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How do you decide who to bring on a mission?

  • I pay attention during the mission briefing, duh!

    Votes: 124 17.4%
  • I pick my favorite characters regardless of the objective.

    Votes: 266 37.4%
  • I crunch any and all numbers/potentials to maximize my chances of victory on strength alone.

    Votes: 29 4.1%
  • Mission? I thought I was picking a harem. All the good looking ones!!

    Votes: 195 27.4%
  • Scouts. All scouts. Scout rushing is only fixed for the faint of heart.

    Votes: 97 13.6%

  • Total voters
    711

HyGogg

Banned
Oct 27, 2017
2,495
On the other hand, the story is more charming, it follows a group of militia, inexperienced soldiers that are fighting to protect their homes, and it has fewer anime tropes or fanservice.
I have to say the fanservice in VC4 was seriously overstated, at least around ResetERA. It seems contained to a "deleted scene" that is only unlockable after beating the game, and the beach DLC episode. None of this is stuff you'll see if you just play to the credits.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
I have to say the fanservice in VC4 was seriously overstated, at least around ResetERA. It seems contained to a "deleted scene" that is only unlockable after beating the game, and the beach DLC episode. None of this is stuff you'll see if you just play to the credits.
Yeah, but it's more noticeable than in the first game. In Vc4 you have Kai's ass and Minerva's bouncy tits in your face constantly unless you decide to not use some of the best units in the game. The two lolis, the "neko mimi", and the cutscene that shows both ass-grab and underskirt peeping... All of this doesn't exist in the first game, it was more subdue for sure even if Vc4 is not especially bad about these things.
 

HyGogg

Banned
Oct 27, 2017
2,495
Yeah, but it's more noticeable than in the first game. In Vc4 you have Kai's ass and Minerva's bouncy tits in your face constantly unless you decide to not use some of the best units in the game. The two lolis, the "neko mimi", and the cutscene that shows both ass-grab and underskirt peeping... All of this doesn't exist in the first game, it was more subdue for sure even if Vc4 is not especially bad about these things.
The "loli" character is not sexualized in the least and I didn't really consider that fan-service... Not even sure who the second loli you mean is. Not sure where you're getting nekomimi from either.

Maybe it's because I was braced for worse, but I didn't find it very fanservicey at all. Minerva's boob bounce is a little silly, sure, but the rest is mostly fine.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
The "loli" character is not sexualized in the least and I didn't really consider that fan-service... Not even sure who the second loli you mean is.
I was referring to the 2 enemy lolis. You know the "human weapons" that show starting chapter 7 or so.

The other loli (the little girl that shows during the opening) I don't know, I didn't reach yet the chapter when she appears. She doesn't seem sexualized, and I'm not saying that the other 2 lolis are sexualized, I was referring that they are a really old anime cliche, your typical murderer little girl that is a human weapon.
 

HyGogg

Banned
Oct 27, 2017
2,495
I was referring to the 2 enemy lolis. You know the "human weapons" that show starting chapter 7 or so.

The other loli (the little girl that shows during the opening) I don't know, I didn't reach yet the chapter when she appears. She doesn't seem sexualized, and I'm not saying that the other 2 lolis are sexualized, I was referring that they are a really old anime cliche, your typical murderer little girl that is a human weapon.
Those characters are 20 years old, same as most of the main characters. They don't even look younger than the other characters, they're just skinny...
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
Those characters are 20 years old, same as most of the main characters. They don't even look younger than the other characters, they're just skinny...
Mmmm to me they look like teenagers at best, I didn't look their character profile, but all surrounding them sounds like "mass murderer loli" to me. And about the nekomimi that I didn't answer in the previous message, Riley's diadem looks really like nekomimi or something similar.

I agree that once you start to play, all of these anime tropes and fanservice things are not important, and they are not prominent, which is fine, but even so is IMO a step back compared to the first game, that felt more "authentic" to me.
 

Echo

Banned
Oct 29, 2017
6,482
Mt. Whatever
It's awesome that they even patched minor niggles for a tiny part of the audience (ultra-widescreen users).

Really a fantastic job on PC overall, both at release and with the post-release support.

Yeah, SEGA has been really great with PC for a while now. One of the best JP publishers on the platform, much as I love them, Square-Enix could learn a thing or two!
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
All this talk about PC patches and I'm still waiting for them to fix the stupid input lag I'm experiencing in the Ps4 Pro. It's not rare to receive some extra damage because of you soldier not responding to the X press to take cover in front of some sandbags, or the soldier waiting in front of an enemy when you press the aim button. I bought the game in the Ps4 first to have my physical CE, and it looks good (besides the aliasing in the character lines like the lips, the same problem that was in Vc1), but I didn't expect the "original version" to have some strange input lag problem.
 

