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Mendrox

Banned
Oct 26, 2017
9,439
mario 64 was released without analog on the DS and sold like 11 million copies. while most people agree that it's inferior without the analog controls, there's still a very good game in there even without it.

C'mon as you said yourself the DS version playing with the digi pad was just plain bad. I knew nobody that played it like this and even I used the DS thumb thing (that Nintendo recommended for this game) to play it on the DS.
 

RagdollRhino

Banned
Oct 10, 2018
950
I think my problem with the Mario comparisons is that the 2 Mario games that it is most often compared to (64 & Odyssey) are very, very different platformers to this game and I feel almost everyone making this comparison is being extremely disingenuous at best. 3D Land & 3D World are the most apt comparisons, which thankfully the article in question recognises and well... as I said in the OT it isn't a favourable comparison for Astro Bot ultimately. 3D World in particular is far better, though we are talking about one of the best platform games ever made so I do think it is unfair to begin with but as already pointed out ITT people are tripping over themselves to make comparisons to Mario so I guess I'd be the odd one out I'd I didn't acquiesce.

Astro Bot is still a good game but it's courting a lot of hyperbole unfortunately.


I don't think any of the Mario comparisons really fit either. I think Astro tried to do something different and it works for them. It's a platformer of course and some of the designs are similar. I will say I'm having more fun with Astro than I've had with Mario games in a long while.
 

Raijinto

self-requested ban
Banned
Oct 28, 2017
10,091
If THIS is what you call a lot of hyperbole I don't be know how you handle most AAA releases. Most publications didn't even cover the game.

Yeah hyperbole is bad then too I guess? Don't know what you want me to say really, I think quite a few games this year and the last few were given more credit than they deserve- I'm still scratching my head about Ni No Kuni 2 to this day for example. But this thread is about Astro Bot so...
 

NXGamer

Member
Oct 27, 2017
372
Good review by Waypoint. :D

From the other thread as well:



It really is, I covered this in my full review also. The game feels like an evolution of the platforming genre and takes it in new directions and integrates VR as a core element, without VR it would not be as impacting, delightful and so damn addictive.



Also excellent soundtrack, you really nailed the feel and added so much to the presentation and levels, super work.
 

NekoNeko

Banned
Oct 26, 2017
18,447
after the insane hype i had to play it as a huge mario fan but i must say it doesn't come close to the highest points of a 3D Mario. good title but insane hyperbole.
 
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Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
C'mon as you said yourself the DS version playing with the digi pad was just plain bad. I knew nobody that played it like this and even I used the DS thumb thing (that Nintendo recommended for this game) to play it on the DS.
i'm just saying if you want to argue that astro bot would be impossible without VR, maybe mario 64 without analog sticks isn't the best comparison, since the second one did happen, and while obviously it doesn't feel as good to control mario in a 3D game with the dpad, it wasn't impossible.

after the insane hype i had to play it as a huge mario fan but i most say it doesn't come close to the highest points of a 3D Mario. good title but insane hyperbole.
this is why the mario thing was a mistake from the beginning, it sets expectations way too high. i guess claiming something is a good 3D platformer wasn't enough for the reviewers/those who wanted to hype up the game.
 
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Nae

Member
Dec 28, 2017
1
I am surprised about the industry reception of this game. It is like like 3d platformers are not important unless Mario it is the main character. Astro Bot has gotten a similar reception while being a game for VR, and this is hard to see. I presume having the name of Sony and a loved character for VR users behind it helps, but I remember Tearaway and its reception, or Lucky Tale. I remember all the people talking about Yooka Laylee, and fewer people talking about A Hat in Time, and at the end was the opposite. But there are others 3d platformers each year, and no one talks about them :(
 

Wollan

Mostly Positive
Member
Oct 25, 2017
8,814
Norway but living in France
i'm just saying if you want to argue that astro bot would be impossible without VR, maybe mario 64 without analog sticks aren't the best comparison, since the second one did happen, and while obviously it doesn't feel as good to control mario in a 3D game with the dpad, it wasn't impossible.
Mario 64 without 3D graphics is probably more apt since we're talking about the dimension of gameplay.

An orthogonal/isometric Mario 64 w/sprite-graphics wouldn't be quite the same even though it's technically possible to port its levels to that perspective (adding a bit of transparency/occlusion when needed).
 
