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Apex88

Member
Jan 15, 2018
1,428
Agreed. Aside from the Uncharted rumors, I also think that Jak 4 could possibly be in development. The series despite being one of PlayStation's notable and succesful franchises, hasn't been getting alot of respect by some here and an announcement would be amazing to the community. So we will see
I don't know what's sarcasm or not right now.

So to answer seriously I wouldn't be at all surprised to see a number of Sony characters get a new lease of life on PSVR. Astro Bot has set the template. While we don't want everything to be copy & pasted there's certainly room for two or three titles in a similar vein.
 
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orochi91

Member
Oct 26, 2017
9,819
Canada
Well, this is what you posted:

And that's what I replied to.

But we get it, you won't be happy until you get a AAA first party RPG. You cry in every thread you can about it.
Yes, because journalists and Sony employees read these threads.

And it isn't whining; it's perfectly normal to question why the market leader isn't doing more to invest in such a popular genre, especially when it's main competitors are going all in.

Guerrilla Games is increasing to 400, working on Horizon sequel which should have much more RPG elements, plus developing a new online focused game.
Bigger Studio for GG with 400 devs.

Sony Bend and Sucker punch also becomes bigger the past years.
Which is great, and I'd like to see much more of that.

The online focused game can go to hell tho.
 

Apex88

Member
Jan 15, 2018
1,428
Sony should really tap From Software for a new exclusive for the PS5 though, doesn't have to be a Bloodborne game but some sort RPG of that pedigree.
I'd be amazed if the (spiritual) sequel to Bloodborne is not a launch window title for PS5. 2020 seems ideal timeframe given how quickly From Software work. I think that's one of the reasons they didn't pump another one out for PS4.

Which is great, and I'd like to see much more of that.

The online focused game can go to hell tho.
Sooner have an action focused online game (assuming that is what it is with Siege devs) than an RPG.

Each to their own.
 

Mezoly

Jimbo Replacement
Member
Oct 25, 2017
4,401
Yes, because Sony peeps read these threads.

And it isn't whining; it's perfectly normal to queation why the market leader isn't doing more to invest in such a popular genre, especially when it's main competitors are going all in.

Meh, I seriously doubt they read Era when they have over a million subscribers subreddit. I bet they care about Twitter mentions more than Era.
Right now, Era is much smaller and less influential than what Gaf was.
 

Azzanadra

Member
Oct 25, 2017
3,807
Canada
I'd be amazed if the (spiritual) sequel to Bloodborne is not a launch window title for PS5. 2020 seems ideal timeframe given how quickly From Software work. I think that's one of the reasons they didn't pump another one out for PS4.

It makes sense that we didn't get another PS4 exclusive From game, the whole purpose of Bloodborne from a financial standpoint I felt was to capture the core gamer- it was meant to sell consoles, heck I got a PS4 sooner than expected because of Bloodborne so it worked I suppose.
 

Saint-14

Banned
Nov 2, 2017
14,477
It makes sense that we didn't get another PS4 exclusive From game, the whole purpose of Bloodborne from a financial standpoint I felt was to capture the core gamer- it was meant to sell consoles, heck I got a PS4 sooner than expected because of Bloodborne so it worked I suppose.
We are getting an exclusive From game though, it's just for VR, I expect Japan Studio to continue working in the future with them.
 

Minilla

Banned
Oct 27, 2017
3,514
Tokyo
I'm not sure The Lost Legacy counts as a 'smaller game'. It's still a highly polished graphically incredible game with over an hour of industry-best cutscenes. The only reason they were able to churn it out in just over a year is because the template was already set by UC4, and I bet if we didn't know it began as DLC it could have passed as a full priced release. Its almost as long as the original Uncharted and not far behind the two sequels.

That being said, if the new studio does turn out to be a sister ND studio and they want to take over Uncharted I would be totally okay with that. TLL might be my favourite in the series and I'd like more side stories with Chloe and Nadine or other non-Nate characters.

