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Does Switch need folders?

  • Yes

    Votes: 177 35.0%
  • JackNicholsonYes.gif

    Votes: 127 25.1%
  • Yes... And themes, don't forget the new themes.

    Votes: 212 42.0%
  • I like to live in the chaos.

    Votes: 95 18.8%
  • Folder 2: The Dark UI

    Votes: 59 11.7%

  • Total voters
    505
  • Poll closed .

harz-marz

Member
Oct 28, 2017
1,945
How is Mega Man for someone who has never played the series before? I am on holidays in NYC and played a demo in the Nintendo store and really liked it! Is it brutally difficult?
 

Cloud-Hidden

Member
Oct 30, 2017
4,987
Is anyone still playing the marble game? It's on my wishlist and I liked the video I watched on the eshop but it did kind of look like just rolling around and collecting stuff.

Has it had legs for yall? If you bought it, are you still playing it, and what keeps you coming back?
 

No Depth

Member
Oct 27, 2017
18,266
How is Mega Man for someone who has never played the series before? I am on holidays in NYC and played a demo in the Nintendo store and really liked it! Is it brutally difficult?

Normal difficulty can be punishing with few lives and checkpoints, but it is mitigated by the shop that allows you to spend in-game currency to bulk up on items like extra lives and e-tanks(restore your health fully at any time) for absurdly cheap prices. Arguably the economy imbalances the difficulty since all these items are way too cheap, but they can really help. After each stage you can afford quite a bit usually, even when you get a game over, your currency remains and can visit the shop for a boost before continuing.

Lower difficulty levels also provide bonus lives and more checkpoints per stage. The difficulty right below normal may be a good starting place for newcomers, if only to prevent feeling deflated after being forced back so far in a level if you fall in a pit.

But really it's a well designed platformer with good obstacles and boss patterns. No reason the difficulty should be a turn off. If you enjoy it, the Legacy collections also give you lots more MM to enjoy too.
 

GWX

Member
Oct 25, 2017
544
Is anyone still playing the marble game? It's on my wishlist and I liked the video I watched on the eshop but it did kind of look like just rolling around and collecting stuff.

Has it had legs for yall? If you bought it, are you still playing it, and what keeps you coming back?

I stopped playing it because I'm waiting for the patch with new stages. It's pretty short currently, but with more stages it may just hit the spot content-wise (60 is what Marble Blast Ultra shipped with, and is what Marble It Up! will end up having after the first couple of patches). I finished the included 40 stages pretty quickly, but they're great fun, amazingly designed obstacle courses. Trying to get the best times is addictive, but it hurts seeing those top 5 worldtimes that you will probably never get and no friend leaderboards to be seen (such functionality has been stated to be coming in a later patch as well).

Botton line is: it's a fun, if short, platformer with great stuff coming in the horizon. If you know you'll come back when the free new content arrives, get it right away. If you tend to not return to games after updates, I'd say wait for a sale or for the updates to come out.
 

nicoga3000

Member
Oct 25, 2017
8,960
It's a good game but i strongly recommend not playing it on Switch. I think a lot of people want to buy it on Switch because, well, they love their Switch and want any excuse to have new games for it. But Switch is not the right place to play TWEWY.

You can either buy it for mobile for $18 and play it the exact same way it plays in handheld mode on Switch - touchscreen only - or you can buy it for DS/3DS for about the same price (used) and play it how it was originally designed to be played.

Either way you'll save $32 and the additional content in the Switch version is definitely not worth $32.


Sorry bruh

Thanks for the heads up. Going to pass and grab some other goodies instead!
 

Cloud-Hidden

Member
Oct 30, 2017
4,987
I stopped playing it because I'm waiting for the patch with new stages. It's pretty short currently, but with more stages it may just hit the spot content-wise (60 is what Marble Blast Ultra shipped with, and is what Marble It Up! will end up having after the first couple of patches). I finished the included 40 stages pretty quickly, but they're great fun, amazingly designed obstacle courses. Trying to get the best times is addictive, but it hurts seeing those top 5 worldtimes that you will probably never get and no friend leaderboards to be seen (such functionality has been stated to be coming in a later patch as well).

Botton line is: it's a fun, if short, platformer with great stuff coming in the horizon. If you know you'll come back when the free new content arrives, get it right away. If you tend to not return to games after updates, I'd say wait for a sale or for the updates to come out.

Thank you so much!
 

Lylo

Member
Oct 25, 2017
3,169
I've bought the game yesterday and played it for just 2 minutes; can confirm, it ran like ass.
But supposedly there was a patch released yesterday (i guess for those issues) that i may have missed.