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Green Yoshi

Attempted to circumvent ban with an alt account
Banned
Oct 27, 2017
2,597
Cologne (Germany)
I really like the game but finding all collectibles is already challenging in Level 1-2.

Maybe you should play the game while standing and not on a chair.
 
Oct 25, 2017
11,702
United Kingdom
While I agree that if you take the VR away, it would take away from the game a little, don't get me wrong, it would still be a really good platformer, just not as fantastic as when in VR.

The use of the 3D space, level design and the sense of presence the player has in VR is like nothing else. It really hit for me in World 2-1, when the level grows upwards on a beanstalk high into the sky and wraps around you in places, so you have to navigate Astro above you or below you and around the back of your head, physically turning around to see where Astro is. It's very cool.

The sense of scale is so impressive too, with the beanstalk towering above you, same goes for the bosses, they look huge in VR, something which you definitely don't feel when watching it on a TV.

Player interaction is also something VR adds over playing on a TV. Having the player be a physical presence in the world and having levels that require you to headbutt walls, dodge enemies that target you, not Astro and use the DS4's tools to help Astro progress through the level, is all extremely well implemented and this along with the charming art style and level of polish, all add up to make Astro Bot a unique and bloody brilliant game.
 

Deleted member 8593

User requested account closure
Banned
Oct 26, 2017
27,176
In a few years people are going to believe that this game was actually made by Nintendo.

It looks phenomenal but I am getting increasingly annoyed at the limited language used to talk about any game that falls outside of the usual AAA fare.
 

travisbickle

Banned
Oct 27, 2017
2,953
this is why the mario thing was a mistake from the beginning, it sets expectations way too high. i guess claiming something is a good 3D platformer wasn't enough for the reviewers/those who wanted to hype up the game.

A large number of reviewers and players have said the same thing. It's completely fine for people to consider the game top tier and some not.
 

Mechaplum

Enlightened
Member
Oct 26, 2017
18,815
JP
Yeah hyperbole is bad then too I guess? Don't know what you want me to say really, I think quite a few games this year and the last few were given more credit than they deserve- I'm still scratching my head about Ni No Kuni 2 to this day for example. But this thread is about Astro Bot so...

I get what you're saying, but this game is kinda the opposite of hyperbole. It was ignored by most and only got some positive comments when people reluctantly try it, journalists included.
 
Oct 26, 2017
6,151
United Kingdom
the thing is, i'm sure the team didn't set out to make a nintendo/mario game. they wanted to make a good 3D platformer for VR and by all accounts they seem to have achieved that.
the constant comparisons are just disrespectful to the effort and love they've put into their game. i'm sure no creator/team likes to put out something good and have everyone be like "good job! you did an amazing job nailing the vibe/mood/feel of this other successful thing that has existed before"
that just makes their work seem derivative and like they set out to copy that, not that they did a good job creating something new and bringing their unique vision to life.
i get it, good 3D platformers aren't easy to come by and most of them play like shit, meanwhile nintendo has done a good job at creating them over the years and the 3D mario games have been pretty consistent in their quality. but there's no magic or secret recipe involved, they're just good games. astro bot didn't succeed at being a mario/nintendo game for psvr, it succeeded at being a good game.
comparisons always happen, but when it's this ubiquitous to the point that almost every review mentions mario or nintendo, it starts to feel like some marketing thing (i know it's not, but it feels like it). like how some new brand of phones may mention apple and iphones in their ads.

I completely agree. Very well put.
 

astroturfing

Member
Nov 1, 2017
6,456
Suomi Finland
so which is better, Mario or Astro Bot??? i need to know for a friend who is asking and we are in a hurry pls

seriously though, can we just drop it? it's a completely unnecessary conversation. i love some of the old Mario games, they are very nostalgic to me... but i don't think about them at all when i play Astro Bot. it's a different game. obviously it takes stuff from Mario games, but what platformer doesn't..? a platforming game that actively avoided taking from Mario would most likely suck.

Astro Bot is one of the most fun games there are, as are Mario games. both can exist in peace.
 

Apex88

Member
Jan 15, 2018
1,428
It took a while but it's good to see more mainstream gaming sites covering Astro Bot. I'm also seeing plenty of online ad's & trailers.

It feels like PSVR is almost having a relaunch with so many quality titles now hitting the platform. Can't wait for Tetris Effect and Blood & Truth. Plus of course the Dreams beta.
 

gofreak

Member
Oct 26, 2017
7,736
It took a while but it's good to see more mainstream gaming sites covering Astro Bot. I'm also seeing plenty of online ad's & trailers.

