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Robin

Restless Insomniac
Member
Oct 25, 2017
3,503
Some early game spoilers here.

So I was looking for some spooky games to get into the holiday spirit and finally decided to nab a copy of Resident Evil VII. I have a pretty spotty history with the franchise. I'm more or less an advocate, Resident Evil 4 is one of my favorite games period, and I really like a lot of the games that Resident Evil spawned like Devil May Cry, Onimusha. etc. But I actually really only have a personal connection to RE4 and REmake. To keep it short, RE4 was the first game in the franchise I played and beat. I was too scared of the other games as a kid to really embrace them and was such a goody two shoes I didn't really touch M rated games until the second half of my teenage years. Anyway, I did eventually play REmake and loved it, I've gotten a couple hours into a ton of the others and liked them, but just never really finished them. My understanding of ""the lore"" is pretty weak at best, I forget who characters are and why they're relevant, etc. BUT, I think I've gone back a fair bit and have a general understanding and appreciation for what these games are or were to people.

Anyway, I'm really early in REVII still, but I'm totally loving it. I've encountered Jack twice, just at the point where I'm really exploring around and fighting molded, etc. I know there are dozens and dozens of write-ups about RE7 at this point, but what it really reminds me of is LoZ: A Link Between Worlds strangely. The thing about both games that really strikes me as masterful is the way that they both innovate to create nostalgia. Both games change fundamental gameplay but do it in such a way as to replicate the feelings of the original game, feelings that were long lost.

The feeling that players had in 1991 when they played A Link To The Past was a feeling of openness and exploration, but when you play that game today, it comes across quite differently. Following the series over the decades, we all know exactly what to expect in a Legend of Zelda game, and in reality it isn't very "open" at all, and that's fine.Playing Ocarina of Time today feels very different than what it felt like when you played it all those years ago. After decades of experience with the franchise, we have all trained our eyes, and we can now see the strings. ALBW innovates by cutting those strings and freeing the player, and as a result we actually get a product that feels approximate to what it felt like when I was a little kid playing Zelda for the first time, and that's really something.

What's so thrilling to me is how REVII feels like that kind of game to me. We've all seen a dozen first person survival horror games at this point, and they all sort of follow that Amnesia model. REVII is different. REVII takes that first person perspective to deliver a true, classic, Resident Evil experience. Making that mad dash away from an enemy, only for Jack to smash through a wall right in front of you? Turning around and dashing to that safe room, low on health and ammo? Hearing that safe music begin to play when you're finally safe, Jack still rambling by the door? You could remake REVII entirely third person fixed perspective like the original games, with it's camera shifting from one angle to the next each turn, and sure, it would mechanically feel very similar to classic RE. But those tricks? They don't work anymore. Both RE7 and ALBW make bold risks with gameplay and series convention to shine a light on the past. And that's rad.

Anyway, I'm rambling quite a bit here, but I'm having a blast and just wanted to share my thoughts and wanted to hear what others thought now that the game is almost two (!) years old.
 
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angelgrievous

Middle fingers up
Member
Nov 8, 2017
9,141
Ohio
I remember a lot of people swearing this game off from the perspective alone. I won't lie, I was a bit concerned myself, but when they announced that the game would be completely playable in VR I knew that was how I was going to play it.

I haven't played A Link Between Worlds but I think I understand what you're saying and couldn't agree more. I think the addition of the VR mode just expands on that principle. Playing "as" Ethan in VR was one of the most incredible experiences I have ever had gaming wise. It didn't hurt that they managed to make Resident Evil play and feel like it did when I fell in love with the franchise (RE2).

I have since played through the game 4 times and am currently working (albeit, slowly) through the DLC. I hope they follow the same formula with 8 because REVII was one of the best RE games I have played and is one of my most favorite games of this gen.
 

Blackbird

Unshakable Resolve - Prophet of Truth
Member
Oct 25, 2017
5,489
Brazil
This is the magical thing from 7, which we're going to experience again with REmake 2 next year.

It's not a game that stays true to the formula by simply replicating a bland checklist from what worked in the past, it's rather trying to shock people like the original RE1 did, by being fresh and surprising once again. It becomes a perfect mix of old and familiar, yet unpredictable and exciting. Like the developers even say: nostalgic but new.

Can't wait to see where the series lands next, because between this and the new Resi 2, i'm very optmistic for what comes next.
 

Deleted member 11093

User requested account closure
Banned
Oct 27, 2017
9,095
I don't think that any future game in the series (or past one) will ever replicate RE7's experience.

