Gonna start this off on an honest note: I don't want a Sonic Adventure Remake. I love that game but I think a remake would be a waste of time, effort and money that'd be better spent going into something brand new. But what I want is different from what I think will happen. Due to the current climate of nostalgia pandering in gaming, I think we very well may be getting a Sonic Adventure Remake soon.
It's no secret though that Sonic Adventure has its fair share of problems. How do you think Sonic Team could go about fixing the issues in order to modernize the game? Here are some things I want to see:
Better Camera Control
There hasn't been a 3D Sonic game with proper camera control since Sonic Unleashed. This one's pretty obvious given the nature of Sonic Adventure.
Sonic's Movement
Did you know they used 8-directional movement for Sonic Forces? Why not a full 360°? I really don't want to play another 3D Sonic where characters feel so stiff, rigid and awful to control. Mario Odyssey feels like pure bliss to control. Just running around in circles is a joy, so much so that they could build entire Trace-Walking missions purely because Mario's movement just felt that good. I want that feeling from a Sonic game.
In Sonic Adventure 2 you could pull of some pretty impressive stunts. I wouldn't mind them incorporating that back into SA1. A lot of Sonic's movement animations in that game were modeled off of free-running and it looked pretty cool.
For the love of god please don't shove every possible action onto ONE button
In SA1 and SA2 they shoved every action onto one button, which they called "the action button". This was stupid even back then. The Dreamcast had 4 face buttons. This is more of an SA2 problem than an SA1 problem though.
It's no secret though that Sonic Adventure has its fair share of problems. How do you think Sonic Team could go about fixing the issues in order to modernize the game? Here are some things I want to see:
Better Camera Control
There hasn't been a 3D Sonic game with proper camera control since Sonic Unleashed. This one's pretty obvious given the nature of Sonic Adventure.
Sonic's Movement
Did you know they used 8-directional movement for Sonic Forces? Why not a full 360°? I really don't want to play another 3D Sonic where characters feel so stiff, rigid and awful to control. Mario Odyssey feels like pure bliss to control. Just running around in circles is a joy, so much so that they could build entire Trace-Walking missions purely because Mario's movement just felt that good. I want that feeling from a Sonic game.
In Sonic Adventure 2 you could pull of some pretty impressive stunts. I wouldn't mind them incorporating that back into SA1. A lot of Sonic's movement animations in that game were modeled off of free-running and it looked pretty cool.
For the love of god please don't shove every possible action onto ONE button
In SA1 and SA2 they shoved every action onto one button, which they called "the action button". This was stupid even back then. The Dreamcast had 4 face buttons. This is more of an SA2 problem than an SA1 problem though.
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