StarCreator

Member
Oct 25, 2017
4,855
All this talk about PC patches and I'm still waiting for them to fix the stupid input lag I'm experiencing in the Ps4 Pro. It's not rare to receive some extra damage because of you soldier not responding to the X press to take cover in front of some sandbags, or the soldier waiting in front of an enemy when you press the aim button. I bought the game in the Ps4 first to have my physical CE, and it looks good (besides the aliasing in the character lines like the lips, the same problem that was in Vc1), but I didn't expect the "original version" to have some strange input lag problem.
Same thing happens on PC occasionally. I think it's by design if there's a grenadier mortar in the air; the result of the mortar has to resolve before actions can be taken.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
Same thing happens on PC occasionally. I think it's by design if there's a grenadier mortar in the air; the result of the mortar has to resolve before actions can be taken.
Oh, I see, it can be. As you said it doesn't happen every time, from now every time it happens I will try to look if there's some grenadier pointing to my direction. At the same time, I can say for sure that interception fire does work during this waiting periods, so if it's a gameplay decision is a really bad one, because it feels unintuitive and if benefits the "defending" team.
 
Oct 25, 2017
21,466
Sweden
Farming EXP is exactly the same as Vc1, I can't believe they didn't try to make the skirmish maps harder to 1-turn with a defense buffed scout...
i think the fact that any grinding you can do is easy and quick should be a good thing rather than a bad thing
One thing I noticed is that I almost never use Lancers in this game, I use anti-armor Grenadiers and tanks to destroy enemy tanks, and I've yet to encounter a map that made me use Lancers.
a lot of people are saying they don't use lancers, and i just...really disagree personally, lol

they are some of my most used units. i always deploy one at the start of the mission and semi-frequently bring them in as reinforcements at bases i've taken through the mission

their utility increased a lot with direct command and the APC. i like to have a scout use direct command and bring with them a shocktrooper and a lancer.

the high defense of lancers is really a god-send when trying to take out tanks. i find that the grenadier does not hit the weak spot with sufficient reliability, and their weak defence also make them risky in many situations. meanwhile, a lancer can just waltz in behind a tank and one-shot them easily. they're also a good meat shield in situations where you want to hold a camp. a lancer plus a shocktrooper can defend pretty much any camp in my experience
Mmmm to me they look like teenagers at best, I didn't look their character profile, but all surrounding them sounds like "mass murderer loli" to me.
they're supposed to be 20 years old, and that doesn't seem infeasible to me. my girlfriend has a similar body type and she's 29

that said, a lot of other fanservice is pretty distasteful to me
 

Mr. Poolman

The Fallen
Oct 27, 2017
6,989
Lancers are walking tanks, I usually use them as bait since they can take insane amounts of punishment.
I enjoy them to
lure the Winter Witch
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
i think the fact that any grinding you can do is easy and quick should be a good thing rather than a bad thing
At the same time, it makes too easy to be over-leveled. I know that this is a decision for the player to make, but most games try to discourage players from abusing easy level up systems. And in this case, it should be as easy as putting a few more shocktroopers in the main enemy camp IMO.

their utility increased a lot with direct command and the APC. i like to have a scout use direct command and bring with them a shocktrooper and a lancer.
I usually use Minerva or Raz to bring with them a shocktrooper and a grenadier equipped with anti-footsoldier equipment, this way I protect a camp while disturbing a lot the enemy soldiers that are attacking my main force. But I agree that Lancers feel more spongey in this game compared to Vc1, I think that their anti-bullet protection is better. The thing is that for now (today I finished Chapter 8) I didn't experience any map with lots of tanks that made me use more than one Lancer.

they're supposed to be 20 years old, and that doesn't seem infeasible to me. my girlfriend has a similar body type and she's 29
My problem is that the "frail-looking, mass murderer girl" is more "anime-tropey" than any enemy in Vc1. They looked more like Nazis in the first game, in this game the enemies look more anime villains. Except Klaus, Klaus is badass.
 

julian

Member
Oct 27, 2017
16,786
The "loli" character is not sexualized in the least and I didn't really consider that fan-service... Not even sure who the second loli you mean is. Not sure where you're getting nekomimi from either.

Maybe it's because I was braced for worse, but I didn't find it very fanservicey at all. Minerva's boob bounce is a little silly, sure, but the rest is mostly fine.