For sure, I wasn't trying to belittle the game. LL is my favourite of the series. It's gonna be tough for any people to make a new Uncharted without the ND
 
Oct 31, 2017
12,085
Come on bruh, you know me. I love Sony and Nintendo. However, Sony is falling asleep at the wheel a little bit instead of being aggressive while they are in the dominant position.



That's the thing though. I feel like Sony announced GoW, Death Stranding, Spider-Man, Ghosts, TLOU Pt. 2, and Days Gone and was like, "Ok, we can coast until the end of the generation on these games." Can they? Absolutely. However, that doesn't mean just because you can, that you shouldn't still remain aggressive and go after more studios and projects to set yourself up for the future. That's why I think TLOU and Ghosts might get a day one PS5 port because the launch titles might be on the meager side.

1. I'm not sure releasing GOTY contenders every year qualifies as "falling asleep at the wheel."
2. Announcing all those games has nothing to do with "coasting." It's their first party line-up. They announced it. They're releasing it. What difference does it make when they announced it? If they announced Spidey in 2017 and Death Stranding/Ghosts in 2018, what difference would that have made considering those games would have still been in development same as now?

I don't get how some of you think. It's like you set up a straw man by assuming that announcing a huge line-up is "coasting" and then followed up by suggesting announcing tons of games over the span of five years (considering they made announcements every year since 2013) is resting on their laurels.

I just... I don't get so much of the logic so many of you employ.

Yes, because journalists and Sony employees read these threads.

And it isn't whining; it's perfectly normal to question why the market leader isn't doing more to invest in such a popular genre, especially when it's main competitors are going all in..

JRPGs aren't a popular genre. Games like Xenoblade aren't selling to the level of Horizon (which the developers created as an action-RPG, and I'm doubting Playground's RPG is going to veer much from the WRPG template) or God of War or Uncharted or The Last of Us. Nothing MS is going "all-in" on has proven itself yet, and nothing they've done this gen has sold like Sony's games.

Sony has literally invested and backed and nurtured multiple studios with incredible creative freedom and delivered some of the best games of the generation, and you're calling it coasting because they're not more making games of the incredibly "popular" JRPG genre.

What are you guys talking about?
 
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TheRulingRing

Banned
Apr 6, 2018
5,713
Yes, because journalists and Sony employees read these threads.

And it isn't whining; it's perfectly normal to question why the market leader isn't doing more to invest in such a popular genre, especially when it's main competitors are going all in.



Which is great, and I'd like to see much more of that.

The online focused game can go to hell tho.

Lol. Invest in RPG cos it's "popular" but don't invest in online.

Lol.
 

get2sammyb

Editor at Push Square
Verified
Oct 27, 2017
3,009
UK
And it isn't whining; it's perfectly normal to question why the market leader isn't doing more to invest in such a popular genre, especially when it's main competitors are going all in.

You're being ridiculous. Did you come from the future where you saw the portfolio of all the platforms, or are you just making assumptions? You have no idea what's in development for any of the platforms — heck it sounds like the Obsidian deal isn't even signed yet.

Why are you so confident you're even going to like these mythical unannounced games that haven't even gone into development yet?
 

Doom_Bringer

Banned
Oct 31, 2017
3,181
People keep talking about Sony vs Microsoft, what about Nintendo? What was the last studio they bought? Monolith?


nm wrong thread, please ignore this post
 
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Deleted member 17403

User Requested Account Closure
Banned
Oct 27, 2017
2,664
They made the right move by ditching Killzone, same as Insomniac when they ditched Ratchet or Naughty Dog when they ditched Jak.
Well, we might see a resurgence in the Killzone franchise soon - whether that's good or bad is subjective but their recent hires seem to point in a more "shooter" direction than what Horizon is. Maybe they'll attempt to establish a new franchise that draws from Guerrilla's first person shooter origins and strength whilst also incorporating the talents and perspectives of the new hires. I'd love a new 3rd person game from them that is similar in tone and mythos to Killzone.
 

