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Deleted member 37739

User requested account closure
Banned
Jan 8, 2018
908
It needs to be rebooted away from this awful characterization of Lara and all the baggage it has. Plus we don't need a lost village full of natives to interact with and an open world. Go back to the basics. World-hopping adventure with large, well-designed ruins, caves, and jungles to navigate.

Hitman-style episodic content could fit this quite well. Very large, heavily detailed and complex locations with unique challenges, goals and story beats - scratches the GaaS too.
 

Deleted member 19218

User requested account closure
Banned
Oct 27, 2017
4,323
Are you asking why a 22 year old franchise doesn't have a lasting appeal?

No, I am not.

Really? Tomb Raider is a franchise that's been around since 1996 and it's been rebooted twice. Assassin's Creed has been around since 2007 and has effectively been rebooted once (with Origins/Odyssey)

That's what I was thinking. I'm going to guess that AC has maybe had more console titles also or roughly the same yet it's just gotten rebooted for the first time. It has been able to just remain more popular for longer and COD4 until this year has played largely the same. Same engine and same core concept with just some changes here and there like how the killstreaks work or some aesthetic change like the setting but the core gameplay is the same while Tomb Raider has had two revisions and now there is talk of a third reboot.

It just seems like people get excited at the first entry of a reboot and then excitement quickly tapers off by the time the third game comes out.
 
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Dec 15, 2017
1,354
Back to the vault until another re-imagining.

I loved the first one and enjoyed the 2nd enough to get through it, but by the 3rd i felt so done with the formula that i opted not to finish it.
 

Reedirect

Member
Oct 27, 2017
2,047
Reboot, please. Overhauled stealth mechanics with non-lethal options, focus on raiding tombs, actual traversal puzzles and a complete restart of Lara's character. Make her older, more experienced, with personality and charm this time, like she used to have before. Or go wild and ditch the whole rich family background for something completely new.
 

Deleted member 17388

User requested account closure
Banned
Oct 27, 2017
12,994
It goes into a new (third) reboot. Hopefully away from Crystal and Eidos Montreal.

Dunno, any other developer. Choose from some other developer from Square Enix japanese branch, to try something new. Surprise us, change genre, historic period, bring original Laura Cruz, anything!

However, if I had any input on it, I'd choose to feature an older hard-boiled experienced Lara Croft, think Jake Hunter or Kyle Hyde. But story very sporadically delivered. So more Nintendo EAD and less Uncharted.
It'd be more focused on puzzles scenarios in fantasy settings, like the Core Design series, but in an artstyle that would be closer to Fornite, so it allows to present the character jumping unrealistically, Dinosaurs, plotholes, less gruesome deaths, action, oneliners, etc.
Turn the next entry into the Venom of videogames but without any ado, or explanations, or serious plot.

Just pure schlock, fun videogame schlock. With a heavy dosis of puzzles, that's it :D
 

AgentOtaku

Member
Oct 27, 2017
4,442
It goes into a new (third) reboot. Hopefully away from Crystal and Eidos Montreal.

Dunno, any other developer. Choose from some other developer from Square Enix japanese branch, to try something new. Surprise us, change genre, historic period, bring original Laura Cruz, anything!

However, if I had any input on it, I'd choose to feature an older hard-boiled experienced Lara Croft, think Jake Hunter or Kyle Hyde. But story very sporadically delivered. So more Nintendo EAD and less Uncharted.
It'd be more focused on puzzles scenarios in fantasy settings, like the Core Design series, but in an artstyle that would be closer to Fornite, so it allows to present the character jumping unrealistically, Dinosaurs, plotholes, less gruesome deaths, action, oneliners, etc.
Turn the next entry into the Venom of videogames but without any ado, or explanations, or serious plot.

Just pure schlock, fun videogame schlock. With a heavy dosis of puzzles, that's it :D

I dig it
 

GroovySnake

Member
Jun 10, 2018
622
USA
More like the old series in a lot of ways, done with new creativity and imagination. Not just recreating the old ones, but do make new games with that character and a bit of that style. A pulpy fun adventure with a curvy double pistol firing action woman, more emphasis on platforming and fast-paced action, with less survival elements and groundedness.