It's something that I'm very glad I got to experience its reveal right up to playing the actual game itself. It was one hell of a journey.
 

McScroggz

The Fallen
Jan 11, 2018
5,973
At first I thought the OP was going to be silly, but it's actually thoughtful. As a Final Fantasy fan, I certainly appreciate clever ways to leverage nostalgia.
 

angelgrievous

Middle fingers up
Member
Nov 8, 2017
9,141
Ohio
The vr mode is insane. It's the most scarriest horror experience i ever had in my life.

I tried the TV version while on my playthrough in VR and the difference in immersion is absolutely staggering. Literally. It felt so tame and unthreatening.

I don't know about you all, but I couldn't even stand while playing in VR. The immersion was too much. Way too intense/scary. Sitting down helped me tremendously.
 

apocat

Member
Oct 27, 2017
10,064
I can absolutely see the nostalgia connection you're describing. LBW copies the entire world map, so it's more in remix territory, but that feeling that I got back when I first played RE on the ps one came back in droves when playing VII. Especially in the first few hours of the game.

Did you try it in VR, by the way? It really brings it to a whole other level, though I have full respect if you found it too harrowing for you.
 
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plateaux

Member
Oct 27, 2017
273
New England
That idea of "nostalgic but new" came through very strongly for me. I also played RE7 entirely in VR, and the first moment I opened the door to the main hall of the house... I felt an incredible rush of nostalgia. It was like the game really opened up from there on out.

Unlocking new doors, finding save rooms, the shadow puzzles, the garden area outside. It set aside any worries I had about this not "feeling like RE", and I was so happy that Capcom struck the balance of new and old in an exciting new format. I hope that 8 and 9 follow in 7's footsteps and build on that.
 

RagdollRhino

Banned
Oct 10, 2018
950
I don't know about you all, but I couldn't even stand while playing in VR. The immersion was too much. Way too intense/scary. Sitting down helped me tremendously.

This post would read like you're exaggerating before I tried it in VR, but yes. Finishing it felt closer to something I had accomplished in real life versus a game, maybe because of the mental stress. I took off the headset at one moment and just yelled out loud. "Wow, holy shit!" Never done that before. lol
 

demondance

Member
Oct 27, 2017
3,808
I actually chuckled out loud reading the title yet the post delivered. Really interesting perspective on this game, as well as putting into words what I definitely felt while playing ALBW.
 

Mezoly

Jimbo Replacement
Member
Oct 25, 2017
4,401
I finished RE7 a couple of weeks ago and OP nailed it regarding "nostalgic but new". I'm a long time RE fan and RE7 is the first one since Code Veronica that made me feel I'm playing a new RE game. I was apprehensive about the first person perspective but now I want RE8 to be in first person as well something I never thought I would want from a RE game.
 
OP
OP
Robin

Robin

Restless Insomniac
Member
Oct 25, 2017
3,503
I remember a lot of people swearing this game off from the perspective alone. I won't lie, I was a bit concerned myself, but when they announced that the game would be completely playable in VR I knew that was how I was going to play it.

I haven't played A Link Between Worlds but I think I understand what you're saying and couldn't agree more. I think the addition of the VR mode just expands on that principle. Playing "as" Ethan in VR was one of the most incredible experiences I have ever had gaming wise. It didn't hurt that they managed to make Resident Evil play and feel like it did when I fell in love with the franchise (RE2).

I have since played through the game 4 times and am currently working (albeit, slowly) through the DLC. I hope they follow the same formula with 8 because REVII was one of the best RE games I have played and is one of my most favorite games of this gen.

The vr mode is insane. It's the most scarriest horror experience i ever had in my life.

I tried the TV version while on my playthrough in VR and the difference in immersion is absolutely staggering. Literally. It felt so tame and unthreatening.

It definitely sounds like I need to give VR a go! Unfortunately I've had a lot of difficulty with VR in the past. I've tried it at my friends a couple times and each time I never really get the effect that I'm supposed to. I think it's because of the poor eyesight I have in my left eye. The only 3D or VR effect that's ever worked effectively for me was actually the New 3DS. I might just need more time with it but I'm a little hesitant to pull the trigger.
 

mindsale

Member
Oct 29, 2017
5,911
The VR playthrough made me nauseous but I adored the game. My favorite in the series after Remake and 4.

The "nostalgic but new" feeling you got is pretty true, though when I played A Link Between Worlds it only felt new. Loved that game too.