It feels like PSVR is almost having a relaunch with so many quality titles now hitting the platform. Can't wait for Tetris Effect and Blood & Truth. Plus of course the Dreams beta.

The Dreams beta will have VR support? I know VR was upgraded to be a day-one feature for the full release - at least I think it was! - but if it's in the beta also that would be great.
 

Bartend3r

Banned
Oct 25, 2017
1,506
I'm very curious about this game. Correct me if I'm wrong but buying a VR just for that (experiences I had with friends' were not good) would not be justifiable right?
 

afrodubs

Member
Oct 27, 2017
2,093
I'm very curious about this game. Correct me if I'm wrong but buying a VR just for that (experiences I had with friends' were not good) would not be justifiable right?
Not if your experiences weren't good.

In what way tho? Sickness or just not impressed? If it's the former this game has less motion than most, if it's the latter then this game is one of the most impressive titles. Some might say the most impressive.
 

Raijinto

self-requested ban
Banned
Oct 28, 2017
10,091
I'm very curious about this game. Correct me if I'm wrong but buying a VR just for that (experiences I had with friends' were not good) would not be justifiable right?

There's a demo for this game FWIW. If you can borrow a headset again you can try that first at least.

I'm sure people will say that there are many other worthwhile VR games but I'd certainly recommend to anyone on the fence to try before they buy in this regard. Better to do that than to buy an expensive peripheral that you barely use or even can't use because it's uncomfortable.
 

Patrick Klepek

Editor at Remap, Crossplay
Verified
Oct 25, 2017
669
Near Chicago
This is somewhat true, because apparently VR coverage doesn't translate to sufficient views and clicks. Hopefully Astro Bot will be able to champion the platform but I doubt it'll change anytime soon.

This is accurate. I could write an article about how my favorite color is blue and more people would click on it. VR does seem to do better, traffic-wise, in video form.
 

nelsonroyale

Member
Oct 28, 2017
12,128
This game has probably generated the most positive praise this year from those who have played it. i feel that even GoW wasn't quite as enthusiastic as this.

after the insane hype i had to play it as a huge mario fan but i most say it doesn't come close to the highest points of a 3D Mario. good title but insane hyperbole.

Maybe being a huge Mario fan may also bias your opinion on comparison with said games.
 

Phabh

Member
Oct 28, 2017
3,701
"The comparisons to Mario are appropriate, but Mario 64 is the wrong game. One of my favorite Mario games is Super Mario 3D Land for the 3DS, a game that, when it's eventually ported to Switch or another platform, will lose something in the transition. I'm sure it's a perfectly fine platformer in 2D, but the 3D element wasn't just a gimmick. Nintendo designed the levels to take advantage of the depth perception players got from 3D, making it easier to jump and navigate the world. It also focused on tight, contained spaces in which players only spent a little while in each stage, but they were dense with secrets and easter eggs. Astro Bot feels like the spiritual successor to Super Mario 3D Land in every conceivable way, design to aesthetic, and helps explain why I fell in love."

Completely agree. Astro Bot is to VR what Super Mario 3D Land was to 3D effect. This is a much fairer statement and less inclined to hyperbole. You don't compare something to Super Mario 64 lightly.
This will ruffle some feathers lol, but if you don't get this, you don't know video-game history IMO
 

Raysoul

Fat4All Ruined My Rug
Member
Oct 26, 2017
3,016
I just really wish VR could be more affordable. I want to play this, but PSVR (or any other VR device) hurts my wallet.
 

low-G

Member
Oct 25, 2017
8,144
after the insane hype i had to play it as a huge mario fan but i must say it doesn't come close to the highest points of a 3D Mario. good title but insane hyperbole.

I'm gonna reply to this and use it as an explanation, again, why the Mario comparisons are apt and legit.

I too am a huge Mario fan. The thought of not owning a platform that Mario is on makes me sad. I bought a Switch for Odyssey. I've owned all the major Nintendo platforms (no GB brick model 2 or whatever)...

I'm also a huge VR fan. When I was playing Lucky's Tale, I could see how much more could be brought to the game. It was lacking in so many ways. I thought to myself, "this isn't gonna get rectified until Nintendo does VR." I honestly thought this was a true statement.