I feel like the game itself makes you brace for the worst as I found the most egregious scenes to be very early on in the game. I'd say half the scenes that are really bad are all in the demo. I am surprised how much it has toned down as the game went on.
 
Oct 25, 2017
21,466
Sweden
I usually use Minerva or Raz to bring with them a shocktrooper and a grenadier equipped with anti-footsoldier equipment, this way I protect a camp while disturbing a lot the enemy soldiers that are attacking my main force. But I agree that Lancers feel more spongey in this game compared to Vc1, I think that their anti-bullet protection is better. The thing is that for now (today I finished Chapter 8) I didn't experience any map with lots of tanks that made me use more than one Lancer.
up to that point (chapter 8) i found lancers to be extremely useful in 4-1, 4-3, and 6

(and also in some squad stories, but squad stories that include lancer characters are obviously designed to make the lancers useful)
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
up to that point (chapter 8) i found lancers to be extremely useful in 4-1, 4-3, and 6

(and also in some squad stories, but squad stories that include lancer characters are obviously designed to make the lancers useful)
Maybe, the thing is that I'm finding the game easier than Vc1. I have yet to play anything near the level of Chapter 7 in the first game, and I have more "A"s than anything else.

The only chapter I've repeated so far is the fire chapter because of the reinforcements at the middle of the chapter were really BS, especially the nasty grenadiers.

Does the game get harder down the line?
 
Oct 25, 2017
21,466
Sweden
Maybe, the thing is that I'm finding the game easier than Vc1. I have yet to play anything near the level of Chapter 7 in the first game, and I have more "A"s than anything else.

The only chapter I've repeated so far is the fire chapter because of the reinforcements at the middle of the chapter were really BS, especially the nasty grenadiers.

Does the game get harder down the line?
i'm just a couple of chapters farther along than you, but i'd say the difficulty level remains relatively consistent up to where i've played
 

Wagram

Banned
Nov 8, 2017
2,443
I find targeting the ally units on the tactical map....difficult for some strange reason. I'm playing on Xbox and you will hover over them at times and it will not attach to the unit, other times it will.

Similar times when aiming it will not do what I want. Issue with the game on Xbox, my controller, what gives?
 

HyGogg

Banned
Oct 27, 2017
2,495
Maybe, the thing is that I'm finding the game easier than Vc1. I have yet to play anything near the level of Chapter 7 in the first game, and I have more "A"s than anything else.

The only chapter I've repeated so far is the fire chapter because of the reinforcements at the middle of the chapter were really BS, especially the nasty grenadiers.

Does the game get harder down the line?
I found it got easier as I went, because I got a better feel for how to pace my matches. Early on I advanced cautiously and shored up my defenses and tried to be conservative because I figured that would be easiest, but as I went on I realized that the hitting really hard in the first couple turns will often make the stage easier, and that being conservative would let things drag out.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
I found it got easier as I went, because I got a better feel for how to pace my matches. Early on I advanced cautiously and shored up my defenses and tried to be conservative because I figured that would be easiest, but as I went on I realized that the hitting really hard in the first couple turns will often make the stage easier, and that being conservative would let things drag out.
Yep, thanks to the command option, I usually use Minerva+shocktrooper+grenadier or the APC in my first turn to take some enemy camp with ease. I usually advance my tanks too during the first turn to make difficult for the enemies to move freely. The thing is, the stupid IA keeps sending scouts to die. I'm also letting enemy shocktroopers/scouts alive near my tanks, it's 100% guaranteed that the enemy will try to move them and lose 1 CP.

And, at least Kai NEVER misses the headshots, if there are snipers in a stage that can be a threat, I kill all of them in the first 2 turns.
 

Giolon

One Winged Slayer
Member
Oct 25, 2017
3,090
Maybe, the thing is that I'm finding the game easier than Vc1. I have yet to play anything near the level of Chapter 7 in the first game, and I have more "A"s than anything else.

The only chapter I've repeated so far is the fire chapter because of the reinforcements at the middle of the chapter were really BS, especially the nasty grenadiers.

Does the game get harder down the line?

Oh there are definitely missions that are harder later one, but often because they're essentially puzzles for you to figure out. There's only 2 missions where I really went "ok, fuck you game" and restarted. I was able to mostly muddle through and react to the swings of the rest of them and still get an A, largely because Orders are still OP as all get out, Direct Command is OP as all get out, especially once you have a Scout you can use it on (Direct Command resets a unit's AP to full), and the APC is crazy OP.