Can someone confirm how's the game running? I'm at work right now, can't confirm it myself.


I have version 1.0.1, apparently there isn't any newer patch. The game still run like ass for me...
 

Deleted member 3017

User requested account closure
Banned
Oct 25, 2017
17,653
I have version 1.0.1, apparently there isn't any newer patch. The game still run like ass for me...

Might take a bit for the patch to go live. Curve is a good publisher, so I expect the game will get fixed. I really feel the platform holders need to start allowing refunds though. They can make it super narrow (less than an hour of playtime or something), but it really needs to happen.
 

No Depth

Member
Oct 27, 2017
18,266
Ghost 1.0 is really cool so far. I didn't realize it had some rogue-like elements, and the way difficulty and upgrades work is pretty cool. It's very unique and seems worth the $5 sale price so far,
 

XaosWolf

One Winged Slayer
Member
Oct 27, 2017
1,940
I've bought the game yesterday and played it for just 2 minutes; can confirm, it ran like ass.
But supposedly there was a patch released yesterday (i guess for those issues) that i may have missed.

Can someone confirm how's the game running? I'm at work right now, can't confirm it myself.


I think the patch was already live but hopefully this is another patch . (When I downloaded it it was already at version 1.01 too)

I tested the Vita version last night and admittedly that is still slow, but the Switch version stutters and/or drops more often throughout a mission.

There's also some annoying bugs/issues that are present here too. When a roller guard turns around, his longer ranged vision bar will clip through the door and spot you.
The whole game is also way too bloom, so much so that the tutorial text gets washed out.

Played a couple of games in Armello (even won one). I'm still learning the ropes but yeah, I'm going to be playing this for quite some time.

Just as a heads up: A big ol' 2.0 update is still inbound for this 2018. They've been building up to it for ages and may even end up revamping some of the systems. =)
 
Oct 26, 2017
8,686
Any recommendations for games currently on sale?
Thinking about getting Mugsters. Reviews aren't great but there's nothing else quite like it on the eshop.
 

Volo

Member
Oct 26, 2017
271
Hi all. I'm considering purchasing Owlboy on Switch. However, I have read about some poor performance issues on this port (hard crashing, etc.). The latest update from the devlopers was a planned patch to fix some of the issues. Has anyone experienced performance issues post patch/recently? Thanks.
 

Deleted member 3017

User requested account closure
Banned
Oct 25, 2017
17,653
Hi all. I'm considering purchasing Owlboy on Switch. However, I have read about some poor performance issues on this port (hard crashing, etc.). The latest update from the devlopers was a planned patch to fix some of the issues. Has anyone experienced performance issues post patch/recently? Thanks.

I played through Owlboy last month and didn't experience any major performance issues and had zero crashes.
 

Gricean

Member
Aug 30, 2018
114
Hi all. I'm considering purchasing Owlboy on Switch. However, I have read about some poor performance issues on this port (hard crashing, etc.). The latest update from the devlopers was a planned patch to fix some of the issues. Has anyone experienced performance issues post patch/recently? Thanks.

My playthrough of Owlboy (100%) totaled 25 hours and I didn't run into any such issues.
 

wesman

Member
Oct 30, 2017
1,203
Pittsburgh
I wrote a lot about it at the old site. I really enjoy it, one of my favourite indie games. It does a great job at gradually expanding your toolset, and before long you'll be casing joints and getting out with all the cash like a pro. The humour is what sells it to me, there's all kinds of madness that happens in the levels as the randomised builds, enemies and your tools clash. Is there anything specific you want to know about it?

I played it for a little bit on switch but never got hooked by it. The concepts were solid I just felt the execution was lacking. I have it via like six other free methods on all kinds of platforms though, otherwise I would be willing to try it out on Switch.

The idea of randomised missions all building up to the main mission was cool. I do remember there bing a countdown though

Thanks you two for your impressions and thoughts on the Swindle!

I read as many reviews as I could find, and delved into Steam ones as well, and bit before the sale price ended. I'd say I largely regret it....

The port, as noted here in comments, definitely has unacceptable issues. The frame rate feels stuttery, in a way that affects gameplay, it being a fairly reaction intense based game. The controls, as stated in most opinions I've read overall, mesh with the frame rate to create a game that is far too frustrating for me, than fun.

As far as the game itself, there's barely any tutorial whatsoever, the font size can be a bit small and oddly high contrast even on a TV, and the difficulty build up is immediate and everpresent. It also doesn't really feel so much like a "rogue like/lite" though that term seems to be so missused and ill defined anymore, from what hardcore gamers will state anyway. It's more just a straight forward game with eventual power unlocks that are immediately described, with levels that feature randomization.