Doom_Bringer

Banned
Oct 31, 2017
3,181
Well, we might see a resurgence in the Killzone franchise soon - whether that's good or bad is subjective but their recent hires seem to point in a more "shooter" direction than what Horizon is. Maybe they'll attempt to establish a new franchise that draws from Guerrilla's first person shooter origins and strength whilst also incorporating the talents and perspectives of the new hires. I'd love a new 3rd person game from them that is similar in tone and mythos to Killzone.

yea I remember they hired the rainbow six siege director a while back. I hope it's not Killzone. Unlike Horizon, Killzone has too much negative baggage attached to it. I think it might be a new IP
 

Nightengale

Member
Oct 26, 2017
5,708
Malaysia
1. We have no real visibility on Sony's portfolio planning of games funding for the PS5.
2. Games take anywhere from 3-5 years to make - and if Sony intends to release PS5 in either 2019 or 2020, there are projects already in development. We just don't know about them because Sony doesn't announce next-gen products in advance of the actual hardware announcement.
3. It's fair to be disgruntled that Sony isn't doing more or investing as aggressively as the immediate competition - I wouldn't paint an assumption that Shawn is reading this place though. Personally I think the best place to let your first-party complacency grievances known are their Twitter, they get a notification there after all. ;)
4. In regards to the position of 'why isn't they reacting', it's worth noting that money doesn't just pop out of thin air. From experience, unless the entire organisation acknowledges that what MS is doing is 'panic-button' worthy, Sony has already laid out their spending plan up till current fiscal year.
5. Let me put it from the context of MS too. Phil has been talking up first-party for several years now, but only this year presumably that the resources and budgetary alignment came about. It might have seemed like the warchest appeared out of nowhere, but Phil clearly didn't get this money with the flick of a thumb. There's clearly years of lobbying and upper management negotiation behind it.
 

Loudninja

Member
Oct 27, 2017
42,216
1. We have no real visibility on Sony's portfolio planning of games funding for the PS5.
2. Games take anywhere from 3-5 years to make - and if Sony intends to release PS5 in either 2019 or 2020, there are projects already in development. We just don't know about them because Sony doesn't announce next-gen products in advance of the actual hardware announcement.
3. It's fair to be disgruntled that Sony isn't doing more or investing as aggressively as the immediate competition - I wouldn't paint an assumption that Shawn is reading this place though. Personally I think the best place to let your first-party complacency grievances known are their Twitter, they get a notification there after all. ;)
4. In regards to the position of 'why isn't they reacting', it's worth noting that money doesn't just pop out of thin air. From experience, unless the entire organisation acknowledges that what MS is doing is 'panic-button' worthy, Sony has already laid out their spending plan up till current fiscal year.
5. Let me put it from the context of MS too. Phil has been talking up first-party for several years now, but only this year presumably that the resources and budgetary alignment came about. It might have seemed like the warchest appeared out of nowhere, but Phil clearly didn't get this money with the flick of a thumb. There's clearly years of lobbying and upper management negotiation behind it.
They are by far one of the most aggressive ones here I really do not understand this at all anymore.
 

Deleted member 17403

User Requested Account Closure
Banned
Oct 27, 2017
2,664
I know that Cygames isn't really proven in terms of console games and they won't want to be acquired and are making a boatload of money in the mobile space but if Project Awakening is a success, I think that Sony will hopefully attempt to contract them for further output. That trailer looked like what I'd want from a DD+MH+DS lovechild.
 

Nightengale

Member
Oct 26, 2017
5,708
Malaysia
They are by far one of the most aggressive ones here I really do not understand this at all anymore.

Nah, it's perfectly understandable. Here's the thing - rationally speaking, no large multinational organisation that is under a corporate umbrella, fiscal spending planned months ahead, with many, many stakeholders to manage will be able to 'react' quickly.

But it's not our job as consumers to accept that rational position. We can, but it's also not wrong for us to argue - especially since games are a major part of our hobby and lifes, 'why can't you make the exception for this? why aren't you as passionate about this as we are?"
 