I like 90s comics like Witchblade and of course the Tomb Raider comic, which crossed over with Witchblade, so we know where I'm at, I want 90s over-the-top fun. Imagine say a popular Japanese studio is making the game, that's the Tomb Raider I want. Actually, it is owned by Square Enix, why don't we just let Japan have a go at it?

And it's always good to see Luca Turilli, I say he can do a couple metal songs for the soundtrack. (an avatar on the last page)
 

Chrome Hyena

Member
Oct 30, 2017
8,768
Hopefully a more playful and fun Lara in the future now that she's gotten all her "grimdark"/Edgy BS out the way. please who am i kidding, more weird sex moans/deaths for all!
 

BrassDragon

Member
Oct 26, 2017
3,154
The Netherlands
I dislike everything about the story and characterisation in the reboot trilogy. The mechanics and beautiful art design carried me through two games but by the time Shadow rolled around, I had enough. Burn it all down and build on the game design with a narrative that doesn't drain the lifeblood, energy and enjoyment from the core fantasy. The hyper-violent, faux-horror setting populated with insipid characters and nonsensical conspiracies just isn't a world I want to spend 50-100 hours in.

If ego, marketing or creativity doesn't allow a full reboot, give Lara an estranged daughter who sets out to make amends for her mother's amoral, mass-murdering and heritage-stealing sprees.
 
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Deleted member 17388

User requested account closure
Banned
Oct 27, 2017
12,994
Then I made a mistake in my wording. I am talking about why does Tomb Raider need multiple reboots every few games to sustain lasting appeal.
The original saga made by Core Design was, well creatively and critically, milked to death by EIDOS in a short period of time, due them requiring the developers to do an entry every year. AoD tried to alleviate that, but it was cut short.

Enter Crystal Dynamics with their first trilogy, it was so-so at best, it lived by name only, so it never made an splash into mainstream again.

Nu-reboot with Tomb Raider (2013), had promise, despite being a pastiche of everything trendy, but they never delivered an evolution on the formula.

Mismanaging of the franchise is the answer, I think. From the upper-ups, starting with EIDOS and now Square-Enix.
 

GroovySnake

Member
Jun 10, 2018
622
USA
Soul Calibur 6 in some ways is a great way to approach the next one I'd say. A "soft reboot". And not another origin, in SC6 for example all the characters are established and are as we know them, and they kind of went back in time to when more people were into the series. While also bringing new gameplay ideas and flair to the table.

They also kind of did this already with Tomb Raider Legend, which was cool at the time, and got the series back on track I felt. Just have a Lara who's a bit more classic show up in an adventure that appeals in that sort of style, and run with it. No explanation really needed I guess, though they could just say it's a soft reboot in press stuff.
 

funky

Banned
Oct 25, 2017
8,527
Make tone more Indiana Jones, less Rambo.

Lean into the more fantastical and mystical aspects.

Have Lara fight a T-Rex.
 

Heid

Member
Jan 7, 2018
1,807
GOW style soft reboot that goes straight up Journey to the Center of the Earth and brings back Dinosaurs.

Lets get some badass old lady main characters come on.
 
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Popetita

Attempted to circumvent ban with alt account
Banned
Oct 29, 2017
1,957
TX|PR
I hope the next one has a time jump and is a "Remake" of the original or at least go towards that.

Gameplay wise focua more on guns than the bow as did the original.
 

northnorth

Member
Dec 4, 2017
1,667
I loved Tomb Raider on my Sega Saturn and LOVED the reboot series. I seriously didn't know it was looked down on like this. I just assumed we would just get more of the same since she's the Tomb Raider now..

Kind of depressed you guys saying it's not happening haha.
 

leng jai

Member
Nov 2, 2017
15,117
I say this after every game but hire some better writers. Stop designing the game like you're ticking off features and mechanics off a checklist. Get a better balance between combat, stealth and tomb raiding. Don't rely on Jonah as a major character.
 

KORNdog

Banned
Oct 30, 2017
8,001
My hopes are another reboot. Or at least a soft one. If they must maintain that the events of the latest trilogy happened, then so be it. But the new reboot needs to completely distance itself from it. No more whiny unlikeable Lara. No more bow and arrow emphesis. No more pointless weapon upgrades. We need the confident explorer back who enjoys doing what she's doing with a game that has skill based traversal and puzzles and some actual large scale tombs to raid. That would be enough for me.

