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Deleted member 2321

User requested account closure
Banned
Oct 25, 2017
3,555
There is making money and then there is gaming the way your entire title is built in order to screw maximum cash from children and addicted people.

The reason tobacco, alcohol, gambling companies are all heavily regulated is because of the damage they can wreak on those susceptible to them.

Like it or not, many games are played largely by children, therefore people can rightly take issue with games designed to squeeze more money from children.

This.
 

Raonak

Banned
Oct 29, 2017
2,170
I was presuming we're talking about big listed companies here .. in which case the board's job is to maximise profits this year for the shareholders.. that's it..

Again, assigning human emotions to such organisations is asinine... Believe me I work for one.

On the other hand; feel free to assign negative humans emotions to shitty organisations, because their feelings can't get hurt.
 

Mona

Banned
Oct 30, 2017
26,151
Many gamers, present company excluded I'm sure, are not particularly upstanding / hugely contributing members of society, and as such they don't have the personalities to hold down more than entry level jobs, which they lament going to, decree themselves as ABOVE, and don't make a whole lot of cash. Some do not smell particularly good, or are particularly pleasant to talk to in every day conversation.

This results in the smeer campaigns

It sure does..
 

carlosrox

Banned
Oct 25, 2017
10,270
Vancouver BC
xC2OR3z.gif

How did you make the words only appear at the correct moment? Whenever I do a gif the words are just stuck there.

-------

I think some behave more greedily than others. It's not like all publishers are guilty of the same behavior. That's part of the reason some pubs and devs are respected more than others.
 

eonden

Member
Oct 25, 2017
17,078
Here's a piece of the puzzle, and it won't make me any friends here, but I'll say it anyway :

Many gamers, present company excluded I'm sure, are not particularly upstanding / hugely contributing members of society, and as such they don't have the personalities to hold down more than entry level jobs, which they lament going to, decree themselves as ABOVE, and don't make a whole lot of cash. Some do not smell particularly good, or are particularly pleasant to talk to in every day conversation.

This results in the smeer campaigns / internet bitching about any practice that seeks to monetize a game passed it's (relatively low) new price of $60. DLC / Loot boxes / season passes, you name it, if it costs extra then "gamers" almost explicitly hate it without question.

This was especially shameful in the case of paid mods, which were a good idea, and because of the adverse kneejerk reaction by the internet hivemind, was dropped.
Stolen from someone else:
uKeByjz.gif
 
Oct 25, 2017
5,880
Las Vegas
I don't understand how people can misread the OP so badly

Maybe I worded it badly, but basically we need better arguments to actually kick back against shitty business practices, and this has been read as 'I love companies making money'

I hope whoever needs to stand up and argue for regulations has a better argument than "waaah greed"

Mosr people don't read the OP outside of the first few sentences dude.

Try making a youtube video and something something start up a patreon and make 6 figures and whine about shit and then somebody will post a thread video link and people will complain why Oni-link gets his own thread. But maybe people will watch the full video that way.
 

Absolute

Banned
Nov 6, 2017
2,090
Hey OP, your thread turned out like all the others with the same people defending publishers and the same people attacking publishers. Feels bad man.
 

justiceiro

Banned
Oct 30, 2017
6,664
How is EA and Ubisoft releasing products not maximizing their profit? If the best alternative for the funding for those projects is having the money in the bank then it is completely expected that they would take a on a project as long as the returns are there (they don't need to be anything crazy either).

Miyamoto already explained the Mario Run thingy, Nintendo thinks f2p is gonna destroy the industry like music industry was destroyed or something, they think paying for games is more sustainable in the long run that f2p so they will try and push that for their games.
If the ea original turn profitable, all the profit and the IP goes to the developer. Makes no difference for EA. Releasing small games can be profitable, but not the maximum profit possible that op stated.

And if Nintendo is doing for the industry, so it's not maximum profit either.
 

mrfusticle

Member
Oct 30, 2017
1,548
Organizations are human led, so no, not really. They reflect their leadership and nothing more or less.

Coming from someone else also working for a large corp.

I disagree but that isn't really my point.. picking out 'bad' corporations infers there are 'good' ones and all we need to do is stop patronising the bad ones and they'll change their behaviour.. that's demonstrably not true (and never could be for something like the arms industry for example)..

