Yup. He bounces around a bit and then when he lands with perfect dark he stays with itI was not aware that Kyle had streamed Perfect Dark lol thank you. Guessing it's the Rare Replay one?
I was not aware that Kyle had streamed Perfect Dark lol thank you. Guessing it's the Rare Replay one?
Me! Looking forward to listening in that case!They did touch on a lot of different things. I remember someone on here (I forgot who it was) who was dissapointed last time that they didn't talk about Zombie mode.
Well they did touch on that a little bit as well.
I don't really play CoD (and FPS in general), but I did enjoy the conversation about it.
It won't make me play the game, but I didn't mind them taking some time to talk about it.
Nah, the launch wasn't rough for Skyrim VR. It had issues, but they were very minor. The game ran great, even on base PS4s. They did recently release a huge patch that improved graphics on the Pro and added a new tutorial section to help get used to the controls before you even jump into the game. But as someone who played that first week, it was far from rough. It's gotten better, but it was very good even back then. I do know that Fallout 4 VR had a very bad launch on PC, so that could be what you're thinking of? I mean, it's possible some people were not pleased with Skyrim VR at launch, but I remember the PSVR subreddit was pretty much 100% glowing Skyrim impressions for a solid week post-launch. It's why I bought the game.From what I heard it was quite rough at launch and was fixed up quite a bit with patches.
Just got to this part lol.He also just straight up quits Grabbed by the Ghoulies because it's terrible and moves on to Snake Rattle and Roll. Haha.
What a weird review. Shouldn't multiplatform games be reviewed with everyone in mind, not just people interested in the Switch exclusive Starfox content?
Honestly, I think if that's the case then he probably shouldn't have reviewed it. I don't think that's fair on the game because that content isn't what the devs spent most of their time on and I don't think it's an accurate representation of what a lot of people will play. I'd happily listen to him talk about it on Friend Code but to frame almost the entire review around that content and compare it to actual Star Fox games is super weird.To be fair, I think the only reason Damiani or anyone else at EZA was interested in reviewing it is because of the Star Fox content.
Honestly, I think if that's the case then he probably shouldn't have reviewed it. I don't think that's fair on the game because that content isn't what the devs spent most of their time on and I don't think it's an accurate representation of what a lot of people will play. I'd happily listen to him talk about it on Friend Code but to frame almost the entire review around that content and compare it to actual Star Fox games is super weird.
Hmm, i get the critique, but Ubisoft revealed the game exactly the same way. A strong focus about Star Fox on the Ubisoft conference with Miyamoto as guest and everything. This isn't just a small extra skin or something.
Nah, I don't think he had to review it on PS4 or ignore the Star Fox content entirely, I just think the review should've focused on the base game and then the Star Fox content mentioned as an extra, not the other way around.I definitely understand your point here, but I think the review works as a "Switch version review", since I think the primary driver for purchasing the game on the Switch at all is the Star Fox content. Perhaps the game could have received a fairer shake had it been reviewed on PS4, but it seems that the same issues regarding repetitive gameplay and lack of variety plague the original content as well. Again, EZA doesn't comport themselves to be the only review on the internet, but simply how they view the game themselves. It is always up to a potential buyer to seek out all the facts before a purchase.
Starlink was announced at E3 2017 with no Star Fox at all, that wasn't announced till E3 2018. It apparently wasn't even in the initial plans, Nintendo approached Ubisoft to add it after Starlink was announced.Hmm, i get the critique, but Ubisoft revealed the game exactly the same way. A strong focus about Star Fox on the Ubisoft conference with Miyamoto as guest and everything. This isn't just a small extra skin or something.
What a weird review. Shouldn't multiplatform games be reviewed with everyone in mind, not just people interested in the Switch exclusive Starfox content?
Guys it literally says "Reviewed on Switch" in the title card. It's a Switch review - of which the most prominent aspect is the Star Fox content. This seems like a really silly criticism to me, but to each their own.
Ummmm.... So?
Every review says "reviewed on x console". If you want to review the drastically different switch version, don't put "also available on ps4, Xbox, and pc".
Did not know sorryNo, when they announced Star Fox content at E3 2018 they had a normal trailer before that. And the game was announced way before at E3 2017.
But that is disingenuous. You have to list all the platforms for which the game is available, but you are not obligated to review all versions of a multiplatform game. It's all good, you guys certainly aren't alone in these opinions as evidenced by the YouTube comments, but we'll just have to agree to disagree on this one. To me, the only hook of this game is the fact that they added StarFox to it, and it seems pretty clear the story is nothing to write home about. So Damiani worked the angle that many were curious about - how does the game play on Switch and does Star Fox's inclusion add anything to the mix. Perhaps this could have been framed better at the outset of the review, but it seems pretty clear from the conceit that it was the route he was taking, so I just don't see the problem.
From our about us page:Hey all, can someone give me a breakdown of what the Easy Allies podcasts are like/about? I watch their videos but I don't listen to their podcasts
There are just two, right, the main one and Frame Trap?