BadWolf

Banned
Oct 25, 2017
12,148
3. It's fair to be disgruntled that Sony isn't doing more or investing as aggressively as the immediate competition - I wouldn't paint an assumption that Shawn is reading this place though. Personally I think the best place to let your first-party complacency grievances known are their Twitter, they get a notification there after all. ;)

It's not only not fair but it makes no sense.

Sony have been funding super expensive games like crazy and somehow they aren't more aggressive than a competitor who was doing barely anything in comparison?

Just because said competitor bought a few studios (some of which were already creating exclusive games for them prior to the buyout)? With no projects announced?
 

Loudninja

Member
Oct 27, 2017
42,216
Nah, it's perfectly understandable. Here's the thing - rationally speaking, no large multinational organisation that is under a corporate umbrella, fiscal spending planned months ahead, with many, many stakeholders to manage will be able to 'react' quickly.

But it's not our job as consumers to accept that rational position. We can, but it's also not wrong for us to argue - especially since games are a major part of our hobby and lifes, 'why can't you make the exception for this? why aren't you as passionate about this as we are?"
Its really not though itmakes zero sense,this is not supported by reality.
 

Shairi

Member
Aug 27, 2018
8,577
Arrogant Sony resting on its laurels again. Nah, I'll stop...


Same crap different day

Welp this place is going to be a mess the next couple months.

#sonydoomed

Sony should just sell to Microsoft at this point. They're doomed.


No offense, but you guys need to calm down.

This is Sony's First Party Studio thread. It's fine when people discuss potential additions to the WWS. And yes, these things boil up a bit when the competition makes their move, but that's perfectly normal.
At least I haven't seen anyone here claiming that Sony is doomed. Well, besides your snarky remarks. PlayStation will certainly beat Xbox in the next generation, even if they don't expand their studio portfolio, but that's missing the point.

From a consumer perspective, it's completely normal to want more. Sony delivers excellent games and accordingly the consumers want more of them. That's how people are.
On the business side, I think that Sony, but also every other company in such a situation, has the claim to gain more market share and not only to maintain it, or even to let it shrink. Therefore, it would be negligent of any company that is operating in a competitive market not to respond to an "attack" on its competitive advantages. After all, Sony's First Party Output (and third Party Exclusives) has always been an important factor in the success of every PlayStation generation. And while the competition is trying to catch up, the market leader must try to expand that leadership.

Conclusion: A competitor's action is always followed by a reaction. That's how a healthy competitive market works. And while we don't see much of it, I'm sure that Sony is already planning to set up more studios or even make acquisitions. The new development team in San Diego will not be the only addition to the WWS in the next few years. And I don't know why anyone would be upset about that.
 

orochi91

Member
Oct 26, 2017
9,819
Canada
1. We have no real visibility on Sony's portfolio planning of games funding for the PS5.
2. Games take anywhere from 3-5 years to make - and if Sony intends to release PS5 in either 2019 or 2020, there are projects already in development. We just don't know about them because Sony doesn't announce next-gen products in advance of the actual hardware announcement.
3. It's fair to be disgruntled that Sony isn't doing more or investing as aggressively as the immediate competition - I wouldn't paint an assumption that Shawn is reading this place though. Personally I think the best place to let your first-party complacency grievances known are their Twitter, they get a notification there after all. ;)
4. In regards to the position of 'why isn't they reacting', it's worth noting that money doesn't just pop out of thin air. From experience, unless the entire organisation acknowledges that what MS is doing is 'panic-button' worthy, Sony has already laid out their spending plan up till current fiscal year.
5. Let me put it from the context of MS too. Phil has been talking up first-party for several years now, but only this year presumably that the resources and budgetary alignment came about. It might have seemed like the warchest appeared out of nowhere, but Phil clearly didn't get this money with the flick of a thumb. There's clearly years of lobbying and upper management negotiation behind it.

Nah, it's perfectly understandable. Here's the thing - rationally speaking, no large multinational organisation that is under a corporate umbrella, fiscal spending planned months ahead, with many, many stakeholders to manage will be able to 'react' quickly.