It's atomising the problem rather than stepping back and seeing the structural issues that can only be addressed by laws and regulations .. loot boxes being a perfect example of this in the games business.

Of course this is all dirty socialist talk so let's stick with bad actors and 'ethical' capitalism, right?
 

NullPointer

Member
Oct 27, 2017
3,172
Mars
The additional money they make on MTX is directly relative to the amount of MTX they plug into the next game. There hasn't been an example where because MTX were successful the next game in the series did not "need" them. It's an upward trend in implementation.
This is certainly how it appears:

If MTX sales don't meet expectations, try to emphasize them more in the next title.
If MTX sell gangbusters, emphasize them more in the next title.
 
1. Public companies literally exist to serve as capital pools for blind investors to just pump money in and demand that more money come out.

2. Capitalism shows us that it is far, far easier to make money by being a scheming shithead (corner-cutting, abusing your employees, lobbying, fucking over the other guy, destroying the environment, etc.) than by actually innovating and progressing technology and/or our standard of living.

Then again, it's a 50/50 share of the blame between these kinds of entities and the dumbass consumers who gobble it up.

Wolves and sheep, man.
 
Nov 13, 2017
844
I agree completely. A company's purpose is to maximize profit (whether in the short or long run), and not every decision will be one that you necessarily like because of it.

Often, the decisions that are disliked are made because the average consumer responds to them, such as free to play games, which as a format only exists because it has shown to be what the average consumers appreciates, on the account of it making billions for many games, on mobile and on other platforms.

Phrases like "holding content hostage", etc, that is often used for small things when the brunt of it is available just seems overly exaggerated to me.
 

AcidCat

Banned
Oct 27, 2017
1,410
Bellingham WA
The market decides. If a monetization method works, of course companies will continue to use it. Because for every gamer ranting about greedy anti-consumer practices there are a thousand consumers freely spending money because they want what's on offer.
 

Niosai

One Winged Slayer
Member
Oct 28, 2017
4,921
When you take proven concepts and modify them to exploit those who are vulnerable, it's greed that cannot be justified with your argument. Companies should be able to make money, but they should not be allowed to exploit the weak in their quest to do so.
 

Deleted member 43

Account closed at user request
Banned
Oct 24, 2017
9,271
Companies certainly can (and do) act in ways in the pursuit of financial gain that should be criticized. Some implementations of micro-transactions, for example, are designed in a consumer unfriendly way to prey upon susceptible individuals.

I would say that some have become a bit quick to damn corporate actions that we just don't like as "anti-consumer" or "greedy." For example, I saw some labeling the pricing of DKC: TF for Switch as "anti-consumer," but it's not. You know exactly what's in the package, and Nintendo is offering it for a flat $60. You might think that's too high, but then you just shouldn't buy it. It's not "anti-consumer" to have a product people want and charge an industry-standard price for it.
 

Dymaxion

Member
Sep 19, 2018
1,138
I agree that toning down the language when we talk about corporations is a good idea for critics of said corporations. Under the current economic environment, making as much money as possible by exploiting labor and putting veiled slot machines in their products is a rational choice of action for corporations and the people that run them. We've been letting them do it. We still buy their games and "hit the lever." Why should they stop if the consumers still support their favorite IP and the government doesn't regulate them? There's no rational reason to do so if the individuals in charge don't care about the ethical concerns.

However, we as consumers can also make a difference perhaps in slow and small ways. We can encourage developers to unionize if their employer is working them to near death and their prospects for finding work where their experience is valued are bad (Full disclosure, I have no idea what the job market is like for developers). We can convince all of our friends to not buy lootboxes and other crappy digital items. If a lot of people played a small part, maybe something big could happen. Just be careful how you phrase things when you criticize a company people like a lot.
 

Unicorn

One Winged Slayer
Member
Oct 29, 2017
9,528
This is certainly how it appears:

If MTX sales don't meet expectations, try to emphasize them more in the next title.
If MTX sell gangbusters, emphasize them more in the next title.
Best example is the Mordor sequel (and Battelfront 2?). Pushback happened and sales suffered and sure enough they ripped that shit out, but uh-oh...
 

Skux

Member
Oct 26, 2017
2,942
Are you kidding me? Its the responsibility of all human beings that live in society.

I mean, it's a point much farther reaching than any discussion on video games, but god damn, this is a truly toxic perspective.

