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Forkball

Member
Oct 25, 2017
8,940
And by impressions, I mean me playing it for 40ish minutes.

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Also let me preface this by saying I live in Japan AKA the most optimum location for this. Played over Wifi with the one true gameplay method: tabletop mode.

In the last Nintendo Direct, Ubisoft announced that ASSASSIN'S CREED ODYSSEY IS COMING TO NINTENDO SWITCH HOLY SH-cloud version. Japan only. A few titles have done this, most notably Resident Evil 7 and PSO 2. I never tried Resident Evil 7, but PSO 2 ran horribly. The lag was so bad I couldn't even create a character. Maybe that's a mix of it being streamed from the cloud AND online, but either way, it made a poor impression.

Anyhoo, the Marioless Odyssey game hit Nintendo Switch today. The game is a free download, only about 44 MB, and is currently exclusive to the Japanese eShop. You get 20 minutes of free play, so there's no need to plop down cash for something that might not even run well with your connection. In true Ubisoft fashion, you still have to login with your Ubi account to play a 20 minute demo.

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After doing that, you're thrown into the main menu. I went to the language options to see if there was English, and sure enough there ways. The game is completely voiced in English, and you can switch the menu and subtitles to English as well. For something they warn to only buy if you live in Japan, they sure do make it tempting for overseas players.

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Needless to say, it's pretty impressive visually. Obviously resolution takes a big hit compared to Xbone and PS4, which makes the game muddy looking at times, but it is a bit mind-blowing to see something like this run on the Switch. The controls were also incredibly responsive, it honestly felt like I was playing it right off the game disc/cart. If anything I felt sometimes the camera movement was a bit too sensitive, not the laggy mess I expected. I maintained four bars throughout and never dipped. In actual gameplay I didn't notice a moment of slowdown or obvious lagging, though sometimes the cutscenes seemed a bit hitchy. Not sure if that is just the graphics rendering or a connection issue.



One interesting thing to note is that after twenty minutes it gives you the choice of kicking you to the eShop or the game launcher. If you go back to the launcher... you can play the 20 minutes again! It obviously doesn't save your progress, but it's essentially a free 20 minute timed demo. I went with the girl the first time, but the second time I picked the guy and skipped as many cutscenes as possible to maximize my actual gameplay time.



The real stickler is the pricing. If you want to buy the game, you have two options: daily play or a """""full""""" purchase. Daily play lets you essentially rent the game for about $7 a day. If you don't think you're going to beat the game in a weekend, you can just buy it at full price (which is like $75 because Japan). Did I say buy? I meant Super Rent because you can only have access to the license for two years aka three more Assassin's Creed games. I can see some people not caring about this if they beat the game in a month or two and then never touch it again, but it really does feel like a glorified rental.

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Overall, I have to say I was pretty amazed at how well everything worked. Admittedly, I don't have bad internet and the server could be a mile away for all I know, but it did make me think about the feasibility of cloud gaming in the future. The prevalence of cloud gaming could only help Nintendo, since they're biggest weakness is not providing hardware that can run the top tier AAA titles. Something like this really evens the playing field, though we are realistically many years away from this being an option for how people play games, and the licensing thing definitely turns a lot of people off.

So if you're in Japan, I recommend playing the demo. If you're not in Japan, you can at least try it out for free (pick the left most option when you're at the menu) if you have a Japanese account. I doubt it will run well, but free is free.

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Here's a 20 minute video from IGN showcasing the game if my 30 second gameplay clips aren't good enough for you.
 

Deleted member 8791

User requested account closure
Banned
Oct 26, 2017
6,383
Thanks for the report, very interesting! I'm personally very intruiged by the future of streaming games to handheld devices so even if it has many issues (pricing, only working in Japan, internet infrastructure in the rest of the world) I hope it can be something viable in the not too distant future.
 

Ferrs

Avenger
Oct 26, 2017
18,829
The limited timing even in the full purchase sounds like such a dealbreaker to me. It's the same with the other Cloud games?
 

fiendcode

Member
Oct 26, 2017
24,903
Sega recently updated PSO2 Cloud to improve lag and even stream 60fps now. You might want to give it another go maybe?
 

Hasemo

One Winged Slayer
Member
Oct 25, 2017
1,513
Tokyo
I played around a bit with PSO2 Cloud when it came out (also from Japan) and unless you're dead set on playing in portable mode, I recommend grabbing one of the USB to LAN adapters, it makes the connection much better.
 

ryushe

Member
Oct 27, 2017
4,813
Thanks a lot for writing this up. I'm kind of willing to give this a shoot to see how bad well it runs (I live in NYC).
 

unfashionable

Member
Oct 29, 2017
2,072
Wow thanks for posting surprised at how responsive you said game was, sounds like its very viable in japan this streaming.

Be interested in anyone's impressions outside of japan esp USA.
 

Ikouros

Member
Oct 26, 2017
338
United Kingdom
I'd love to see them extend this service to the EU/UK. As well as the demo, they could even employ a pre-purchase network speed/stress test to determine how well the game would run on your connection.
This could avoid any unnecessary negative feedback from those unaware of the way the streaming service works by informing them that their conditions aren't ideal before they lay down the money.
I think this could really bolster the Switch's future library, and, in tandem with an iterative hardware upgrade approach down the line, could enable all players to enjoy the same game regardless of the system they play it on.
 

