I played RO (EU) during beta and started playing it during launch year. I sticked with the game for about 5 years. I don´t know how it was on iro but euRO was not f2p and had a normal subscription fee.
I love RO because it is designed in a way, that you shouldn´t be playing alone. Spending time with someone in ro means that you have a true chance of bonding with someone, because it was very commonplace that people would form leveling duos.
I wouldn´t be suprised if the romance factor in RO was much higher than in most other MMORPG´s.
I love the gamedesign of RO. Having the ability to skill a character in any direction is very cool and opens up possibilities of strange and funny builds. I had three high priests just because i wanted a different build for different tasks. Enemies and leveling spots were not tied to your level. You can survive on a map? well than you can level there. It made rising a secondary character much more fun, because it was a whole different experience than crawling your way up the first time around.
The loot system was great for the economy of the game (it was screwed with later updates). Even early low level enemies had rare and valuable drops. Will you go for rare drops and medium exp or high exp and bad drops...you had real agency over your time in the game.
I love RO because it is designed in a way, that you shouldn´t be playing alone. Spending time with someone in ro means that you have a true chance of bonding with someone, because it was very commonplace that people would form leveling duos.
I wouldn´t be suprised if the romance factor in RO was much higher than in most other MMORPG´s.
I love the gamedesign of RO. Having the ability to skill a character in any direction is very cool and opens up possibilities of strange and funny builds. I had three high priests just because i wanted a different build for different tasks. Enemies and leveling spots were not tied to your level. You can survive on a map? well than you can level there. It made rising a secondary character much more fun, because it was a whole different experience than crawling your way up the first time around.
The loot system was great for the economy of the game (it was screwed with later updates). Even early low level enemies had rare and valuable drops. Will you go for rare drops and medium exp or high exp and bad drops...you had real agency over your time in the game.