So apparently maybe it's a bug, but fat Notte in Celery's Fate episode was removed.
New:
New:
So due to not offering Co-Op for their most difficult quests, we f2peasants are doomed to grind the pumpkin boss on expert forever and do that 1-time-per-day quest, is that it?
So due to not offering Co-Op for their most difficult quests, we f2peasants are doomed to grind the pumpkin boss on expert forever and do that 1-time-per-day quest, is that it?
Damn, son, thats a lot of progress!Well, the grind is not as bad as you think.
I started with a sub-4000 Light team and broke 8600 yesterday, and can now finished the EX fight.
So due to not offering Co-Op for their most difficult quests, we f2peasants are doomed to grind the pumpkin boss on expert forever and do that 1-time-per-day quest, is that it?
Damn, son, thats a lot of progress!
I am still at 8200-ish might with my light team.
I have the impression that having less than 1000 might above the suggested is not enough to beat a quest. Or I am just that bad, Lol
How far can you get in the challenge quest? Even just getting to the final wave and timing out or dying gets you about 3,000 tricker treats as a base so you can totally get a ton of goodies even if you can't actually clear the challenge.
Even if you can't defeat the hoard challenge I think you can get about 5-6k reward if you equip every character with Plunder Pals. Beating it gets you about 7.5k. Be sure to upgrade the sweet retreat to make things even easier.
Of course those lucky enough and/or have spent enough to get great characters and dragons will have an easier time, but even with the best characters at maxed out everything there still is a long grind towards the top rewards. Getting even half of the rewards would still be worth it.
maybe a weird question but is anyone at all happy with their layout of the castle and wanna share a screenshot of their map lol, everything is so scattered and sloppy looking at mine and it's driving me nuts
One thing that pisses me off is that I'm never able to place all buildings of the same group together due to the weird layout
yyyupp.One thing that pisses me off is that I'm never able to place all buildings of the same group together due to the weird layout
Where he's from all the bread is soggyHahaha I just gave Leviathan some bread and it was funny to see him wiggling around like he's shouting "YEAH BREAAAAAAD"
Also does anyone know if facilities still give their prior effect while they are being upgraded? Or did I just screw myself out of my sweet retreat attack bonus during my lunch break since it has half an hour to go now?
maybe a weird question but is anyone at all happy with their layout of the castle and wanna share a screenshot of their map lol, everything is so scattered and sloppy looking at mine and it's driving me nuts
It looks like the adorable "fat Notte" sprite got removed in Celliera's story, but only if you play in English. It's still there if you set the language to Japanese.
john tvIt looks like the adorable "fat Notte" sprite got removed in Celliera's story, but only if you play in English. It's still there if you set the language to Japanese.
because it's easier?Why does the ex boss battle have a lower might recommendation that the horde mode.
Very weird, it's not like scene was insensitive or fat shaming or anything...
I mean I cant beat it, but I can beat the EX battle.
I mean I cant beat it, but I can beat the EX battle.
Maybe its just how I build my team.
Yeah. Unfortunately, I could see some people interpreting it as "fat shaming". Celliera pushing Notte to slim down and build muscles could have struck some nerves. I hope it's a bug though. If it was removed because of offensive content, then that would be really disappointing to hear.
maybe i misunderstood the question, i think the ex boss is definitely easier than the challenge mode. havent been able to clear challenge yet.I mean I cant beat it, but I can beat the EX battle.
Maybe its just how I build my team.
Lately, I've been noticing that most people that AFK are ones that've actually disconnected, as they eventually drop out. (Unless, of course, they grew bored of trolling)
Sold all my useless 3* Wyrmprints and promoted her! Yay!
Wait, you choose the character?
Oh boy now its real tempting. I want Nefaria.
Yeah, I didn't get Halloween Elisanne until my very last multi-pull (11 total), I was getting scared. I did get a duplicate 5* Nidhogg and a couple wyrmprint before then (of course) and the other Halloween characters, but I wanted Elisanne most of all. Thankfully it worked out, but it was really scary. The rates in this game really aren't the best, and the fact that a rainbow summon has a good chance to give you a wyrmprint from it. It's a real let-down.It certainly doesn't help when I see some of the rolls posted here. Some people have gotten more 5* char / dragons in 1 ten-roll than in the entirety of my F2P wrymite. Speaking of which, how many of you guys are F2P / planning to stay F2P? Noticed quite a lot of people posting / recommending daily cheap diamantium rolls.