Rotobit

Editor at Nintendo Wire
Verified
Oct 27, 2017
10,196
I can see this sort of thing being a big focus going forward from third parties on Switch

Just gotta hope the internet infrastructures around the world can handle it once the ball really gets rolling in a couple years
 

eso76

Prophet of Truth
Member
Dec 8, 2017
8,102
If it works that's great.

Dat pricing though,,

Really needs to be a subscription thing going forward, Gamepass opened my eyes.
 

Anastasis

Teyvat Traveler
Member
Oct 25, 2017
3,598
That's way more expensive then the Resident Evil 7 cloud service, right?
 

Deleted member 27751

User-requested account closure
Banned
Oct 30, 2017
3,997
Honestly this is the future right here and the fact its bloody running on Switch is even more favourable to that future. Holy damn.
 

elyetis

Member
Oct 26, 2017
4,547
This is why I still hope Switch hacks will allow PC to Switch streaming like Moonlight at some point. ( and as I type this I see that it actually has un unstable branch in Git, crossing finger even if I'm already on 6.0 )
 
OP
OP
Forkball

Forkball

Member
Oct 25, 2017
8,940
That's way more expensive then the Resident Evil 7 cloud service, right?
Googling it, RE7 Cloud was 2000 JPY (about $18) for six months of play. So another fancy rental, but obviously more reasonable than the hotel candy prices Ubisoft is charging. It's interesting to see how companies are experimenting with pricing though. I think most people are done with single player games after a month or two, so offering a one or two month game pass might draw in those who were hesitant about buying it at full price. Though these days games often drop in price very quickly, and DLC gives people more incentive to hold onto their copy.
 
OP
OP
Forkball

Forkball

Member
Oct 25, 2017
8,940
by 'camera too sensitive' do you mean there is too little lag?

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You can see in the clip where I'm running around as Alex-something that I'm kinda spinning the camera around at some points. Just my personal settings but I typically don't like loosey goosey cameras.
 

GaussTek

Member
Oct 30, 2017
255
So, this is IP restricted, right? I'm not in Japan, ofc, but I tried it and I keep getting the "you can only use this in Japan" kind of message.

Oh well, not that I expected to run it great on my end lol
 

Jonneh

Good Vibes Gaming
Verified
Oct 24, 2017
4,538
UK
Can't even get past the title screen in the UK, looks like they've made it more restrictive than RE7
 

DeuceGamer

Member
Oct 27, 2017
3,476
When you say it's muddy compared to PS4/X1 is that the Pro/X models? Since it's streamed I can't think of any reason it shouldn't look good for 1080p.

The pricing needs adjusted but RE7 was a much better price iirc ($20???). Would be nice for them to offer this in North America. I know the average internet isn't as good here, but for those that do have a good connection having the option would be welcomed.

Edit: I think I see what you mean in some of the clips now that I rewatched it. Like low res assets at times. Probably a bandwidth thing?
 

BlueManifest

One Winged Slayer
Member
Oct 25, 2017
15,299
RE7 was from the NVidia streaming service iirc, so I would guess this is too.
Also, Google would have boasted it was their service doing the job if that was the case.
Nvidia is behind all the cloud streaming on switch? Why don't we have it then, nvidia has GeForce now over here

I don't understand the reasoning behind this japan only stuff, it's not like they would lose money by making it avaible here too even if only 1,000 people used it
 

big bas

The Fallen
Jan 2, 2018
502
Love love love where this tech is heading.

Also slightly off-topic, but does anyone think this means the game has Switch controller prompts available on my PC version too? Hmm
 

Deleted member 36578

Dec 21, 2017
26,561
Pretty cool. One day , maybe, this will be possible world wide. If it works, I'm in.
 

Ehoavash

One Winged Slayer
Member
Oct 28, 2017
7,231
Nvidia is behind all the cloud streaming on switch? Why don't we have it then, nvidia has GeForce now over here

I don't understand the reasoning behind this japan only stuff, it's not like they would lose money by making it avaible here too even if only 1,000 people used it

No Nvidia is not behind the re7 streaming.

That was done by a company in Taiwan called Ubitus GameCloud. So yeah the Re7 switch version was being streamed from Taiwan to Japan. This game might be too if Ubisoft partnered with Ubitus GameCloud
 

BlueManifest

One Winged Slayer
Member
Oct 25, 2017
15,299
No Nvidia is not behind the re7 streaming.

That was done by a company in Taiwan called Ubitus GameCloud. So yeah the Re7 switch version was being streamed from Taiwan to Japan. This game might be too if Ubisoft partnered with Ubitus GameCloud
They should partner with nvidia then since nvidia already has cloud games

Shouldn't be a problem since nvidia helped them develop switch so they are kinda partners already
 

Etain

Member
Oct 25, 2017
1,800
Well, I have a Japanese account. Maybe I should download the client and see how it works? Will try wired though.
 

Alucardx23

Member
Nov 8, 2017
4,711
Great to read you had a great experience OP. I don't think the two year price is so bad when you take into account that you didn't had to buy a gaming PC, Xbox One or PS4 to play this game. I just wish Nintendo could add this type of service as a US$10/15 Montly cost that would cover any of the streaming games that have been released so far as well as the future ones, so you can play for as long as you want.
 
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Crossing Eden

Member
Oct 26, 2017
53,285
I don't understand the part about only having a license for two years. Have they elaborated on why they made a decision like that?