But it's not our job as consumers to accept that rational position. We can, but it's also not wrong for us to argue - especially since games are a major part of our hobby and lifes, 'why can't you make the exception for this? why aren't you as passionate about this as we are?"

No offense, but you guys need to calm down.

This is Sony's First Party Studio thread. It's fine when people discuss potential additions to the WWS. And yes, these things boil up a bit when the competition makes their move, but that's perfectly normal.
At least I haven't seen anyone here claiming that Sony is doomed. Well, besides your snarky remarks. PlayStation will certainly beat Xbox in the next generation, even if they don't expand their studio portfolio, but that's missing the point.

From a consumer perspective, it's completely normal to want more. Sony delivers excellent games and accordingly the consumers want more of them. That's how people are.
On the business side, I think that Sony, but also every other company in such a situation, has the claim to gain more market share and not only to maintain it, or even to let it shrink. Therefore, it would be negligent of any company that is operating in a competitive market not to respond to an "attack" on its competitive advantages. After all, Sony's First Party Output (and third Party Exclusives) has always been an important factor in the success of every PlayStation generation. And while the competition is trying to catch up, the market leader must try to expand that leadership.

Conclusion: A competitor's action is always followed by a reaction. That's how a healthy competitive market works. And while we don't see much of it, I'm sure that Sony is already planning to set up more studios or even make acquisitions. The new development team in San Diego will not be the only addition to the WWS in the next few years. And I don't know why anyone would be upset about that.
+1

Fantastic posts; these mirror my thoughts regarding recent events.

I get that Sony wants to keep things close to the chest, but they always come off as slow to respond to major market movements or whatever notable initiatives their competitors are engaged in.

Expecting Sony to invest in a dedicated major RPG studio(s), like MS and Nintendo are doing at this moment, isn't outlandish or unfair.
 

orochi91

Member
Oct 26, 2017
9,819
Canada
What even is Yoshida's role these days?

He's rarely in the spotlight anymore and he doesn't even engage with fans on social media, at least to the extent that Xbox execs do, especially on Reddit.

This dude better be green-lighting some amazing IPs for the PS5, especially JRPGs, given how popular they are this gen.
 

Malkier

Member
Oct 25, 2017
1,911
Ugh really want a new Warhawk now just tried to play it on PS now and the controls are horrible with now and playing a network game. Keep the artstyle just improve the graphics with PBR better lighting bigger maps. Also what's up with not being able to screen shot while streaming ps now games? Seems a bit silly.
 

Penny Royal

The Fallen
Oct 25, 2017
4,158
QLD, Australia
Looks like QD is going multiplat or being bought by MS huh

It'll be funny watching all the 180s team green will be making if MS did buy QD, lol.

On this JRPG topic...what are the sales for new IPs in this genre like? It strikes me that the big-huge sellers tend to be the huge Squeenix titles, Persona, KH & the Nintendo franchises.

Assuming by JRPG we're talking about a semi-linear game with stat building on defined characters and possibly some kind of turn-based system for combat encounters?

Let's have some real talk about the sales potential here & development costs/time rather than 'I want x because I like x's genre.'
 

Martl

Member
Oct 30, 2017
885
Austria
Thing is Sony knows how to deliver when it comes to first party games. Only because Microsoft goes on a hiring spree after the not so great line up during XB1 doesn't mean that suddenly Sony is falling appart.
People tend to go from one extreme to the other here.
 

Nightengale

Member
Oct 26, 2017
5,708
Malaysia
Its really not though itmakes zero sense,this is not supported by reality.

It's not supported by reality in a practical sense, but here's the thing - did Xbox's mass acquisition make sense initially? Did the console competition support of cross-play make sense given historical trends of preferring walled gardens?

When a situation changes, it will naturally influence a consumer mindset to ask and challenge the improbability of the 'reality'. The ultimate answer may still very well be "no, it doesn't make sense for Sony to do X/Y/Z" and that is perfectly fine ( because Sony as they are, are already doing quite well in terms of games they're releasing, both quantity and quality ), but there's nothing wrong in consumers thinking that maybe the status quo can be stretched further.

