But the wording makes it sound like unit sales are down while revenue is up.Yes, it's retail-only. But people were making conclusions that digital couldn't have saved the game from a decline.
But the wording makes it sound like unit sales are down while revenue is up.Yes, it's retail-only. But people were making conclusions that digital couldn't have saved the game from a decline.
Like, I don't need it to be a souls game, but I would like it to look at other successful open world RPG's like Dragon's Dogma for combat inspiration instead of trying to ape souls so hard.
And the next one up?
But the wording makes it sound like unit sales are down while revenue is up.
BUT IT LOOKS JUST LIKE ORIGINS
FRANCHISE FATIGUE
HAVE YOU SEEN THIS JIM STERLING VIDEO AND POLYGON ARTICLE
TALENT ALWAYS WIN
I don't understand those who wants Rome
I want Italy, not just one city
But the wording makes it sound like unit sales are down while revenue is up.
Quote mentioned launch performance, not sales. Performance is revenue generated from mtx and season pass as unit sales.How does it make it sound like unit sales down? And down from what you mean?
We need more of this. The worst story and side quests in the history of this franchise and the game it's incredible.
It's still saying something when we all agree that W3 is one of the best games ever made. So yes, it is saying much.I mean, witcher famously has pretty bad combat though, so that's not saying much.
Never said it didn't had any bearing. And yes, they can definitely improve the melee combat.Game is great so far so that's nice to hear. I might actually get the season pass when I've done the main game.
So...what? a different game made by a different developer has no bearing on whether they do or don't need to improve the combat. Personally I don't mind it but there is room to improve the melee combat.
It's not a bad thing at all, the game already has good combat in my opinion and it still can improve a lot. So it get get better and better.It can still really obviously be better. Compare the quality of the combat while locked on to a souls game, and it's obvious there's room for improvement. That just means the next AC can be even better though, so that's not such a bad thing.
Last year they stated it because they could, this year they didn't. Why, because unit sales are likely down.https://www.eurogamer.net/articles/2017-11-08-assassins-creed-origins-launch-sales-double-syndicateThere is no indication about the unit sales being up or down. It's just saying that everything put together, it's the most profitable AC of the gen. Which is clearly a huge success and will probably result in longer than usual legs for this game. In the end, it'll likely outsell Origins and Syndicate.
I think it's difficult we will see that kind of combat from an open world game, that's not Assassin's Creed focus and that's honestly ok in my opinion.
That's true.I only mention it as the lock on combat in Origins and AC is clearly inspired by Souls.
But the wording makes it sound like unit sales are down while revenue is up.
...what are you talking about?It's still saying something when we all agree that W3 is one of the best games ever made. So yes, it is saying much.
Last year they stated it because they could, this year they didn't. Why, because unit sales are likely down.https://www.eurogamer.net/articles/2017-11-08-assassins-creed-origins-launch-sales-double-syndicate
You accidentally wrote "worst" instead of "best".We need more of this. The worst story and side quests in the history of this franchise and the game it's incredible.
BUT IT LOOKS JUST LIKE ORIGINS
FRANCHISE FATIGUE
HAVE YOU SEEN THIS JIM STERLING VIDEO AND POLYGON ARTICLE
TALENT ALWAYS WIN
Unit includes digital not just retail.
The thing is that the city of Rome is just too masive, too prominent. Athens in comparison was a village, and Alexandria although a massive city in its own right, doesn't carry the same weight as Rome. So I believe that if Ubisoft decided to make a game in Italy in the 4th century AD (which would be my choice) they should start to design the map by building the city of Rome 1:1, they have the know-how, talent and tools to literally recreate the ancient city in its full glory. After that is done they should decide how to handle the countryside. Personally I'd say a hub oriented design like TW3 would work more for this game than the 'recreate an entire region in one hugh map'.
Not really. They stated it doubled syndicate sales because, ya know, that's a pretty impressive thing. Odyssey selling like 1.4x times Origins numbers wouldn't exactly make for such a snappy announcement.Last year they stated it because they could, this year they didn't. Why, because unit sales are likely down.https://www.eurogamer.net/articles/2017-11-08-assassins-creed-origins-launch-sales-double-syndicate
Yes, it's retail-only. But people were making conclusions that digital couldn't have saved the game from a decline.
Pretty simple really, W3 is considered one of the best games ever and has mediocre combat. And then you say that ACO could be way better if the combat was better....what are you talking about?
Why would you attempt to positively compare the combat of a game you like to a game that also has bad combat? Both games need dramatic improvements when it comes to combat. "the witcher doh" doesn't make ACO's combat problems go away.
Like, real talk, everything in ACO except the combat (and the dumb mercs mode) is fantastic, which makes the poor combat stick out even more.
It declined in the UK no way around it it. These are revenue based WW sales for every platform. We already knew it was doing much better on steam before the UK thread.
Looks the game did great can't wait to get it just need to play Origins first.
Pretty simple really, W3 is considered one of the best games ever and has mediocre combat. And then you say that ACO could be way better if the combat was better.
EDIT: Oh, and to answer your other question, I'm talking about the combat in Assassin's Creed Odyssey.
Also, Rome was pretty much the singular location for Brotherhood. Returning to Rome (ancient Rome this time, instead of Renaissance era) could allow them to do some neat story tie-ins to the vault and Ezio/Desmond storylines.
It declined in the UK no way around it it. These are revenue based WW sales for every platform. We already knew it was doing much better on steam before the UK thread.
Looks the game did great can't wait to get it just need to play Origins first.
They don't need to to give figure just use the words 'it sold more'.Not really. They stated it doubled syndicate sales because, ya know, that's a pretty impressive thing. Odyssey selling like 1.4x times Origins numbers wouldn't exactly make for such a snappy announcement.
There's also a difference between investor reports and sales PR.
They used this same exact wording about Origins, and that had the exact same type of microtransactions and the exact same type of different editions and season pass, so that logic doesn't work at all.
I think that was the original plan for Unity but in the end they scrapped it and the only remnant of that idea was the "rifts" that take you to enclosed sections of Paris during the Belle Epoque, WWII and the siege during the medieval time.I don't know where I read something about this, but there was some noise about Ubisoft using multiple moments in time in a single setting. Rome singularly ideal for this.
The original plan for Unity was for the game to take place in multiple eras while following the same piece of eden, the rifts and opening of the game were the result of that.I don't know where I read something about this, but there was some noise about Ubisoft using multiple moments in time in a single setting. Rome singularly ideal for this.