I'm not asking for shorts and massive boobs in a vinyl green top. I just want the essence of Lara back, because it was lost and the recent trilogy didn't manage to find it in the slightest.
 

Deleted member 15447

User requested account closure
Banned
Oct 27, 2017
1,728
I said years ago and still believe it now after finishing Shadow, Tomb Raider will be better as a third person Far Cry 3. And with the style of game that AC Origins was, I think it can take a lot of inspiration from there as well.

Open world hunting would be much more fun than the tiny shoebox areas of the last game, Far Cry and AC Origins have shown you can still have great caves and tombs with puzzles and action scattered throughout large open worlds and with Tomb Raider struggling to get their story, acting and characters at the level you'd expect from linear action adventure games, they could scale it back to acceptable open world quality narratives.

Not to mention Lara on motorbikes, horseback, a day/night cycle, and other cool things the series could take advantage of.
 

Strings

Member
Oct 27, 2017
31,381
We need to get Axl Rose on the line, since he famously conquered a similar problem when Guns N' Roses was putting together Sweet Child o' Mine:
When the band recorded demos with producer Spencer Proffer, he suggested adding a breakdown at the song's end. The musicians agreed, but were not sure what to do. Listening to the demo in a loop, Rose started saying to himself, "Where do we go? Where do we go now?" and Proffer suggested that he sing that.

But seriously, I'd give the IP a rest.
 

Mechaplum

Enlightened
Member
Oct 26, 2017
18,796
JP
It has been slightly annoying to me that I KNOW they have put in so much more effort into the writing and overall narrative in the current trilogy and yet failed to pull me in as much as the first three games in the series history where it's mostly there to justify the globe trotting and puzzles.
 

Hey Please

Avenger
Oct 31, 2017
22,824
Not America
Hitman-style episodic content could fit this quite well. Very large, heavily detailed and complex locations with unique challenges, goals and story beats - scratches the GaaS too.

Funnily enough, given her sociopathic (if not outright psychopathic) persona I think she might as well become the next Hitman.

Premise is simple:

Lara is a wet work specialist employed by The Museum (a global conglomerate of international Museum run by Illuminati or some such). They enlist her to tracks down notable members of Trinity who have in their possession artifacts of mystical powers that could change the fabric of the world, or better yet, reality, eliminate them and recover the said artifacts.
 

Dalik

Member
Nov 1, 2017
3,528
To the roots , i hope. Otherwise, to the grave personally, I miss old Lara with the pistols and the good level design.
 

Damn Silly

Member
Oct 25, 2017
7,187
Personally, I'd want something that's basically Mirror's Edge but in the jungle/mountains/ancient ruins etc. Maybe more like Titanfall if it has to be more combat-oriented (in terms of movement + combat at least, I'm not expecting big mechs or all that).

I don't think Square would go for that though. Lara'll probably be rested for a few years, maybe appearing in a crossover with some Final Fantasy game. Then she'll come back in a perfectly enjoyable but completely unremarkable trend-follower.
 
Mar 17, 2018
2,927
It needs to go away for 5+ years is what it needs to do. Pronto. No more Tomb Raider until you can bring back the sassy, elite Lara we know and love.
 

RagnarokX

Member
Oct 26, 2017
15,754
I wonder if there are any Mario fans out there that think some game in the franchise didn't quite live to its spirit. If we pick other Nintendo franchises that certainly happened, Metroid and Zelda for example. And I can name many other... recently Assassin's Creed, Resident Evil before that, Total War with its modern focus on fantasy...

Now I do agree that the 2013 reboot was a good deal different than previous Tomb Raider, although as I already said Ryse (and I think Shadow) went back to a more traditional Tomb Raider at least in some length. What I disagree is with your statement that the series doesn't have a lasting appeal. It certainly has, in the same way that Resident Evil has.
Sure, Mario changes too much sometimes. I don't think adventure-style games are as good as platforming focused games and Odyssey fell kinda flat, but they're still good and close enough to Mario's roots. And they still make games like 3D World and the 2D games.

I dunno. The reboot appealed largely to new people. A lot of the sentiment I heard over and over was "I never got into Tomb Raider before. I love this game!" while a lot of the long-time fans were turned off by the focus on combat and story. A similar thing did happen with Resident Evil where the focus on action turned off some classic fans, and then RE7 brought things back to a more classic style and was very popular. However, RE was a change from Survival Horror to Action Shooter, which is not a huge change in gameplay focus; at least nowhere near as huge as the 2013 reboot changing Tomb Raider from a platforming game to a cover-based shooter.
 

