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PabloTheThird

Member
Oct 25, 2017
224
I was thinking about getting Wolfenstein 2 for switch but i wanted to know from someone whos played it with the recent patch installed and see if it really improved the games res or even the framerate more importantly.
 

Putosaure

Member
Oct 27, 2017
3,959
France
I think it improved the framerate, but visual clarity was impacted. I think there were comparison shots in the OT.
 
Nov 8, 2017
13,111
I think it improved the framerate, but visual clarity was impacted. I think there were comparison shots in the OT.

Turns out those were 1.0 vs 1.2 (I think that's the latest number), when almost nobody played 1.0 to begin with. The latest update is an improvement in average resolution vs 1.1, which is the version most people played (i.e. the day one update). 1.0 is crisper and sharper than 1.1 and 1.2 but has a much, much worse frame-rate.
 
Oct 27, 2017
5,618
Spain
It's good. In docked mode it improves resolution ranging from a bit to a lot, in portable mode it cleans up the framerate a and now the framerate looks as good as docked. It's a huge improvement considering the framerate easily dropped to the low 20s before in portable mode.
There's still a handful of moments where framerate is bad (Mid-20s) both docked and undocked, but there are no "Oh my god the resolution is so fucking terrible, what did the devs do" moments like there were before.
It's a shame Dark1x didn't get around to this patch like he did with DOOM. Guess it's a ton of work for few views, thanks to Machine Games not wanting people to replay levels :/
 
Oct 27, 2017
5,618
Spain
Ignore the info in the OT. It's very misleading. NateDrake was going to do a comparison video between version 1.1 (Day 1 patch) and version 1.2, but the thing updated on its own and he could only compare the version 1.0 that comes in the card with 1.2, and that version is unfinished, unoptimized and doesn't even have dynamic resolution, so it runs at 720p with terrible, unplayable framerate when undocked.
 

Hans Huber

Member
Oct 17, 2018
7
I was thinking about getting Wolfenstein 2 for switch but i wanted to know from someone whos played it with the recent patch installed and see if it really improved the games res or even the framerate more importantly.

I made a litte comparision video using the original 1.1 footage from the DF analysis. Tried to capture similar scenes with patch 1.2.
https://youtu.be/fWT6L4353Pk (old version)

https://youtu.be/i6lNj5Z5p7s (new version with higher quality 1.1 footage)
 
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Booga

Alt account
Banned
Sep 15, 2018
937
Ah i see thanks for the heads up
Essentially the patch makes the game run more smoothly, but many of us believe they sacrificed a little too much visual clarity in the process.

The major patch that released for DOOM put it in a perfect balance of visual fidelity and performance. Whereas this patch for Wolf 2 seems to favor frame rate and is a blurry mess.

So in my opinion the patch made it worse. They could potentially fix this a bit by allowing us to disable motion blur, and using that tiny extra bit of power toward resolution maintaining higher numbers.

But of course it's not that simple. And there is a lot to it, hopefully they'll patch it again and we'll have it in a good place. Personally I cannot play it post patch. It's just too blurry for me.
 

iamaustrian

Member
Nov 27, 2017
1,291
I made a litte comparision video using the original 1.1 footage from the DF analysis. Tried to capture similar scenes with patch 1.2.
https://youtu.be/fWT6L4353Pk

Thanks for the video. So the latest patch did really improve performance and res. and I thought I need new glasses.


Essentially the patch makes the game run more smoothly, but many of us believe they sacrificed a little too much visual clarity in the process.

The major patch that released for DOOM put it in a perfect balance of visual fidelity and performance. Whereas this patch for Wolf 2 seems to favor frame rate and is a blurry mess.

So in my opinion the patch made it worse. They could potentially fix this a bit by allowing us to disable motion blur, and using that tiny extra bit of power toward resolution maintaining higher numbers.

But of course it's not that simple. And there is a lot to it, hopefully they'll patch it again and we'll have it in a good place. Personally I cannot play it post patch. It's just too blurry for me.

This isn't true. The patch enhanced the game, like the major Doom patch, framerate and resolution wise. Many scenes (I would even dare saying, the whole game) look(s) way better now.
see post and video above
 

Hans Huber

Member
Oct 17, 2018
7
Essentially the patch makes the game run more smoothly, but many of us believe they sacrificed a little too much visual clarity in the process.

The major patch that released for DOOM put it in a perfect balance of visual fidelity and performance. Whereas this patch for Wolf 2 seems to favor frame rate and is a blurry mess.

