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talkingood

Member
Oct 27, 2017
1,126
Glad to hear this seems to have turned out alright! Although am I alone in feeling disinterested in games where you're forced to stay inside your spaceship/vehicle at all times? I don't even know why, and it's a terribly silly criticism, but just being able to get out of your ship, wander around, do something on foot, then hop back in... I just like being able to see the characters themselves.
 

Yukinari

Banned
Oct 25, 2017
4,538
The Danger Zone
Glad to hear this seems to have turned out alright! Although am I alone in feeling disinterested in games where you're forced to stay inside your spaceship/vehicle at all times? I don't even know why, and it's a terribly silly criticism, but just being able to get out of your ship, wander around, do something on foot, then hop back in... I just like being able to see the characters themselves.

Daemon X Machina is the game for you.

Or Xenoblade X
 

talkingood

Member
Oct 27, 2017
1,126
Daemon X Machina is the game for you.

Or Xenoblade X
Haha, I picked up Xenoblade X I think largely for this reason. I really enjoyed that aspect of the game. Unfortunately the rest of it not so much. I really did want to like it, it's just not my thing.

Hoping Daemon X Machina is a better fit for me. I really like the look of it!
 

Conor419

Banned
Nov 26, 2017
2,320
London
This game looks amazing and I'm absolutely getting it, I also want to support what is the most ambitious/interesting game that the Starfox team have appeared in since Star Fox Command
 

SiG

Member
Oct 25, 2017
6,485
The Switch version is just looking rough in terms of graphics and stuff. I mean, sure, I have a switch and I know that sacrifices need be made, etc, but when a large part of the game is going to be the visuals of an alien planet, I'm thinking it may need every benefit it can get from a more powerful console.
Quite the opposite. I'm impressed SnowDrop is able to really leverage the power of the Tegra chip. There might be some noticble LOD drops here and there, but the framerate looks to be pretty solid so far based on the videos I've seen.

Does it scratch the Freelancer itch?
Freelancer had trading, so I don't think it'll be that deep in terms of resource exchanging.
 

SiG

Member
Oct 25, 2017
6,485
Edit: Also, who do I talk to regarding making an OT? If anybody is making it, I'd like to contribute...

StarLink: Battle for Atlas |OT| No Toys, Fox Only, Final Desitination
StarLink: Battle for Atlas |OT| No Fox Sky
 

Vareon

Member
Oct 25, 2017
6,929
The Easy Allies review is kinda weird, it keeps wanting the game to be a Star Fox game.
 

GiantBreadbug

Banned
Oct 25, 2017
3,992
Want this game physical real bad but will have to wait for a couple months :<

Looking forward to watching some streams of it though!
 
Oct 26, 2017
5,435
Guys, is there a version for Switch (physical) without the toys on sale?

Do you live stateside? The answer to your question is no but if you're willing to wait until a few days, I was thinking of selling my physical cart tomorrow and just buy it digitally (and keep the toys). That would mean I ship tomorrow . Is that something you may be interested in? Pm if so
 

Achtung

Member
Oct 25, 2017
3,042
I am so on the fence.. I worry I would regret this one as I just dont have time but the game is interesting to me...
 

Candescence

Banned
Oct 27, 2017
2,253
So far I'm enjoying my time with this game. There's some mechanical quirks I'm still getting used to since this isn't your regular space shooter, but the game looks pretty as hell and runs solidly on Switch. I also bought the digital collection pack, which is a huge value deal if you're getting the physical edition but don't want to buy any of the other toys. It's legitimately fun to mess around with weapon combinations on the fly, regardless of if you're using the physical method or via the menu, and I do enjoy the adjustment of being able to basically move in any direction. It's a shame there isn't a pro controller version of the Starlink connector, because, well, the joy-con thing doesn't feel nearly as good. Though there are LED lights in the ship toys and some of the weapons, which is neat as hell. Also, you can use the Arwing wings with other ships, and other wing types with the Arwing, so it's not just pilots, ships and weapons that can be inter-changed.

As for the toys themselves, they're of good quality for their size. The pilots are tiny, hence why Fox's figure doesn't look as good as his amiibo. The ships look great, though, and I ain't regretting getting the physical version for the Arwing, it's gonna look great on my shelf.

I should note the presentation is weirdly mixed. The visuals look fantastic for a Switch game like this, the writing is surprisingly decent and the music is pretty good (especially the Star Fox remixes), but the character designs outside of Fox and Co. are kinda derivative for a sci-fi game, and the alien portraits are a mixture of 2D digital art and CGI renders. That being said, Mason and Co. are at worst inoffensive and their character writing makes up for their designs a bit, and their interactions with Star Fox mesh well enough.

Are there things I probably would've done differently design-wise? Probably. But this is a relatively unique game overall, and while not a show-stopper, it's an entertaining romp with some interesting ideas.

And yeah, it's got some No Man's Sky DNA in there as well, but it's significantly faster-paced.
 
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