Just so my point is not misinterpreted - it's perfectly fine for Sony to 'not need to react' to MS by copying the same moves, because what matters to Sony is making the right decision, not a reactive decision.
 

Nightengale

Member
Oct 26, 2017
5,708
Malaysia
What even is Yoshida's role these days?

He's rarely in the spotlight anymore and he doesn't even engage with fans on social media, at least to the extent that Xbox execs do, especially on Reddit.

This dude better be green-lighting some amazing IPs for the PS5, especially JRPGs, given how popular they are this gen.

Yoshida's job was always - primarily as President of WWS. Since the WWS organisation has a chairman which Shu reports to - that means Shu's position is basically the Chief Operating Officer of WWS, and is responsible for overall daily operations, management of the internal studios and all projects that are developing first-party games. High level management and overview in ensuring all projects are going well, milestone reviews, managing his direct reports to work as an extension of himself to manage the studios at a regional level, etc etc.

That was his day job and still is.
 

starblue

Member
Oct 28, 2017
1,742
The strategy of Sony is not buying studios...., only expand their actual 1st party studios, like Guerrilla in order to produce more AAA at same time from one studio. I can't see Sony buying any studio like MS tbh
 

Modest_Modsoul

Living the Dreams
Member
Oct 29, 2017
23,660
On this JRPG topic...what are the sales for new IPs in this genre like? It strikes me that the big-huge sellers tend to be the huge Squeenix titles, Persona, KH & the Nintendo franchises.

Assuming by JRPG we're talking about a semi-linear game with stat building on defined characters and possibly some kind of turn-based system for combat encounters?

Let's have some real talk about the sales potential here & development costs/time rather than 'I want x because I like x's genre.'

Unfortunately, sales talk definitely not my forte...

I suck at math. : (

However, the potential development of new first party JRPGs, as long it doesn't have crazy sales target like Final Fantasy, Dragon Quest, or other high profile games, are good enough in my opinion.
 

Gerwant

Member
Oct 27, 2017
2,042
Sony should invest in Arrowhead Game Studios (developers of Helldivers) to make AAa (not quite AAA but better than AA ;) ) quality coop game. They are ~50 people and working on their biggest and most ambitious project. Also their latest Twitter follows are Playstation Europe and Guerrilla, so it's obvious they are making a game using Decima Engine (I'm partially kidding).
 
Oct 27, 2017
15,053
Sony should invest in Arrowhead Game Studios (developers of Helldivers) to make AAa (not quite AAA but better than AA ;) ) quality coop game. They are ~50 people and working on their biggest and most ambitious project. Also their latest Twitter follows are Playstation Europe and Guerrilla, so it's obvious they are making a game using Decima Engine (I'm partially kidding).

I would love Helldivers 2 so much. The first game was superb and I would be happy with a sequel in the same format, but I also think it has a lot of potential to expand into a bigger L4D-style experience, with over the shoulder camera or even maybe first person (or both). No idea how the first one sold but I hope it's not another great IP going to waste.
 
Oct 25, 2017
13,246
It'll be funny watching all the 180s team green will be making if MS did buy QD, lol.

On this JRPG topic...what are the sales for new IPs in this genre like? It strikes me that the big-huge sellers tend to be the huge Squeenix titles, Persona, KH & the Nintendo franchises.

Assuming by JRPG we're talking about a semi-linear game with stat building on defined characters and possibly some kind of turn-based system for combat encounters?

Let's have some real talk about the sales potential here & development costs/time rather than 'I want x because I like x's genre.'

JRPGs are not huge sellers. This is people in a bubble speaking when they say that.

JRPGs have incredibly front loaded sales and extremely poor legs, not to mention their front loaded sales aren't that impressive to begin with.

The primary reason JRPGs are considered a success is because they are doing better relative to the genre. Otherwise, there sales are nothing to write home about.

A game like Horizon Zero Dawn will sell about as much as 4-5 of the more popular JRPGs.
 
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