Tell that to Rockstar. Or Amazon. Or Apple. Or any clothing manufacturer in China. Businesses will exploit people and resources as far as they can as long as they can get away with it.

When businesses don't care, it has to be people and governments holding them to account.
 

Pog

Banned
May 19, 2018
248
I agree. Companies should definitely keep pushing to see what they can get away with charging money for and not anger the consumer. It brightens my days when huge corporations make shitloads of money.
 

DerpHause

Member
Oct 27, 2017
2,379
Of course this is all dirty socialist talk so let's stick with bad actors and 'ethical' capitalism, right?
This line makes the whole thing semantic argument seem like it stems from being burned in an argument about capitalism and needing to retaliate any time anyone points out that seeking unlimited acquisition through questionable methods is greedy.

Is it enabled through the fundamental concepts of capitalism? Yes.

Does that make it any less greedy? No.
 

Shadout

Member
Oct 27, 2017
1,804
I bet people know what is meant when you call a company greedy. It isn't merely a matter of them making money.

Then where do you draw the line before you stop using that adjective, what amount of profit is acceptable?
In a capitalist system, isn't the answer to this question always supposed to be "as little as possible".
I mean, a fundamental idea in capitalism is that if someone can make a lot of money doing something, then more actors will enter the market and do the same, pushing prices down, until nobody is making much profit - but just enough to make the activity worthwhile obviously.
Of course in lots of markets that is not what happens, but if we want to be good capitalism supporters, it ought to be the best thing we can hope for. High profit might indicate the market is broken.

Anyway, I dont have an issue with companies making money. Nor making lots of money. But I fail to see what it has to do with people not liking companies making money on stuff they dont like, whether it is microtransactions or something else. Whether they make money on it is nearly irrelevant.

I think the best thing we can do as consumers and fans, is to keep these conversations going when publishers do step over the line and do something shitty.
Isn't that exactly what people are doing? People have different opinions on what is shitty of course.

Though an imperfect analogy, It's like cigarette companies increasing the addictive qualities qualities of their products - people did not know that until litigation and legislation forced it oro into the open. Right now, companies are fitting to not reveal loot boxes probabilities ... So, until they are up front and transparent about their actions, I don't feel they really need individual consumers defending them ...
Indeed. The issues is how companies behave, not why.
In the end the only long-term way to fight bad behaviour on the market is through laws and regulation. Consumers complaining or "voting with your wallet" only gets you so far.
 

Dreamboum

Member
Oct 28, 2017
22,852
Here's a piece of the puzzle, and it won't make me any friends here, but I'll say it anyway :

Many gamers, present company excluded I'm sure, are not particularly upstanding / hugely contributing members of society, and as such they don't have the personalities to hold down more than entry level jobs, which they lament going to, decree themselves as ABOVE, and don't make a whole lot of cash. Some do not smell particularly good, or are particularly pleasant to talk to in every day conversation.

This results in the smeer campaigns / internet bitching about any practice that seeks to monetize a game passed it's (relatively low) new price of $60. DLC / Loot boxes / season passes, you name it, if it costs extra then "gamers" almost explicitly hate it without question.

This was especially shameful in the case of paid mods, which were a good idea, and because of the adverse kneejerk reaction by the internet hivemind, was dropped.

game on
 

DJGolfClap

Avenger
Apr 28, 2018
790
Vancouver
All you can do is vote with your wallet. Don't like a company's practices but still want to play a game? Buy it used from a small mom & pop store. This is what I do with all Rockstar, Ubisoft, and EA releases. Support small business!
 

Ichi

Banned
Sep 10, 2018
1,997
As a working adult I really feel like I've to draw a line between people who know what a ripoff is and people who buy everything on sale and feel entitled to get the best pixels best graphics best orchestra best gameplay zero bugs zero load screens best animations best acting best script best everything and call devs liars for removing puddles.
 

Alienous

Member
Oct 25, 2017
9,598
Altering the creator/customer interaction, not to maintain but to have record profits, seems like greed to me. An expected corporate greed, but greed all the same. And micro-transactions alter that interaction.

If a restaurant decides to charge you for napkins you call them greedy.
 

kswiston

Member
Oct 24, 2017
3,693
The thread creator requested a lock after input from the thread changed their mind about the thread's premise.
 
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