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Yossarian

The Fallen
Oct 25, 2017
13,259
Cowboys don't have the wide appeal that a modern urban setting does. Now, that said, great games have a huge appeal. And there will be something of a Rockstar effect. But one of the things that I'm most skeptical of is the idea that most GTA fans are automatically going to be Red Dead fans.

Yeah, I can't say I disagree with any of that, I just don't think Bioshock is the right (or even a fair) point of comparison. Completely different contexts, y'know?

Regardless, I think there will be a healthy number of folks proselytising RDR2 and - what with all the systemic hijinks possible - likely a healthy Twitch/YouTube community. It'll be enough to make a lot of GTA fans curious enough to look into it. It'll never match GTA (and I think R* knows that), but I reckon that will still translate to substantial earlyish sales.

Whether R* manage to retain the GTA fans, given the slower pace and generally narrower, more niche focus, I can't say for sure, but RDO will be the make or break of that no doubt.
 
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Joffy

Member
Oct 30, 2017
1,153
Yeah, I can't say I disagree with any of that, I just don't think Bioshock is the right (or even a fair) point of comparison. Completely different contexts, y'know?

Regardless, I think there will be a healthy number of folks proselytising RDR2 and - what with all the systemic hijinks possible - likely a healthy Twitch/YouTube community. It'll be enough to make a lot of GTA fans curious enough to look into it. It'll never match GTA (and I think R* knows that), but I reckon that will still translate to substantial earlyish sales.

Whether R* manage to retain the GTA fans, given the slower pace and generally narrower, more niche focus, I can't say for sure, but RDO will be the make or break of that no doubt.

It's purely anecdotal but my friends don't play many games at all (fifa, gta, etc), but they're all locked in for red dead because of gta 5 and the rockstar name. The setting seems almost inconsequential to them, it's just a huge thing and they want to play it.
 

Gamer17

Banned
Oct 30, 2017
9,399
it will not do 95 million of GTAV but it will do a good 40 million across two generation (PS4, X1 and PS5,X2)
 

Yossarian

The Fallen
Oct 25, 2017
13,259
It's purely anecdotal but my friends don't play many games at all (fifa, gta, etc), but they're all locked in for red dead because of gta 5 and the rockstar name. The setting seems almost inconsequential to them, it's just a huge thing and they want to play it.

That is interesting. R* releases are events these days. They even bother the mainstream press.

Well known IP + Open World + Rockstar = $$$

You forgot "+ Multiplayer" :)
 

truly101

Banned
Oct 29, 2017
3,245
Or don't because the reasoning is illogical and wrong
I did, and even his reasoning later in the thread didn't justify the initial comment he made in the original post. Citing Bioshock Inifinite as an example of a game that didn't have "massive sales" despite selling 11 million copies, and then having to justify the comment based on correlation of events, rumor and innuendo and no actual numbers to compare further down the thread is going to raise questions.
Whether a game sold a lot of copies, it made a lot of profit or hit the publisher's sales forecast are all different conversations, and achieving one doesn't mean the game achieved the other two. Sales targets have more to do with investments, share holders and stock prices than anything else. You can look no further than the famous story about Tomb Raider 2013 selling 3.4 million copies the first month of its release and it not meeting Square-Enix sales expectations for that fiscal year. Selling 3.4 million copies of a game in 2013 in one month or even a year strikes me as a lot of sales. It not hitting S-E's unrealistic sales targets is not the same conversation.
EDIT: On the subject of RDR2 and its hype machine, I think people are forgetting that every trailer release garnered millions of views, generated tons of discussion beyond just your hardcore sites like GAF and RE, and the anticipation for this has been building since last year, when the game was originally supposed to release. We're also ignoring how every AAA publisher moved their big release to get away fromthis game, a move typically reserved for Call of Duty, and even then EA and Ubisoft would still drop their big titles in the same 2 week window. So it seems to me that even the people in the industry believe this is going to be gigantic.
 
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JeffGubb

Giant Bomb
Verified
Oct 25, 2017
842
Whether a game sold a lot of copies, it made a lot of profit or hit the publisher's sales forecast are all different conversations, and achieving one doesn't mean the game achieved the other two. Sales targets have more to do with investments, share holders and stock prices than anything else. You can look no further than the famous story about Tomb Raider 2013 selling 3.4 million copies the first month of its release and it not meeting Square-Enix sales expectations for that fiscal year. Selling 3.4 million copies of a game in 2013 in one month or even a year strikes me as a lot of sales. It not hitting S-E's unrealistic sales targets is not the same conversation.

They are two different conversations. The most important difference is that one matters and the other is completely meaningless.

