• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

Katarn343

Member
Jan 22, 2018
1,678
México - United States
I find myself in possession of a PS4 B.E.T.A. code (you enter it through Bethesda.net on your Beth account, I believe, not through the PlayStation).

PS4N-2A9M-M74X-3GKU-U38*

The * is the first letter of the name of the entire location of the game. I wish I had more to give out, I feel like Bethesda should do a free B.E.T.A. at the very end. :(
 

Katarn343

Member
Jan 22, 2018
1,678
México - United States
Yes the social media seems positive and it is good fun to play.
Just need Bethesda to keep the beta servers running or give us a schedule.
And a roadmap and post-launch expectations. The design director has mentioned multiple times that he's very well aware that these types of games died off quickly if the playerbase isn't constantly being updated about what's happening with the game, so I hope they can equally focus on fixes and more content and tell us about it.
 

RagdollRhino

Banned
Oct 10, 2018
950
The negativity about non human NPCs is showing up all over the internet in impressions. Why exactly did Bethesda do that again? Is there an actual good reason?
 

Gamer @ Heart

Member
Oct 26, 2017
9,601
The negativity about non human NPCs is showing up all over the internet in impressions. Why exactly did Bethesda do that again? Is there an actual good reason?
Because lore wise they simply don't exist. They are already streching what even the Bethesda fallout games established by having certain factions in the game all the way in WV.

Also, I believe part of it was a frontiery vibe by being first out of the vault. It kind of defeats that atmosphere by walking outside and there are established towns and people. It's one thing Mass effect Andromeda failed at.
 

Katarn343

Member
Jan 22, 2018
1,678
México - United States
The negativity about non human NPCs is showing up all over the internet in impressions. Why exactly did Bethesda do that again? Is there an actual good reason?
They said it was because that's the mood they were aiming for in the game. Desolate, all humans you find are players. A most likely issue is that NPCs in Bethesda games are always the backbone of the game's programming. The CPU calculates so much variables with NPCs that adding multiplayer on top of that probably just wasn't feasible in their first online game.

With that being said, Todd Howard said that they hope this game is a project that will still receive updates in the next ten years, so I can see NPCs being added given how vocal the community has been about it. Just nobody should expect them to have to depth they normally have in their singleplayer titles.
 

Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
So, finally awake again to write a few words about it.

I was really impressed with it most of the time. Graphically, it looked really really good on my X and something about it surpassed 4 hugely. I think it's a mix of super sharp textures and super high resolutions. It can look really stunning at times.





Performance was also great and while walking thought 1/4 of the map, it was locked 30 fps most of the time.
I've got some stutters and 1 second freezes, but that felt more like a server problem than a game performance problem. Other than that, really smooth.
The only thing I didn't liked graphically wise were the lighting problems the game sometimes had. Will show that in my next posting. But it's, hopefully just a bug that will be patched, because if it doesn't happen, it looks stunning.

The thing I, unfortunately, hated the most was the building mode. It has zero, absolute zero improvements in comparison to the one in 4. You still have to walk on foot while building, no flying around. You still have the same stupid restrictions when you try to build with rocks and stuff near buy and without a 100% plain ground, stuff will always fly in the air.
The biggest disappointment was that you are really restricted with where you can place the camp. "Almost everywhere" my ass. As soon as any structure or buildings are nearby, you can't place it, not even when it's just a small metal tower, and of course not in cities, pretty disappointing.
Oh and when you move your camp, you have to replace everything again. You don't place it and everything is there again, that would be too easy you have to place everything from new.
Didn't build a house or something like that but I had to place my chest, bed, cooking station new instead of giving me the option to place them all together again.

Gameplay wise it was also good. Liked the feeling of the real time shooting and server events are really fun. Can't wait to play more.

