I finally have a trailer ready for Slopecrashers.
What do you think? :D
Cool!
I love the variety of courses on display and the way it goes from behind the back single player to split screen to crash cam with the city streets.
Biggest areas for improvement imho are
- your characters need a lot more idle / secondary animation / life when just riding. Maybe make the lemur tail a physics bone so it will move as the player moves without more hand animation? The characters just look super stiff in the trailer and you see a lot of them.
- trailer is a little too long. I'd try to cut it down to 60s and see how it feels. remove some of the single player shots at the beginning, or just clip a lot of the shots down so you keep the same number but they go by quicker. Basically dont give me time to wallow in the pre-alphaness of it by taking me from environment to environment to split screen and back quicker.
- the logo at the end feels amateurish which kinda solidifies the gameplay footage as being more final than not. I do think it pays to get a really solid logo treatment done. Maybe run a 99designs contest?
Game looks dope though. Love me some snowboarding animals and how many great environments you have going!