do with "price fixing" in the usual economic sense. That's about restraining trade, and with digital purchases, there isn't any trading happening, as the developer might only offer their game at stores that allow them a fixed price. So, for example, if GMG doesn't offer that, they might not offer their game there. For any game that is only available on Steam, and no where else, and where the developer is refusing to do sales, there is de facto only one "fixed" price. And to my understanding of the law, that's fine. No trade is restrained, and there is no conspiracy (in legal sense) going on. Just a dev being stubborn and dumb, which is their right.
B2C selling is retail, legally.
The goods bring digital does not change that.
A retailer cannot be forced into selling a good at a certain price if they've already bought them to resell. That's assuming that GMG paid for a certain batch of codes.
Payment on sale is a bit different, but still if there is a revenue sharing agreement, it's still not legal to specify a mandated selling price. Of course they can pull their products if they don't like being sold below perceived value!
Don't resellers purchase keys beforehand or have some sort of agreement that certain number of keys are allocated to the reseller? I mean why would they run out of keys and take few hours to "restock", it's happened several times
Either ways, GMG advertising not to buy games at full price is fine imo. That's a good piece of advice for a consumer imo especially when you can just wait a month and get a game at reduced price lol
For an example I bought FFXV on PS4 a month after it's release for $40 new copy while it was full priced at $60 barely 30 days after release
B2C selling is retail, legally.
The goods bring digital does not change that.
A retailer cannot be forced into selling a good at a certain price if they've already bought them to resell. That's assuming that GMG paid for a certain batch of codes.
Payment on sale is a bit different, but still if there is a revenue sharing agreement, it's still not legal to specify a mandated selling price. Of course they can pull their products if they don't like being sold below perceived value!
I guess I didn't consider the idea of buying keys in bulk. Yeah, that certainly changes the equation. I don't even see how a reseller, if they already own the keys, has any responsibility toward the developer for the keys they bought. Of course, if the dev is unhappy with the reseller, they can simply refuse to work with them in the future.Don't resellers purchase keys beforehand or have some sort of agreement that certain number of keys are allocated to the reseller? I mean why would they run out of keys and take few hours to "restock", it's happened several times
Either ways, GMG advertising not to buy games at full price is fine imo. That's a good piece of advice for a consumer imo especially when you can just wait a month and get a game at reduced price lol
For an example I bought FFXV on PS4 a month after it's release for $40 new copy while it was full priced at $60 barely 30 days after release
Has anyone 100% Darksiders 2. I am at last boss but still need to the crucible and get to level 30. If I do new game + can I do the crucible right away or do I have to wait until I beat the game again (which I dont want to do)?
edit. I also just realized how unlikely it is someone here 100% Darksiders 2 so I will take my question elsewhere.
I'm always surprised at how little some developers seem to know about the mechanics of PC game distribution (or PC gaming on a budget).
Not that this is a bad thing of course, they should focus on making the games. I just find it surprising.
Bear in mind Mike Rose is the guy who did this presentation, so he's probably going to be against things that cut against the long-term health of the games industry. Whilst never paying full price for a game is a good stance for us, for the industry it will only lead to less revenue (and thus less games) for publishers in the long-term.
you need to play new game + for level 30, for the crucible i first leveled up to 30 and then i did it!
B2C selling is retail, legally.
The goods bring digital does not change that.
A retailer cannot be forced into selling a good at a certain price if they've already bought them to resell. That's assuming that GMG paid for a certain batch of codes.
Payment on sale is a bit different, but still if there is a revenue sharing agreement, it's still not legal to specify a mandated selling price. Of course they can pull their products if they don't like being sold below perceived value!
I guess I didn't consider the idea of buying keys in bulk. Yeah, that certainly changes the equation. I don't even see how a reseller, if they already own the keys, has any responsibility toward the developer for the keys they bought. Of course, if the dev is unhappy with the reseller, they can simply refuse to work with them in the future.
Awesome thanks! The completionist inside me is making me do it.
Thanks, I managed to solve the GPU temperature issue in Hollow Knight with this, capped the game to 60 fps and now I'm having a 38c temperature instead of 70c. So the frame limiter in HK is actually broken and need to be fixed.
Jesus Christ that RDR2 article from Eurogamer. This is sickening. Now I don't know if I will ever play it.
I can't help but feeling with all the articles/info about the bad working conditions...the outrage will do nothing and this forum will be business as usual because "mah vidya gamez!". It will still sell insanely well and people on this forum that do not condone those working conditions and like to say "Time to unionize" will still buy it.
I mean without opening up a giant can of worms (seriously this topic could be a PHD thesis and probably is) I will say as a consumer it is extremely difficult to find companies that are actually morally accountable.
Why does Steam have their Halloween sale so late? Today would be great to start it, before the weekend.
But it starts on MondayBecause today is friday! I think they always do it on a Tuesday? I guess Thursday would have been possible too. Yes, should have done it yesterday.
What the shit is that supposed to mean? I 100% Darksiders II AND Darksiders II Deathinitive. :PHas anyone 100% Darksiders 2. I am at last boss but still need to the crucible and get to level 30. If I do new game + can I do the crucible right away or do I have to wait until I beat the game again (which I dont want to do)?
edit. I also just realized how unlikely it is someone here 100% Darksiders 2 so I will take my question elsewhere.
What the shit is that supposed to mean? I 100% Darksiders II AND Darksiders II Deathinitive. :P
If you're just playing normally, you should get Level 30 somewhere in Act 2 on NG+, and your Crucible cards stay in your inventory (meaning you can do all 100 waves at once—IIRC, you can't even fully clear it on NG).