This. They'd be quick to handle the person.I find it hard to believe that anyone who wants to stay employed would feel free to say anything too negative regardless of this "permission". I don't really know what the solution is though, its always going to be he said/she said.
Its not that easy for everyone.
are kotaku writers unionizedJournalism isn't really comparable to other fields, especially in games where one component of your job is to play video games (which blurs the line between work and fun), but please don't worry about me - my boss and my company both treat me very well.
Great to hear. And now some people will search for a reason not to believe them.
To be fair the entire West coast of the US is still asleep pretty much.Yes, I noticed a lot of R*N tags on those accounts speaking out.
Nothing from the various US dev groups tho.
Funny but true lol
Houser already said it was mainly the senior staff that voluntarily worked long hours. So why is this still a thing?
You don't know that. Those people could just as easily Tweet they got fired due to their Tweets and drum up some more outrage.
I don't doubt anyone who says that they like working there in relation to work hours and stuff.
But also I don't see a lot of people saying bad things and complaining in such a public manner without anonymity. Permission or no permission. Who is going to publicly shit on their company?
Altought I also believe that quote was taken out of context and exacerbated a bit and the "Rockstar is a hellhole" stories were amplified. Crunch in the industry is still a problem of course, even if things at Rockstar are better than that quote made it seem.
You state it's not the fault of management yet in your post you literally state that Naughty Dog is more likely to have crunch because of pressure put on them by Sony.
Some people here really don't want to feel any kind of bad in regards to their RDR2 purchase.
Y'all maybe Rockstar Games is so big that it's possible for some studios to have a healthy workplace environment while others have shitty ones?
I don't doubt anyone who says that they like working there in relation to work hours and stuff.
But also I don't see a lot of people saying bad things and complaining in such a public manner without anonymity. Permission or no permission. Who is going to publicly shit on their company?
Altought I also believe that quote was taken out of context and exacerbated a bit and the "Rockstar is a hellhole" stories were amplified. Crunch in the industry is still a problem of course, even if things at Rockstar are better than that quote made it seem.
EDIT: I read a bit more tweets and overall I think it portrays a pretty normal company. Some long hours if needed but not ridiculous or anything and, more importantly, just on rare occasions and deadlines. It's not 6 months of crunch like some places.
This is it for me. I doubt its a hellhole like some people are trying to make it out to be, but probably has the same problems that are widespread in the industry
Need to hear anonymous views, but hopefully this being in media encourages better work environments and unionising for all aspects of the industry
Believable under umbrella of many us companies and culturesAs someone who used to work in the gaming industry - can tell you that *no one* sticks to the hours written in their contract. I've done my fair share of 80h+/week, and I was just a PR Manager. Of course, no one forced me but:
- We were under-staffed
- We had tons of games
- We had tons of events
- You want to perform to get a bonus and climb the ladder, since you don't want to suck **** to reach your goals.
Yes!
Permission to talk is not the same as permission to speak freely. I'll wait for investigative journalism to do its thing.
Doesn't change my stance on this not even 0.001%. I'll wait and then compare the statements.
Yes, because if an employee blasted his employer on social media regarding their working conditions they wouldn't totally be fired within a year for some bullcrap excuse.
As someone who used to work in the gaming industry - can tell you that *no one* sticks to the hours written in their contract. I've done my fair share of 80h+/week, and I was just a PR Manager. Of course, no one forced me but:
- We were under-staffed
- We had tons of games
- We had tons of events
- You want to perform to get a bonus and climb the ladder, since you don't want to suck **** to reach your goals.