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caff!!!

Member
Oct 29, 2017
3,029

Sikamikanico

Member
Oct 25, 2017
1,563
Errrr....no idea brah but that doesn't sound right

That sounds completely broken :(

Great.

EDIT:

It's a bug that occurs if you progress the prologue too quickly I believe.
I also believe its a known bug.

Aha. At least I might not be alone. I do think the prologue went wonky, though I'm not sure why.

Any known fix? I did google the issue, but every post was about folks physically finding the barn finds, not them not appearing in the first place. :(
 

Deleted member 8408

User requested account closure
Banned
Oct 26, 2017
6,648
Quickest way to earn money? 10 million for a castle just for a barn find seems utterly absurd.

This:



Or if you can legitimately beat the unbeatable AI then you can do a few laps of the Goliath.

Or... you can just get a ton of skillpoints and gamble them away for wheelspins via buying one of the cheaper cars and purchasing one through the skill tree.
 

Trup1aya

Literally a train safety expert
Member
Oct 25, 2017
21,327
Quickest way to earn money? 10 million for a castle just for a barn find seems utterly absurd.

Basically, it's all about wheelspins.

Do the events and challenges that reward wheelspins. Hope they net you a big payday.

Constantly work on completing large skill chains so that you get skill points. Then
Buy cheap cars that have wheelspins in their skilltree, and hope those spins net you a big payday.

Leaving a device on a 24hr FH4 mixer stream, so that you can collect the free influence and level up faster - getting effortless wheel spins in the process. Hope those spins net a big payday.

Yeah it's pretty obsurd that racing isn't the quickest way to earn money in a racing game, but here we are.
 

Burai

Member
Oct 27, 2017
2,084
Is anyone elses forzathon weekly glitched? Every time i change car my skill points reset. Makes it incredibly hard to reach 7 million skill points!

I just did it in one sitting. About an hour of grind. Get down to the sand dunes on the east coast in the Land Rover FE, make sure you've added most of the relevant skill points bonuses on that car and just jump and e-drift through the fences and plant life until you hit 500,000 and then bank the skill points. Then repeat. Skill songs will help you if you've unlocked that perk.
 

R3create

Member
Aug 28, 2018
59
I just did it in one sitting. About an hour of grind. Get down to the sand dunes on the east coast in the Land Rover FE, make sure you've added most of the relevant skill points bonuses on that car and just jump and e-drift through the fences and plant life until you hit 500,000 and then bank the skill points. Then repeat. Skill songs will help you if you've unlocked that perk.
How do i unlock skill song perk?
 

nix6

Member
Oct 28, 2017
107
Semi off topic....but this game got me back into racing games, so I want to try FM7. the last one I played was F3 (or 4?)
What is the cheapest way to get it? The best I could find is $30 on cdkeys. Does it go lower on XBL sales?
 

jem

Member
Oct 25, 2017
7,757
How is the overall map in this one? Best of series?
Definitely.

There's tons of well designed roads and surfaces to drive on which leads to lots of high quality and varied races.

It's absolutely, stunningly gorgeous. The vistas in Winter look incredible.

Unlike FH3 it feels very cohesive, however, due to the seasons, it's also probably the most varied world in the series. Edinburgh is far better designed and way more memorable than FH2's Nice or 3's Surfer's Paradise.


All of that pales in comparison to one feature though: Elevation. There are actual mountains in this game which you can drive on. The hill climbs and descents lead to some amazing racing and it's a complete game changer.
 

zou

Member
Oct 29, 2017
743
been playing FH3 while waiting for winter to finish and just noticed you can blueprint championships. does this work in FH4 as well?
 

Trup1aya

Literally a train safety expert
Member
Oct 25, 2017
21,327
Thanks for the replies, GHG Trup1aya

Seems like a lot of fart arsing about in all honesty. That's a shame.

Yeah they economy is setup such that making money and buying cool things are chores. It's a really strange shift for a franchise championed for constantly giving players new toys to play with.

But PG/Turn 10 have positively responded to economy criticisms before, so hopefully they see the issue and make some changes.
 

Deleted member 40953

user requested account closure
Banned
Mar 12, 2018
1,062
Not getting on with this at all after a few more hours on it last night.

Events are marked as completed, even if you come last which puts no value on them whatsoever. Credits are hard to come by unless you get lucky in a wheel-spin. Just feels like nothing matters other than the final showcase races or the final event races.

Everything just seems a bit pointless. Yeah it's a giant sandbox/playground/whatever you want to call it but there still needs to be some element of achievement and to me it feels like there isn't.