Having loads of experience with two full VC games prior doesn't hurt, either.
 

Uthred

Banned
Oct 25, 2017
3,567
There are some QoL changes that you'll miss in VC1, however, the story is more charming and the characters are more solid (less cringeworthy fanservice shots too). Keep in mind, Chapter 7 is where most newcomers have difficulty with, consult a guide if you must.

I'm not going to do a shot by shot comparison but I would happily bet money you are wrong on that front. While the ass grab is certainly more egregious than anything I recall in VC1 VC1 still has plenty of questionably framed shots. Especially when it comes to Selvaria.
 
Oct 25, 2017
21,466
Sweden
I find targeting the ally units on the tactical map....difficult for some strange reason. I'm playing on Xbox and you will hover over them at times and it will not attach to the unit, other times it will.
use the d-pad rather than the sticks to snap between units
Similar times when aiming it will not do what I want. Issue with the game on Xbox, my controller, what gives?
this one i'm not sure about. but a general aiming tip is that you can fine aim with the d-pad, and auto-target enemies with the bumpers (though there are cases where you can target an enemy manually even though it's not possible with auto-target, especially with the grenadier)
 

JayC3

bork bork
Administrator
Oct 25, 2017
3,857
So I finished the main storyline, but I'm having trouble accessing the true ending.
I purchased the hot springs side story and watched all the episodes in it. My understanding is that new scenes should have popped up in Chapter 13, but I don't get anything new when I scroll over to that page.

I haven't done all the skirmishes, and I haven't gotten all the squad stories.
So are there additional requirements to get the true ending that I've missed, or did I just get hit with some sort of bug?
 

Weebos

Member
Oct 25, 2017
7,060
So I finished the main storyline, but I'm having trouble accessing the true ending.
I purchased the hot springs side story and watched all the episodes in it. My understanding is that new scenes should have popped up in Chapter 13, but I don't get anything new when I scroll over to that page.

I haven't done all the skirmishes, and I haven't gotten all the squad stories.
So are there additional requirements to get the true ending that I've missed, or did I just get hit with some sort of bug?
I heard you need to beat all skirmishes, but can't confirm that.
 

aspiegamer

Member
Oct 27, 2017
10,460
ZzzzzzZzzzZzz...
I want to say the true ending mission is unlocked after you beat the first batch of hard skirmishes. Not even As, just passing them once. Squad Stories are unrelated and I certainly didn't have them all unlocked yet.
 

Dave1988

Member
Oct 25, 2017
230
I want to say the true ending mission is unlocked after you beat the first batch of hard skirmishes. Not even As, just passing them once. Squad Stories are unrelated and I certainly didn't have them all unlocked yet.

Can't be. I got access to the true ending mission before I even touched a hard skirmish. Maybe JayC3 somehow missed a scene?
 

ValKiryuSonicEX

Avenger
Oct 25, 2017
2,260
So I finished the main storyline, but I'm having trouble accessing the true ending.
I purchased the hot springs side story and watched all the episodes in it. My understanding is that new scenes should have popped up in Chapter 13, but I don't get anything new when I scroll over to that page.

I haven't done all the skirmishes, and I haven't gotten all the squad stories.
So are there additional requirements to get the true ending that I've missed, or did I just get hit with some sort of bug?

Edit: you don't need to beat the Hard skirmishes for the True Ending, I always had the option to final mission waaaay before I started tackling the hard skirmishes.

There should be an extra cut scene with just Claude and Riley on the deck of the Centurion that takes a whole page, watch that and then there should be a notification of a new mission for chapter 18. Finish that and you'll get the new added after the credits.

I'm not going to do a shot by shot comparison but I would happily bet money you are wrong on that front. While the ass grab is certainly more egregious than anything I recall in VC1 VC1 still has plenty of questionably framed shots. Especially when it comes to Selvaria.

If you're that willing to prove me wrong then at least provide some examples, questionable might be the worst VC1 had, but for me VC4 takes the cake in cringe with the ass shots of Kai, Minerva's intro shot, the steamy ceasefire stuff, and for the heck of it, the beach DLC (yea, yea, what was I expecting with a beach episode these days).
 

JayC3

bork bork
Administrator
Oct 25, 2017
3,857
Thanks for the suggestions, all. I don't believe I've missed any scenes but I'll double check. If I did, though, I hope there's at least a big "NEW" sign so I can find it easily o_o.

I planned to do all the squad stories and skirmishes anyway, so if the missing scenes still don't pop up after I'll just youtube them.
 

