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Shadoken

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Oct 25, 2017
4,206
Is this the most successful 3rd Party Japanese game of all time or at least trending towards that ?

Every big Japanese game i think of is first party Mario,Pokemon,GT,Sonic..etc. Whats the best selling FF? FF7?

Edit :
I guess Mobile and Arcade stuff might have been bigger. But on consoles I dont think there is.
 

Fularu

Member
Oct 25, 2017
10,609
Is this the most successful 3rd Party Japanese game of all time or at least trending towards that ?

Every big Japanese game i think of is first party Mario,Pokemon,GT,Sonic..etc. Whats the best selling FF? FF7?

Edit :
I guess Mobile and Arcade stuff might have been bigger. But on consoles I dont think there is.
Pacman
 

Deleted member 2840

User requested account closure
Banned
Oct 25, 2017
5,400
I don't know how frequent SteamCharts polls the public data, but the actual, publicly recorded peak concurrency around launch was 334,684.
That's goddamn awesome.
I know that you can't talk about specific numbers and whatnot, but can you say from a scale of 1-10 how happy was Capcom with PC's numbers?
 

Shadoken

Member
Oct 25, 2017
4,206

Yea i didnt meant only on console. Obviously Pacman,Space Ivaders,SF2..etc made a killing on the Arcades that even games these days cant touch.
Unless you mean Pacman on consoles , in which case there were hundreds of versions.

Also technically Arcade is first party right ? lol The company makes the cabinets.
 

WBacon

Capcom USA
Verified
Oct 28, 2017
646
California
That's goddamn awesome.
I know that you can't talk about specific numbers and whatnot, but can you say from a scale of 1-10 how happy was Capcom with PC's numbers?

Ha, well I would be more forthcoming if I was an indie developer. :)
With Capcom being a publicly traded company, it's on IR (Investor Relations) to manage and share forecasts and sales results. Hope you understand.

Either way, we're super thrilled with how things have turned out for Monster Hunter on the PC, thanks to everyone's support. (and patience!)
 

Deleted member 9986

User requested account closure
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Oct 27, 2017
1,248
Well finally 60fps 1080p MonHan (okay only 10% of the time thanks to shit optimization but still)

This is what we've been waiting for since 2ndG
 
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Ryuichi Naruhodo
Oct 25, 2017
1,511
Ha, well I would be more forthcoming if I was an indie developer. :)
With Capcom being a publicly traded company, it's on IR (Investor Relations) to manage and share forecasts and sales results. Hope you understand.

Either way, we're super thrilled with how things have turned out for Monster Hunter on the PC, thanks to everyone's support. (and patience!)

Thats wonderful to hear , and Yea beside the marvelous sales achievement then another achievement that the game review score in Steam was 40% but after several patches the percentage started to increase over time until it became 55% as we speak and it continues to increase
 

AshenOne

Member
Feb 21, 2018
6,087
Pakistan
I feel like the sales for Monster Hunter on PC will be the Bandai Namco eye opening moment which Dark Souls had in 2012. Maybe this could see a surge of PC ports of mostly all Capcom games? I doubt Capcom were expecting more than 1 million sales of it AND within an extremely short timeframe.
 

Ascheroth

Member
Oct 25, 2017
6,654
I feel like the sales for Monster Hunter on PC will be the Bandai Namco eye opening moment which Dark Souls had in 2012. Maybe this could see a surge of PC ports of mostly all Capcom games? I doubt Capcom were expecting more than 1 million sales of it AND within an extremely short timeframe.
Capcom is porting basically everything already though. Most of the time it's even a simultaneous release across console and PC, MHW is actually the odd one out for them.
 
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Ryuichi Naruhodo
Oct 25, 2017
1,511
I feel like the sales for Monster Hunter on PC will be the Bandai Namco eye opening moment which Dark Souls had in 2012. Maybe this could see a surge of PC ports of mostly all Capcom games? I doubt Capcom were expecting more than 1 million sales of it AND within an extremely short timeframe.