Not a fan of it, which is a shame because the map is great fun.
 

Deleted member 1726

User requested account closure
Banned
Oct 25, 2017
9,661
Yeah the credit earn rates are ridiculous.

Like I just did the final off road event and got like 11k credits or something, it's pitiful, I have also won every race I have done and my total earnings are a shade over 8 million, I've spent about 4 on cars so far and not bought any houses due to the cost of them.

I plan on grinding out until all the events are unlocked and I've won them all and then I'll take stock of driving all the roads and getting all the boards and I'll see where the dust settles on how much more I want to play.

I have to say I hate the wet/snowy seasons they are so crap for car handling and it makes me only want to use one car (WRX STI) as everything just seems to slip and slide all over the place, yes you will say blueprint a race with my favoured weather settings but that kind of negates the whole point of the game.
 

Trup1aya

Literally a train safety expert
Member
Oct 25, 2017
21,327
Definitely.

There's tons of well designed roads and surfaces to drive on which leads to lots of high quality and varied races.

It's absolutely, stunningly gorgeous. The vistas in Winter look incredible.

Unlike FH3 it feels very cohesive, however, due to the seasons, it's also probably the most varied world in the series. Edinburgh is far better designed and way more memorable than FH2's Nice or 3's Surfer's Paradise.


All of that pales in comparison to one feature though: Elevation. There are actual mountains in this game which you can drive on. The hill climbs and descents lead to some amazing racing and it's a complete game changer.

Yeah I agree with all of this. The varied elevation in this game is a subtle feature, but it's an absolute game changer. It gives corners, climbs, and falls an edge of character I never knew I was missing.
 

RetroKrystal

Community Liaison for Playground Games
Verified
Oct 15, 2018
47
Hi all, now I've made an account + verification and posted one or twice, thought I'd write an official Introduction.
I'm RetroKrystal the new Community Liaison for Playground Games. Hopefully I can answer any questions that you may have and I'm here to observe and listen to your feedback.

If you do have any issues, please check our new troubleshooting articles: https://support.forzamotorsport.net
Or you can submit a ticket to our support page: https://support.forzamotorsport.net/hc/en-us/requests/new

Thanks
 

Tap In

Member
Oct 28, 2017
2,034
Gilbert AZ
Hi all, now I've made an account + verification and posted one or twice, thought I'd write an official Introduction.
I'm RetroKrystal the new Community Liaison for Playground Games. Hopefully I can answer any questions that you may have and I'm here to observe and listen to your feedback.

If you do have any issues, please check our new troubleshooting articles: https://support.forzamotorsport.net
Or you can submit a ticket to our support page: https://support.forzamotorsport.net/hc/en-us/requests/new

Thanks
Cool

Welcome and thank you
 

Shaneus

Member
Oct 27, 2017
8,896
Leaving a device on a 24hr FH4 mixer stream, so that you can collect the free influence and level up faster - getting effortless wheel spins in the process. Hope those spins net a big payday.
This is the best way I've found. It is really ridiculous that you only ever earn a few thousand for an event, despite sometimes having to travel halfway across the map for it.
 

Deleted member 8408

User requested account closure
Banned
Oct 26, 2017
6,648
Hi all, now I've made an account + verification and posted one or twice, thought I'd write an official Introduction.
I'm RetroKrystal the new Community Liaison for Playground Games. Hopefully I can answer any questions that you may have and I'm here to observe and listen to your feedback.

If you do have any issues, please check our new troubleshooting articles: https://support.forzamotorsport.net
Or you can submit a ticket to our support page: https://support.forzamotorsport.net/hc/en-us/requests/new

Thanks

Hi and welcome. Noticed you posted this before:

Would you rather have placements as in Bronze, SIlver, Gold or placements in terms of 1st - 12th being iconized?

This would be a welcome addition.

One step better would be to have this for each season, so that people have an added incentive to go back and try races in each season. The seasons bring a lot of variety in the game but I think a lot of people will miss some of it without having a way to track and see whether you've raced a particular track across all 4 seasons.

Beyond that the race payouts and general economy need some attention. The race payouts are pitiful, even with VIP, and there needs to be an alternative other than the auction house for selling cars.
 

danowat

Banned
Oct 27, 2017
5,783
Hi all, now I've made an account + verification and posted one or twice, thought I'd write an official Introduction.
I'm RetroKrystal the new Community Liaison for Playground Games. Hopefully I can answer any questions that you may have and I'm here to observe and listen to your feedback.

