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Sandfox

Member
Oct 25, 2017
24,743
But the bad choices for that people are also to put the game on PS4 and not releasing in the West the 3ds version after the uber flops of the precedent DQ 3ds games, and not releasing the ghostly Switch version at the same time, we have to make context.

What we have now is the best Us launch in franchise history, but it seems that we we can downplay this fact after all ^^
Rather than "downplaying it" I would assume he and others are saying that SE could've gotten the game in more hands if they handled the western release differently.
 

rubidium

Member
Oct 25, 2017
1,323
By looking at how JRPGs were localized like two decades ago (or ones coming over the west rather quickly), you'd better be appreciating devs actually taking time for localization.. The way DQ localization is handled has become much better (it doesn't miss the aesthetics existed at Japanese version, IMHO).
 

noyram23

Banned
Oct 25, 2017
9,372
User Warned: Stoking system wars
Don't worry guys it will eventually release to your platform of choice, no need to get salty :) Having flashback of Lebron haters but Lakers fans lol
No one's downplaying anything about DQ11, only stating facts. We actually have launch numbers for DQ9 cause NPD used to give us those back then. Launch sales of DQ9 was 132k. The math of DQ11 comes around to 150k or so.

The fact is that DQ11, across PS4 and PC only performed marginally better than an exclusive title on the DS. To me, that isn't very good.
I mean you can also argue that it's on the biggest platform of all time DS, cheaper, and DQ11 is on a very stacked month. I mean there's a lot BUTs on both side if you really want to find it
 

Jeremy

Member
Oct 25, 2017
6,639
I definitely expected it to underperform given that it came out against Spider-Man, so this is a relief, even if it can't really be taken as cause for celebration.
 

Deleted member 35598

User requested account closure
Banned
Dec 7, 2017
6,350
Spain
Not surprised.
DQ never had proper support outside Japan. Besides the $ value for a PS4 game is nearly twice the value of a 3DS or DS game.
 

gundamkyoukai

Member
Oct 25, 2017
21,105
Feel it would done a bit better if it came out in the summer .
Still not bad and hopefully SE can grow it from here .
 

texhnolyze

Member
Oct 25, 2017
23,155
Indonesia
Considering this is a $35 product Vs a $60 product with an expensive LE this seems like a solid but not spectacular result, which seems very in line with the little we saw from the European charts.

It's still looking pretty likely that DQIX will remain the best selling(units) game worldwide.
Are you not confident of the Switch version of DQXI will be selling that much to help the overall sales of DQXI?
 

Nanashrew

Banned
Oct 25, 2017
6,328
Don't worry guys it will eventually release to your platform of choice, no need to get salty :) Having flashback of Lebron haters but Lakers fans lol

I mean you can also argue that it's on the biggest platform of all time DS, cheaper, and DQ11 is on a very stacked month. I mean there's a lot BUTs on both side if you really want to find it
Console warring, cute.

Your second paragraph isn't entirely wrong at least. DQ9 came out in the summer, which DQ11 should have as well and Square were stupid not to. Also PS4 has a rather huge playerbase, and Sony often has the lions share of the JRPG demographic compared to Nintendo.
 

ccieag

Banned
Oct 28, 2017
1,339
Vail, CO
Now it needs to go on sale so I can buy it - I'm probably not going to wait for the Switch version with PS4 remote play, and it should see a good sale around X-Mas this year. Playing DQVIII on 3DS emulator now in preparation ;)
 

SageShinigami

Member
Oct 27, 2017
30,462
Rather than "downplaying it" I would assume he and others are saying that SE could've gotten the game in more hands if they handled the western release differently.

That's exactly what I'm saying. You asked me to choose between too many games, and DQ lost out. I'm coming back around for it, but where was it in those boring summer months when I was begging for it?
 

spman2099

Member
Oct 25, 2017
10,891
Do we need a thread for every detail out of the NPD report ? There's a ton of them and it'd be better to not split the discussion.

Still, very good but expected performance on the revenue side since it's a 60$ game and LE are counted.

We have had far too many "think pieces" written on this forum discussing why Dragon Quest doesn't sell in North America. Just in case you aren't aware, the apparent reasons for Dragon Quest XI's "failure" are... its monster designs, its core gameplay, it's music, its lighthearted tone, and its difficulty (so every single element of the game). So yes, we need to hear this stuff.
 

Eolz

Banned
Oct 25, 2017
7,601
FR
I wonder what is the difference in units sales, and what are the actual ps4 sales numbers...
Wouldn't be surprised if S-E isn't happy anyway based on their past interviews.

Still think they should bring the 3DS version herr, hopefully its content will at least be in the Switch version...
 