Dragalia Lost is fun, but I am really hoping they switch up their end game to be less of a DPS check. I've gotten to the end boss in Horde mode pretty consistently and with most of my party in good health, just to run afoul of that timer (and yes my facility is pretty well built at level 20) I'm already running a full Light party of Level 50s with 20-30 Mana circles unlocked and MUB 3* elementals or 4* T2 weapons. Feels like you need to be lucky enough to get some AOE or 'Gain STR on killing mobs' characters to clear the Horde mission easily. I'm just talking about clearing the mission, not getting the timer achievement. If you can survive and dodge everything the boss throws at you, you shouldn't fail the mission due to timer. Maybe its to avoid hit and run tactics, but frankly if you can keep the dodging and stuff up for 10 mins or so, you should probably be rewarded instead of penalised
The whole thing would look nicer if they gave us more decorations to work with. I'm so desperate for those that I bought every Jack-o-lantern right away at the start of the event. They make the Sweet Retreat look a lot more like Halloween (it is too Christmasy on its own). Small houses or such would be nice additions.I just group them as best I can, then fill in the extra spaces with flowers and trees! (lol)
I agree the whole thing is kind of messy overall. I think a super precise layout would look kind of weird too though.
Playing the healer in onslaught and dragon trials makes them so much easier to finish. You can actually come back from mistakes and keep everyone alive. The new Halloween staff is extremely good.
Yup the Sweet Retreat helps a ton, and also not getting blown the fuck out on wave 2.
I've been able to get the boss down to about half HP with the SR at 105%, all light 8.5k team. I think if I actually used Rawn (4* Light archer) I might have a better time because this guy is so annoying to face as melee. But I have no weapons/circles for him and he's not leveled! I tried it with my Dark mage, who's reasonably powered up, but he can't do enough on the waves leading up to the boss.
I think at this point in just need light ruins. I'm stuck on orbs for a few of the mana circles for my fresh light team so I think that will help a lot.
It certainly doesn't help when I see some of the rolls posted here. Some people have gotten more 5* char / dragons in 1 ten-roll than in the entirety of my F2P wrymite. Speaking of which, how many of you guys are F2P / planning to stay F2P? Noticed quite a lot of people posting / recommending daily cheap diamantium rolls.
Dragalia Lost is fun, but I am really hoping they switch up their end game to be less of a DPS check. I've gotten to the end boss in Horde mode pretty consistently and with most of my party in good health, just to run afoul of that timer (and yes my facility is pretty well built at level 20) I'm already running a full Light party of Level 50s with 20-30 Mana circles unlocked and MUB 3* elementals or 4* T2 weapons. Feels like you need to be lucky enough to get some AOE or 'Gain STR on killing mobs' characters to clear the Horde mission easily. I'm just talking about clearing the mission, not getting the timer achievement. If you can survive and dodge everything the boss throws at you, you shouldn't fail the mission due to timer. Maybe its to avoid hit and run tactics, but frankly if you can keep the dodging and stuff up for 10 mins or so, you should probably be rewarded instead of penalised
I haven't spent any money yet, I have been extremely lucky to A) Have time to play a lot and gather a fair amount of wyrmite, and B) Have very good luck with my pulls and get a Lily and a Halloween Elisanne.
Yet for some reason I am considering buying the starter pack. No matter how well I'm doing I see people with stronger characters and feel like I'm missing out. Really need to keep this urge under control and keep this a fun free game.
Yes. The more snacks you can pull out of every battle the better off you will be on the heal is pretty negligible. Speaking of, I wouldn't control your healer either. I control my best damage dealer and rely on friend assist healers to keep the chucklefucks alive.So, my Light team has a healer (Estelle), which I am using as a leader, because I have to keep my other suicidal 3 morons alive.
I have 3 Plunder Pals equipped, while Estelle has a Destiny's Hand (Which giver her Recovery Potency +5% and Skill Prep +10%)
Should I ditch Destiny's Hand and buy a 4th Plunder?