The randomization doesn't really help this game, in my mind. 100 hand crafted levels would remove bad design elements such as rooms with booty but no enemies set all, or overcrowded rooms with way too many enemies.

The artwork is playful and nicely stylized, but even at that, repeating days and days again, and the random level design, where most levels look fairly the same, but slightly tweaked, creates a somewhat stale and static game world to enter, time and time again.

I also wish the developer had a hand in the port, as the port company didn't make any alterations or improvements to the game, and this being a 3 year old game now, sold at full price, could have benefitted from some new polish and paint, but otherwise just feels like a straight cash-in.
 

TheMoon

|OT|
Member
Oct 25, 2017
18,777
Video Games
Hi all. I'm considering purchasing Owlboy on Switch. However, I have read about some poor performance issues on this port (hard crashing, etc.). The latest update from the devlopers was a planned patch to fix some of the issues. Has anyone experienced performance issues post patch/recently? Thanks.
friend of mine finished it very recently and loved it, made no mention at all of any issues.
 

Dee Dee

Member
Nov 2, 2017
1,868
Found my reply regarding "The Missing" for EU, apologies if this was posted before:



PS: Been some time since someone pulled the "technical difficulties" card on a random fuckup, lol.
 

Tebunker

Member
Oct 25, 2017
3,844
Has Yooka Laylee ever gone on sale on the eShop? Waiting for some sort of deal to finally get it.

yes, couple of weeks (~2months-ish?) ago

edit: lol


edit2: last time it was on sale was in July




But is it worth it? Did they do a lot of updates to the game? I remember hearing a lot of people being disappointed but it was foxable stuff.
 
OP
OP
tolkir

tolkir

Member
Oct 25, 2017
4,252
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Phil32

Member
Oct 28, 2017
4,568
The Boom Ball logo looks similar to the Boom Blox logo in presentation. Maybe that's just me.

boomblox_boxe7dt9.jpg
 

mrmoose

Member
Nov 13, 2017
21,175
I don't know if it's a "good" single player game yet, but there is definitely a campaign. Also, I had a blast learning how to play the game and I was obviously playing alone, so there's that.

Oh, I forgot to mention before but there is also online play. I haven't tried it yet, but it is there. Also, I was a initially a bit bummed out that there isn't local play but after playing through the prologue, it makes sense that there isn't one. It'd be like playing digital Uno while sitting on the couch with the person you're playing against, since, like Uno, you can use your cards to fuck with your opponent and if they have knowledge of what you hold, they can easily counter you.

Wait, there's a campaign? Did they add that on, because I don't remember there being a campaign on the PS4 version (and I have the DLC).
 

mrmoose

Member
Nov 13, 2017
21,175
Well, it's not a campaign per se (not one with cutscenes and a story at least), but there is a single player game with a bit of progression.

Ah, right, it's basically play through the campaign and unlock stuff by doing things like "winning with a rabbit five times" or whatever, right?
 

Deleted member 3017

User requested account closure
Banned
Oct 25, 2017
17,653
WTF

West of Loathing is kind of....amazing.

This is my biggest surprise of the year. Lots of people have said it's good....but it's way better than I was expecting.
 

Tebunker

Member
Oct 25, 2017
3,844
If by a lot you mean exactly zero then ...yea ^^
Ooof really? Damn hard pass then. I get it being an indie developer that is a cost rarely recouped but I don't have time for that stuff. I delete games off my switch if they have issues and never get updates. I have gotten to the point now that I am waiting for patches.
 

Ghos

Member
Oct 25, 2017
3,986
Minit is cute. It reminds me of the bite-sized rpg/adventure games I'd play on flash game sites. I wish there several "episodes" with their own stories to play through. As it is now, it feels more like the first chapter of a more comprehensive package of 'Minits'. Give me DLC or a Minit 2!
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
Wasn't Yooka Laylee indeed updated before the Switch version released tho? I was under the impression that it received a few, but yes, the Switch version technically didn't since those predate its release.
 

ryushe

Member
Oct 27, 2017
4,813
Ah, right, it's basically play through the campaign and unlock stuff by doing things like "winning with a rabbit five times" or whatever, right?
Correct.

Sorry for the confusion.

That said, I've played like half a dozen games since yesterday (all against the A.I.) and I'm officially hooked. It's kind of what I always wanted from a Civ game, in that, while I really like Civ, there is just too much downtime (especially in the mid game) that usually results in me quiting that campaign. With this, it isn't necessarily short (a match can take upwards to an hour) but I'm constantly being engaged by what's going on at any given time.