So in my opinion the patch made it worse. They could potentially fix this a bit by allowing us to disable motion blur, and using that tiny extra bit of power toward resolution maintaining higher numbers.

But of course it's not that simple. And there is a lot to it, hopefully they'll patch it again and we'll have it in a good place. Personally I cannot play it post patch. It's just too blurry for me.

I replayed the game with patch 1.2 up until the first Venus level in docked mode. Framerate, Texture and image resolution are generally improved. See video in my post above.

I also played the infamous 1.0 version on gamecard. The last level on the gamecard ist the Courthouse Battle. The rest of the levels comes with update 1.1. Looks like native 720p without dynamic resolution but worse framerate. I will try to make a video comparing 1.0 with 1.2
 

spam musubi

Member
Oct 25, 2017
9,381
I made a litte comparision video using the original 1.1 footage from the DF analysis. Tried to capture similar scenes with patch 1.2.
https://youtu.be/fWT6L4353Pk

This seems misleading. How did you get DF's 1.1 footage? The 1.1 footage you show seems to have a lot of compression artifacts, like it's been ripped off of youtube, and not even at high quality. To do a fair comparison you'd need access to their raw footage.

As you can see by this comparison, your rip and re-encode of DF's footage looks much worse than how their original footage looks:

sAOygzS4_o.png


The original DF video looks pretty close to your 1.2 footage. Dark1x can probably do a better comparison.
 
Last edited:
Jan 10, 2018
7,207
Tokyo
Very nice analysis. I'd argue that this port is now much better than the doom one. I played the game and it kept a solid 30fps almost all of the time. I would have been curious to see an unlocked framerate, as I would have expected it not to be that far from the xbox1 version which hovers between 45-60 even in less demanding area, of my memory is right. A shame the game wasn't developed with the switch in mind at that time.
 

Hans Huber

Member
Oct 17, 2018
7
This seems misleading. How did you get DF's 1.1 footage? The 1.1 footage you show seems to have a lot of compression artifacts, like it's been ripped off of youtube, and not even at high quality. To do a fair comparison you'd need access to their raw footage.

As you can see by this comparison, your rip and re-encode of DF's footage looks much worse than how their original footage looks:

sAOygzS4_o.png


The original DF video looks pretty close to your 1.2 footage. Dark1x can probably do a better comparison.

Without access to the RAW 1.1 footage I used the Digital Foundry Youtube 720p footage. I mentioned it in the description of the video on youtube.

I hope Dark1x will make a better version. For the mean time, I will subscribe to the Digital Foundry Patreon and use the high quality version of their comparison video to better show the difference.
 
Oct 27, 2017
5,618
Spain
Essentially the patch makes the game run more smoothly, but many of us believe they sacrificed a little too much visual clarity in the process.

The major patch that released for DOOM put it in a perfect balance of visual fidelity and performance. Whereas this patch for Wolf 2 seems to favor frame rate and is a blurry mess.

So in my opinion the patch made it worse. They could potentially fix this a bit by allowing us to disable motion blur, and using that tiny extra bit of power toward resolution maintaining higher numbers.

But of course it's not that simple. And there is a lot to it, hopefully they'll patch it again and we'll have it in a good place. Personally I cannot play it post patch. It's just too blurry for me.
If you could play on 1.1, you can play on 1.2 because it's a net improvement in resolution and framerate.
This seems misleading. How did you get DF's 1.1 footage? The 1.1 footage you show seems to have a lot of compression artifacts, like it's been ripped off of youtube, and not even at high quality. To do a fair comparison you'd need access to their raw footage.

As you can see by this comparison, your rip and re-encode of DF's footage looks much worse than how their original footage looks:

sAOygzS4_o.png


The original DF video looks pretty close to your 1.2 footage. Dark1x can probably do a better comparison.
It's not misleading for all scenes, in some it exaggerates the difference, but those are the scenes it ran well in to begin with. Look at the New Orleans part though. The fist-sized pixels and terrible framerate pre-patch are not because the video is compressed. Post-patch undocked probably has more pleasing performance than pre-patch did docked. And that remains true throughout all of New Orleans, as well as with other scenes. Basically, the shittier the scene was pre-patch, the more the patch is an improvement.
DF should still do a new comparison video, but my hopes aren't too high.
Very nice analysis. I'd argue that this port is now much better than the doom one. I played the game and it kept a solid 30fps almost all of the time. I would have been curious to see an unlocked framerate, as I would have expected it not to be that far from the xbox1 version which hovers between 45-60 even in less demanding area, of my memory is right. A shame the game wasn't developed with the switch in mind at that time.
It's a better port than DOOM for sure after this patch. The better frame pacing alone, and the much more stable framerate, coupled with the fact Wolfenstein 2 pulls no punches and is more demanding to begin with, make it so.
QUOTE="Hans Huber, post: 13921868, member: 48715"]Without access to the RAW 1.1 footage I used the Digital Foundry Youtube 720p footage. I mentioned it in the description of the video on youtube.

I hope Dark1x will make a better version. For the mean time, I will subscribe to the Digital Foundry Patreon and use the high quality version of their comparison video to better show the difference.[/QUOTE]
That'd be great...
 
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Hans Huber

Member
Oct 17, 2018
7
This seems misleading. How did you get DF's 1.1 footage? The 1.1 footage you show seems to have a lot of compression artifacts, like it's been ripped off of youtube, and not even at high quality. To do a fair comparison you'd need access to their raw footage.

As you can see by this comparison, your rip and re-encode of DF's footage looks much worse than how their original footage looks:

sAOygzS4_o.png


The original DF video looks pretty close to your 1.2 footage. Dark1x can probably do a better comparison.

I redid the video with the Digital Foundry Patreon footage of version 1.1. The bitrate of this video at 8.8 mbps is similar to the bitrate i recorded my footage with.


Texture detail is still improved (table milkshake soldier, conversation with anya, floor Evas Hammer), resolution and increased framerate in demanding scenes (New York, New Orleans).

It's still not perfect, but DF's and my footage have been both reencoded twice. First reencode after video editing. Second reencode after upload to youtube.

Maybe uploading to Youtube in higher resolution will reduce the artifacts?

I'll try to make the video available as a download in a few hours.
 
Last edited:

Booga

Alt account
Banned
Sep 15, 2018
937
Thanks for the video. So the latest patch did really improve performance and res. and I thought I need new glasses.




This isn't true. The patch enhanced the game, like the major Doom patch, framerate and resolution wise. Many scenes (I would even dare saying, the whole game) look(s) way better now.
see post and video above
Sorry I should have been more specific. It made the resolution worse in handheld mode only. In docked it was improved in several areas.

I play handheld only.
 
Oct 27, 2017
5,618
Spain
Sorry I should have been more specific. It made the resolution worse in handheld mode only. In docked it was improved in several areas.

I play handheld only.
But it didn't make the resolution worse. The resolution is the same or better, and so is framerate. The thing is, since before the patch the framerate was well below 30 in many places, the improvement in performance mostly cleans up the framerate while leaving resolution relatively untouched. But still, many scenes see an improvement in resolution even in portable mode.
DF really needs to make a video on this and settle the discussion, that video comparing with version 1.0 was very misleading.
 
Nov 2, 2017
169
I redid the video with the Digital Foundry Patreon footage of version 1.1. The bitrate of this video at 8.8 mbps is similar to the bitrate i recorded my footage with.


Texture detail is still improved (table milkshake soldier, conversation with anya, floor Evas Hammer), resolution and increased framerate in demanding scenes (New York, New Orleans).

It's still not perfect, but DF's and my footage have been both reencoded twice. First reencode after video editing. Second reencode after upload to youtube.

Maybe uploading to Youtube in higher resolution will reduce the artifacts?

I'll try to make the video available as a download in a few hours.


Thanks for making the comparison videos, appreciate the effort to grab the higher quality footage. Glad to see Panic Button went back and patched the game, excited to see what they can accomplish with Warframe and Eternal.
 

iamaustrian

Member
Nov 27, 2017
1,291
I redid the video with the Digital Foundry Patreon footage of version 1.1. The bitrate of this video at 8.8 mbps is similar to the bitrate i recorded my footage with.


Texture detail is still improved (table milkshake soldier, conversation with anya, floor Evas Hammer), resolution and increased framerate in demanding scenes (New York, New Orleans).

It's still not perfect, but DF's and my footage have been both reencoded twice. First reencode after video editing. Second reencode after upload to youtube.

Maybe uploading to Youtube in higher resolution will reduce the artifacts?

I'll try to make the video available as a download in a few hours.