RGdCYNe.png


4ui0Ur7.png


wrYCycT.png


lD01iQT.png
 

Deleted member 27751

User-requested account closure
Banned
Oct 30, 2017
3,997
Seeing this run on PC is gonna be a treat. I think I'll get it because CD keys are dirt cheap but I'm not expecting an amazing gameplay loop to keep me interested for long outside of mate banter. I'd like to be proven wrong but can't see it yet from previews.
 

Casa

Member
Oct 25, 2017
9,533
So did anyone try going out of their way to avoid other human players? Is it even really possible to do so? Like, can you theoretically go hours without encountering someone if you want to?
 

Darkstorne

Member
Oct 26, 2017
6,824
England
The thing I, unfortunately, hated the most was the building mode. It has zero, absolute zero improvements in comparison to the one in 4. You still have to walk on foot while building, no flying around. You still have the same stupid restrictions when you try to build with rocks and stuff near buy and without a 100% plain ground, stuff will always fly in the air.
The biggest disappointment was that you are really restricted with where you can place the camp. "Almost everywhere" my ass. As soon as any structure or buildings are nearby, you can't place it, not even when it's just a small metal tower, and of course not in cities, pretty disappointing.
Oh and when you move your camp, you have to replace everything again. You don't place it and everything is there again, that would be too easy you have to place everything from new.

Thanks for these impressions, it's exactly what I was looking for, and exactly what I was worried about. From the moment they were talking about "just move your base if someone else has your spot when log in" I was... confused as f***. Firstly because why would they make bases disappear when you log out AT ALL? That makes zero sense for group play if you and your mates are interested in building something grand together (one of Minecraft's big selling points), and doesn't make sense for server continuity either (why can't I raid other player bases when they are offline? The damage is minimal anyway). But mostly, if I have to pack up and "just move" my base because someone else has my spot when I log back in... how the hell does that work? In Fallout 4 you usually build around unique topographic features and landmarks. Buildings could be multi-tiered on cliffsides and slopes, or utilise existing structures in their design (Starlight Drive-In for example). They may be built around a unique landscape feature like Sanctuary's tree as a focal point. So... picking it up and moving never made any sense to me.

Shame to hear all of this, but I was already leaning towards waiting for an offline mode with full mod support anyway. This just cements that decision. If offline with mods never happens, then I have zero interest in the game. I wouldn't be able to cope with Fallout 4's settlement system without mods these days either.
 

Wahad

Member
Oct 26, 2017
1,169
Terrible first hours for playtime, so I couldn't jump in... From 1AM to 4AM in my region, I mean.... okay, whatever.

Hopefully next playtime will be more suited for European people.
 

Machspeed007

Member
Nov 25, 2017
41
So despite all the negativity surrounding this game, I've double dipped before even playing it, the crazy thing is this is probably the 1st time I've done it.
I don't know how that happened to be honest, I think it has more to do with the idea of having a sandbox Fallout experience, because that's how I see this game unfolding. I simply like the idea, I don't know.
Sandbox online multiplayer game are a hugely debated topic in MMO space. Maybe coming from a different direction (lower player count) will work better?

The bugs don't bother me too much, I mean I've played the Gothic series, I've played ELEX, I'm used to this kind of "jankiness" I guess, I think I love exploring and discovering an open world better. Probably isn't worth it $60 right now, I don't know. I just think there's some interesting potential in the idea, don't know how it will unfold, but I'm in.
 

KodiakOak

Member
Oct 27, 2017
168
I find myself in possession of a PS4 B.E.T.A. code (you enter it through Bethesda.net on your Beth account, I believe, not through the PlayStation).

The * is the first letter of the name of the entire location of the game. I wish I had more to give out, I feel like Bethesda should do a free B.E.T.A. at the very end. :(

Looks like this has been taken if the last letter was either W or V.
 

Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
Thanks for these impressions, it's exactly what I was looking for, and exactly what I was worried about. From the moment they were talking about "just move your base if someone else has your spot when log in" I was... confused as f***. Firstly because why would they make bases disappear when you log out AT ALL? That makes zero sense for group play if you and your mates are interested in building something grand together (one of Minecraft's big selling points), and doesn't make sense for server continuity either (why can't I raid other player bases when they are offline? The damage is minimal anyway). But mostly, if I have to pack up and "just move" my base because someone else has my spot when I log back in... how the hell does that work? In Fallout 4 you usually build around unique topographic features and landmarks. Buildings could be multi-tiered on cliffsides and slopes, or utilise existing structures in their design (Starlight Drive-In for example). They may be built around a unique landscape feature like Sanctuary's tree as a focal point. So... picking it up and moving never made any sense to me.

Shame to hear all of this, but I was already leaning towards waiting for an offline mode with full mod support anyway. This just cements that decision. If offline with mods never happens, then I have zero interest in the game. I wouldn't be able to cope with Fallout 4's settlement system without mods these days either.

I mean, I think that, when you build a house, or a ground structure in general, that you will be able to place the ground structure with everything on it at once (at least I hope so, if not then people straight lied), but freely placed stuff has to be placed again.
 

fenners

Member
Oct 27, 2017
1,857
Wasn't it that other players can attack you but they don't start doing full damage unless you start fighting back?

Correct.

You can't enter pvp until level 5. Even then, you can turn it off in the menu ("Pacifist mode", I think?).

There is also a "hunted vs hunted" radio station you can tune into to join a meta-pvp game where you have an 'Assassin' style target - each player who has opted in gets a target to kill from the players who have tuned in, kill your target to win.
 

Witness

Avenger
Oct 25, 2017
9,818
Hartford, CT
I haven't played the beta but I think ypu tune in to a pvp-radio station to enable it.

Correct.

You can't enter pvp until level 5. Even then, you can turn it off in the menu ("Pacifist mode", I think?).

There is also a "hunted vs hunted" radio station you can tune into to join a meta-pvp game where you have an 'Assassin' style target - each player who has opted in gets a target to kill from the players who have tuned in, kill your target to win.

Thank you for the responses, this actually sounds pretty cool!
 

RAWRferal

Member
Oct 27, 2017
1,361
London, UK
Does the game have dungeons/instances? I haven't seen anything other than 'overworld' gameplay.

Destiny-esque strikes with set pieces would be a blast.
 

Alexious

Executive Editor for Games at Wccftech
Verified
Oct 26, 2017
909
Does the game have dungeons/instances? I haven't seen anything other than 'overworld' gameplay.

Destiny-esque strikes with set pieces would be a blast.

I don't think they have said anything about that but they could be something to be added later if the community pushes for it.
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,421
sigh, not a single og xbox impression so far

you don't tell people about spetacular bugs and keep the fucking beta locked to pre-orders, come on. do the right thing and release a public one or even a timed demo, there's no way i'm jumping in blindly without seeing how this works on my console
 

Ricker

Member
Oct 27, 2017
7,989
Beautiful Province of Quebec.
I watched a few streams on Mixer yesterday,and it looked like fun...a lot of streamers where enjoying it,even the new players...the events looked like fun,although one was on a timer,you had like 25 minutes to repair/start etc, the Generator...might change my mind on this and get it,probably not day one but down the linish,especially if a few friends join in also.
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,421
Impressions are way more positive than I was expecting. Kinda intrigued.
i think it helps that right now only the people who already knew what they were getting (and not getting) and accepted this game for it are playing

when the floodgates open for the general public you're going to see some slightly less positive news i believe
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,421
Also apparently Anderson Silva (the MMA fighter) played F76 on xbox channel yesterday and this is too bizarre for me to even put in words
 

Popetita

Attempted to circumvent ban with alt account
Banned
Oct 29, 2017
1,957
TX|PR
Does the game have dungeons/instances? I haven't seen anything other than 'overworld' gameplay.