"This game sold a lot of copies regardless of its budget and expectations." Uh ... OK. Who does this matter to? Maybe people on message boards care, but they shouldn't. Talking about a number without putting it into context is a waste of time. It would be like saying, "I reached a velocity of 1,037 mph!" But I left out whether this was a drag race or on a plane or something else. 1,037 mph is always fast? I don't think you would feel that way if you realized I was talking about the speed I reached while standing still as the Earth rotates on its axis.

If the point that everyone is making is, "NO! 3.4 million is always a big number! 15 million is always a big number!" then I think we are communicating in a fundamentally different way.

My point is that a sales number is only big if the people who spent the money getting that number think it's big. That's the relevant context.
 

WizdogC

Member
Oct 27, 2017
470
You're wrong here. Just straight up and down wrong. I'm not saying this in an aggressive, condescending manner either, it's just that you're so wrong about the reach RDR has that it's baffling.
Back in the day when RDR was originally released there was a song on my local rap station that had a line that referenced Red Dead Redemption by name. The people that R* are targeting to buy this game know this game exists. EVERYONE knows this game exists.

But I guess we can just wait n see in a few weeks when it breaks records all over.

Jesus lol. I'm not saying it won't be successful. But everyone's take is resting on anecdotal evidence, mine included. For every person who's saying "I spoke to 10 people and all of them know about Rockstar" there's another saying the exact opposite.

The game will no doubt be successful for sure and will easily cross the 20 mil mark in units sold. I'm not refuting that. I'm just saying that Red Dead and Rockstar as brands are nowhere near as ubiquitous as Grand Theft Auto is. People who don't play video games know what GTA is. My grandmother knows what GTA is, but I can't say the same for Red Dead.
 

Akita One

Member
Oct 30, 2017
4,626
You're wrong here. Just straight up and down wrong. I'm not saying this in an aggressive, condescending manner either, it's just that you're so wrong about the reach RDR has that it's baffling.
Back in the day when RDR was originally released there was a song on my local rap station that had a line that referenced Red Dead Redemption by name. The people that R* are targeting to buy this game know this game exists. EVERYONE knows this game exists.

But I guess we can just wait n see in a few weeks when it breaks records all over.

Yeah, I honestly don't understand how people can even question this.

It's Rockstar's first current gen open world game...they happen to be the undisputed leader in single player open world games, which are maybe the most popular genre of single player games...and will likely have the most advertising and marketing of any single player game this gen. Also, the fact that there has only been one prior Red Dead game.

Rockstar releases a new game like twice a decade? Of course this is on everyone's radar.
 

JeffGubb

Giant Bomb
Verified
Oct 25, 2017
842
Yeah, I honestly don't understand how people can even question this.

It's Rockstar's first current gen open world game...they happen to be the undisputed leader in single player open world games, which are maybe the most popular genre of single player games...and will likely have the most advertising and marketing of any single player game this gen. Also, the fact that there has only been one prior Red Dead game.

Rockstar releases a new game like twice a decade? Of course this is on everyone's radar.

There have been two prior Red Dead games.
 

Jam

Member
Oct 25, 2017
7,050
Oh hey. Apparently common sense was right again.

https://www.resetera.com/threads/re...ggest-opening-weekend-of-all-time-725m.77843/

Seems like it outsold Bioshock Infinite's LTD in three days, and even by the relative size of the production it's going to make a hefty profit.

Game's budget was likely $300m~, and if the first three days had a sell-through that brought $765m then well damn, we have the the holidays, traditional long legs of R* games as well as Online coming up.

Rockstar getting a 40% cut of that would already recoup development cost from just the opening three days.

Game has sold well. To the surprise of no one*.

*except the people who believe it wouldn't, the moon landing was fake, and we're living in a simulation.
 

Phendrift

Member
Oct 25, 2017
32,282
Before y'all begin roasting everyone with hot takes I don't think many were saying the game would bomb, just that it won't be GTAV big. I know that's what I've said and will continue to.
 

Prine

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
15,724
Never doubt R*. Always doubt gamers.
 

cakely

Member
Oct 27, 2017
13,149
Chicago
It turns out that there are quite a few Average Joes.

Reviewing this thread it's hard to find anyone that agreed with the OP.
 

GodofWine

Attempted to circumvent ban with alt account
Banned
Oct 26, 2017
2,775
I personally have no interest in this game, didn't finish the first one, just got bored with it, but I agree it'll sell a LOT of copies.

(its also really really dull to watch on twitch , again, my opinion.)
 

SageShinigami

Member
Oct 27, 2017
30,455
This was a dumb thread, and anyone who doubled down with OP deserves all the crow people wanna come in here and serve.

If people moving their games to another fucking quarter didn't tip you off, it should have.
 

Toni

Banned
Nov 13, 2017
1,983
Orlando, Florida
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