That's exactly why Astro Bot being compared to Mario is both apt, warranted, and communicates more than just quality level. The devs have done the job of Nintendo long before Nintendo gets to it.

All that said, I'd say only Mario64, not even my favorite recent Mario - 3D World, has points above Astro Bot.

Found the reason Dipro didn't like the game. He hates VR.
 
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Phabh

Member
Oct 28, 2017
3,701
And funnily enough both Super Mario 3D Land and Astro Bot have a 90 Metacritic score :)
 

Deleted member 43446

User requested account closure
Banned
May 15, 2018
748
this is why the mario thing was a mistake from the beginning, it sets expectations way too high. i guess claiming something is a good 3D platformer wasn't enough for the reviewers/those who wanted to hype up the game.
If you check the game's |OT|, YouTube videos, Reddit comments, etc you will notice that the game has met and even surpassed these high expectations with flying colors. The game is very deserving of all the hype it has gotten, plain and simple.
 

Ehoavash

One Winged Slayer
Member
Oct 28, 2017
7,238
Fuck I want this game. Looks like a spiritual successor to Mario galaxy. But the price of entry cause of vr :[
 

Deleted member 18347

User requested account closure
Banned
Oct 27, 2017
2,572
Even with this game, Ace Combat 7 and Deracine I still can't justify buying a PSVR when I already have a Vive.

But glad we're getting more VR talk thanks to quality titles such as this one.
 

Oracle

Banned
Nov 7, 2017
1,932
I dont know what to expect, but my expectations are through the roof for the demo.

I feel I'll be let down.
 

Deleted member 3010

User requested account closure
Banned
Oct 25, 2017
10,974
No lies detected, game got my excited like a kid!

Just got myself a PSVR two weeks ago, finished Astro Bot and DOOM so far.

Astro Bot was spectacular.

DOOM was initially very turn off as soon as I played with the default controls, then a friend pointed out that you can have smooth camera movements and have access to the left stick via the settings.

And boy, shit clicked, I almost did the entire campaign in one sitting, it was short but sooooo good.

Apparently those settings weren't available day 1 on Version 1.0, wtf lol.
 
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Hope

Banned
Oct 28, 2017
2,065
The funny thing is in the first thread alot of ppl thought that only valve could give us a Mario 64 moment in VR.
 

Supa Necta

Member
Oct 25, 2017
881
Ugh. My PSVR and other game backlog is so huge, but I really want to literally dust off my PSVR and get this.
 

Ogawa-san

Member
Nov 1, 2017
1,686
I dont know what to expect, but my expectations are through the roof for the demo.

I feel I'll be let down.
I don't know how the demo starts or what it covers, but I can tell you the full game ramps the hell up. By the time you beat it you'll think that first world was just a demo in itself.
 

carlosrox

Banned
Oct 25, 2017
10,270
Vancouver BC
I think the VR tech is more amazing than the game itself to be fair. Granted, I've only begun the third level, but for me the real amazing thing is using your head as the camera and seeing things you couldn't see before. Totally reminds me of the kind of stuff Nintendo likes: new ways to play.
 

Deleted member 3010

User requested account closure
Banned
Oct 25, 2017
10,974
I think the VR tech is more amazing than the game itself to be fair. Granted, I've only begun the third level, but for me the real amazing thing is using your head as the camera and seeing things you couldn't see before. Totally reminds me of the kind of stuff Nintendo likes: new ways to play.
You only did three levels, you'll later notice that the game makes a great use of the VR tech. :)

It's like a perfect mix of both, the game itself is good but it also uses VR efficiently.
 

FireCloud

Member
Dec 26, 2017
1,251
The most famous video game character and franchise of all time would have gotten more coverage!?!? SHOCKING!!!!

I didn't hear anyone mention Pacman.

But I see you do seem to agree that if this had the Mario moniker attached to it, for a VR game, it would have been afforded a level of coverage greater than what most VR titles have come to expect.

I don't see what the issue is comparing one game to another. It isn't taking anything away from Mario 64. If anything, it's an acknowledgement of the relative importance of that game with its impact on the shift from 2D to 3D gaming. With Astro Bot, having the level wrap around you and navigating Astro through platforms in a manner that is second nature in VR but would be utterly rage inducing on a flat screen. That and the level of polish and charm the devs brought to this game is unlike anything that's been seen in PSVR. It's that same feeling that I and many others experienced when playing Mario 64. The comparison is an apt one.