Cowboys don't have the wide appeal that a modern urban setting does. Now, that said, great games have a huge appeal. And there will be something of a Rockstar effect. But one of the things that I'm most skeptical of is the idea that most GTA fans are automatically going to be Red Dead fans.
Yeah, I can't say I disagree with any of that, I just don't think Bioshock is the right (or even a fair) point of comparison. Completely different contexts, y'know?
Regardless, I think there will be a healthy number of folks proselytising RDR2 and - what with all the systemic hijinks possible - likely a healthy Twitch/YouTube community. It'll be enough to make a lot of GTA fans curious enough to look into it. It'll never match GTA (and I think R* knows that), but I reckon that will still translate to substantial earlyish sales.
Whether R* manage to retain the GTA fans, given the slower pace and generally narrower, more niche focus, I can't say for sure, but RDO will be the make or break of that no doubt.
It's purely anecdotal but my friends don't play many games at all (fifa, gta, etc), but they're all locked in for red dead because of gta 5 and the rockstar name. The setting seems almost inconsequential to them, it's just a huge thing and they want to play it.
I did, and even his reasoning later in the thread didn't justify the initial comment he made in the original post. Citing Bioshock Inifinite as an example of a game that didn't have "massive sales" despite selling 11 million copies, and then having to justify the comment based on correlation of events, rumor and innuendo and no actual numbers to compare further down the thread is going to raise questions.
Whether a game sold a lot of copies, it made a lot of profit or hit the publisher's sales forecast are all different conversations, and achieving one doesn't mean the game achieved the other two. Sales targets have more to do with investments, share holders and stock prices than anything else. You can look no further than the famous story about Tomb Raider 2013 selling 3.4 million copies the first month of its release and it not meeting Square-Enix sales expectations for that fiscal year. Selling 3.4 million copies of a game in 2013 in one month or even a year strikes me as a lot of sales. It not hitting S-E's unrealistic sales targets is not the same conversation.
You're wrong here. Just straight up and down wrong. I'm not saying this in an aggressive, condescending manner either, it's just that you're so wrong about the reach RDR has that it's baffling.
Back in the day when RDR was originally released there was a song on my local rap station that had a line that referenced Red Dead Redemption by name. The people that R* are targeting to buy this game know this game exists. EVERYONE knows this game exists.
But I guess we can just wait n see in a few weeks when it breaks records all over.
You're wrong here. Just straight up and down wrong. I'm not saying this in an aggressive, condescending manner either, it's just that you're so wrong about the reach RDR has that it's baffling.
Back in the day when RDR was originally released there was a song on my local rap station that had a line that referenced Red Dead Redemption by name. The people that R* are targeting to buy this game know this game exists. EVERYONE knows this game exists.
But I guess we can just wait n see in a few weeks when it breaks records all over.
Yeah, I honestly don't understand how people can even question this.
It's Rockstar's first current gen open world game...they happen to be the undisputed leader in single player open world games, which are maybe the most popular genre of single player games...and will likely have the most advertising and marketing of any single player game this gen. Also, the fact that there has only been one prior Red Dead game.
Rockstar releases a new game like twice a decade? Of course this is on everyone's radar.
Just bumping to point out that the commercials have begun. They just ran one on ESPN.
Before y'all begin roasting everyone with hot takes I don't think many were saying the game would bomb, just that it won't be GTAV big. I know that's what I've said and will continue to.
Yes that much was obvious, I don't think anyone said otherwiseThat's virtually impossible due to GTAO. But it was always gonna do very well.
Before y'all begin roasting everyone with hot takes I don't think many were saying the game would bomb, just that it won't be GTAV big. I know that's what I've said and will continue to.
Yes I would agreeNope. OP never said GTA big. He said "massive sales".
Would you agree that RDR2 has massive sales?
spat out my coffee.
Between the 98 metascore and the $725 million in the bank, it's almost like the entirety of the hate for this game exists in a tiny bubble on a niche hobbyist website.
Yeah I was referring to the widespread negatively toward the game I've seen in other threads. Please don't take my post as an attack OP, I think your original post was actually fairly measured and sensible, if a bit misguided.
I don't think this game has only been divisive on era...Yeah I was referring to the widespread negatively toward the game I've seen in other threads. Please don't take my post as an attack OP, I think your original post was actually fairly measured and sensible, if a bit misguided.
. Does the average joe care that much about the Rockstar pedigree?
Bunch of hillbilly trash.
You mean the coverage of the labor issues? I admit that got more attention that I expected, even my brother who didn't follow games super closely asked me about it.