Not only that, I also love how the combat system works in Armello. Again, I enjoy Civ but the combat in Civ sucks, which is fine, I guess, since combat is kind of an afterthought in that series (it's for that same reason I got hooked on Master of Orion for a hot minute) but in Armello, since combat is resolved by die rolls and cleaver use of cards, every encounter is really engaging.

One thing I am a bit worried about is how easy it is to achieve a prestige victory. Again, I've only played against the computer but each time I won it was because I dominated all other players in prestige. It might be different with actually humans.

WTF

West of Loathing is kind of....amazing.

This is my biggest surprise of the year. Lots of people have said it's good....but it's way better than I was expecting.
oh boy... I guess this is next in my list to buy.
 

hibikase

User requested ban
Banned
Oct 26, 2017
6,820
Minit is cute. It reminds me of the bite-sized rpg/adventure games I'd play on flash game sites. I wish there several "episodes" with their own stories to play through. As it is now, it feels more like the first chapter of a more comprehensive package of 'Minits'. Give me DLC or a Minit 2!

They should definitely make some sequels
 

TheMoon

|OT|
Member
Oct 25, 2017
18,777
Video Games
Ooof really? Damn hard pass then. I get it being an indie developer that is a cost rarely recouped but I don't have time for that stuff. I delete games off my switch if they have issues and never get updates. I have gotten to the point now that I am waiting for patches.

Wasn't Yooka Laylee indeed updated before the Switch version released tho? I was under the impression that it received a few, but yes, the Switch version technically didn't since those predate its release.
This is correct. The Switch version was based on the heavily updated versions released prior, it had all of those fixes and improvements built-in from day-1. I assumed you were aware of this, Tebunker. After that, it has received no updates (they are working on their regular stretch goal updates currently).
 

Tebunker

Member
Oct 25, 2017
3,844
This is correct. The Switch version was based on the heavily updated versions released prior, it had all of those fixes and improvements built-in from day-1. I assumed you were aware of this, Tebunker. After that, it has received no updates (they are working on their regular stretch goal updates currently).
Ooooh okay No I wasn't aware. Okay so it is technically better than when it originally came out on other platforms. I may have to watch some footage of portable mode. My kids would enjoy a game in this style.
 

Gunkankun

Member
Oct 29, 2017
341
Any impressions on Yesterday Origins? The last games in the same vein I played were the Still Life games, which were awesome.

Also, Overcooked 2 for the solo minded gamer.. yay or nay?
 

jariw

Member
Oct 27, 2017
4,283
Ooooh okay No I wasn't aware. Okay so it is technically better than when it originally came out on other platforms. I may have to watch some footage of portable mode. My kids would enjoy a game in this style.

Consider Yonder: The Cloud Catcher Chronicles instead, even though it's not technically a 3D platformer. Yonder is a much better 3D game in the same price range than Yooka Laylee is despite the patches.
 

wesman

Member
Oct 30, 2017
1,203
Pittsburgh
Correct.

Sorry for the confusion.

That said, I've played like half a dozen games since yesterday (all against the A.I.) and I'm officially hooked. It's kind of what I always wanted from a Civ game, in that, while I really like Civ, there is just too much downtime (especially in the mid game) that usually results in me quiting that campaign. With this, it isn't necessarily short (a match can take upwards to an hour) but I'm constantly being engaged by what's going on at any given time.

Not only that, I also love how the combat system works in Armello. Again, I enjoy Civ but the combat in Civ sucks, which is fine, I guess, since combat is kind of an afterthought in that series (it's for that same reason I got hooked on Master of Orion for a hot minute) but in Armello, since combat is resolved by die rolls and cleaver use of cards, every encounter is really engaging.

One thing I am a bit worried about is how easy it is to achieve a prestige victory. Again, I've only played against the computer but each time I won it was because I dominated all other players in prestige. It might be different with actually humans.

oh boy... I guess this is next in my list to buy.

I'd watch some video of West of Loathing. See if it's your style or not. I read many praiseful reviews, and just found the jokes too in my face, and fairly predictable after awhile, and then at that point, they just annoyed me. The gameplay and artstyle wasn't enough to keep me playing beyond being really irritated. Lots of people found it really funny though.

Consider Yonder: The Cloud Catcher Chronicles instead, even though it's not technically a 3D platformer. Yonder is a much better 3D game in the same price range than Yooka Laylee is despite the patches.

They're both very solid titles, and very different for being 3D based. I'd read up on what their kids would like, the prior person, and see what might fit best. Yooka would be much more coordination based I'd say. I need to play more of Yonder, though I didn't feel the hook with just a few minutes of gameplay.