have you gone to test button inputs in system settings? i didn't notice anything when i played zelda, but the test clearly showed the d-pad is fucked.Yes they did.
Newer versions such as the Splatoon model are perfectly fine.
I've even got an original which doesn't have the problem so it wasn't in every controller in the first place.
there is a 3rd party wireless controller with motion sensor from PowerA but with no NFC and no rumble, and it's $50
however it has 2 additional programmable buttons and it uses 2xAA batteries just like the Xbox one controller.
They probably can't use the aesthetics Apple uses because the perception for those/their devices is massively counter-intuitive for peripherals.You'd have to pay me to use a controller this ugly. Jesus Christ what is it with tech companies designing these "gamer" things with such horrible aesthetics? It's like they've learned nothing from why iPhones became so popular in the first place.
There are two issues with it and the Xenoblade pro controller fixed one of the issues, with the up capacitor extending too far/being too sensitive. The other issue is the pivot is slightly too low, which the new version didn't fixLies... deceptions.
Nothing being sold has truly fixed the d-pad issue definitively without actually opening it up and applying a fix/mod
They probably can't use the aesthetics Apple uses because the perception for those/their devices is massively counter-intuitive for peripherals.
That is literally impossible, it's a flaw that they all have by design
There are 5 different skins other than thatYou'd have to pay me to use a controller this ugly. Jesus Christ what is it with tech companies designing these "gamer" things with such horrible aesthetics? It's like they've learned nothing from why iPhones became so popular in the first place.
I see. Is this the same for every pro controller or just some? Because I'm sensitive to these types of things (hence having issues with xbox sea of thieves d pad) and I haven't felt anything like what's being described here with my pro controller.
That isn't any better.
How is the one you quoted not better than the gaudy LoZ one?
Seems like there is glitter on the dpad, lol.How is the one you quoted not better than the gaudy LoZ one?
It's Black with Red buttons/Dpad.
You want a matte surface, so it prevents fingerprints and smudges on the peripherals. If Apple is making a controller, they would probably make it smooth, shiny, and glossy.How so? I'm not talking about using a touchscreen. I'm talking about using low-profile plain colors with no XTREME patterns on them. Something sleek and elegant.
I see. Is this the same for every pro controller or just some? Because I'm sensitive to these types of things (hence having issues with xbox sea of thieves d pad) and I haven't felt anything like what's being described here with my pro controller.
Having to perform surgery on a $70 controller just to get a decent dpad. Couldn't be me.
Some people do swear that their Pro controllers are fine and don't have the fault but I've never known if that's true or just 'I haven't noticed it'. It seems to me to be a design flaw of the d-pad (because it's one big button that can be pressed down rather than a d-pad on a traditional rocker) rather than something that can be right or wrong.
I notice it most in fighting games. I've been playing Street Fighter for nearly 30 years and I can do hadoukens/dragon punches in my sleep on any stick/d-pad... except the Pro Controller d-pad. It makes those motions virtually impossible to do consistently. It just fails to accurately trigger specific directions. Just kinda mashes every direction and SF just says no.
Mine seems to be working fine. Just tested it. Weird.As already said, you can even notice it on any menu. Hold to the right in a vertically alligned menu, wiggle the right side of the d-pad a little and you will very likely get an up or down input on the menu which shouldn't happen without actually coming close to the up or down side of the d-pad.
But for a game: Try playing Celeste with the d-pad, it's infuriating cause a wrong input usually means death.
Edit:
Could anybody please link to a good tutorial for that selfmade fix people are talking about? Thanks!
i am testing the dapd now on my xendobalde 2 controller, and i am using 2 hand, one at each dpad button
wow, meanwhile testing the dpad on the elite controller with regular dpad using the X one adapter from Brook using only my left hand
non, i got no reading error, i may continue using the elite on the switch.
the X one adapter is very good, only downside it doesn't wake up the switch, also it add a Bluetooth and motion sensor to the Xbox one controller.
https://www.resetera.com/threads/anyone-else-using-the-wireless-brook-x-one-adapter.13890/
Verdict: it sucks so bad.
Shame because the rest of the controller is perfection: everything feels right, the front facing buttons, the bumpers and the two sticks (except the triggers that should be analogue), but the d-pad is unusable on the games you should use it more.
Best example is to grab the Puyo Puyo Tetris demo and try Tetris. As you may know, Tetris has for some time had a feature where you can press up to instantly drop your current piece all the way to the bottom. It's important to use when you want to play fast - but ultimately as it's an instant commitment to piece placement it's optional and you can also just hold down to speed up the piece drop.Are there any other games were it's very noticeable because I haven't felt any problems with the games I've played so far.
Never noticed a problem but I'm some mad heathen and use the analog stick to play stuff like Hollow Knight.
sadly no, it was a kickstarter project, so i doubt it will go cheaper then that, i bought it for $45 second hand but never used, it as originally for $50.Wow, that's a cool adapter! If it was a little cheaper, it would have been an impulse buy for me - like this it costs only a little less than a new controller.. Does it go on sale sometimes?
Really? Where do you live? I did the left joy-con thing here in the UK. Wondering if they will do Pro too.Send it in for a repair. Nintendo will fix it. They fixed mine when I sent it in last year (along with my left joy-cons).
Same here though I do suck at HK.. Never occurred to me to blame the controller!