If you do have any issues, please check our new troubleshooting articles: https://support.forzamotorsport.net
Or you can submit a ticket to our support page: https://support.forzamotorsport.net/hc/en-us/requests/new

Thanks
Please give us the championships to race as and when we please, and not have them gated behind a weekly timer.
 

Trup1aya

Literally a train safety expert
Member
Oct 25, 2017
21,327
Hi all, now I've made an account + verification and posted one or twice, thought I'd write an official Introduction.
I'm RetroKrystal the new Community Liaison for Playground Games. Hopefully I can answer any questions that you may have and I'm here to observe and listen to your feedback.

If you do have any issues, please check our new troubleshooting articles: https://support.forzamotorsport.net
Or you can submit a ticket to our support page: https://support.forzamotorsport.net/hc/en-us/requests/new

Thanks

Awesome! Thanks for reaching out. The game is mechanically outstanding. The map and the seasons are phenomenal and in many ways this is my game of the generation.

But the grindy, wheelspin focused in-game economy is a large step back for the series and had a sour effect on the package.

Being able to afford lots of exotic cars and tune duplicates of my favorites for different conditions has been key to longevity. Now money is so hard to come by that matching my previous enjoyment is a function wheelspin luck, exploiting AI deficiencies, and grinding skilltree perks. And even that can be fruitless due to the odds for cosmetics (which are subject to duplicates, ugh!) in wheel spins.

Please pass along that many feel the economy should incentivize having fun driving and racing cars, not monotonous farming.
 
Last edited:

khamakazee

Banned
Oct 27, 2017
3,937
One step better would be to have this for each season, so that people have an added incentive to go back and try races in each season. The seasons bring a lot of variety in the game but I think a lot of people will miss some of it without having a way to track and see whether you've raced a particular track across all 4 seasons.

Beyond that the race payouts and general economy need some attention. The race payouts are pitiful, even with VIP, and there needs to be an alternative other than the auction house for selling cars.

I'm all for it but how would you be able to sell them without the auction house?
 

leng jai

Member
Nov 2, 2017
15,117
It's pretty impressive that not a single review seemed to have issue whatsoever with the economy of the game. I mean removing the ability to sell unwanted cars back to the festival is a pretty big red flag for what PG were going for here.
 

membran

Member
Oct 27, 2017
339
Leaving a device on a 24hr FH4 mixer stream, so that you can collect the free influence and level up faster - getting effortless wheel spins in the process. Hope those spins net a big payday.
This is the best way I've found. It is really ridiculous that you only ever earn a few thousand for an event, despite sometimes having to travel halfway across the map for it.

This shouldn't be a way at all. But of course they are going to push their Twitch alternative with their games.

The game should just buy them back for a fixed, below market price.

Like you could do in the previous Forza Horizon games. Edit: Or am I misremembering and/or confusing this with the Forza Motorsport series?
 
Last edited:

Deleted member 8408

User requested account closure
Banned
Oct 26, 2017
6,648
It's pretty impressive that not a single review seemed to have issue whatsoever with the economy of the game. I mean removing the ability to sell unwanted cars back to the festival is a pretty big red flag for what PG were going for here.

Most if not everyone who was sent a review copy got VIP included.

It will never not be hilarious to read someone saying "there's no grind" only to later realise they are playing with the equivalent of the XP booster enabled in said game.
 

Linus815

Member
Oct 29, 2017
19,720
It's pretty impressive that not a single review seemed to have issue whatsoever with the economy of the game. I mean removing the ability to sell unwanted cars back to the festival is a pretty big red flag for what PG were going for here.

There was no ability to sell cars directly in FH2 or FH3 either. It's pretty impressive how many times this has been repeated in this topic, yet it keeps getting brought up as if it's something new that FH4 did.
 

Deleted member 8408

User requested account closure
Banned
Oct 26, 2017
6,648
There was no ability to sell cars directly in FH2 or FH3 either. It's pretty impressive how many times this has been repeated in this topic, yet it keeps getting brought up as if it's something new that FH4 did.

You couldn't get duplicates via Wheelspins though. The game would reward you a cash equivalent instead so that you could buy whatever you wanted.

Not many people are going to accidently buy another version of the same car they already have when they don't want it. The whole reason this issue is popping up is due to how it's now handled via wheelspins.
 