Fularu

Member
Oct 25, 2017
10,609
Console warring, cute.

Your second paragraph isn't entirely wrong at least. DQ9 came out in the summer, which DQ11 should have as well and Square were stupid not to. Also PS4 has a rather huge playerbase, and Sony often has the lions share of the JRPG demographic compared to Nintendo.
The latest jrpg released for both the Switch and PS4 have shown the Switch version to sell on par or exceed the PS4 version more often than not. Unfortunately we don't have many datapoints yet to see if it's a trend or rare occurences
 

texhnolyze

Member
Oct 25, 2017
23,155
Indonesia
It will release way too late for that.

It's going to be two years late, so no. It would probably have to sell a million copies to make up the deficit with DQIX.

Valkyria Chronicles was out years later on PC and still managed to sell more than a million. Dark Souls did well too, and many other examples that I couldn't think of right now. I know that the audiences are totally different with different behaviors, but all I'm saying is that if the game is good, people would buy it, late or not.
 

Nanashrew

Banned
Oct 25, 2017
6,328
The latest jrpg released for both the Switch and PS4 have shown the Switch version to sell on par or exceed the PS4 version more often than not. Unfortunately we don't have many datapoints yet to see if it's a trend or rare occurences
To be fair, I did say often :P

Sony's consoles are often the place for many big and small JRPGs, especially ones that Nintendo systems don't often or rarely get. These days the market has changed drastically so I can see the split being more even these days if it is a trend and if it's one that continues.
 

Fularu

Member
Oct 25, 2017
10,609
Valkyria Chronicles was out years later on PC and still managed to sell more than a million. Dark Souls did well too, and many other examples that I couldn't think of right now. I know that the audiences are totally different with different behaviors, but all I'm saying is that if the game is good, people would buy it, late or not.
Valkyria released at 15$
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
Valkyria Chronicles was out years later on PC and still managed to sell more than a million. Dark Souls did well too, and many other examples that I couldn't think of right now. I know that the audiences are totally different with different behaviors, but all I'm saying is that if the game is good, people would buy it, late or not.

Valkyria Chronicles was $20 on Steam. DQXIS is going to be full priced.
 
Oct 27, 2017
77
I'm playing this nice and slow, enjoying the world. It's also my first DQ game and now definitely not my last. I purchased a day one digital copy after seeing gameplay and how gorgeous the art style is. Oh and I plan on purchasing a PC copy whenever there's a sale and you best believe I'm getting a switch copy as well. Such a fun fun game.
 

Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
We have had far too many "think pieces" written on this forum discussing why Dragon Quest doesn't sell in North America. Just in case you aren't aware, the apparent reasons for Dragon Quest XI's "failure" are... its monster designs, its core gameplay, it's music, its lighthearted tone, and its difficulty (so every single element of the game). So yes, we need to hear this stuff.

Fair enough, I remember that thread about monster design lol.
 

EarthPainting

Member
Oct 26, 2017
3,875
Town adjacent to Silent Hill
So if I'm reading into it correctly, it sounds like the the actual sales are going to be roughly in line with VIII and IX. I don't know how much overlap there is between Dragon Quest's audience and all the competition of that month, but it held up admirably. Especially since the marketing was basically non-existent, and the competition demanded a lot of attention.

I hope Square Enix had realistic expectations though. Dragon Quest seems to be an on-going series of investments. They made the game for PS4, continued to develop it further for the west, made a 3DS version which contains the game in two radically different art styles and perspectives and keep it Japan-exclusive, and for some reason are working on yet another version now too. I wonder if those numbers work out sensibly at the end of the road. I especially wonder how well a Switch version could still do if it'll be so late to the party. I suppose Dragon Quest is a notable enough brand to Square Enix for that not to matter though.

Still think they should bring the 3DS version herr, hopefully its content will at least be in the Switch version...
I'm not sure a 3DS version would make sense in the west in 2018. Especially not after the home console version is already out.
 

Deleted member 2793

User requested account closure
Banned
Oct 25, 2017
15,368
We have had far too many "think pieces" written on this forum discussing why Dragon Quest doesn't sell in North America. Just in case you aren't aware, the apparent reasons for Dragon Quest XI's "failure" are... its monster designs, its core gameplay, it's music, its lighthearted tone, and its difficulty (so every single element of the game). So yes, we need to hear this stuff.
It sold basically as much as previous entries, which isn't considered a lot by SE. So yeah, these threads discussing why DQ isn't appealing to North America still make sense.

Are you not confident of the Switch version of DQXI will be selling that much to help the overall sales of DQXI?
I only expect like 100K outside of Japan... and I don't even expect it to break over 250K there too.
 