Even in the late 2000's/Very Early 2010's were the vast majority of Japanese companies were ignoring PC , Capcom was the exception to this and they actually had very high quality ports back then

But I agree that MHW on PC may have an effect like what Dark Souls had in 2012 , not in porting games since Japanese companies now port the vast majority of their new games to PC but in giving more priority and resources to PC versions
 

AshenOne

Member
Feb 21, 2018
6,087
Pakistan
Capcom already port everything to PC. They're one of the good ones.

Capcom is porting basically everything already though. Most of the time it's even a simultaneous release across console and PC, MHW is actually the odd one out for them.

Well i know about that but i was talking about porting like nearly all of their releases on PC and also allocating many more resources on their PC versions like Namco does. I doubt Capcom considered PC as one of its great profitable platforms like Namco did after the Souls PC sales post-2012, so iam expecting Capcom to change their mindset as to how they look at making PC ports and expecting its sales after this. Maybe they'll put a lot more effort into each PC port and release it day and date with the console versions?
 

Ascheroth

Member
Oct 25, 2017
6,654
Well i know about that but i was talking about porting like nearly all of their releases on PC and also allocating many more resources on their PC versions like Namco does. I doubt Capcom considered PC as one of its great profitable platforms like Namco did after the Souls PC sales post-2012, so iam expecting Capcom to change their mindset as to how they look at making PC ports and expecting its sales after this. Maybe they'll put a lot more effort into each PC port and release it day and date with the console versions?
But that's what they're already doing? They've always had generally excellent PC versions and all of their recent remasters/remakes or new releases are, to my knowledge, simultaneous releases across PC and consoles. Some of them are even PC-only ports at first, like Dragon's Dogma. I admit, I'm not familiar with their most recent Megaman ports and some other things, so maybe they're cutting corners here and there now, but they've always treated PC well.
Monster Hunter being a late port and having a bunch of problems isn't really the norm for them.

I mean, I wouldn't say no to even more ports of their back-catalogue and even better ports, of course, though they're already very good in my book.
Namco is weird in that they are now throwing literally mostly everything new they release on PC and port their backlog as well, which is nice, but for some of their lesser known games if feels like they just throw them on the store without any marketing or only put up store pages right the moment a game comes out, or add a port of another game as a preorder bonus which then releases but the bonus game cannot be bought regularly from anywhere and there's no communication about what's going to happen and then suddenly months after they start selling it regularly.
I can't comment about the quality about the ports for their smaller properties, but the big stuff like Souls and Tales of have been really good, except the shitshow that was Symphonia.
 
Well i know about that but i was talking about porting like nearly all of their releases on PC and also allocating many more resources on their PC versions like Namco does. I doubt Capcom considered PC as one of its great profitable platforms like Namco did after the Souls PC sales post-2012, so iam expecting Capcom to change their mindset as to how they look at making PC ports and expecting its sales after this. Maybe they'll put a lot more effort into each PC port and release it day and date with the console versions?
Like some have said already, MHW is their single biggest outlier this generation in terms of release date on PC, as everything else has been day-and-date with console. Capcom just needs to slap the shit out of the MH team every once in a while.
 

Ascheroth

Member
Oct 25, 2017
6,654
Capcom numbers indicate PC sales are 2-2.4 million, not 5M+
To be entirely correct those numbers are from a month ago. There was a sale shortly after those numbers and before this thread was made. I don't quite believe it sold 3 millions during that, but just saying that the numbers are old.
 

kuroneko0509

Member
Oct 25, 2017
2,377
To be entirely correct those numbers are from a month ago. There was a sale shortly after those numbers and before this thread was made. I don't quite believe it sold 3 millions during that, but just saying that the numbers are old.
it would be better if you checked the linked thread above... but eh i'll just quote relevant part
For the ones who wants to Compare it to Steam spy Estimations , Then Steamspy reported 3.7M as of 30 Sep 2018 for the PC version of the game which was released 9 August 2018

The game was at 8.3M as of 30 June 2018 , So Officially it gained 2.4M from 30 June to 30 Sep
at best it's off by 1.3m, of course that's assuming 0 copies shipped on ps4/x1 within the 3 months, which obviously impossible. if the numbers @ end of September is already that off by such amount, who knows how big the gap between reality and the estimate is for another extra month
 

ZhugeEX

Senior Analyst at Niko Partners
Verified
Oct 24, 2017
3,099
I'm locking this thread as we now have official data from Capcom.
 
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