Do they both just cover current news?
From our about us page:
Easy Allies Podcast - Hosted by Kyle Bosman, we discuss the week's headlines, answer listener questions, and keep a running tally of stupid bets.
Frame Trap - Our second podcast, hosted by Ben Moore. We speak more specifically about what each guest is playing and tackle a big central topic - aka the Hottake. Comes out every other Monday.
Friend Code - A podcast for the latest and greatest Nintendo News, hosted by Michael Damiani. Releases every other Tuesday.
Cup of Jones - Exclusive to Patrons, Brandon Jones gives a behind-the-scenes update on what's happening at Easy Allies, answers questions, and gives a brief editorial.
Reaction Shots - The Easy Allies movie podcast, hosted by Ian Hinck. Releases once per month.
Trailer Jones - Brandon Jones and company dissect and score the latest trailers.
On a second viewing, I pulled a Bosman and counted how many times "Star Fox" was said in the review...eleven times. Whew. I'd be curious how that stacks up to their reviews of actual Star Fox games like Zero and 2.
Oh for sure, it's easy to miss. Sorry if I implied that you should have known about it. But yeah, Frame Trap is largely deep dives on games that we've recently played. Hope you enjoy it.
Hey, I'll take it off your hands. :)Any of you guys play GTA Online on the Xbox and fancy a code for half a million dollars? I got sent a code for pre-ordering Red Dead 2 but have no use for it.
To be fair, I think the only reason Damiani or anyone else at EZA was interested in reviewing it is because of the Star Fox content.
Cmon. Who is really going to think thatYou are right about that part, and as others have pointed out this review will confuse a lot of people thinking they can expect the Star Fox content on every platform.
Frame Trap is wonderful. Just lots of game discussion. Certainly more evergreen topics than the Easy Allies Podcast.Thanks, I didn't look for an "about us" page
I think Frame Trap sounds ideal for me, as I listen to podcasts on my commute but as that's only about 5 hours a week and I listen to a few other podcasts when they're too news heavy I quickly end up listening to old news
So personally I'd love it if you did a podcast on specific topics, notable games or systems, but I'm gonna download an episode of Frame Trap for now
Keep up the good work, you guys are great
That are watching EZA reviews? That intersection that don't know who Star Fox is and expect them on non Nintendo products has to be ridiculously smallChildren and parents who are buying for their children, the exact market for the game?
Honestly, I think if that's the case then he probably shouldn't have reviewed it. I don't think that's fair on the game because that content isn't what the devs spent most of their time on and I don't think it's an accurate representation of what a lot of people will play. I'd happily listen to him talk about it on Friend Code but to frame almost the entire review around that content and compare it to actual Star Fox games is super weird.
That are watching EZA reviews? That intersection that don't know who Star Fox is and expect them on non Nintendo products has to be ridiculously small
I don't consider Knowing Star Fox is Nintendo and a guest character as hardcore. You're arguing a scenario where they're interested in Star link for the appeal of Star Fox but then walk away confused when it doesn't show up on PS4/Xbox.If you search "starlink review" on youtube, eza is a top result. They usually are so I don't understand why some people think they're only viewed by a hardcore audience.
I don't consider Knowing Star Fox is Nintendo and a guest character as hardcore. You're arguing a scenario where they're interested in Star link for the appeal of Star Fox but then walk away confused when it doesn't show up on PS4/Xbox.
We got a PS4 version as well, both right before the weekend. Plan was for Damiani to review on Switch and Brandon to stream PS4, and obviously Brandon is way more interested in the toys aspect.Yeah I watched the review and honestly, I think this just might be a weird edge case. These days, there aren't that many multiplatform games released with substantial amounts of exclusive content. And if the Switch version is what Damiani played, then it makes sense that he would talk about Star Fox because that was part of his gameplay experience.
On the other hand, I think it's fair to say that the review itself was framed around the Star Fox content. It literally ends with: "If Nintendo is smart they'll continue this collaboration with Ubisoft, so hopefully next time it'll be a dedicated Star Fox project instead of a tacked-on console exclusive." And because references to Star Fox were mentioned throughout the review, I didn't know sometimes which points were exclusive to the Switch version and which points applied to all the versions. Basically, I didn't get a good sense of how my experience with the game would differ if I got the Switch version vs the PS4/XBox version, and whether the score would even apply to the non-Switch versions. Also, maybe this would have been better released specifically as a Switch review.
I do wonder, though, if maybe they didn't get a PS4/XBox copy to compare with or maybe there wasn't time to do a comparison. Regardless, this is definitely something to think about for the future in case there are more multiplats with significant exclusive content on one platform.
Children and parents who are buying for their children, the exact market for the game?
I don't consider Knowing Star Fox is Nintendo and a guest character as hardcore. You're arguing a scenario where they're interested in Star link for the appeal of Star Fox but then walk away confused when it doesn't show up on PS4/Xbox.