Shaneus

Member
Oct 27, 2017
8,896
This shouldn't be a way at all. But of course they are going to push their Twitch alternative with their games.
Shouldn't, but is :/ It's simple enough though, I just load the highest 24/7 stream (a car just sitting there, with 4000+ views) and 24hrs later I'll have jumped around 10-15 driver levels, a few Mixer levels and have around 10 wheelspins.

Doing that legitimately would earn fuck-all of anything and is hardly any incentive to incorporate it into regular play at all. The balancing of XP/credits/unlocks in this game in this game is more out of whack than almost any full-price retail game I've seen.
 

leng jai

Member
Nov 2, 2017
15,117
Most if not everyone who was sent a review copy got VIP included.

It will never not be hilarious to read someone saying "there's no grind" only to later realise they are playing with the equivalent of the XP booster enabled in said game.

That's another thing that is dodgy that I forgot. Every outlet looks like they got a VIP credit so they were literally all reviewing it under double credits.

There was no ability to sell cars directly in FH2 or FH3 either. It's pretty impressive how many times this has been repeated in this topic, yet it keeps getting brought up as if it's something new that FH4 did.

You couldn't in FH3? I guess I never noticed because I never once had issues with credits in that game like I do in 4 I guess. Maybe if we did complain about it in 3 then we wouldn't have this problem now.
 

ParityBit

Member
Oct 25, 2017
3,618
What is the purpose of "My Horizon Life"? Is it to just get money and such for the various levels or does it open more races too?
 

Deleted member 8408

User requested account closure
Banned
Oct 26, 2017
6,648
Shouldn't, but is :/ It's simple enough though, I just load the highest 24/7 stream (a car just sitting there, with 4000+ views) and 24hrs later I'll have jumped around 10-15 driver levels, a few Mixer levels and have around 10 wheelspins.

Doing that legitimately would earn fuck-all of anything and is hardly any incentive to incorporate it into regular play at all. The balancing of XP/credits/unlocks in this game in this game is more out of whack than almost any full-price retail game I've seen.

There is clearly some sort of "mixer stream" engagement metric that xbox have to report upstairs.

This is certainly an interesting way of going about boosting those figures. People are literally getting rewarded for not playing the game. The whole thing (from people broadcasting the 24h streams and doing nothing to the people tuning in to them and not actually watching it) is bizarre to witness.
 

Trup1aya

Literally a train safety expert
Member
Oct 25, 2017
21,327
Hi all, now I've made an account + verification and posted one or twice, thought I'd write an official Introduction.
I'm RetroKrystal the new Community Liaison for Playground Games. Hopefully I can answer any questions that you may have and I'm here to observe and listen to your feedback.

If you do have any issues, please check our new troubleshooting articles: https://support.forzamotorsport.net
Or you can submit a ticket to our support page: https://support.forzamotorsport.net/hc/en-us/requests/new

Thanks

Also on the topic of economy we must talk about cosmetics.

If we accept that wheelspins are now central to the economy, then we must also accept that cosmetics are effectively a drain on the economy. So, naturally many people react negatively to getting these items. I've seen 2 n=100 experiments that show ~30% drop rate for cosmetics. That's an extremely high for an item that has no economic value.

Why not use cosmetics to modify a players ability to earn currency? A shirt that boosts your skill points for the next 10 races. A hat that doubles your influence for danger zones. A jacket that quadruples your payout if you win your next race without rewinding. This kind of thing would take the pain out of getting cosmetics in wheelspins because they'd actually reward players for engaging with the core game (driving), rather than add to the players pressure to seek rewards outside of the core game. This would also take care of the fundamental issue of getting duplicates: because now they'd replenish the consumable effect the cosmetic has rather than be the equivalent of $0 x 2.
 
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danowat

Banned
Oct 27, 2017
5,783
Also on the topic of economy we must talk about cosmetics.

If we accept that wheelspins are now central to the economy, then we must also accept that cosmetics are effectively a drain on the economy. So, naturally many people react negatively to getting these items. I've seen 2 n=100 experiments that show ~30% drop rate for cosmetics. That's an extremely high for an item that has no economic value.

Why not use cosmetics to modify a players ability to earn currency? A shirt that boosts your skill points for the next 10 races. A hat that doubles your influence for danger zones. A jacket that quadruples your payout if you win your next race without rewinding. This kind of thing would take the pain out of getting cosmetics in wheelspins because they'd actually reward players for engaging with the core game (driving), rather than add to the players pressure to seek rewards outside of the core game.
Now this is probably one of the best ideas I've seen in a while.
 