Thanks a ton.
That looks def better in several regards.
The details are way more pronounced now. I.e.: anna's hair and jacket

Can't wait to rock through the new orleans "bonus" missions again but this time without feeling like in a slide show.
 

HyGogg

Banned
Oct 27, 2017
2,495
Even before the patch I found this port really impressive. Obviously there's a big difference between Switch and PS4 but it's very playable and still looks great.
 
Nov 8, 2017
13,111
I'm nearly finished a playthrough on 1.1, will be good to have the upgrade on the last mission.

Doom Eternal will be fascinating.
 

xyla

Member
Oct 27, 2017
8,386
Germany
I made a litte comparision video using the original 1.1 footage from the DF analysis. Tried to capture similar scenes with patch 1.2.
https://youtu.be/fWT6L4353Pk (old version)

https://youtu.be/i6lNj5Z5p7s (new version with higher quality 1.1 footage)

Thanks a ton.
That looks def better in several regards.
The details are way more pronounced now. I.e.: anna's hair and jacket

Can't wait to rock through the new orleans "bonus" missions again but this time without feeling like in a slide show.

Wow, thanks for your time investment - I might buy in sometime in the future, still haven't played the game.
Looks a lot better than the original 1.1 footage at times.
 
Oct 27, 2017
5,618
Spain
WTF? How did they screw up porting the original 1993 game?
Because far from being a "miracle port", the original release was rushed and unoptimized.
Hell, I'm about to finish a playthrough and here's something they didn't fix: if you output to a limited range display, the brightness level that is good for the limited range display is super washed out in portable mode, and the brightness that is good for portable mode has crushed blacks in TV mode. This doesn't happen if you output to a PC monitor or other tie of full range display. So when I dock and undock I have to go to the menu and change the brightness. No other Switch game does this.
 

Dekuman

Member
Oct 27, 2017
19,026
Because far from being a "miracle port", the original release was rushed and unoptimized.
Hell, I'm about to finish a playthrough and here's something they didn't fix: if you output to a limited range display, the brightness level that is good for the limited range display is super washed out in portable mode, and the brightness that is good for portable mode has crushed blacks in TV mode. This doesn't happen if you output to a PC monitor or other tie of full range display. So when I dock and undock I have to go to the menu and change the brightness. No other Switch game does this.

Uhh it released late. From the DF analysis video it had to do with the 30 FPS Switch ver was running. This also impacted the FPS of the OG wolfentein game within the game, nothing to do with being rushed.
 
Oct 27, 2017
5,618
Spain
Uhh it released late. From the DF analysis video it had to do with the 30 FPS Switch ver was running. This also impacted the FPS of the OG wolfentein game within the game, nothing to do with being rushed.
If it hadn't been rushed, this patch with big optimizations would have been the day one patch, and the half speed minigame wouldn't be a thing because the half-speed logic would have been addressed. If it had been optimized this improvements wouldn't be possible, that's kind of a tautology. You can release late and be rushed and unoptimized, depending on when the project started, the resources you can allocate, etc. This patch was simply a 3 month-late Day 1 patch.
It's a secret to nobody that Panic Button has been hiring a lot. They work with so many projects at a time. The demand for their work has exploded as of late. It's not so far-fetched to imagine there could have been a similar explosion in workload that prevented them from doing what they needed by release date.
 
Jan 10, 2018
7,207
Tokyo
I made a litte comparision video using the original 1.1 footage from the DF analysis. Tried to capture similar scenes with patch 1.2.
https://youtu.be/fWT6L4353Pk (old version)

https://youtu.be/i6lNj5Z5p7s (new version with higher quality 1.1 footage)

Your videos are awesome mate.

https://www.youtube.com/watch?v=mDmU9zioR00

Locked 30fps, and a minimum resolution of 648p, is starting to be seriously impressive. I wonder how much overhead they have, and how an unlocked framerate would look like. Xbox one goes down in the 40's here, if I am remembering well. I would bet that both version aren't that far anymore.
 

John Harker

Knows things...
Member
Oct 27, 2017
4,360
Santa Destroy
I just picked this up on the Black Friday sale, 50% off. I tried the first game but stopped only after 2 hours in... but 2018 is a much different world, and I've felt like punching nazi's lately.

I'm about two hours in to the new one, and I'm enjoying it much better - story is way more of a focus than I was expecting, which I really like.

And I really missed playing FPS with "pointer" controllers - such a good feeling, I'm enjoying gyro mode a lot here.