Uthred

Banned
Oct 25, 2017
3,567
If you're that willing to prove me wrong then at least provide some examples, questionable might be the worst VC1 had, but for me VC4 takes the cake in cringe with the ass shots of Kai, Minerva's intro shot, the steamy ceasefire stuff, and for the heck of it, the beach DLC (yea, yea, what was I expecting with a beach episode these days).

I'm not sure how I could have been more clear that I have no interest in proving you wrong. But off the top of my head in VC1 you have Report5: Squad 7's R&R which is full of swimsuit fanservice, so that takes care of the DLC. Report 01: Ellet Embedded starts off with a few slow pans over Ellet's body and an up angle shot of Brigette's bust, nearly every FMV sequence involving Selvaria has the camera pan up across her chest, you have the battle skirts and so on. I mean they are tiny elements of each game, literally seconds if you don't count the larger swinsuit episodes in each. But other than the ass grab there isnt really much of a difference.
 

ValKiryuSonicEX

Avenger
Oct 25, 2017
2,260
I'm not sure how I could have been more clear that I have no interest in proving you wrong. But off the top of my head in VC1 you have Report5: Squad 7's R&R which is full of swimsuit fanservice, so that takes care of the DLC. Report 01: Ellet Embedded starts off with a few slow pans over Ellet's body and an up angle shot of Brigette's bust, nearly every FMV sequence involving Selvaria has the camera pan up across her chest, you have the battle skirts and so on. I mean they are tiny elements of each game, literally seconds if you don't count the larger swinsuit episodes in each. But other than the ass grab there isnt really much of a difference.

Except, there is a difference, VC4 is more egregious...Fan service was in both, no one is denying that, however there is more unnecessary focus in VC4 than VC1 ever did. Both are not the same in that sense.

and I don't recall Rosie rejecting a switsuit then immediately showing her ass when picking the more sporty option...like Kai does.
 

Uthred

Banned
Oct 25, 2017
3,567
Ah that moment when a character you've been using triggers "racism" and you remove them from the roster.

Except, there is a difference, VC4 is more egregious...Fan service was in both, no one is denying that, however there is more unnecessary focus in VC4 than VC1 ever did. Both are not the same in that sense.

and I don't recall Rosie rejecting a switsuit then immediately showing her ass when picking the more sporty option...like Kai does.

I disagree, you can ignore the swimsuit stuff in 4 entirely, in 1 it was part of the base game. Other than one standout (in a bad way) moment there really isn't any difference in kind. But we're going around in circles at this point so I'll drop it.
 

ValKiryuSonicEX

Avenger
Oct 25, 2017
2,260
I disagree, you can ignore the swimsuit stuff in 4 entirely, in 1 it was part of the base game. Other than one standout (in a bad way) moment there really isn't any difference in kind. But we're going around in circles at this point so I'll drop it.

I'm not speaking anymore after this either, but I feel you're just glossing over the points made, and while you can say the beach stuff can be ignored: it still exists and it was made with effort, it's part of the game and story, DLC or not. Same with Steamy Ceasefire and that's not DLC.
 

Uthred

Banned
Oct 25, 2017
3,567
Shouldn't the "Federation Soilders"
on the ship be either Federation Navy or Federation Marines?
 

Echo

Banned
Oct 29, 2017
6,482
Mt. Whatever
Is there a way to remove the CANVAS effect on borders of the screen on PC?
What travesty is this?

In VC1 it was a popular mod, and could be done by swapping just a single file. I hate the Canvas borders personally so it was a godsend.

Unfortunately VC4's file structure is much different from VC1's and everything is packed up in .cpk's. Put Denuvo on top of this, and I'm not sure if mods are possible this time around...
 

NinjaHound

Member
Nov 5, 2017
591
Holy shit, these story chapters are ruining this game for me. They are boring and take too long to skip through. Yikes
 

Oscarzx n

Member
May 24, 2018
2,992
Santiago, Chile
Finished the game and overall I really loved it, it is just like Valkyria 1, but I would say with more interesting mission design. The original had some chapters that were just killing enemies and getting to the enemy base, kinda just like a slow action game, so I didn't think it reached it full potential (still pretty good game though), here it's just more interesting and strategic, especially for the introduction of the granaders, with different objectives that you need to solve using you clasees in the best way possible, which is nice (the lancers are pretty downgrades here though) and got me playing on my Switch for hours. Also the squad stories are a fantastic adition.

