Then watch me how I burn all my Rockstar stuffWatch Microsoft buy them at their upcoming November conference.
I mean it probably wont' happen but damn if it does.
Then watch me how I burn all my Rockstar stuffWatch Microsoft buy them at their upcoming November conference.
I mean it probably wont' happen but damn if it does.
Buy Insomniac and that's it, they already have a stellar group of studios.
Dragon Quest XI
People suddendly panic when MS is purchasingg studios and Sony is just chill yet they don't know when these MS studios will even make games not like all Sony studios that have already 1-2 years of work on unnanounced games.
Seems rather pointlessly reactionary to me.
Sony clearly has and is investing in their studios. Acquiring existing studios is not necessarily a good thing to do or one that leads to incredible games
Watch Microsoft buy them at their upcoming November conference.
I mean it probably wont' happen but damn if it does.
Another thing to consider is how much MS will continue to support second party and 3rd party deals. If they continue with second party and 3rd party, as well as continue branching out with First party, they're a force to be reckon with, but I assume they'll acquire a few more studios and for the most part stick with just their WWS games.
Sony will still have to stay on their A game, but it's manageable.
Sony likes to cultivate talent over time rather than try to force success. Insomniac is a natural choice for acquisition as such, Kojima's new studio as well.
Buying studios doesn't guarantee great games, Instead of buying more studios Sony is encouraging the ones they have to branch out onto different things, who thought that Guerrilla games would ever make a third person game? Or that Sucker Punch will do a Japanese themed game? Or Sony bend will go out of their existing IPs bubble to create a new IP? Giving the people that works for you creative freedom is key, quality over quantity any day.
Good pointsYes. I have been saying this for a while now.
They need to go back and buy Evo Studios and have them build a new game.
Go back to ready at dawn and have them make a real game this time.
Get the GG Cambridge team together again and have them make a AAA Killzone game.
Make Naughty Dog a two team studio.
Make SSM a two team studio.
I get it. they tried and it didnt work. But try again. If ND wasnt a two team studio, we wouldnt have gotten TLOU. It's worth the risk. This time, learn from your mistakes and do it right. They are bleeding talent left and right because these senior designers want to create their dream game but cant because well, you can only make one game at a time and then stick with that one IP for a fucking decade.
I still remember reading about how TLOU came about. Sony didnt want to lose Neil and Bruce so they gave them a team and told them to go make whatever they wanted. They did the same with Stig over at SSM but that game got cancelled for whatever reason. Stig left, Amy Left, and then recently Bruce left along with one of the guys who directed Lost Legacy. GG recently lost a bunch of people too. Some of it is just people moving on to bigger and better things but you need to lock up that talent. you cannot let these amazing directors get away.
MS is going for Obsidian and insiders confirmed that's not all.
Should Sony start with their first party expansion? Or should they just focus on what they got already?
I think they should build couple new studios and expand existing ones. But what I found strange that we got zero leaks or new info from insiders about any new Sony studios or any new games. Maybe because there is nothing to leak? #doomed
So what do you think?
But why? Sony still has:
Sony Japan
Guerrilla Games (expanding to 400 people)
Naughty Dog
SSM
San Diego
New studio in San Diego (rumoured could be a new uncharted game)
Manchester studio
Media Molecule
Kojima Productions
Sucker Punch
Sony London
Xdev Studios
Polyphony
I mean that's really good. And I think they are all expanding
What's your idea of a AAA budget for a JRPG? Wasn't Gravity Rush 2 a pretty ambitious JRPG?
Might as well add Insomniac even though they like being independent.
GR2 was ambitious but i'm talking more about something with the scale of FFXV or even DQXI from Sony, i'm not talking about AAA 100m+ budgets.What's your idea of a AAA budget for a JRPG? Wasn't Gravity Rush 2 a pretty ambitious JRPG?
Death Stranding is just a deal with Sony, beyond that Kojima's a free agent.
What's your idea of a AAA budget for a JRPG? Wasn't Gravity Rush 2 a pretty ambitious JRPG?