Trup1aya

Literally a train safety expert
Member
Oct 25, 2017
21,327
It's pretty impressive that not a single review seemed to have issue whatsoever with the economy of the game. I mean removing the ability to sell unwanted cars back to the festival is a pretty big red flag for what PG were going for here.

Well not only are they playing VIP, but wheelspins are abundant in the early game, so it feels similarly generous at the outset. You don't really realize the grind until a bit later, when you realize how many expensive things you have to buy and racing won't get you there.
 

Irrotational

Prophet of Truth
Member
Oct 25, 2017
7,136
As a few people have said, they've had to balance the whole economy around the mixer influence that people can earn. I've found the levelling and amount of money tolerable, but I've also had a mixer stream running 24/7.

Genuinely interested in what people think is fair. Please answer if you can:-

1. How many races (coming in say top 5) should it take to earn credits and buy one of the best cars in the game? At the moment, with say 10k per race, it's roughly 200 races to get 2 million (ignoring Xp and wheelspins).

2. How many races should it take if you're first every time?
 

Kevin Shields

Member
Oct 27, 2017
677
For me, the single biggest issue the game should address before anything else is really simple... Grey out races that have been completed or even grey out challenges that have been 3 star completed. The map clutter is unbearable when you get farther in the game, and most of it is for things you have already completed. I know there is a filter but that resets pretty often and the map is kind of a mess. Greying out what you have completed would clear it out a lot.
 

Trup1aya

Literally a train safety expert
Member
Oct 25, 2017
21,327
Now this is probably one of the best ideas I've seen in a while.

Thanks. I really feel like this has been a missed opportunity to tap into today's gaming trends without upsetting the old guard. Really, this current system seems tact on and unlikely to appeal much to even the target audience.

As a player who typically doesn't care at all about cosmetics in ANY game. I'd gladly have my guy in a mini-skirt and swim goggles if provided some bonus opportunity. And if it payed to do "the floss" on the podium on Wednesday, I'd be happy to have it in my arsenal and I'd be sure to log in on Wednesday to win some races.

This could have been (still could be) a additive, robust feature. But it's currently just a distraction.
 

elektrixx

Banned
Oct 26, 2017
1,923
I'm trying to get all the drifting stuff done before Winter ends. I'm nearly done, but holy shit do I hate drifting. I absolutely love the series, but the scoring in Horizon and Motorsport and requirement to even slide on straight roads in Horizon is the thing I dislike the most.

I three-starred all of the drift story tonight. Tomorrow I've gotta three star the drift zones before it's too late. The one thing I know will infuriate me most is when I rewind back before the zone starts and it makes me wait for the whole thing to fail out before I can go again. Same deal again if I get to end end and turn around too fast. It was like that in the previous Horizon too.

[edit] Oh and if Playground is reading, I want to sort cars by rarity and I'm sick of the icon selections I make in the map randomly resetting. I have all the bonus boards and beauty spots so I don't need them on my map anymore. Game is still sweet though; maybe the best in the series.
 

danowat

Banned
Oct 27, 2017
5,783
Thanks. I really feel like this has been a missed opportunity to tap into today's gaming trends without upsetting the old guard. Really, this current system seems tact on and unlikely to appeal much to even the target audience.

As a player who typically doesn't care at all about cosmetics in ANY game. I'd gladly have my guy in a mini-skirt and swim goggles if provided some bonus opportunity. And if it payed to do "the floss" on the podium on Wednesday, I'd be happy to have it in my arsenal and I'd be sure to log in on Wednesday to win some races.

This could have been (still could be) a additive, robust feature. But it's currently just a distraction.
I'd actually be interested in the cosmetics then, because at the moment they serve no purpose, I think I've changed mine once in all my play time, there is just no reason why I should.

Which is odd, considering I am a bit of a fashion whore in Warframe, go figure.
 

khamakazee

Banned
Oct 27, 2017
3,937
For me, the single biggest issue the game should address before anything else is really simple... Grey out races that have been completed or even grey out challenges that have been 3 star completed. The map clutter is unbearable when you get farther in the game, and most of it is for things you have already completed. I know there is a filter but that resets pretty often and the map is kind of a mess. Greying out what you have completed would clear it out a lot.

It was kind of a mess in Horizon 3 as well.
 

Fuhgeddit

#TeamThierry
Member
Oct 27, 2017
8,699
Goodness, I really do hate freeroam rush that much. Also, I need a good S2 offroad car because every time I do online adventure, I am using a damn Mclaren or Senna to race on dirt.