In the negatives while I really enjoyed the story the conclusion was not as good as the previous game, even with the extended ending, and also the antagonists were weak, you see Verga Sama less than Maximillian on VC1 (he is also pretty generic looking) so you don't really get a sense of hate towards him and F****ti was a complete hypocrite with unclear ideas, I hated him in a bad way, he is not a good antagonist, just an idiot.
 
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Uthred

Banned
Oct 25, 2017
3,567
One thing I'd like to see improved in a sequel is the gear and class upgrade system. There's no real choice involved and the interface is clunky. Either streamline it out or double down and give us a more in depth equipment and crafting system. As it is it's just tedious busywork.
 

Durante

Dark Souls Man
Member
Oct 24, 2017
5,074
There are some QoL changes that you'll miss in VC1, however, the story is more charming and the characters are more solid
I don't agree with this.

The squad stories flesh out a larger number of characters in VC4 to a greater extent than anything in VC1 does for the vast majority of your squad. Combine that with the fact that they also have a gameplay impact on those squad members, and that they often serve to introduce a different type of mission/challenge, and IMHO they are perhaps the greatest improvement from VC1. (Though stuff like subcommanders, grenadiers and tank interception are also great)
 
Oct 25, 2017
4,647
I don't agree with this.

The squad stories flesh out a larger number of characters in VC4 to a greater extent than anything in VC1 does for the vast majority of your squad. Combine that with the fact that they also have a gameplay impact on those squad members, and that they often serve to introduce a different type of mission/challenge, and IMHO they are perhaps the greatest improvement from VC1. (Though stuff like subcommanders, grenadiers and tank interception are also great)
the overall squad is much better fleshed out than 1, but the main cast hasnt been as great. I'm on chapter 13 now, Kai has been an excellent character with everything they've done with her, and Raz's development from unlikable meathead has also been great, but comparatively Riley and Claude are nowhere near as interesting as Welkin and Alicia. Minerva is ok, but her attitude can be grating.
 

Uthred

Banned
Oct 25, 2017
3,567
Not the biggest fan of the games localisation, while my knowledge of Japanese is limited some of the English lines seems a bit more "edgy" than the original Japanese and considering that the Federation is supposed to be "Not-Europe" I could have done with a less US-centric translation (so no stuff like "doughboys" etc.). I suppose one localisation choice that seems particularly odd is using "soulmate" instead of "femme fatale" for Walz. The terms have entirely different meanings and arent synonymous at all. Femme fatale works much better as its line with all the other obsessive shite Walz spouts but soulmate just sounds weird.

In the negatives while I really enjoyed the story the conclusion was not as good as the previous game, even with the extended ending, and also the antagonists were weak, you see Verga Sama less than Maximillian on VC1 (he is also pretty generic looking) so you don't really get a sense of hate towards him and F****ti was a complete hypocrite with unclear ideas, I hated him in a bad way, he is not a good antagonist, just an idiot.

I agree that the antagonist side is a bit weak in this, some of the enemy NPC's are solidly realised but they're introduced quite late and just lack the same bite as the VC1 antagonists.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
the overall squad is much better fleshed out than 1, but the main cast hasnt been as great. I'm on chapter 13 now, Kai has been an excellent character with everything they've done with her, and Raz's development from unlikable meathead has also been great, but comparatively Riley and Claude are nowhere near as interesting as Welkin and Alicia. Minerva is ok, but her attitude can be grating.
Yep, my opinion as well. Squad missions are a wonderful idea, and double down as good character development and good, short challenges. The main characters are worse than in Vc1 for sure, but the villains are more likable this time.

Kai is a solid character, I'm on chapter 12 (only started) and she's likable, but even so
not even the worst people out there sells lots of human lives because their family ask them, I'm sure that she will be forgiven and I'll get angry if so
. Raz is so-so, your typical bully that tries to act tough in front of the girl he likes, I'm also sure that
the moment Leena says "yes" to him, he'll die, it's a really old anime trope and I don't expect better from VC4. Also the opening kind of spoils this, but maybe I'm wrong.
The main couple is really inferior to Welkin/Alicia, and the game lacks an Isara-like character. Largo and Rosie were great too.
 
Oct 25, 2017
4,647
Kai is a solid character, I'm on chapter 12 (only started) and she's likable, but even so
well
She did give their secrets out to an Ally. She didn't know he was working with the empire at the time. At least as far as I know at this time she didnt know

I think they couldve actually went further with Raz than they did. His demeanor could've been written up as a compensation for darcsen discrimination, but overall I think to this point they've done a pretty good job of growing him.