Marukoban

Self-requested ban
Banned
Oct 29, 2017
2,298
As I said, that's just one example. There are other late ports too that are $50 or even more (like FFXV). But yeah, I kinda forgot that it'll be $60 on the Switch.

FF XV sold much fewer units on Steam and is actually much cheaper than original release because it include all first sets of DLC.
It actually kinda prove late port is not going to do well.
 

Riversands

Banned
Nov 21, 2017
5,669
We have had far too many "think pieces" written on this forum discussing why Dragon Quest doesn't sell in North America. Just in case you aren't aware, the apparent reasons for Dragon Quest XI's "failure" are... its monster designs, its core gameplay, it's music, its lighthearted tone, and its difficulty (so every single element of the game). So yes, we need to hear this stuff.
I chuckled by this comment. Omg it is true. I remember those days when triple dragon quest threads of "why the game doesnt sell well in the west" at that time i thought it was a real literal parody. Lol
 

Deleted member 36622

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Banned
Dec 21, 2017
6,639
Great but I don't think it was a difficult goal to reach, since all previous DQ bombed in US and DQ9 was NDS exclusive.

We still have to wait and see what SE thinks of all of this.
 

Deleted member 23381

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Oct 28, 2017
5,029
Its hard to tell if this is good news or alright news but anything that's not bad news is good news for me.

2018, on top of being historical for Sony first parties with God of War and Spider-Man being on the moon, is also the year where two japanese juggernauts (Monster Hunter and Dragon Quest) finally came back on PlayStation and broke records. What more can you ask for ? The best VR game maybe ? Oh hey, we got that too !

Is astroturfing just an accepted thing on this forum now?
 

Terraforce

One Winged Slayer
The Fallen
Oct 27, 2017
18,917
No one's downplaying anything about DQ11, only stating facts. We actually have launch numbers for DQ9 cause NPD used to give us those back then. Launch sales of DQ9 was 132k. The math of DQ11 comes around to 150k or so.

The fact is that DQ11, across PS4 and PC only performed marginally better than an exclusive title on the DS. To me, that isn't very good.
The competition on DS wasn't close to being released within a week of Tomb Raider and Spider-Man, among many others before and after that margin.

The fact that this is seemingly much better than the 3DS games is good news in itself.
 

KratosEnergyDrink

Using an alt account to circumvent a ban
Banned
Oct 27, 2017
1,523
Sales seems a bit on the low side for DQXI, considering it released on multiple platforms and its budget was probably much higher than every DQ before. Japan numbers are low too.

Square will not count this a success. Perhaps the inevitable Switch port will raise the numbers significantly in Japan and worldwide.
 

Terraforce

One Winged Slayer
The Fallen
Oct 27, 2017
18,917
Sales seems a bit on the low side for DQXI, considering it released on multiple platforms and its budget was probably much higher than every DQ before. Japan numbers are low too.

Square will not count this as an success. Perhaps the inevitable Switch port will raise the numbers significantly in Japan and worldwide.
It's the highest selling PS4 game in Japan by a wide margin. The lower sales comparatively are more a result of smaller home console install bases in Japan more than anything else. 3DS sales were also fine.

That arrived about 2 years after they were released in Japan and was a remaster and port?
Both were remakes with additional content, not ports. DQXI also released a year and a half after its original Japanese release.
 

casiopao

Banned
Oct 28, 2017
5,044
This is based on revenue though. 60+LE vs 35.

And based on Kano calculation. It actually sounds underwhelming. Now lets see if DQ is able to leg more to the future.
 

Marukoban

Self-requested ban
Banned
Oct 29, 2017
2,298
Still sold 500k+ copies and counting becoming one of the most successful JRPG on the platform.

Don't know what your point is, but I'm trying to say FF XV late port number doesn't give much confidence to DQ11 super late port. FF XV Royal did much worse than the original release.
FF XV shipped 6m at launch on PS4+XB1.
Applying the same percentage, 500k/6000k = 8.3% to DQ11 launch tells me DQ11 Switch is going to do terrible.
 

Arkai

One Winged Slayer
Member
Oct 27, 2017
578
I hope this keeps on selling, but these sales estimates aren't exactly hot for a big budget JRPG. Its good its trending the right way though.
 

casiopao

Banned
Oct 28, 2017
5,044
Don't know what your point is, but I'm trying to say FF XV late port number doesn't give much confidence to DQ11 super late port. FF XV Royal did much worse than the original release.
FF XV shipped 6m at launch on PS4+XB1.
Applying the same percentage, 500k/6000k = 8.3% to DQ11 launch tells me DQ11 Switch is going to do terrible.

Lol. If we apply that percentage to DQ11s.... it mean it will sold at most 15k on switch lol.