IIFloodyII

Member
Oct 26, 2017
23,956
Take a break, after playing 5 Uncharteds and 3 TRs ( plus the current gen Remasters) in 10 years, I'm just kinda super burnt-out of those type of action-adventure games. The quality doesn't even really matter at this point, I'll just have no interest if it's not been a good few years or well priced.
 

Bugalugs214

Banned
Nov 26, 2017
1,686
Needs to have some sort of Sony exclusivity to be taken seriously

Nah jk, it needs
less side characters
less talking
Less story
Less Jonah
Less of mum and dad
Less crafting and upgrade menus

More tomb raiding
Get some horror of fun themes
Maybe a different graphical style
 
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Prophet Five

Pundeath Knight
Member
Nov 11, 2017
7,690
The Great Dark Beyond
It's weird to see the whole "Reboot trilogy isn't what I want." and the demands of another reboot tied along with them. If it weren't selling I doubt we'd have gotten a third one - even with the weird exclusivity of Rise.

That said, I like the reboot trilogy, a lot, but I think Shadow was a bit of a step down. I appreciate the better tombs and puzzles but there should have been a bit more combat. And yeah, the story wasn't fantastic but it really dropped the ball on tying up the whole Trinity arc imo. Such a weird, random plot.
 

Valdega

Banned
Sep 7, 2018
1,609
That's what I was thinking. I'm going to guess that AC has maybe had more console titles also or roughly the same yet it's just gotten rebooted for the first time. It has been able to just remain more popular for longer and COD4 until this year has played largely the same. Same engine and same core concept with just some changes here and there like how the killstreaks work or some aesthetic change like the setting but the core gameplay is the same while Tomb Raider has had two revisions and now there is talk of a third reboot.

It just seems like people get excited at the first entry of a reboot and then excitement quickly tapers off by the time the third game comes out.

You kind of missed the rest of my post. AC and CoD don't have many direct sequels. Most of their games have their own unique settings and characters. Infinite Warfare has absolutely nothing to do with WW2, Modern Warfare or Black Ops, for example. Same goes for the AC games. Even AC2 was a significant change from the first game and each iteration since then has only grown more different from the original vision. Only Brotherhood and Revelations were direct sequels and most people didn't really care about those. That's why Ubisoft has essentially rebooted the series with every iteration since then.

It's pretty standard for both movies and games to be "rebooted' after several direct sequels. In fact, it's more common these days to have "sequels" that are essentially reboots in and of themselves. That's how publishers keep annualized franchises fresh.
 

ArchAngel

Avenger
Oct 25, 2017
1,468
Put a young boy at her side and change to a fresh setting... post apocalyptic with zombies or something like that.
 

danmaku

Member
Nov 5, 2017
3,232
- Go back to globetrotting Lara, have a sequence of hub locations all around the world to explore. The series needs some variety, there's no reason to be shackled to a single setting if your game is not open world (not to mention good open world games manage to have variety anyway).

- Why so serious? You are trying as hard as you can to be Uncharted, why didn't you copy the lighter tone too? To make things worse, you're trying to be super serious with a story that's utter garbage.

- Keep the mix of fighting and puzzles, the shooting in the new series is good, don't throw it away. If you want to put lots of climbing in the game, don't make it automatic, otherwise it's just a waste of time. Make it challenging.

- Don't try to chase every possible trend in the industry. The RPG mechanics make no sense in TR, either make them count or remove them entirely. Again, your role model Uncharted doesn't have them, and for good reasons. TR 2013 even had multiplayer... why? who asked for it? Money and time wasted.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
I expect a new series in a few years, that's about it. It won't be another origins story imho, it'll be full-on Lara Croft being a professional tomb raider, and it'll take away the positive aspects of this trilogy to make a hybrid of that and an old school experience. The popularity of soulslike games and BOTW shows people enjoy an open-ended game where you gotta figure out a lot, I feel that when this new trilogy started that wasn't such a clear situation. I fully expect the new game(s) to be an AC: Origins-like evolution of the series, with giant mazes of tombs to explore and such, but also proper RPG-esque character development. I also expect this game to be out in no less than 5 years.