Destiny-esque strikes with set pieces would be a blast.
Everything I played this is jist a new Fallout with people around you.

So anything you'd see in 3 or 4 should be here.
 

Xkramz

Member
Oct 28, 2017
105
I Have an xbox one code.


I just moved and have no internet so cant join beta. So may as well give my code away. It's an xbox one code not a Bethesda code , meaning you redeem through xbox store.

I wont post code so it wont be taken bya non reset era member, instead I'll ask a question and first one to quote me with right answer gets the PM with code.

Question: what is a Geiger counter used to detect?

EDIT: didnt take long, code has been given away. Thanks and enjoy .
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,421
I Have an xbox one code.


I just moved and have no internet so cant join beta. So may as well give my code away. It's an xbox one code not a Bethesda code , meaning you redeem through xbox store.

I wont post code so it wont be taken bya non reset era member, instead I'll ask a question and first one to quote me gets the PM with code.

Question: what is a Geiger counter used to detect?

radiation
 

WaffleTaco

Community Resettler
Avenger
Oct 25, 2017
2,908
So did anyone try going out of their way to avoid other human players? Is it even really possible to do so? Like, can you theoretically go hours without encountering someone if you want to?

After I stopped doing (I'm assuming the tutorial), I wondered off and was not seeing another player. You can keep track of players on the map.

Did anyone play on a standard Xbox or S? I only have a launch PS4 so intrigued to hear non-X impressions.

I've been playing on a Day One Xbox One. I haven't really encountered any issues that have disrupted the experience for me. I think it looks very pretty (for a Fallout/Bethesda game). The only real issue I have had is that there is sometimes some flickering in the trees/lighting. I also don't believe you can adjust the screen size, so a little bit of text on the outer of the edges of the screen is non-seeable. There has been some slow down with frame drops, but nothing that has ruined my time with it and those instances have been few and far between. It's also actually dark in this game during the night which adds to the atmosphere of the game.

Does the game have dungeons/instances? I haven't seen anything other than 'overworld' gameplay.

Destiny-esque strikes with set pieces would be a blast.

Yes, there are dungeons and I think community events, but I haven't played any yet.

i think it helps that right now only the people who already knew what they were getting (and not getting) and accepted this game for it are playing

when the floodgates open for the general public you're going to see some slightly less positive news i believe

I went in mostly-blind. I just knew that it would not be a traditional Fallout experience. In fact I would think most people would have heard about that by now. I disliked Fallout 4, because it was a worse version of Fallout 3/NV. However, I am enjoying this so far.
 

Kudo

Member
Oct 25, 2017
3,884
I don't want to be spoiled so not reading through the thread but what are you peeps thinking, good/bad?
 

ArmsofSleep

Banned
Oct 27, 2017
7,833
Washington DC
I don't want to be spoiled so not reading through the thread but what are you peeps thinking, good/bad?

I don't think it will be a killer app or anything, but I think the possibility of it being an out and out disaster is pretty much zero now (and it totally looked headed in that direction for a while). It's fun and will have a definite audience.
 

Isee

Avenger
Oct 25, 2017
6,235
Oh no. Just discovered perk cards and booster packs. So perks like "lockpicking 3" are randomly generated? What if i really want/need lockpicking 3?
Are they going to sell the booster packs for real money?
 

GameShrink

Banned
Oct 29, 2017
2,680
Oh no. Just discovered perk cards and booster packs. So perks like "lockpicking 3" are randomly generated? What if i really want/need lockpicking 3?
Are they going to sell the booster packs for real money?

They will not sell card packs, according to Pete Hines.

As for lockpicking/hacking perks: They each have a Basic/Expert/Master level card, and each gives you 1 point in the appropriate skill. You need all three to pick and lock/hack any computer (having only Master, for example, still counts as a single point, which makes the names a bit misleading).
 

Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
Any news about the next date? I really REALLY hope it's not in a few days and they do it at least a few hours daily. :(